Apparently not enough feelings to take their “learn unity” bundle down that’s still going for 10 days. The little money it raised so far is laughable compared to the Godot bundle.
I may get downvoted to hell for this, but besides the shady business practices, Unity sucks as a game engine. You can just feel the engine eating resources for no good reason and the gfx don’t come close to UE5.
Oh, I don’t think anybody will disagree that Unity is completely unoptimized and barebones compared to Unreal. It is also hard to learn and confusing compared to Godot.
There used to be a huge amount of people that wanted exactly something easier to learn than Unreal and more featureful than Godot. But those two improved in a way that this niche may not even exist anymore. Anyway, currently Unity has that unbeatable marketplace, and I really don’t know if there’s a good enough replacement somewhere, but I don’t see any other reason to use it.
(But then, I’m not really a game developer. I’ve used those here or there, for fun.)
Not quite. Unity isn’t poorly optimized, but it’s not great either. Unity also is very easy to learn, hence the number of really shit games put out from it.
Source: have been using Unity for the past 10 years
From a hobbyist dev who dabbled with Unity for several years: The worst part about the engine imo is the fragmentation of the entire ecosystem.
There are three major rendering pipelines (HDRP, URP, Legacy), each with their own specific quirks, configurations and dependencies, which are entirely incompatible with eachother.
Foundational packages (input handling, networking etc.) change/break way too often or have been deprecated for years without replacement (uNet) and rely on 3d party packages.
And don’t even start with the documentation for any of the above. Multiple times have I found documentation for a rendering callback or ShaderLab parameter claiming it would be compatible with URP only to find that the documentation was supposed to be for HRDP.
Microsoft has collaborated closely with US intelligence services to allow users’ communications to be intercepted, including helping the National Security Agency to circumvent the company’s own encryption, according to top-secret documents obtained by the Guardian.
The files provided by Edward Snowden illustrate the scale of co-operation between Silicon Valley and the intelligence agencies over the last three years. They also shed new light on the workings of the top-secret Prism program, which was disclosed by the Guardian and the Washington Post last month.
Well yeah, by default Microsoft holds your encryption keys. Why wouldn’t they be able to unencrypt it? Implement Customer Key if you want to hold your own encryption keys.
This would only be cool if you’re somehow guaranteed zero people/predators or cameras in a large enough radius that you won’t ever be seen or attacked by an animal. Fucking under the stars on a real bed sounds pretty cool. But there is a building in the background. I would be too paranoid that someone is watching with a telescope
To make it even crazier, you could have a roof that is transparent and you could open. Tada you get as much outdoor as you want, without being soaked wet by the thunderstorm.
I would trust everything you read on Google. While Switzerland probably does have some wolves and bears realistically you’re never going to encounter one.
lemmy.today
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