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MrNesser , (edited ) to nostupidquestions in Does the rest of the English speaking world generally understand what an American means when they say "soccer", or does it help to clarify by adding "football"?

English people understand the limitations Americans have to live under when it comes to language

Edit: jesus you make little high brow joke and all the idiots gets butthurt.

matthewmercury ,

Do English people know that they originated “soccer” as Oxford slang for “association football?” Nothing hits like the English ignorantly shitting on their colonies for adopting the stupid English practices forced upon them by the English at the time.

MrNesser ,

English shitting on our colonies is our favourite past time. You should come along sometime.

duffkiligan ,

America isn’t a British colony, we won a whole war about that.

Th4tGuyII ,
@Th4tGuyII@kbin.social avatar

Isn't now, but it was a colony, and that's more than enough for us to shit on it

RightHandOfIkaros ,

Imagine going from one of the biggest powers in the world, owning more than 25% of the entire Earth and having one of the biggest navies on the planet, to losing nearly all of it and returning back to an island approximately the size of Madagascar. Even losing a war of independence, and having to ask the winner that beat them for help in WWII because they were losing. All that, and it’s citizens have the audacity to keep making fun of Americans.

You know, looking at it that way, it really makes Britain look really petty. Which is rather appropriate.

alignedchaos ,

Did you know making fun can be friendly and fun

Th4tGuyII ,
@Th4tGuyII@kbin.social avatar

You say that like most of us aren't in on the joke - good banter is one of the few things we Brits even produce anymore...

It ruins the fun if you take it too seriously, which (from my experience) Americans seem to do a lot - that's one of the other things that outs you guys amongst Brits fairly quickly.

irish_link ,

You do realize the word Soccer for the actual game originated in England right?

It just so happened that “Rugby football” got shortened to Rugby and this “Associa toon (Socker) football” got shortened to Football.

Since since an American sport came around the same time called “Football” they kept the name “Soccer” for Association Football.

Just letting you know a little back story.

A small article about it can be found here. britannica.com/…/why-do-some-people-call-football…And there are plenty more info out there about it.

mysoulishome ,
@mysoulishome@lemmy.world avatar

I’m going to call them soccer football and American football from now on

LinkOpensChest_wav ,
@LinkOpensChest_wav@lemmy.dbzer0.com avatar

I’m going to be an insufferable pedant and reply, “Do you mean association football or rugby football?” whenever anyone uses either :P

irish_link ,

I love it!

wjrii ,
@wjrii@kbin.social avatar

For a while, the governing body in the US was the United State Soccer Football Association, so you're good, and it's also some good trolling of the zealots on either side of the "debate."

WashedOver ,
@WashedOver@lemmy.ca avatar

I refer to Soccer the football played with your foot and then the American version as " Egg-ball" played with your hands.

That said I’m also Canadian and for many years in our small “hand egg-ball” league we had 2 teams with very similar club names called the Rough Riders and the Roughriders so I shouldn’t be throwing so many stones…

wjrii , (edited )
@wjrii@kbin.social avatar

It would require more research than I'm willing to do, but the only part of that article that set off my sports-history-nerd Spidey Sense was this:

In full, it was known as gridiron football, but most people never bothered with the first word.

I don't know that anyone actually involved in playing or codifying the game ever used "gridiron football" in anything like the same official way that Association football or Rugby football were used. It feels much more like outside observers trying to impose logical categories from afar, British exceptionalism at its finest. AFAIK, gridiron was always used as a nickname for the field, and the sport itself was only ever widely referred to as "football," American exceptionalism at its finest.

GentlemanLoser ,

I work in professional sports (in a tangentially related field, at least) and with NFL in particular for almost 25 years and I don’t think I’ve ever encountered “gridiron football” as a turn of phrase.

wjrii ,
@wjrii@kbin.social avatar

Agreed, and I'm not sure it was EVER used that way. I've only ever seen it written, and in places where someone wanted to distinguish it from the other codes without giving the impression they were excluding Canadian football. It's a useful term in the right context, but it's not "the full name". Contrast to soccer, where many teams have "Association Football Club" right there in their names as "AFC."

prettybunnys ,

I’ve been pissed that the Ravens didn’t incorporate the Maryland flag which literally has elements designed to emulate the “gridiron bars of a fortress” since the day their uniforms were unveiled because of that relationship.

I’ve heard it for sure

ares35 , (edited )
@ares35@kbin.social avatar

you see terms like 'gridiron' for football, 'grapplers' for wrestlers, and 'harriers' for (cross country) runners frequently (or overused) in small town newspapers covering local high schools.

Spuddlesv2 ,

American football is (semi-)frequently called gridiron in Australia. I’d say most people would know what sport you meant if you called it that.

We usually call soccer, soccer but soccer nerds and those with close English heritage will call it football to feel superior.

Tathas ,

I’d have to say American Exceptionalism at its finest when it comes to sports is the World Series.

Ensign_Crab , (edited )

We had to call it soccer. We already had a sport called competitive diving.

WashedOver , (edited )
@WashedOver@lemmy.ca avatar

When I get asked if I watch soccer as a hockey fan I have the same feelings. The Women’s version of soccer is much tougher and I would rather watch that. They take a beating and get bloodied but keep playing unlike the men falling over including the coaches from being brushed by a piece of paper.

This video does a good job capturing the differences between coaches: youtu.be/9HxzLEqI-qE?si=VPWHKI081v80eA3k

This one does a great job highlighting the competition diving angle. I think artist *artistic diving might be more applicable though: youtu.be/_OXdfJgCmLc?si=7n-tIrOIsxznm49W

MrNesser ,

Isn’t American football just rugby with padding /jk

Synthuir ,

Hey, that’s not fair! It’s actually just rugby with commercial breaks every 5 minutes!

Scrollone ,

“English (simplified)”

SCB ,

One reason it’s dangerous for me to drink in the UK is that everyone from the UK sounds like a small child to an American.

So yeah, big language differences. Some soccer hooligan would get all mad at the telly about his footy and I’d end up being stabbed for laughing.

SatansMaggotyCumFart ,

…and you wouldn’t have your gun to drunkenly shoot a bystander while ‘defending yourself.’

It’s tough to be an American abroad.

SCB ,

Right? So many unique challenges lol

SatansMaggotyCumFart ,

At least you don’t need to know geography to get on a plane.

SCB ,

I am amazing at geography, so that’s not an issue.

The real problem is getting around once you land, and I can say with absolute confidence that is universal.

SatansMaggotyCumFart ,

Me too, show me a map of the US and I can show you which one is Texas.

demonsword , to linux in Switched my Parents to Linux
@demonsword@lemmy.world avatar

set up some remote desktop in case you need to support them when your vacation ends

Pantherina ,

Rustdesk! Its a GUI copy of Teamviewer but it works.

It has all the DynDNS stuff that miss in all the other options so they are unusable in countries where IP addresses change.

But no wayland, yet.

semperverus ,
@semperverus@lemmy.world avatar

Waypipe could probably be used as a reference or incorporated as a library to make it work

miningforrocks ,

Rustdesk supports Wayland but only “experimental”

Pantherina ,

It doesnt work. Just static viewing.

kzhe ,

Worked for me…?

Pantherina ,

Cool! On wayland? What compositor, flatpak or native?

kzhe ,

Not sure

kzhe ,

Yes Wayland, but experimentally.

Lettuceeatlettuce OP ,
@Lettuceeatlettuce@lemmy.ml avatar

Already threw RustDesk on there and tested it.

Ranslite , to nostupidquestions in What are the best features of Lemmy that aren't available in Reddit?
ABCDE ,

Didn’t new reddit start having that? Never saw it except when not logged in mind you.

Localhorst86 ,

It did, but it was a “premium feature” - paying users would have to “boost” a community to alow them to enable this feature.

Only when enough users boosted, the feature became available. And once that threshold was no longer reached, the feature would go away.

ABCDE ,

…fun. They really took us for granted, eh.

Send_me_nude_girls ,

Also it never worked in my third party app and became some stupid placeholder scrapyard, as you couldn’t see the image.

otter , (edited )

https://lemmy.ca/pictrs/image/81f90ca4-d4c3-4623-9a50-b0e455a01cb7.png

In all seriousness, all apps and frontends should to implement countermeasures (if they haven’t already) so that you can turn off image previews as needed

Ziggurat ,

Actually that feature isn’t even that much abused So here is an useless gif

https://i.imgur.com/FRflC.gif

skullgiver , (edited )
@skullgiver@popplesburger.hilciferous.nl avatar

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  • Ranslite ,

    wtf

    skullgiver , (edited )
    @skullgiver@popplesburger.hilciferous.nl avatar

    deleted_by_author

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  • Ranslite ,

    It basically takes your IP address, looks up an estimated town based on some free geoip database you can download, and renders that as text inside an image.

    OK, less magic than expected.

    dual_sport_dork ,
    @dual_sport_dork@lemmy.world avatar

    There have been tools to generate little images like this that people have been sticking inline in forum posts for decades. Literal decades. The world has not yet caught fire because of that, either.

    If you’re old enough, you’ll remember seeing oodles of people’s forum signatures containing a smiley face holding up a sign containing something like this:

    https://www.spyber.com/sig-54200.pnghttps://www.spyber.com/sig-54100.pnghttps://www.spyber.com/sig-54600.png

    paradiso ,

    im scared

    morrowind ,
    @morrowind@lemmy.ml avatar

    You used to be able to embed arbitrary html in comments, which was awesome and terrifying

    StephniBefni ,

    That’s crazy, it knows where I live.

    UncleBadTouch ,
    @UncleBadTouch@lemmy.ca avatar

    im just south of okotoks, kind of a small world out here.

    skullgiver , (edited )
    @skullgiver@popplesburger.hilciferous.nl avatar

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  • UncleBadTouch ,
    @UncleBadTouch@lemmy.ca avatar

    yeah i seen your other comment. still kinda funny to me tho. I use a vpn router, multi wan, so not really too worried.

    savvywolf , to gaming in Valve needs to step up on Anti-Cheat
    @savvywolf@pawb.social avatar

    Screw client side anti-cheat, fix your goddamn server code.

    I’m reminded of a case in Apex Legends where cheaters started dual wielding pistols, despite dual wielding not actually being a game mechanic. That should be something you can easily detect on your server and block.

    Client side anticheat is just smoke and mirrors and lets developers think they can get away with not doing their job of writing secure code.

    I’m honestly surprised that with all this concern about privacy against Google, Microsoft, Epic, and so on, gamers are willing to just let these games have unrestricted and unchecked access to all your internet, microphone and camera data.

    Likewise, despite how much gamers call games “broken glitchy messes”, they are perfectly willing to give them enough hardware access to literally destroy your computer.

    skullgiver , (edited )
    @skullgiver@popplesburger.hilciferous.nl avatar

    deleted_by_author

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  • savvywolf ,
    @savvywolf@pawb.social avatar

    Server side anti cheat can’t distinguish good players from aimbots.

    I’ve been thinking about this, and I wonder how accurate this is. I think overuse of all this modern AI nonsense is a problem, but wonder if this might be a good use case for it.

    A big game will probably have huge amounts of training data for both cheaters and non cheaters. An AI could probably pick up on small things like favouring the exact centre of the head or tracking through walls.

    If a user has a few reports of aimbotting, just have this AI follow them for a bit and make a judgement.

    It’ll get it wrong sometimes, but that’s why you also implement a whole appeals process with actual humans. Besides, client side anticheat systems also have a nasty habit of mistakenly banning people for having specific hardware/software configs.

    However, I would like games to come with servers again so you can play games on your own terms

    Please! Not just for anticheat reasons, but also for mods and keeping the game playable when the publishers decide it isn’t profitable.

    tal ,
    @tal@lemmy.today avatar

    However, I would like games to come with servers again so you can play games on your own terms

    Please! Not just for anticheat reasons, but also for mods and keeping the game playable when the publishers decide it isn’t profitable.

    The problem is that having an essential component of the game run on servers that only the publisher has access to is also a pretty effective way to do DRM, so they’ve got a pretty strong incentive not to do that. It’s a lot easier to ensure that someone paid for an account on publisher-run servers than that someone paid for a copy of the server and client binaries that they are in possession of.

    skullgiver , (edited )
    @skullgiver@popplesburger.hilciferous.nl avatar

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  • savvywolf ,
    @savvywolf@pawb.social avatar

    I’m a Linux gamer, every few weeks there’s a story in the news about how some random update to anti-cheat ending up banning Linux/Steam Deck users, it’s not a problem unique to AI. AI finding false positives will happen, but that’s where the “human in the loop” appeals process happens.

    Some games do employ new tactics. For example, when the game suspects you’re cheating, it’ll spawn fake opponents only you can see and check if you try to interact with them. This will defeat most wallhacks and maybe even a few aimbots.

    This is the kind of cool things that they should be doing! Try new and interesting things instead of trying to brute force anti-cheat by putting restrictions on what people can do with their computers and forcing a narrative where cheaters only exist because you weren’t strict enough.

    jaykay ,
    @jaykay@lemmy.zip avatar

    In case of CS2, it doesn’t even ban people who teleport behind you at the first second of the round. Or killing everyone through the whole map like here (Reddit): link

    conciselyverbose ,

    Server side anti cheat can’t distinguish good players from aimbots.

    Neither can a rootkit, which should be unconditionally illegal and send CEOs to jail for putting in their product. There are no exceptions and no scenarios where it can possibly be acceptable for a video game to access any operating system anywhere near that level. Every individual case should constitute felony hacking, with no possibility of "user consent" being a defense even if they do actually clearly and explicitly ask for "permission".

    tal ,
    @tal@lemmy.today avatar

    Ehhhh.

    If you want that, I kind of feel like the obligation should be placed on the OS (or maybe Steam or similar distribution platforms) to do sandboxing. Generally-speaking, in the computer security world, you’re better off just not letting software do something objectionable than trying to track down everyone who does it and have the judicial side handle things.

    Mobile OSes and game console OSes already sandbox games that way.

    PCs could have the ability to do that, but they don’t do that today.

    I do think that they’re heading in that direction, though, at least relative to where they were, say, 30 years ago; at that point in time, permission tended to be really at a user level, and if you ran software on your computer, it pretty much had access to anything that the user did. Web browser are generally available and act as a sandbox for some lightweight sandbox. On Linux, Wayland’s a move towards handling isolation of apps at the desktop level – for a long time, desktop APIs really didn’t permit for isolation of one graphical program from another. Also on Linux, Flatpak and the like are aimed at distributing isolated graphical applications.

    conciselyverbose ,

    If you don't physically control the hardware, it is not secure.

    The only valid approach to preventing cheating that matters is to have authoritative servers. Nothing else works, nothing else theoretically can work, and nothing else can possibly be described as anything but malware. There is literally no possible scenario where any entertainment company knowing anything about what else is happening on your computer can be justified.

    tal ,
    @tal@lemmy.today avatar

    My above comment isn’t about preventing cheating, but preventing malware, like mods with a malicious payload.

    teawrecks ,

    I’m not smart enough to see a world where Linux and effective client side anti-cheat can cohabitate. Nothing can ever stop someone running a custom linux kernel that hides any nefarious code from the games they’re targeting. PC gaming can only head that direction to the degree that they take kernel-level control away from the user.

    teawrecks ,

    When it comes to windows, the devs working on kernel-level anti-cheat systems are working closely with microsoft on the implementation. To the point that, if you were to try to reverse engineer it on your own machine, in all likelihood msft could convince a court that you are hacking their system, not the other way around.

    Omega_Haxors , (edited )

    I made an anti-cheat for vanilla minecraft once, it’s REALLY easy to tell if someone is cheating it’s just developers are grotesquely incompetent when it comes to detecting that sort of thing or (more often) just don’t give a shit. They’ll just create a naïve solution then never test it. For example: minecraft’s god awful anti-fly and anti-speedhack which is just “is the player in the air for 5 seconds” or “did the player go too fast” which is notorious for false positives and doesn’t even stop people trying to cheat, just punishes players for its own fuck-ups.

    It really is as simple as creating a model of what the player should be able to do, and then nudging clients towards that expected play. Normal players will not even notice (or will be pleased when it fixs a desync) but cheaters will get ENRAGED and try to cheat harder before eventually giving up. The point of a good anticheat is not to punish players for cheating, but to make it easier and more fun to play within the rules.

    It’s like piracy: We had years of systems built on punishment and all they do is create resentment and people trying to break your system, but you build a system on rehabilitation and you become one of the biggest platforms for PC gaming with people willingly downloading it.

    skullgiver , (edited )
    @skullgiver@popplesburger.hilciferous.nl avatar

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  • Omega_Haxors ,

    I don’t really consider Minecraft to be a game that cares much about cheaters. I don’t even get why you would cheat at Minecraft

    And yet people did. I only brought that up as an example because minecraft is like 90% client side, proving that server-sided AC is possible.

    brsrklf ,

    Yeah, I agree with that. Installing freaking rootkits on people’s personal device, with the express purpose of identifying them and knowing what their machine contains, is not OK. A multiplayer client should be as lightweight as possible and shouldn’t be able to fuck with a game.

    Even if they agree not using your data for anything else, the next security breach on their servers will make that promise useless.

    And I am not sure why one would trust big publishers to have any kind of ethics anyway. Do you remember Activision’s patent to manipulate matchmaking? That would specifically match players to reward those who buy microtransactions and create pressure on those who don’t?

    Yeah, totally trusting those manipulative snakes with my private data with a big “do not watch” sticker on it.

    tal ,
    @tal@lemmy.today avatar

    Installing freaking rootkits on people’s personal devices

    If Valve is gonna do anything, I’d rather have them sandbox games from screwing with the environment, not the opposite. I’d like to be able to install random mods from Steam Workshop without worrying about whether some random modder might have malware attached to their mod that can compromise the whole system. I don’t care if a malicious mod dicks up the save games for a particular game, but I’d rather know that it cannot go beyond that.

    That doesn’t solve the cheating problem, of course, but it’s a case where anti-cheating efforts and security concerns are kind of at odds.

    brsrklf ,

    That actually sounds like a good way to do this. Not sure how practical it is.

    dino OP ,

    How do you propose to hinder aimbots and the like from working with server-side changes?

    savvywolf ,
    @savvywolf@pawb.social avatar

    I described a plan here: pawb.social/comment/4536772

    Not perfect, but neither are rootkits.

    dino OP ,

    I mean AI sounds like a legit idea. In the past e.g. battle.net from Blizzard was also just looking for “patterns”. And AI could be much better at that. The question is, how do you get the required information without having any clientside info? To distinguish between a good player and a bot would be very very time consuming to train an AI on that level.

    savvywolf ,
    @savvywolf@pawb.social avatar

    All you really need is where the character is looking, their location and the terrain map, all of which are things the server has authority over or can check easily.

    Distinguishing between a good player and a bot probably won’t be that hard. A simple aimbot would probably fire exactly at a target’s (0, 0) coordinate, while a good player may be a frame or two early or late. Someone with wallhacks will behave differently if they know someone is around a corner. There’s almost certainly going to be small “tricks” like that that an AI can pick up on.

    Lmaydev ,

    We went through this in RuneScape with auto miners. You just randomise locations and times slightly and it’s almost impossible to tell the difference.

    It’s so easy to get around.

    tal ,
    @tal@lemmy.today avatar

    We went through this in RuneScape with auto miners. You just randomise locations and times slightly and it’s almost impossible to tell the difference.

    Depends on whether people working on cheats can see the anti-cheat detection code. It’s hard to ensure that one data set is statistically-identical to another data set.

    I remember at one point, reading about use of Benford’s law, that the IRS looked at leading digits on tax forms. On legit tax data, “1” is a more-common leading digit.

    Recently, Russia had a vote in which there was vote fraud, where some statisticians highlighted it in a really clear way – you had visible lines in the data in voting districts at 5% increments, because voting districts had been required to have a certain level of votes for a given party, and had stuffed ballot boxes to that level.

    If I can see the cheat-detection code, then, yeah, it’s not going to be hard to come up with some mechanism that defeats it. But if I can’t – and especially if that cheat-detection code delays or randomly doesn’t fire – it may be very hard for me to come up with data that passes its tests.

    dino OP ,

    Distinguishing between a good player and a bot probably won’t be that hard. A simple aimbot would probably fire exactly at a target’s (0, 0) coordinate,

    bots are way more elaborate than that, even 20 years ago there were randomization patterns.

    savvywolf ,
    @savvywolf@pawb.social avatar

    Unless the aimbot is using its own AI learning system, it’ll not behave as a human would. For example, it might fire at a random point in a circle, where a human might have better aim along the horizontal axis or something.

    dino OP ,

    Bots can be updated to, its the same game with hacks and exploits, it just depends on the resources available at each side.

    xep ,

    How would a server-only method detect esp or wallhacks, which are generally speaking client-only exploits?

    savvywolf , (edited )
    @savvywolf@pawb.social avatar

    People with wallhacks will deliberately move their crosshairs over people that they see through walls. Or, if they know the server is watching for that, they’ll make a subconscious effort to never have their crosshairs over someone through walls.

    xep ,

    Why do you call anti-cheat software rootkits? Rootkits are malicious.

    savvywolf ,
    @savvywolf@pawb.social avatar

    It’s software I don’t want running on my system and the kernel mode stuff has full hardware access.

    xep ,

    Yes. It's a matter of knowing what you trust on your pc and understanding your threat model. Programs running in user mode can also be malicious.

    savvywolf ,
    @savvywolf@pawb.social avatar

    Inexhaustive of things that kernel mode code can do that unprivileged (without “root”) user mode cannot:

    • Update and install drivers.
    • Run programs (like cryptominers) without them appearing in the task list.
    • Make network requests ignoring all firewalls and monitoring tools, even when seemingly in airplane mode.
    • Monitor your webcam and microphone, possibly without turning on that little light next to it.
    • Escape any sandbox you put it in.
    • Replace the OS with one containing malicious code.
    • Replace the efi firmware with one that replaces any future OS install with the aforementioned malicious OS.
    • Permanently brick your graphics card.
    • Take advantage of buggy hardware to burn your house down.

    And so on. The question you should be asking isn’t “are they going to do this?” but instead “why are they even asking for this permission in the first place?”.

    A game where you run around pretending to be a space marine doesn’t need low level access to your hardware.

    t3rmit3 ,

    I’d argue that any software that is adversarial towards the user/computer owner, and takes actions specifically to hinder an action by them, on their own machine, is malicious.

    We’d be absolutely apoplectic if the government demanded we install a surveillance tool on our laptops in order to e.g. access the DMV website or file our taxes, but when someone tells us to in order to play a game, it’s okay? Nah.

    lemmyvore ,

    What makes you think that anything client-side will be allowed to work as it should?

    savvywolf , (edited )
    @savvywolf@pawb.social avatar

    I don’t. Anything on the client can be tampered with. It’s the server’s job to make sure anything they receive is both valid and consistent with how a human would act.

    Cirk2 ,
    @Cirk2@programming.dev avatar

    how do you stop it on client side? I’m not sure if it has been deployed into the wild but these days computer vision is good enough to just work off the images. Capture image signal, fake usb mouse outputting movements calculated from image data. If this isn’t already available it’s only held back by the need for extra hardware.

    BruceTwarzen ,

    I just started apex two month ago and i think i haven't encountered more than one cheater, but i wasn't really sure. I watched a video on cheaters on apex yesterday and ooof, it's really bad. In other games i played they would use aimbot and or walls. But not speedhacking, dual wielding, aimbot and quickshielding and what not. And apparently nothing really ever happens to them.

    lemmyvore , (edited )

    Hear, hear.

    Quick disclaimer, I’ve been involved with FOSS shooters for something like 20 years now. I mention that to establish where I come from: in a FOSS game anybody can modify the game client all they want, so all the bullshit is out of the way from the start. You can’t hide behind make-believe notions such as “they can’t modify the client” – which is one of the major lies and fallacies of commercial close-source games. If there’s something you don’t want the client to know or do, you make it so on the server.

    There is a lot of things that the server can do that can severely limit cheater shenanigans. If you don’t want them to see through walls then don’t tell them what’s behind walls. If you don’t want them to know what’s behind them then don’t tell them what’s outside their cone of view. If you don’t want them to teleport look where they were a moment ago and where they claim to be now and figure out if it should be possible. You get the idea.

    Aimbots can be detected because at the core it’s a simple issue of the client’s aim snapping from one place to the target too fast. What’s “too fast” and the pattern of the movement can be up for debate but it can definitely be detected and analysed and reviewed in many ways – regular code, AI, and human replay.

    If this kind of analysis is too much for your server to perform in real time (it was too much, 20 years ago) then you can store it and analyse it offline or replay it for human reviewers. You can fast-parse game data for telltale signs, analyse specific episodes in detail, and decide to ban players. Yes it happens after the game was ruined but at least it happens.

    There are a couple of types of cheating that you can’t detect server side:

    • Modifications to the client HUD that help the player grok information faster and better. This is a large category that can include things like colorblindness overlays, font changes, UI changes, movement tracking on display etc. As far as I’m concerned that falls under HUD modding and should be welcome in any healthy game. Again, if you don’t want clients to have a piece of information don’t give it to them, and design your game in a way that such mods are mostly irrelevant.
    • Automating input. Again a large category that includes macros that speed up complex chains of operations. Can be slowed down by imposing server-side delays but you can hurt legit fast players this way too. Same as above, if this is what makes or breaks your shooter then perhaps you should rethink it.

    Some of the most fun games I’ve seen did not care about HUD mods and macros and on the contrary embraced them. You want to write a macro that will auto-purchase the best gear based on your available coin after respawn? Knock yourself out, because what constitutes “best” gear changes depending of the circumstances, and a veteran with a pistol can smoke your ass anyway if you don’t know how to properly use that fancy plasma gun.

    I’ve mentioned human review above which brings up an interesting feature that I don’t see implemented in enough games: saving and replaying game metadata. It’s stupidly simple to store everything that happened during a match on the server side and it doesn’t take much space. You can offer that recording to seasoned players to replay on their PC which allows them to see the match from any player’s point of view. An experienced veteran can notice all kinds of shenanigans this way – and it’s also an excellent e-sport and machinima feature that enables commentary, editing, tutorials and so on.

    Edit: Oh, forgot one thing. You may be wondering, then why don’t the big game companies do all this? Simple, cost. Why should they pay for server juice and staff to review games properly when they can slap a rootkit on your computer and use your resources?

    tal , (edited )
    @tal@lemmy.today avatar

    in a FOSS game anybody can modify the game client all they want, so all the bullshit is out of the way from the start. You can’t hide behind make-believe notions such as “they can’t modify the client” – which is one of the major lies and fallacies of commercial close-source games.

    Sometimes, just for practical performance reasons, with realtime games, the client is gonna need access to data that would permit one to cheat. You can’t do some game genres very well while keeping things on the server.

    Consoles solve this by not letting you modify your computer. I think that if someone is set on playing a competitive game, that’s probably the best route, as unenthusiastic as I am about closed systems. The console is just better-aimed at providing a level playing field. Same hardware, same performance, same input devices, can’t modify the environment.

    'Course, with single player games, all that goes out the window. If I want to modify the game however I want, I should be able to do so, as it doesn’t hurt anyone else. I should be able to have macros or run an FPS in wireframe mode or whatever.

    For PC competitive multiplayer, in theory, you could have some kind of trusted component for PCs (a “gaming card” or something) that has some memory and compute capability and stores the stuff that the host can’t see. The host could put information that the untrusted code running on the host can’t see on the card. It also lets anti-cheat code run on the card in a trusted environment with high-bandwidth and low-latency access to the host, so you can get, for example, mouse motion data at the host sampling rate for analysis. That’d be a partial solution.

    justJanne ,

    Sure, it’d be a solution for five minutes until someone delids the secure enclave on the gaming card, extracts the keys, and builds their own open source hw alternative.

    High-performance FPGAs are actually relatively cheap if you take apart broken elgato/bmd capture cards, just a pain in the butt to reball and solder them. But possibly the cheapest way to be able to emulate any chip you could want.

    tal ,
    @tal@lemmy.today avatar

    someone delids the secure enclave on the gaming card, extracts the keys

    Not a problem. You can potentially go for an attack on hardware, maybe recover a key, but you have a unique key tied to it. Now the attacker has a key for a single trusted computer. He can’t distribute it with an open-source FPGA design and have other users use that key, or it’ll be obvious to the server that many users have the key. They blacklist the key.

    It’s because hardware is a pain to attack that consoles don’t have the cheating issues that PCs do.

    TheQuietCroc , to showerthoughts in The fact that there's a lady out there named Stephanie who insisted the whole world call her Lady Gaga and we're all just like, "okay."

    Prince literally wanted us to call him a symbol with no explanation.

    LemmyKnowsBest OP ,

    It took me years until I finally learned why he did that. It had something to do with the music industry owning his name. He reclaimed ownership of all his music and art and made a departure from the extortionate music industry.

    TeaHands ,
    @TeaHands@lemmy.world avatar

    Could’ve picked something easier to pronounce, though.

    deegeese ,

    It was actually brilliant. Got everyone talking about him without really giving up ‘Prince’ in the public consciousness.

    chepox ,

    Never thought of it that way but yeah. Gave up his name without actually giving it up. Brilliant. That guy was savy as fuck. Also a genius.

    Test_Tickles ,

    He chose an unpronouncable symbol because it allowed him to break his recording contract.

    TeaHands ,
    @TeaHands@lemmy.world avatar

    I seeee! Never heard the finer details of that whole thing (I was young and not super into his stuff anyway). Smart guy though by the sounds of it!

    Rin ,

    I asked GPT why:

    In the early 1990s, Prince was embroiled in a contractual dispute with Warner Bros., his record company. He felt they were restraining his creativity by not allowing him to release albums as frequently as he desired. In 1993, in an act of rebellion, he changed his name to an unpronounceable symbol, which was a combination of the male and female gender symbols, in order to free himself from his contract obligations to Warner Bros. Since the symbol had no pronunciation, he was often referred to as “The Artist Formerly Known as Prince” during that period. He returned to using the name Prince in 2000, after his publishing contract with Warner Bros. expired.

    1stTime4MeInMCU ,

    deleted_by_author

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  • c0mbatbag3l ,
    @c0mbatbag3l@lemmy.world avatar

    The comment is talking about prince.

    1stTime4MeInMCU ,

    I am le stupid

    Drunemeton ,
    @Drunemeton@lemmy.world avatar
    A_A ,
    @A_A@lemmy.world avatar

    The unpronounceable symbol :
    https://lemmy.world/pictrs/image/539b8949-d12f-46a5-8913-958790d08ceb.webp
    Hollow circle above downward arrow crossed with a curlicued horn-shaped symbol and then a short bar

    (known to fans as the “Love Symbol”)

    kamenlady ,
    @kamenlady@lemmy.world avatar

    I’m in awe of the outstanding quality of the symbols pic

    A_A ,
    @A_A@lemmy.world avatar

    24 x 28 pixels, 320 bytes, from Wikipedia…
    Prince_logo.svg.webp
    … if it really was SVG format it would be much greater quality.

    kamenlady ,
    @kamenlady@lemmy.world avatar

    They may have made the classic “let’s batch-optimize all images for the web” or maybe using a CDN provider, either with wrong settings.

    Yeah SVG would make it almost endlessly scalable.

    A_A ,
    @A_A@lemmy.world avatar

    Yes … and I did not find the original SVG but I found this 800 pixels :
    upload.wikimedia.org/…/800px-Prince_logo.svg.png
    From this :
    en.m.wikipedia.org/wiki/Prince_(musician)

    kamenlady ,
    @kamenlady@lemmy.world avatar

    Nice - i also found lots of prince wikis, but not the svg

    I know now what to hear tonight, perfect

    someguy3 ,

    Maybe you know, did he want to be called “the artist”? And then everyone added “formerly known as Prince”?

    Moobythegoldensock , to asklemmy in Will the generation growing up on modern games have any nostalgic aesthetic?

    Nostalgia happens because you remember the good and forget the bad. People remember Mario 3 but forget Mario is Missing.

    In 20 years, people will say, “Remember when they made good games like Baldur’s Gate 3 rather than the trash that is Baldur’s Cash Grab?” Kids today will wax poetic about how the 2020s was the last good decade for gaming.

    The truth is, there will always be good and bad games.

    flashgnash OP ,

    Larian have always been pretty good really hope they don’t go that way

    That said they’ve got that wizards of the coast money behind them too

    otter ,

    I’m nostalgic for playing Among Us with extended family members during the pandemic, and that was just a few years ago

    TORFdot0 ,

    Yeah but you won’t have nostalgia playing among us in 2038 when the servers are shut down

    otter ,

    I’ll have to go find some community run patch

    Halo CE style

    UlyssesT ,

    Mario 3 is still a good game today, and I know some kids that weren’t anywhere near born when it came out that still loved it.

    Nostalgia isn’t the only reason to enjoy old games and “the bad” shouldn’t be assumed to be there for purposes of false equivalency platitudes. Even just counting predatory monetization, the modern game industry is worse on average than it used to be and its desired profit margins and methods of profit are different and worse than before with a more focused exploitation model.

    Immersive_Matthew ,

    What do you mean Mario is missing in Mario 3?

    Moobythegoldensock ,

    Mario is Missing was its own game. It was… not good.

    Immersive_Matthew ,

    Wow. I totally missed that one despite being a gamer with a SNES in that era. I guess I never saw it on store shelves or mentioned in the game magazines for good reasons.

    Moobythegoldensock ,

    It was released on both NES and SNES, as well as PC and Mac!

    I played the SNES version on an emulator. I don’t know how far I got, just that I was walking around doing nothing.

    Moobythegoldensock ,

    It was released on both NES and SNES, as well as PC and Mac!

    I played the SNES version on an emulator. I don’t know how far I got, just that I was walking around doing nothing.

    Anyway, here’s a preview!

    piped.video/watch?v=Y5O6Fy2EOkw

    originalucifer , to showerthoughts in Lemmy disproves the stereotype that Germans lack a sense of humor
    @originalucifer@moist.catsweat.com avatar

    one of my fav light bulb jokes..

    how many germans does it take to change a lightbulb?

    one because they are efficient and without humor.

    nomecks ,

    MANY HANS MAKE LIGHT WORK!

    don ,

    I am sad that I must uplike this comment

    rynzcycle ,

    You sonovabitch... It's beautiful!

    AGuyAcrossTheInternet ,

    Thanks to you, I have overdrawn my Tageslachkontingent and will either have to compensate by laughing less tomorrow or filling out a Tageslachkontingenterhöhungsantrag.

    Killing_Spark ,

    Bevor sie ihren Tageslachkontingenterhöhungsantrag abgeben können müssen sie mit dem Formular 36A erstmal zu Frau Maier gehen und sich die Sondertageslachkontingentbewerbungsunterlagen ausstellen lassen. Damit kommen sie dann bitte wieder zu mir und wir schauen dann mal.

    CosmoNova ,

    Just one? You underestimate german bureaucracy, Freundchen.

    wgbirne ,

    Yeah, funny story:

    I work for the government and once during an inspection they noticed that a light on the roof our building needed to be replaced.

    What should be a 5 minute task took many months. Why? Safety rules state that only roofers are allowed to enter the roof, but only electricians are allowed to work on anything that has to do with electricity which includes changing a light bulb. So we had to wait a couple of months for one of the electricians to get certified as a person that can enter the roof.

    Jesus_666 ,

    Last winter, in order to protect the dwindling completely full strategic gas reserves, the government issued an order for all govenment-owned office buildings to limit the central heating to no more than 19° C because that seemed to be the most pointlessly bureaucratic solution at the time.

    This included buildings that don’t even use gas for heating. Remote heat? Geothermal heat? Free waste heat that you have to actively vent to the atmosphere in order to lower the room temperature? Yep, all required to not exceed 19° C. The building I worked in at the time (for a company that rented some excess floor space) actually wasted energy adhering to this well thought-out rule.

    So yeah, I’d say that in order to change a lightbulb you need at least 1000 Germans. You need both chambers of parliament to create and pass a new ordinance that applies specifically to this lightbulb (and several other contexts it has no business applying to but does because it’s too vaguely worded). Then you need at least three different expert panels to advise the government, regulatory agencies to make sure the ordinance is adhered to, licensed trainers to make sure the people executing the job are formally certified to do so… Actually, we might have to get the European Parliament involved; the new ordinance might benefit from being propoted to a European standard.

    I’ll get back to you about this in about three to five years; we need to get this figured out.

    eindbaas , to nostupidquestions in I Can't Drink Now Like I Used to a Few Years Ago (26M), is that Normal?

    You’re gonna love hitting 30. Good luck staying up till 1am, forget about pulling an all-nighter.

    Afghaniscran ,

    I’m 30 and do this easily enough when I drink.

    It’s definitely killing me though and the next 3 days are hell.

    TheMinions ,

    deleted_by_author

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  • Chouxfleur ,
    @Chouxfleur@lemmy.world avatar

    33 here - if the staying up is enjoyable then 1-3am is fine. Hangovers are worse than when I was 23, but I’m usually back up to speed by lunchtime.

    Of course this is heavily influenced by how much water I drink while I’m out. Hydration is important folks!

    morphballganon ,

    Pulling an all-nighter is still doable, it just requires greater amounts of caffeine.

    OccamsTeapot ,

    That’s a funny way to spell cocaine

    derf82 , to showerthoughts in The people living in the world of "A Quiet Place" must be IMMENSELY skilled in judging/trusting their farts

    A Quiet Place is just one of those movies that withstands zero scrutiny. How do those creatures hear regular noises from miles away, but can’t hear breathing or a heartbeat in the same room? How did no one think to try sonic attacks on the creatures with super sensitive hearing before a girl got hearing aid feedback? How did they build all that stuff to be silent without making noise in the first place? If the waterfall and other noisy areas are safe, why don’t they live there? Why I’m the hell would they have a baby in a world where you can’t make noise?

    Moobythegoldensock ,

    “But it’s not practical to live by a waterfall!”

    Ok, but Spotify has whole playlists of waterfall white noise that could be rigged up on speakers.

    SatanicNotMessianic ,

    Thumpers from Dune but with bombs in them.

    Cluster munitions but with small Bluetooth speakers that can cover a city.

    Unattended rock concerts in football stadiums that are then targeted by sub-launched missiles.

    Suicide bombers with a dead man’s switch that just run in a circle yelling “Aaaaaaaaaaahhhhh!”

    Caligvla ,
    @Caligvla@lemmy.dbzer0.com avatar

    Suicide bombers with a dead man’s switch that just run in a circle yelling “Aaaaaaaaaaahhhhh!”

    So this?

    JustZ ,
    @JustZ@lemmy.world avatar

    I’ve never seen that before but the gameplay seems so familiar. Like Duke Nukem.

    scytale ,

    Oh man this brings back memories! I’ve completely forgotten about Serious Sam. Thanks for reminding me!

    mysoulishome ,
    @mysoulishome@lemmy.world avatar

    As far as the baby goes…assuming you’re a man…you live in a world where you and Emily Blunt are the only two adults around and you may not have a steady stream of birth control. You’re having a baby.

    You just have to have sex very very quietly…

    XTornado ,

    The quiet game was strong in this one.

    intensely_human ,

    We only exist today because our ancestors figured out how to have babies in a world where you can’t make noise.

    Humans have natural predators and the ability to stay silent is already a big deal in our evolution.

    CitizenKong ,

    Also the creatures themselves are moving pretty noisily , so how are they not constantly swarming over each other?

    JackGreenEarth , to asklemmy in What is the device you want, but that does not exist?

    A high end phone with a headphone jack and Linux that works with banking apps.

    SpaceNoodle ,

    Why does it need to be high-end or Linux if all you’re gonna do is render some banks’ webviews?

    JackGreenEarth ,

    That’s not all I’m going to do, I want to be able to run stable diffusion and nationwide on the same device in my pocket.

    SpaceNoodle ,

    So, two webviews.

    JackGreenEarth ,

    No, locally.

    SpaceNoodle ,

    So you just want proprietary Qualcomm software?

    JackGreenEarth ,

    No, where did I say that?

    Nath ,
    @Nath@aussie.zone avatar

    If you root/jailbreak your phone, banks will no longer allow you to use it for payments. The NFC chip won’t be trusted any longer.

    r_thndr ,

    There is a Magisk module that bypasses that on Android. Look up SafetyNetFix.

    kernelle ,

    Good tip but definitely does not work 100% of the time, I used different bypass methods and some worked for one app but blocked another again. It’s possible if you know some code but to maintain it it’s not worth it IMO. Where I live being hacked is covered by insurance but if you bypassed root restrictions they definitely won’t be on your side.

    kratoz29 ,

    Easily fixable, also I think KSU exists for this reason? And seems like another alternative is on the way.

    SpaceNoodle ,

    OK, but that’s not a “banking app.”

    Heratiki ,

    Why do you need a headphone jack? Any DAC in a phone is going to be useless if you’re saying because of HiFi Audio. And when it comes to using a HiFi DAC I’d much rather just use a USB-C powered port for my headphones.

    iOS is based off of Darwin which was based off of BSD Linux. So was MacOS for that matter.

    UnculturedSwine ,
    trakie ,

    I’d like a headphone jack because it interfaces with the handful of devices I have that also have one, some of which are not easily replaced - like my 10 year old car.

    Comparing iOS to Linux is like saying cats and dogs are the same. Like sure maybe at a really high level in that they are both operating systems but similarities end there. The biggest and most glaring difference being open source vs. proprietary. Even android which is actually based on Linux is a far cry from typical Linux experience and leaves me wanting more freedom to tinker outside of the walled garden.

    lightnsfw ,

    My phone has a Hi-fi DAC. One of several reasons I haven’t “upgraded”.

    utopiah ,

    Agreed, sadly not a technical problem but a business one. Unless governments step it I don’t see this changing.

    DogMuffins ,

    It will eventually but of course it depends what is really meant by “high end”.

    As the decades roll by I find I care less and less about “high end” and more and more about avoiding bullshit. While presently the portion of people who would buy such a phone is too few to make manufacturing viable, I suspect that portion will grow in the coming decades as millennials get older.

    sock ,

    wait til he learns what android is

    JackGreenEarth ,

    I am using Android right now, it’s very locked down - not that it’s not the lesser of two evils.

    lemonadebunny ,
    @lemonadebunny@lemmy.ca avatar

    headphone jack

    theKalash , (edited ) to asklemmy in What was one thing your teacher did that you still can't forgive them for?

    My primaryschool maths teacher taught us roman numerals and one of the tasks we got was to write out the current year in roman numerals.

    I came up with MCMXCVIII … to which he smugly replied that it’s wrong and the romans were a lot more clever and it’s just IIMM (take 2 off 2000).

    Years later I learned that he was quite wrong about that and my answer is in fact the only correct one.

    dylanmorgan ,

    TFW your school insists you learn something utterly pointless and then the teacher teaches it completely wrong.

    radix ,
    @radix@lemm.ee avatar

    IIMM just looks so silly. If that were allowed, then why would the Super Bowl roman numerals be so long in the 1900s?

    (I don’t even watch football.)

    blackbrook ,

    There is a modern normative convention but there was never an official standard, and the Roman’s usage actually had a lot of variation. Your teacher may have been right that some Romans actually wrote IIMM, but he certainly wasn’t right to claim you were wrong.

    girl , to showerthoughts in Where the hell does wind begin??

    “Wind forms when the sun heats one part of the atmosphere differently than another part. This causes expansion of warmer air, making less pressure where it is warm than where it is cooler. Air always moves from high pressure to lower pressure, and this movement of air is wind.” source

    ivanafterall ,
    @ivanafterall@kbin.social avatar

    Now do farts...?

    Edit: Sorry, just seeing your username. Excuse the ridiculous question.

    girl ,

    lol it’s cool, girls are not automatically offended by the concept of or actual farts. Farts would be too small to produce a significant breeze but there would be a very small air disruption from both the fart itself and the temperature change it would impart

    JungleJim ,

    I think he meant that scientifically girls don’t have the ability to fart. /s

    bran_buckler ,

    Or breaking wind. This one has so many layers

    Bonehead ,
    hungryphrog ,

    Did you forget that girls don’t fart??

    k110111 ,

    What does your username mean?

    Guy In Real Life?

    Sorry im from reddit

    PP_BOY_ ,
    @PP_BOY_@lemmy.world avatar

    Down bad

    wreckedcarzz ,
    @wreckedcarzz@lemmy.world avatar

    aka the sun’s discrimination makes air go woosh

    18107 , to asklemmy in What’s the funniest internet argument you’ve ever read?

    The forum post you were referring to.

    Vode_An OP ,

    Thank you, I should have linked the original as well.

    MajinBlayze ,

    Thank you, I needed that today

    MxM111 ,

    Even after seeing the enactments, I do feel myself stupider browsing that forum post.

    runjun ,

    I go out of my way to not reread it because I genuinely feel like I lose an IQ point that I’ll never get back.

    MxM111 ,

    You are too optimistic about losing just one IQ point.

    OwenEverbinde ,

    Wow. That’s Linus Torvalds levels of screaming, “ARE YOU FUCKING STUPID?!”

    People got really worked up back in 2008.

    Tuss ,

    For some reaon my IP is banned om that forum.

    locuester ,

    Are you Josh?

    LanyrdSkynrd ,

    The best part is how the OP never admits being wrong and still gets it wrong in the last post before closing the thread

    CanadaPlus ,

    Lol, this Josh dude really thinks a week is Sunday-Sunday. So does that mean every Sunday is part of two different weeks?

    Oh shit, more people join in. Does the dumb bodybuilder meme have a grain of truth?

    interolivary ,
    @interolivary@beehaw.org avatar

    No I’m sure they all have PhDs in like Swology or something

    SecretPancake ,

    Maybe every other week has no Sundays at all.

    CanadaPlus ,

    Yeah, but then we’d be back to the 3.5 workouts a week.

    SecretPancake ,

    It’s like math.

    Aussiemandeus , to asklemmy in How is Lemmy so good and you guys all so awesome? FUCK!
    @Aussiemandeus@lemmy.world avatar

    Cause we’re small but mighty

    cheese_greater OP ,

    Reddit, eat ur heart out!

    spider ,

    Reddit doesn’t care; they sold out.

    cheese_greater OP , (edited )

    Oh, they care. Their IPO is gonna get halved, if not drawn and quartered

    Blake , to gaming in Not counting games that were unfun because of bugs, what’s the most unfun video game that you’ve played and what made it unfun?

    I’m gonna come out swinging: not even a game, but two entire fucking genres:

    1. Battle royales. I am like 90% convinced that gamers have been tricked by some dark psychology that has somehow convinced them that these games are worth playing. I don’t know whether it’s because the quality of FPS games has been so low for so long that today’s gamers have never really played a properly fun shooter or what. Battle royales are 75% downtime. You spend so long fucking around parachuting in to the map, walking around, collecting stuff, bla bla bla, interspersed by just a few moments of action, and when you get killed it usually doesn’t feel fair, it’s because a whole other team showed up right as you were already fighting someone else and put you in a nearly impossible situation.
    2. MOBA games are just RTS games with the best bits taken out.
    Untitled_Pribor ,

    the quality of FPS games has been so low for so long that today’s gamers have never really played a properly fun shooter

    Black Mesa?

    Blake ,

    I was thinking more like Unreal Tournament 1999 kind of thing. Black Mesa was a decent game though, but I didn’t play any multiplayer.

    bermuda ,

    I’d recommend Quake Champions if it wasn’t dead as hell

    Blake ,

    I played the shit out of quake live a few years ago! It was really good fun.

    bermuda ,

    Quake live is great. I sometimes use it to 1v1 some friends and it works great for that.

    fritata_fritato ,

    Battle royal’s taught me what it would feel like to be gaslighted. Surely nobody thinks they are fun. The only sane answer is all my friends have conspired to induce paranoia in me.

    Nimfi ,
    @Nimfi@beehaw.org avatar

    deleted_by_author

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  • Blake , (edited )

    I didn’t say that you’re wrong or lying at all! Like, MOBAs aren’t for me but otherwise I have no problems with them. But for Battle Royales, yeah, I said that I thought that they trick people, like they’re intentionally really manipulative. For example, loot boxes - they’re fun, but manipulative. Know what I mean?

    Nimfi ,
    @Nimfi@beehaw.org avatar

    deleted_by_author

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  • Blake , (edited )

    Battle royales seem to be specifically designed to exploit human psychology to maximise the amount of time that a person plays the game by having specifically timed dopamine releases and manipulating game matchmaking to keep players playing for longer than they would have otherwise. Have you ever felt yourself thinking “damn, I should stop playing, but I want a win first?” That’s exactly what I’m talking about.

    Nimfi ,
    @Nimfi@beehaw.org avatar

    deleted_by_author

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  • Blake ,

    I’m glad you enjoy the game and I’m not trying to take that away from you, but I just have an “ick” for that genre, it feels abusive in a way I can’t really put my finger on. And yeah for sure I am overthinking it, this entire thread is an invitation to overthink video games ;p

    Nimfi ,
    @Nimfi@beehaw.org avatar

    deleted_by_author

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  • Blake ,

    I think if it was personal, my comment wouldn’t be the #1 most upvoted comment in the thread, honestly.

    bermuda ,

    I think people just like the competitive-ness of a battle royale. People like to win and nothing says “winner” more like being the last survivor out of 100, you know?

    Blake ,

    Nah, that’s not really it, imo. If that was the case then they could just stick 100 people in a lobby and get them to square off 1v1 in a tournament until there’s one winner.

    I swear that battle royales are specifically designed for precisely timed dopamine release to make players have longer play sessions and to encourage addiction

    bermuda ,

    I swear that battle royales are specifically designed for precisely timed dopamine release to make players have longer play sessions and to encourage addiction

    You’re really just describing live service games though, of which most battle royale games that come out in the modern era are a part of. Pretty much any AAA online multiplayer game is going to be about encouraging addiction and dopamine release. I think why battle royale games seem to be at the forefront of this is because they are inherently online multiplayer games. You couldn’t really make a true “battle royale” game before the prevalence of online multiplayer without some major concessions.

    Battle royale games happened to be the industry darling back in 2017 which is why so many AAA studios rushed to carve live service models out of them. If you pay close attention in the coming years you may notice that this will likely again happen to whatever new burgeoning genre takes the industry by storm. They already did it back in the early 2000s with MMO’s.

    Blake ,

    Yeah, you’re not wrong - I guess the difference is that when it comes to battle royales, the medium is the message. I don’t give a shit about levels, ranks, customisation options, skins, perks, etc. in Call of Duty, so all of those manipulative tricks they pull in that area don’t really achieve much. But for Apex Legends, the manipulative shit is the game itself.

    conciselyverbose ,

    If that was the case then they could just stick 100 people in a lobby and get them to square off 1v1 in a tournament until there’s one winner.

    And you think battle royales have too much down time?

    I don't play them because they're all prey to the modern aggressive cash grab bullshit most online games are, but most of the downtime you're discussing is actually active and engaged. You need to be consciously making a decision during the parachute part to decide where you want to land. All the "collecting" is constantly under stress, because if you aren't aware of your surroundings at all times, you could be dead. The whole game mode has a tension to it that most others don't, because dying in death match doesn't cost you anything but 10 seconds to respawn.

    Blake ,

    Lots of games had duel modes without downtime, when your duel ends, you get paired up with another player whose duel ended recently. It’s a few seconds at most usually.

    I never felt particularly stressed during the collection segment, just bored, and from the other guy who wrote that he likes that time to mess around with his friends, I don’t know that your experience is universal.

    That feeling of tension that you describe was absolutely present for me playing traditional deathmatch. The drive to want to win was strong enough to make me give a shit about the game. Especially if it was like, a clan match or something.

    520 ,

    There's also the chaos aspect. Put 100 people in an arena and pretty much anything can happen. The top player can find themselves overwhelmed by people, and any competent player can come out the winner with a bit of luck. It keeps things from getting boring in the way a standard 8v8 in a standard map might get.

    TehPers ,

    For me it’s pretty much any competitive multiplayer game. I don’t dislike the games, I usually dislike the communities. That was one of the big things that turned me away from Overwatch (the first one) for example, the gameplay was fun but I just wish I could choose who I was playing with.

    Needless to say, I stick with singleplayer games these days, or at least less competitive multiplayer games. Games with good local multiplayer, like SSBU, are also pretty fun when I can get a group together.

    Blake ,

    It’s a modern gaming thing, in my experience. If you play old multiplayer games, the communities are usually much nicer.

    MrBobDobalina ,

    Battle Royals - for me, it’s about how the consequences heighten the tension, and how the threat of getting unceremoniously smashed back to the lobby heightens the victories.

    Playing with friends makes the the whole experience fun. If you drop and have some downtime ‘just’ gearing up, you can chat and hang out and goof around. Then when shit kicks off, it’s just so much more impactful (imo) than a game where you’ve just died and respawned a bunch already and you can do the same again. The teamwork and communication has to be next level and it feels so damn good to win a round, especially when you’ve been on the back foot and had to claw your way out of tough fights.

    No mind tricks, not fussed about loot boxes and skins, just awesome memories from when we where playing enough to get almost half decent at it.

    …and now I’m missing Apex Legends, might reinstall and remember that my friends don’t play it any more

    raccoona_nongrata ,
    @raccoona_nongrata@beehaw.org avatar

    deleted_by_author

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  • MrBobDobalina ,

    Hahaha ummm yeah as for your last sentence, I finally got around to getting a diagnosis for adult adhd recently and yes, having that focus naturally demanded of your brain by something you actually enjoy doing is definitely soothing. Kinda explains all of the activities I’ve always been drawn to (intense games, sim racing, rock climbing, skydiving etc)

    ampersandrew ,
    @ampersandrew@kbin.social avatar

    That downtime in a battle royale creates a really fun tension. Unfortunately, it does feel like dominant strategies emerge in that genre a little too easily, and then they become repetitive, so you don't get that early feeling with the game for more than a few weeks.

    MOBAs can take many forms, and a lot of them don't look anything like an RTS, but they do usually give you the good parts of leveling up and becoming more powerful in an RPG over the course of about a half hour.

    allocsb ,

    Battle Royales: there are pros and cons to the format over traditional FPS. The real story here is that Fortnite in particular also frequently comes out with tons of fun and ridiculous weapons and items which is something that other companies don’t really do.

    Ie: chrome that lets you turn into a fast moving blob, a katana with a charge dash range so big that it’s considered a mobility item, a handheld napalm cannon

    potterman28wxcv ,

    I highly disagree with the 2nd point

    I hate RTS because there are so much going on everywhere at the same time that I just can’t handle it. You gotta master your production while scouting while repelling raids while strategizing to see what kind of army the opponent is building while exploring the tech tree and… damn how did they just send an army of 50 fellas??

    MOBAs allow me to fully focus on the moment and whatever I’m doing instead of being perpetually late on the actions that need doing

    bmaxv ,
    @bmaxv@noc.social avatar

    @potterman28wxcv @Blake

    Imo theoretical development just stopped after StarCraft and total annihilation.

    Sup com is my favorite but nobody really tried to reimagine what "RTS" should mean.

    Not like COD -> Doom(2016) did for fps.

    So both perspectives are valid and deal with unsolved problems that are unfortunately just hard and not profitable to solve.

    Blake ,

    Yeah, I understand that, and I guess they’re not for everyone. I’ve got pretty severe ADHD and I love the “everything happening everywhere all at once” feeling that RTS has

    Anabriated ,

    Ahh, for some folks, MOBAs are RTS games with the worst bits taken out!

    Blake ,

    Oh yeah, for sure, 100%. I know that this is incredibly opinions based. Every time I play a MOBA, I just think how much more fun I’d have playing an RTS!

    Anabriated ,

    totally understandable, they’re so close in controls, but so completely different in gameplay and pacing.

    VoxAdActa ,

    RTS games are currently in a big slump (nobody’s really making them, and the player base on the ones that exist has seriously dried up) because most people only like half the game.

    The people who love the micro end up going to MOBAs like League or Smite. The people who love the macro end up going to 4X/Grand Strategy like Stellaris or Crusader Kings. The market of people who equally enjoy both aspects is pretty small. Like, I’ll never buy a bag of Chex mix again, now that I know I can get a whole bag of just rye chips.

    To make the scene even more anemic, the skill cap right now is so high. I know several people (including me) who tried to get into Starcraft 2, only for their first random opponent to be a person with 20,000 APM who thinks a match lasting longer than two and a half minutes is a slog. It’s not even possible to learn from your mistakes when you get stomped that hard, that fast. But the single-player part does nothing to prepare you (other than maybe letting you figure out what the buttons do), and it’s going to happen just about every time (because the only people still playing are the people who have been playing for a decade or more).

    dQw4w9WgXcQ ,

    I would respect your opinion if you presented it as an opinion, but your comment just reads as a condescending statement towards gamers who enjoy those genres. I don’t play either of those genres either, but I respect that people do enjoy them.

    Blake ,

    I would respect your opinion about my opinion if you presented it as an opinion about my opinion…

    Of course it’s just my opinion. I respect people who enjoy those games absolutely, 100%. No disrespect at all. I didn’t even say anything negative about MOBAs except the fact that I didn’t personally enjoy them. You’re taking this way too personally.

    kratoz29 ,

    I have never played a MOBA but some quick sessions of Vainglory in an old iPhone… If that counts.

    I can see the charm in the genre I guess… But battle royals? Hell no, you wrote it damn perfectly… It is a huge waste of time, whether it is for the grinding mechanics, or the camping mechanics, or the unfair situations, but that tension does well for streaming guys, I think that is why the genre got so popular? Like those brainless games that you see on social media like Facebook about driving trailers in messy roads or those Five Nights at Freddie’s kinds of games?

    sup ,

    Are you a more eloquent me? This is exactly what I feel about both Battle Royales and MOBAs. How and why? I just don’t see it. I have friends who enjoy both genres and I’ve talked to them many times and asked them to explain why they find it fun. I still don’t get it. Dark psychology indeed. That’s the only thing that explains it for me.

    am0 ,

    Totally agree with point #1. I was a staunch supporter of Fortnite when it was a zombie defense base building game. Then everybody latched on to the battle royale and I hated it, and every battle royale that hopped on the bandwagon afterwards.

    Spend 20-30 minutes collecting loot just to win or lose it all in a sudden burst of conflict… shit gives me hypertension

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