It’s basically a matter of a branded domain name and Mastodon will take over.
Governments and entities like the New York MTA are going to want something they control, rather than something that falls to the whims of some billionaire.
The tech for Mastodon is there. You just needs orgs that care less about reach and who trust people to come to them (like the New York MTA).
That’s assuming that his goal is to run a profitable social media company that people respect, enjoy, and that makes profit. However, he’s loaded af and can easily pay for the best consultants in the world. Considering that, I think it’s possible that he might be reaching his goals, they’re just not what we assume they are.
I’ve seen varying levels of this general idea that Musk somehow is still playing some 4d chess and the downfall of twitter is the plan, but it’s really not. Twitter was already a niche generally. I only know like 2 people IRL who were on twitter, compared to basically everyone on Facebook, for example, and you can check the stats, twitter commanded way more mindspace than it actually had.
And even if the master plan was to kill twitter - so what? This won’t stop anything. There is an argument to be made that all of the journalists and what not coalesced over there, but that’s just not going to stop happening. It’s like if someone wanted to kill instant messaging. “HA HA ICQ, this time I’ve got you!” Except, it’s not the platform that’s important, and it’s easily replaced.
Even if Elon’s plan is “let’s federate” it’s still an inane way to do it, but this seems like a more likely outcome.
Hanlon again for the win, simplest answer is he’s not nearly as smart as anyone pretends.
Yeah the thing that people are upset about reddit for with rate limited apps is something twitter did years ago. Then theres the everything else involved on twitter and its not even close.
The monitor disappeared rather than the computer, but we can assume the tower somewhere under the desk did as well. But what of the keyboard? It’s in the icon, yet remains after deletion!
It seems like a lot of people are talking about twitter even if mostly negative. I see it in the news and online way more often than before Elon bought it. And we are talking about it now ;)
Unfortunately his actor is also kinda ass. Idunno if trying to get a rapist a lighter sentence is worse than all the shit Chowder has done, but I’m fine with never seeing either of them again
The “it’s not fair we pay for these games for them to then be pirated” says it all, it’s not about the company becoming bankrupt because of piracy, it’s because they don’t want to feel bad once they have been scammed with a half made game that others have gotten for free. Because a half made game should be worthless
What a strange mentality. When I pay for things I want, I’m generally happy to support the creator. If others can’t, why would I be upset if they get the product for free? It means more people can also enjoy the thing I like.
It’s such a crab bucket mentality, I couldn’t imagine living life being constantly bitter.
Some people are really weird when it comes to things being “fair.” I forget the details but I remember a study where given the option of getting $100 and a stranger getting $200, a good chunk of people would rather neither of them get anything.
There is a famous experiment , where a person gets 100$, and have to offer an arbitrary percentage of that to a stranger. If the stranger declines, both get nothing.
From the strangers perspective, getting offered even 1$ is a win, but the vast majority rejected anything below 30%
I certainly don’t care if others get the game other ways (except unauthorized key stores). I am just happy that good games get their recognition and give people joy. I am in the fortunate situation that I am able to just buy all games I want. Heck, I even bought games for friends who were unsure or even dismissive “if it would be worth it”. I also buy/bought games that I never played or won’t play but watched streamers play it.
Or less for less. I know a woman who is a manager of a dialysis clinic, as soon as she was making over 100k she started getting pushback from higher ups, having more oversight, and having her funds for extra services to patients / staff cut. It’s clear they want her out even though she has the lowest mortality in the region, because they don’t need more than beds filled (Medicaid pays) and legally required minimums to be met.
My uncle spent years preaching to me about the need to be loyal to a company. I never drank the Kool-Aid. He spent 21 years working for an investment banking company in their IT department. 4 years before he was set to retire with a full pension, etc. his company was acquired by a larger bank. He lost everything except his 401k. He then spent the next 12 years working to get his time back so he’d be able to retire. He died 2 years ago and the company sent a bouquet of flowers.
So the way he explained it to me was that essentially when the company was purchased all your accruals were reset and the pension was tied to years of service, which he hadn’t reached yet, then with the merger you were essentially a new employee. There was also a lot tied to retirement plans linked to corporate stocks that were basically useless after they merged. Either way, beyond working for the same company forever, his eggs were (mostly) in one basket.
Basically, “any employee’s contract of employment will be transferred automatically on the same terms as before in the event of a transfer of the undertaking. This means that if an employer changes control of the business, the new employer cannot reduce the employees’ terms and conditions”
This regulation and strong unions are the backbone of job security in the EU.
You aren’t a person, you are an instrument the company uses to make more money for itself. If you die or can no longer work, you will be replaced by another human resource.
I had a prof twisting himself into knots trying to argue that human resources really is a positive term because companies care about and maintain their resources
No. But focusing on supporting one single app instead of the platform is not sustainable for the platform. This meme is just a reminder to support the platform as well.
My opinion is that what matters is how much money each part of the network receives.
For example, instances tend to be transparent about their funding. And we can see that some of them are just months away of being out of cash. Meanwhile, we see people subscribing(!) to a very expensive app that charges $20 to remove ads (and tracking and data collecting) otherwise.
I think is okay to keep people aware of these things. Getting defensive about it is just a waste of energy. For both sides.
I haven’t seen a single call to action to donate to Lemmy other than the static sidebar on desktop. Something like that would be far more helpful than complaining about previous Sync users continuing to donate to Sync. Nothing is being taken from Lemmy, Sync already had a big user base and is bringing many of them over here thanks to the app. Let’s call to action to them to donate to instances instead of complaining.
Accurate. I used Sync for Reddit until they were forced out. I then switched to Sync for Lemmy for the familiar interface, the ease of setup, etc. Sync literally brought me to Lemmy.
Since then I looked around and still prefer this app. On a side note: why does the UI for Voyager on Android look like some old version of iOS?
Hate all you want but Sync being popular is a good thing for Lemmy adoption.
People in general are very interested in the politics of who deserves recognition (in whatever form) over others. Fundamentally it’s about an instinct towards “fairness.”
Don’t remove the back door from your house, bar it with a sturdy 2x4 that holds it closed. Just be sure to use a 2x4 that is not made weak by the application of a specific chemical that only the secret bad guy knows about.
I mean, the United States has, to be fair, developed a food culture that emphasizes using a lot of meat, especially over the past century or so. It’s not surprising that people from an area that eats so much meat, who go vegan, are going to want to look for ways to still make dishes familiar to them
If its any indication into other factors, every time I try to make butter chicken it ends up tasting like a British persons home made curry recipe so there’s that. Jokes aside as someone who likes cooking, a lot of traditional recipes, of any culture are simply much more labor intensive than slapping a bean patty on a pan then furnishing it. I’d wager the pace of a lot of western lifestyles, the choice gets weighted quickly.
To be fair, a patty sandwich of any type (be it hamburgers, chicken sandwich, beans, or any kind of imitation meat) is going to be similarly labor intensive and time consuming if one had to make the patty and bread oneself rather than being able to just buy them. I’m sure traditional recipes for most cultures can be made similarly convenient if probably somewhat different from their original form, if demand exists for them to be premade and sold that way. There’s a specialty grocery store very close to my home that specializes in Indian food, tho also has some international foods from other places too, and it’s freezer section has all sorts of Indian dishes done up as tv dinners, or premade frozen samosas of various flavors one just has to fry in a pan for a few minutes, among other things.
I mean comparing a frozen vegetable patty to a whole frozen meal is a bit of a stretch in quality and affordability imo. Honestly a lot of it has to do with things like how many pans and utensils you use too. Even if I make a burger from ground beef its still only one pan, two cutting boards (one for meat one for veg) and all the fresh produce just needs to be washed and cut, if you wanna grill the onions, same pan no problem, all you need is a knife and a spatula. When I tried to make butter chicken the tastiest recipe called for two different marinades and a sauce you make in stages. I can go over the video and look at the kitchen hardware necessary but I think it’s easy to imagine its a lot more. I’ve found quite a few Indian recipes in particular are similar that way so it seemed topical.
Yup. I love a good microwaved samosa or Chana masala and it’s easier than grilling a frozen chemical burger frankly. I don’t think convenience is a fair argument here. Microwaved Chana is nowhere as good as a freshly made 3hour dish, don’t get me wrong, but there are convenience options that aren’t vegan chicken nuggets.
Depends on if they’re capitol E English or not, then I’d imagine you’d probably have South Asian and Jamaican styles being dominant. I was referring to the englishmans home cooked take on it. If you want the story, years ago I was in Australia and my neighbors there were UK English, I don’t know how to describe it other than it tasted like my early attempts at traditional recipes. If it helps I remember “Man I did all that and mine still just tastes like someone used a strange ramen flavoring packet.” So that’s probably how I’d describe it.
Yep. It's all about helping people transition. So much of American food culture is centered around burgers, steak, BBQ, etc. It's really hard to just drop all of that on a dime, even if you want to. These products help people with that mental itch.
From where I stand internationally though, it seems like a toxic culture too regarding it… Like, apparently, I’m meant to be considered more macho for eating meat somehow… I’m an omnivore, and I’ll eat what I want (the standard of vegetarian food actually seems much higher)
most of those meals involved meat. So took a bit of relearning. Being able to just make an old thing but with fake meat was nice. Then sometimes brain craves something from child hood, so have to find an alternative.
I think it is also a reason why a lot of vegetarian food options or certain ingredients like tofu in the US are seen as lesser.
Like this isnt a meatless example but how tofu is presented in the west is a good showcase of this disconnect. There are people who dont care for tofu because tofu has been presented to them as a meat fill in. Tofurkey instead of turkey, tofu dog instead of hot dog, tofu nuggest, and etc. And tofu is not meat. It’s tofu. So yeah when you replace a Turkey dinner with tofu and are told its just as good or good enough you start associating it as an inferior tasting meat substitute.
But tofu isnt a meat fill in and in fact many traditional recipes use it in conjunction with meat. Tofu is tofu. It is its own ingredient and recipe,and if you use it as such instead of trying to pretend it’s something else you can do good things.
Like the same goes for a lot of western vegetarian dishes. Instead of leaning into the flavor profile of the dish or digging up some old traditional meatless recipe(of which many exist even western dishes when you consider lent and meatless fridays were a thing traditionally). And dont get me wrong I understand that someone who went vegetarian or vegan may want to emulate a spicy chicken wing, or a burger, but it feels like a lot of the mainstream western options are all just drop in replacements.
Absolutely this. I eat meat, but I really like veg* cooking. I feel like it challenges me in the kitchen and there’s a whole world of veg* dishes especially in mediterranean/middle eastern, south asian and east asian cooking that are just amazing. But the number of wide-eyed vegans who have handed me a lump of some sort of isolated vegetable protein and insisted repeatedly that “it tastes just like meat, you’ll never know” makes me wonder if vegans can actually taste food. I’m sorry, Kaiyleigh, nothing you do to that tofu is gonna make it taste “just like a hot dog”. How about you press it, cube it, roll it in some seasoned corn starch and fry it until it’s a delicious golden brown crunchy little nugget of tofu instead? Let it be what it is rather than trying to force it to be something that it’s not. Either you’re lying to yourself, you’re lying to me or you physically cannot detect flavor compounds with your tongue.
tldr - fuck a vegan, but I’d love another bowl of that lentil dal
But tofu isnt a meat fill in and in fact many traditional recipes use it in conjunction with meat.
My best experiment with tofu to date involved a marinade and replacing half the chicken I would have otherwise used with it in a dish, and cooking it in the drippings from browning the chicken.
Tofu is tofu. It is its own ingredient and recipe,and if you use it as such instead of trying to pretend it’s something else you can do good things.
I’m good with tofu, but my wife HATES the texture of it. Is there some trick to make it less spongy?
Thats a tricky one if they dont like the texture its hard to say. You can maybe make a dish with a less firm tofu thats softer if thats something she’s ok? Maybe do a ma po tofu with rice or something vaguely related.
Have you tried the classic of crispy tofu blocks? Just cube the tofu, toss in cornstarch and fry until the outside is good and crispy. Serve with rice and some kind of sauce or even eat it alone dusted with salt and pepper.
I tried something like that in the oven, with a sort of honey garlic glaze. Crisp outside, but the inside still has that spongy texture she doesn’t like. Maybe if I cut it really fine, into like thin pieces where there’s not much bulk to it, so theres a higher crust:sponge ratio? I hadn’t seen a recipe try really thin pieces, and I just assumed there was a reason.
I said in 2008, after playing the first Fallout game by Bethesda instead of Black Isle: “Only Bethesda could manage to make a post apocalyptic prostitute boring.”
They’ve always been boring, they’ve always had ugly character models, and the writing has always been bad. You get what you paid for. A Bethesda game.
Skyrim is literally one of their worst-written games and only has a saving grace of a wide open world that is interesting to explore.
Personal opinion, Morrowind was still boring, but had the best writing, best style, and required the most from the player. Morrowind was peak Bethesda and that was over 20 years ago.
Morrowind is a role-playing game, and in this role, you needed to be able to do things like research the world you’re in to figure out what to do, not have a rando who has a big fancy exclamation point above him telling you exactly where to go with a waypoint. It’s just different ways to approach the game. One is functionally role-playing within the world you exist in, and the other is “Fuck all this, I just want to play a game, I don’t want to think hard.”
I don’t think the dude was insinuating that they thought people were “brain-dead” because they enjoyed Skyrim more than Morrowind - it’s literally just the way the games are.
Like you said yourself, waypoints were added for a reason. Morrowind can be pretty bullshit at times with directions, and the game does straight-up lie to you a few times, but you also can’t deny that Skyrim is literally telling you to go that arrow on your compass for every single quest. One’s not better than the other, but with Morrowind, you do get the sense of being on an adventure since you have to figure stuff out and encounter weird people on the way, whereas with Skyrim it’s waaaaay easier to get into because you can legitimately turn your brain off and let it relax a bit.
Really. You’re gonna pull the people like different things argument after telling this person that they’re just pretending to enjoy Morrowind? That’s some next level hypocrisy right there.
That companies will change things, even when people love those things?
You should look into dmc Devil May Cry, or any other number of failed entries in well established successful series that completely departed from what people enjoyed.
You said you never said that. You literally did. Unless you claimed it to be Opposite Day in an earlier comment I don’t think there’s much room for disagreement.
Either way, I think I’m done. It’s clear that you have no interest in actually talking about this. Just know that companies are more than willing to change things, even when people love them.
I’m sorry my one sentence off hand comment caused this to be a whole thing.
I don't know why people pretend they actually enjoyed sitting there deciphering all the text/journals/notes/etc. to get directions and navigate the world and enjoyed it.
This was you saying the way you don’t like is wrong.
I played Morrowind after playing Skyrim and I found it much better.
It’s much less accessible, but the writing is actually good and it has the best ‘R’ in RPG of any game I have ever played. The character progression is amazing and there are so many fun ways to build a character.
Starfield at launch is more compelling than Fallout 4 or Skyrim, but falls short of Morrowind. It’s in the mix somewhere alongside Oblivion and Fallout 3, IMO.
I think the fundamental problem is that people had different expectations for a game set in space, both because Bethesda stoked them (all of that talk of having the idea decades ago / first new franchise in however many years / Microsoft bought the company just to get it as an exclusive / etc) and because after No Man's Sky people kind of expected that with their budget / resources they would manage to fix that game's problems and create something richer + more seamless.
In retrospect, if they'd simply sold it as "Skyrim in Space," admitted to the limitations up front - same underlying engine, limited amount of variety to procedurally-generated content, loading screens instead of seamless takeoff/landing, etc - and not pretended that it was something new, the response would have probably been much more uniformly positive.
I think you’re on the right track, but I think it’s also because recent games did better with similar ideas. People shat all over Mass Effect Andromeda, but it hid loading screens behind interplanetary and FTL travel that was actually visualized. In my brain, I know they’re cutscenes to cover for loading data, but it’s enough to take you out of it being a “game” and allowing you to suspend your disbelief. It’s hard to suspend disbelief when there’s a loading screen constantly in front of you.
Yeah, but you can do the same thing in Star Field, just takes a bit of learning. You get the exact same cut scenes for loading even, ala Mass Effect. The reality is the game offers fast travel, as essentially jumping 5 times and loading and seeing the cut scenes is the same thing as just loading to the end.
This game feels more like a test, do you actually want to explore, or do you want to hop point to point for the quest. You can do either. It just seems to offer fast travel as the first option, but you can take the slow way around too
But they kind of already did say most of that stuff.
They said long before the game came out that there was no seamless takeoff/landing. They said they upgraded their Creation Engine for Starfield, AFAIK they never said it was entirely new.
The only people I have seen complaining about it are here on Lemmy. Which honestly, the more time I spend here, I almost feel like its more negative than Reddit was. Maybe its the low population, maybe its bot astroturfing, I dont know. But its really unfortunate this place has really gone downhill.
Top front page post on reddit right now is complaining that people are misrepresenting why people are disappointed with the game. Basically, arguing that the game is disappointing and that people should be accepting critiques of it.
Hmm, I missed that about seamless takeoff/landing. But as @dingus mentions, you can use cutscenes and animations and other things to make that feel more immersive / continuous even if they are temporarily dropping you out of the engine.
Everyone recalls, but they also recall Hello Games spending the next several years fixing the game and fleshing out to be closer to their original vision, which is what they were selling to people: their vision. They should have been selling the game, not the vision, but they took their fuckup on the chin and risked a lot. There was no gaurantee they would appease gamers and they essentially had no income except for continued sales of No Mans Sky.
Also NMS was Hello Games’ first real big game ever, so you can give them a little slack for having no idea what they’re doing.
Bethesda is a 30+ year old juggernaut who waits for modders to fix their games and has been re-releasing their last successful game for a full decade now.
Hello Games made NMS better because they felt bad. Bethesda made Skyrim better to re-release it and get more money.
Also, Hello Games is just 26 people and Bethesda is 420 people and owned by Microsoft.
I think the difference here is Hello Games took a big risk taking 2-3 years to fix it while asking for nothing more in exchange. What they did is basically unheard of because its hard to pay people without known future income.
Do you think Bethesda will take 2-3 years to “fix” this? I don’t.
The setting lowered my expectations. Modern sci-fi has this weird obsession with being sterile and boring. Compared to the magical fantasy of Elder Scrolls and the zany retro-futurism of Fallout, it was guaranteed to be boring.
after No Man’s Sky people kind of expected that with their budget / resources they would manage to fix that game’s problems and create something richer + more seamless
That was basically what I hoped for. NMS type game, but with Skyrim/ fallout level modding, stories, quests and deeper meaning to it.
And with better procgen. They have the manpower and expertise to do that.
I haven’t bought the game yet, waiting to see the initial responses. Now… I’ll probably pick it up on sale sometime, when bugs are fixed and there’s solid mods.
I mean, it is extremely polished. I have encountered a total of 2 bugs over my entire playtime. By this time in fallout 4 I lost track of the number of bugs I saw, things jittering atound, people’s faces acting wonky, nome of that here.
Honestly I still think waiting to buy a Bethesda game is smart if you aren’t a huge fan or something. Skyrim was pretty crap at launch and all the praise it gets now is mostly referring to Skyrim well after launch when patches and mods turned it into something good.
I’m fine with their writing and their overall gameplay. It’s just that they managed to make space feel boring and tiny. All those little areas in-between the loading screens really don’t feel like a vast space opera at all.
Also I wish they would just invest into some new game mechanics. Proc gen planets look great and exploring them could have been so much fun 🥲
As an enjoyer of both Oblivion and Morrowind I’m going to say that I think it’s more likely that the people at Bethesda who were key at making their past games good have either been promoted beyond their positions of expertise or simply left for greener pastures. Bethesda hasn’t always been trash, and people are quick to forget transgressions from nearly a decade ago (yes! It’s been that long!)
It’s been 21 years since Morrowind, and 17 years since Oblivion. Been longer than a decade. Two in Morrowind’s case. I would put Morrowind down as “peak Bethesda,” and their games have been slowly turning to crap since. I agree, I think they lost a lot of key players who worked for them, and they’ve never been able to regain their footing.
Strongly disagreed. Pre-Oblivion their games were great. Hoping for a return to engrossing stories taking place in a rich, expansive universe was not entirely unreasonable.
Morrowind was their best, but I would say 21 years on, it’s really tough to be like “Yeah, this time they’ll get back to their roots.” No, it’s time to move on. All the people who made those games what they were have retired, moved on, or died.
Well, I’d argue that Daggerfall was their best game, story-wise, but Daggerfall is even older. And that’s the point, isn’t it? More time passed between Skyrim and Starfield than between Daggerfall and Oblivion. A lot can change in so many years, and I do believe that hoping for something new was not entirely unreasonable.
Then again, the keyword there is entirely, isn’t it. I personally didn’t expect very much from Starfield, and, also personally, I can’t say I fully understand the amount of hype surrounding it.
Surely there’s an element there of rose tinted glasses? All of us were 21 years younger. There were less games coming out and they were harder to get for many of us.
You didn’t need to work so damn much to keep your head above water, or were below working age altogether. It was a lot easier to find the time to really immerse yourself in the lore and it required a lot of reading both in-game and out.
It was also all new to us, truly novel experiences with every leap in gameplay, graphics or mechanics being applied to brains that weren’t completely immune to dopamine and over-stimulated constantly.
I played Ultima VII so much that my friends and I would quote the game to eachother at school…we were fully immersed in it and it was bloody huge for its day.
To be honest I barely even try with these type of games anymore. I know it isn’t going to satisfy me. I tend to enjoy mastering movement mechanics and skill based competitive games. Sure, they also release the same game every year repackaged, but there’s usually enough of a tweak to movement mechanics and gun physics that it’s a challenge to get gud again and I get a real kick out of genuine competition.
I played Starfield for several hours on the weekend and I do my best not to judge too harshly given what I’ve said above but I feel as though there will never be a game ever again that grabs me enough to make that genre worth paying the money. It’s me that’s changed moreso than the lore being watered down. “Damn you, Avatar!”
I grew up with Skyrim and mod it religiously - that’s where my nostalgia comes from. And even I’ll say that Morrowind completely blows it out of the water on nearly every front.
Skyrim’s a lot more accessible, and I love it for that, but that’s about it.
I’d recommend you go back and read some critical reviews of Arena and Daggerfall. The complaints are exactly the same: the graphics engine is out of date, the characters are lifeless, the writing is just okay, the story is shallow, etc. Bethesda has scaled back the RPG mechanics since Morrowind, for sure, but their games ultimately have the same Bethesda DNA, for better or worse. For what it’s worth, I’m enjoying Starfield at launch much more than Fallout 4 even now, updated, expanded and modded.
My friend, I don’t need to go read the video game history about Daggerfall: I wrote some of it. :)
And I stand by my statement. That game was the height of storytelling that came out of Bethesda in a bunch of small but important ways, although Morrowind is not far behind, in a somewhat different fashion. And there is a definite shift in the series from the moment Ted Peterson left the team. Patently, not a shift I am personally very fond of, but to each her own.
I can’t remember all that well, I was a child at the time, lol. I go back to Morrowind once in a while, and I do find the writing to be more immersive, as opposed to the more recent games where it’s a series of linear, ham-fisted novellas. So far, Starfield seems much improved over Fallout 4 or Skyrim in that regard, but I’m not all that far in.
I think we were all expecting them to rebuild the engine sometime between fallout 4 and now instead of just duct tapping a flashlight (new lighting system) to it.
It’s such a bad engine the Phil Spencer came out and said every QA tester at Microsoft is working on Starfield:
The Creation Engine itself is just Gamebryo with a flashlight duct taped to it. IMO the engine is a huge part of what makes Bethesda games so fascinatingly unique.
The engine should be rebuilt from the ground up though. It’s full of problems and it’s fundamentally dated, for example one of the most obvious things a new version of the engine should include is making the world completely seamless - no more loading instances, no more loading screens entering interiors, etc etc. But all the other problems with the engine need addressing. And they can do a huge amount to make it better for the mod scene if they rebuild.
Continually slapping more and more fixes on this engine fundamentally ignores the fact it is impossible for it to get around several issues it has at its core without a rewrite.
This engine is already great for modding, but I suppose it can always be better. Do you know any technical details about why the worlds can’t be made seamless? There were open cities mods for Oblivion & Skyrim, so it seems like it’s probably technically possible. Seems like that may be more of a compromise related to memory allocation on consoles.
I dunno, I don’t expect Bethesda to write a new engine from scratch, no one does that. They made New Atlantis seamless to an extent I haven’t seen in previous Bethesda games, so as long as they keep making incremental improvements, I’ll be satisfied.
Do you know any technical details about why the worlds can’t be made seamless?
I don’t know the technical details but I know that when you attempt to add new map area to any existing map (for example the overworld) the physics engine does not engage for those spaces. You have to create new map areas for anything new.
There are also hardcoded limits to the number of entities that can be loaded in-engine at any one time. When you go over the alotted number of NPCs for example it starts spawning them in the sky, this causes the infamous flying horse bug everyone has seen in modded Skyrim when they’ve added too many new NPCs to zones. I think newer games have had some bandaids slapped on the engine to increase this but it’s still there.
Open Cities works because the cell already exists, so they just took everything in the city zone and moved it into the existing world cell, which is identical in size. So there’s no problem with this causing issues. This can’t be done for a lot of buildings (to create interior/exterior) because of various issues such as NPCs not knowing where their house is unless it’s a defined place you go through a loading screen on, so taking houses and slapping them into open world would completely break scripting for their daily routines, same for every building in the game. Some of them are tardis design too, bigger on the inside than the actual building is on the outside.
Look, when I said “another Bethesda game”, I was pretty specifically referring to either the Quake reboot, or Prey 2. I don’t know how everybody misunderstood that.
My wife has to be up at 4am for her job, which means I’m up that early most days too. It isn’t a choice that we want to. But it is a social life killer. You invite me to arrive at your house on a Tuesday at 7 for an evening of dinner and games or something, the answer is probably going to be no.
I’m not sure that using the entire QA staff of the world’s largest agglomeration of Dev studios on a single game only qualifies as “not cutting corners”. That’s surely going above and beyond.
If that's what it takes to ship a game that doesn't have multitudes of game breaking bugs like they're known for, perhaps the company has bigger problems. Like still using an engine that is this bad.
I really don’t like the word agile since everyone I ever met who had this in their job title was blowing up steam someones butt. Is that the job description or what is it with these agile types?
Agile used to refer to a very specific way of developing software, but then it got coopted by the mainstream where companies kept doing shit the same way they always had but calling it “agile”. It’s basically like when early Christianity became the state religion of the Roman Empire.
Linux has its flaws, but so does Windows. And for me, the flaws in Windows became much more annoying than the ones in Linux. Game compatibility was the main factor that kept me backt from using it on a desktop, and that's a non issue nowadays.
Why would you buy that? Overpriced and with that case it's no wonder that things get toasty. There's like fuck all for airflow. If you want a case with wood accents, there's the North from Fractal Design, which have great airflow thanks to their open fronts.
I'm just calling out those idiotic cases that completely choke your hardware of air. You want an open front (or similar depending on the form factor) to get a bunch of silent fans in to let your system breath properly. Bad airflow will just cause your temps to rise, which also severely increases the noise.
Designed, built and materials sourced in the USA, and high attential to details. Their own back plane for SATA connections and custom board for controlling thermals. All open sources designs. imgur.com/gallery/UfVBDWI
I’m not American, but system76 is an opensource company and actually builds a very good products and their own OS. I would choose USA built also because I’m Canadian and reduces chinese components and possible slave labour. Not sure why you care so much about my choice. lol
It just sounds very weird for non Americans to value "made in US" labels so much. America doesn't actually have that kind of product reputation, except for maybe fighter jets.
They don’t have to have a reputation, some people just want to support more locally made or sourced products than relying on China as the worlds factory for too many reasons to list. System76 has been building PoP!OS with good gaming and hardware support, they have also spent a lot of time doing proper airflow analysis, to maximize airflow without over revving the fans, and as somebody who values opensource as well as they have been opensourcing all their hardware designs so if you wanted to take their CAD files you could build your own case , keyboard, etc you could
Because it’s open source i.e. fully upgradable and repairable, and the mission behind the company is something I would want to support.
It’s a prebuilt company that doesn’t use proprietary garbage to force each and every customer to buy an entire new system when their original purchase starts to become obsolete.
I don’t own anything from system76, I’ve built my own my whole life, but I still believe prebuilts should be for people who can’t build their own, not a timeless and somehow socially acceptable way to scam your customer and still have them come back for more
That doesn't make sense. Many hardware stores offer an assembly of your hand picked hardware, which gives you 100% control over the components and actually fair prices, as well as the option to use a more sensible case. Of course it costs a bit extra to let them do that and you have to buy everything in one store, which might be more expensive than spreading it out, but it is still better than 90% of those prebuilt systems.
And nothing there is open source, you can install Linux on any computer you want, regardless of where it came from. They just save the Windows license costs.
Are there prebuilt desktop PCs that aren’t? I have personally yet to see one, even though I build my own. Maybe some small form-factor office rigs would be a hassle, but those are not really marketed to usecases where upgrading makes much sense anyway,
I’m still dualbooting Windows to play games with a controller until I can get off my ass and buy a USB hub. Reason being that the Xbox Series controllers has issues with my mobo’s Bluetooth chipset, even when updating the firmware. Bluetooth support is particularly inconsistent with these.
But outside of the odd app that needs Windows (and I can just boot a VM for that), Linux has been really good on the desktop.
I invested in an Icy Box IB-AC6110 powered 10 port usb hub a while ago too, but it is more for additional controllers, specifically joysticks and the likes. Mainboards just don't have enough USB ports for all that. Dual sticks or a hotas? Two gone. Maybe some pedals? Now it is 3. How about a camera and a head tracker? Well, 4-5 depending on your product solution. Defo gives me some peace of mind to be good on USB ports.
Again, this community is delusional lol. If you consider only about 5% of Steam games being Linux-friendly these days as “a non issue nowadays,” I’d hate to see your game library.
I game on linux regularly, primarily thanks to Valve. In the last 2 months steam lists 11 different games I’ve “Played Recently”.
7 worked flawlessly (Baldur’s Gate 3, Destroy All Humans!, Divinity: Original Sin 2, Besiege, Deep Rock Galactic, Shotgun King, Call of Cthulhu)
1 the native linux version doesn’t work, but the windows version works perfectly (Northgard)
1 didn’t initially work, but worked a month later after proton was updated. (Grounded)
1 I had to choose an older version of Proton (due to the external launcher breaking things), but with enough performance hitching during cutscenes that I chose to just play it on windows (Star Wars Jedi: Fallen Order)
1 I couldn’t get to work, but I honestly don’t know if it’s a linux issue because the game’s discussion forums are full of people saying the game is riddled with game breaking bugs on windows (The Sinking City)
I’ve been gaming on linux for a couple of years now, over that time I’ve put many hours into WoW, Sea of Thieves, Rimworld, Golf with your Friends, Core Keeper, Outer Wilds, and dozens more without any issues at all. 90%+ of the time the game starts up and just works.
I’m just one datapoint, but yeah, Linux as a gaming platform is totally viable for me these days.
Also, protondb lists 19% Verified and 16% Playable, so your 5% number is just demonstrably wrong.
Not sure why you’re getting down voted, you’re totally right. I wish I could have gotten it running on current proton as the recent performance updates are massive. Alas, EA Play ruined it. I found a GitHub issue for it and gave as much data as I could to help debug it.
Side note, when I ran the game on windows, EA Play was not only installed, but automatically configured to launch on startup. I just can’t imagine an app ever doing that to me on Linux.
Most of what you are missing out on are games that require some form of anti cheat. Most other stuff just runs. Most new triple A games just run these days.
Again, this community is delusional lol. If you consider only about 5% of Steam games being Linux-friendly these days as “a non issue nowadays,” I’d hate to see your game library.
Speaking of delusional. You don't seem to have a whole lot of ideas about Linux gaming if you truly believe this ignorant nonsense.
79% of my library has a Silver or higher rating on ProtonDB, 65% are Gold or Platinum rated. For the Top 100 in Steam it's even better with 89% Silver+ and 79% Gold+. Of the Top 1000 Steam games it is 87% Silver+ and 75% Gold+. Even if we look at the entire Steam catalog we have 13% & 11% respectively, and that's only so low because there's literally just no reports. Only 1% of the titles are considered to be "Borked", another 1% are Bronze rated.
You can check the data for yourself here: https://www.protondb.com/
And again, that's just Steam and what has been tested by people. Most titles just run, others require minimal tweaking, some require a little tinkering.
DRM isn't really an issue. The main one that's used nowadays is Denuvo and that has no issues with Linux. Anticheat usually only for competitive games, which I personally don't give a damn. Other multiplayer games and their anticheat work fine, since they aren't on a kernel level type rootkit.
The only games that don’t work are essentially the ones using DRM/anticheat implementations that don’t support multiple platforms. Meaning more like 75% of all Windows titles work under Linux just fine.
For me it’s the basic things that drive me crazy in Windows: the Start menu doesn’t work half of the time, and it shows web results above the program you want to run. File operations are slow and the File Explorer crashes a lot. Application windows constantly steal focus from the one I’m typing in, leading to passwords being typed into code, documents, web browsers or other unsafe places. Background indexing is constant and eats up CPU, and the file search still takes forever despite all this indexing.
These are all basic things that Microsoft has had decades to get working, and they’re all still broken. Microsoft always seem to be paying attention to anything but the quality of the user’s experience.
Man that MS indexing is so terrible. I shut it off because it was robbing my system when trying to work, and as you said it is slow anyway. Compared to GNOME desktop where the indexing is invisible to user, I hit the Suoer key type a few letters it instantly shows me results as you would expect indexing to work.
I always see people say this but does no one here use professional apps like solidworks or revit? Are there good Linux alternatives? I’d switch to Linux but I need solidworks for work I do.
Windows is the defacto standard for desktop PCs for a reason. In a corporate setting it’s kind of the ideal.
Because of the sheer number of users, most software is built with Windows in mind and therefore has the most support. It’s pretty rare that you find an application that doesn’t have a Windows build available.
On top of that tools like Active Directory, and group policy makes managing thousands of machines at scale a reasonably simple affair.
Microsoft is a corporation rather than a community so you can always expect their main goals to be profit-driven and that comes with some nasty baggage, but it’s not enough that it’s easy for professionals to make the switch.
Linux has made lightspeed progress over the last decade, especially with Proton making games mostly work cross platform, but outside of specialist use cases, the vast majority of business PCs and by extension home PCs will be running Windows for the foreseeable future.
The popularity of Windows is largely due to the fact it’s pre installed on most PC’s when you buy them, people literally think Windows ‘is the computer’. Such popularity has little to do with Windows being a great OS. In many ways Windows is like McDonalds: It’s not the best, it’s not the worst, it just fills that hump in the bell curve.
Due to the fact Linux has no marketing department, it’s unlikely this will ever change.
Windows comes pre-installed on PCs when you buy them because it’s what people are generally comfortable using, because it’s what they use at work too.
And Windows is used on business PCs largely because of how manageable they are at scale. Windows is expensive. Like, really expensive. If you have 1000 PCs that have Windows and Office E3, assuming a bulk discount, that’s an up front cost of ~$200000 with the subscription costing an additional ~$20000/month. If it was feasible for business to change to a free alternative, I guarantee they would’ve done so.
You’re right in that that Windows is not some super great OS, but it does some things way better than anything else that make it an ideal choice for business use.
And Windows is used on business PCs largely because of how manageable they are at scale.
… Linux being manageable at scale is kind of the reason why Linux is the standard for servers. Many enterprises run Linux workstation distros, and they can be managed at scale just fine, it’s just different tooling. You can deploy a Linux desktop OS with Ansible as easily as a Linux server.
You can replace pretty much the entire Office suite with Nextcloud and OnlyOffice, both of which can be easily hosted on-prem, for a fraction of the cost of paying MS for roughly the same thing on their awful infrastructure.
If it was feasible for business to change to a free alternative, I guarantee they would’ve done so.
They have. Just because you haven’t heard about it doesn’t mean it isn’t happening. It’s pretty easy (and inexpensive) these days to run Linux desktop OSes like RHEL, Debian or Ubuntu on a VM running on Proxmox or OpenShift, complete with multiple monitor support and GPU. Hell, you can even run a Windows VM if you want. All you need is a system (like a thin client) with enough grunt to run a browser, and enough ports to handle multiple monitors and USB accessories.
And businesses aren’t interested in “free”, they’re interested in support, which they are willing to pay for. This is how companies like Ubuntu, Red Hat and SUSE make their money. The OS is free, but you can pay for professional support.
No, Windows comes preinstalled on most PC’s due to clever marketing. As stated, it’s more a case of people thinking Windows is the computer as opposed to any form of comfort regarding a fragmented touch/desktop UI making poor use of screen real estate.
I come across a number of Mom and Dad, Grandma and Grandpa types that outright struggle with Windows; the device they feel comfortable with is the iPad.
The possibility does exist. I think the Adobe CC hasn’t been released under Linux for a similar reason, as Microsoft and Apple know that should Linux get the Adobe CC, people will flock to Linux.
A number of years back Adobe accidentally released a slide showing the Adobe CC running under Ubuntu, but strangely the product was never released on the platform.
I work in software and I haven’t touched windows in a very long time. Even back whenever I worked on FPGA development all of that software ram on Linux, so I think you’ll find that this is very field dependent.
Closest thing I use to a professional app is DaVinci Resolve Studio on a distribution that is not officially supported by Blackmagic. Not only does Resolve Studio work perfectly, I am able to use Blackmagic hardware (Intensity Pro 4k, Speed Editor) without having to mess around with settings, config files, permissions, packages, etc.
The caveat here is the initial setup: I use an AMD GPU, and it’s a bit of a pain to get the free and licensed versions of Resolve working with those under Linux. However, once that’s out of the way, it’s completely seamless.
As for CAD…yeah that’s where everything falls over. There are tons of FOSS alternatives out there but I have yet to see any of them in a professional setting. Even Fusion360 is hit or miss under Wine, I spun up a Windows VM just to use that for my 3D printer tinkering.
Windows with WSL became a lot better to what Windows used to be but with the TPM requirement Win11 became factually less compatible that modern Linux (at least without fiddling to override that requirement).
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