My business website has “kill” in it, and the business bankers at my bank can not view it on their work computers. Its blocked because of that string in the URL.
Do the people who choose the deadlines (especially if they’re the publisher) really have that much influence on the programming and development side of things?
Strange, I’m about 12 hours in and apart from minor glitches like odd character movement every now and then it’s been pretty smooth sailing. What are you guys running into?
I walk by a shelf and it randomly explodes from some physics glitch.
Things forever rolling that should not be rolling, like books.
NPCs just keep sprinting into a wall.
NPCs stuck halfway through the floor, both alive and dead.
Enemies teleporting into mountain, and can shoot me from there.
Creatures not attacking when they should.
Ships clipping into stations.
My character stuck in a pose.
Guns floating.
Nothing game breaking though!
Just immersion-breaking.
Im more concerned about other stuff. Performance. Design choices.
I get 37fps in towns with an “UFO rated” computer on userbenchmark.
The menus are horrible.
And what good does the spaceship do? I just fast travel everywhere. I think I’ve seen the inside of my ship twice i 10hrs.
Story is the most lazily written, generic scifi tropey stuff I’ve seen.
No maps. No clue where shops are.
The game is marketed as huge and open, but in reality it’s all just setpieces with empty planet surfaces. You cannot get into your ship and fly 500m east to your mission marker. If you do that, a new map is loaded and none of your missions are there.
I concur with pretty much everything you said, though I will say my FPS has been significantly better than yours. You got an nvidia card? I heard they are bugged with bad performance and waiting for a driver update.
Game, while less critically fucky than previous Betehsda efforts (No doubt thanks to Microsoft dragging Bethesda into QA kicking and screaming), still carry the heavy stink of gamebryo, with classic bugs that have been there for decades… Like items/NPCs falling through floors for no reason.
I dont mind the very plane world map on random gen planets and shit, but how the fuck am i supposed to navigate New Atlantis or Neon on a field of useless floating dots and a collapsing fast travel icon stack?
edit I want to add that the autosaving fucking sucks, too. Especially since i got set back by a significant margin due to the crash i just had.
The issue with Nvidia cards is that Bethesda had an agreement with AMD for the game dev, so NVIDIA DSLL isn’t included. This means NVIDIA cards can’t by default take advantage of their full resolution upscaling ability.
I say “by default” because there’s already mods that replace AMD FSR with NVIDIA DSLL. I installed DSLL 3.5 and have been running it essentially without issues (very rarely the screen goes black for a second or two). Getting smooth frame rates on my 2070 super, 3440x1440, High settings other than resolution scaling (which I set around 58%, essentially DSLL “balanced”).
Yeah. People have vastly different combinations of hardware and software. Different manufacturers and drivers. So it can be really different.
If they play on pc, I mean.
I seem to unknowingly have built myself a real shit-magnet of a computer. Basically no new game has worked well for me since I built that one.
I had like 20 bad bugs per hour with Cyberpunk on release while my buddy had like one mildly annoying per 5h.
Darktide just didn’t work at all. Kept crashing six months after release, then I gave up.
Etc etc…
yeah, the game stinks of gamebryo, but… I’ve only had one crash so far… Who would have that that all it would take to make a less buggy bethesda game was the entire QA department of one of the biggest companies on the planet.
Most probably none of those are proper IPAs. The ‘I’ in IPA stands for India. IPA is only half-done, if it did not travel on a sailboat around the Africa from England to India.
Shorter lines are easier to read because it’s easier to find the beginning of the next one. Rule of thumb is indeed a maximum of about 80 characters, go take a random printed book and see how long the lines are they’re like that for a reason. (Newspapers are shorter because smaller print, also, more opportunities for headlinest).
The contrast and line spacing stuff – debatable. But adjusting line-width is pretty much a must. Not doing anything somewhat worked on 4:3 monitors but it’s definitely awkward on 16:9 and on 21:9 your head is definitely on a swivel.
Oh and those large margins are very useful for things like footnotes, btw, or meta-information about the text (like those textbook “this is an exercise” stylings, just move the marking over to the margin). There’s also plenty of place for a hierarchical list of contents, always on screen, and various other nav stuff. None of that will degrade loading or runtime performance to any noticable degree.
Also of course note that that’s for text-heavy content, stuff you read as in reading an article or book, not stuff you look at in the sense of “reading” a poster. In this case you can e.g. turn those bullet-points into rectangular areas (also come up with a sixth one, then) and display them in a grid, each containing, well, what they contain now but also a link to further information. You see that pattern all over the place on the modern web and it’s a good one. Would need quite a bit more content than is present on those websites, though, otherwise you have more navigation shenanigans than content. You don’t need a fucking library index for a post-it note.
That is absolutely horrible UX: User interaction should not be required for your site to be legible. If you are one of the 0.000001% of people who wants all line breaks to vanish configure reader view yourself and hit that button, but don’t force 99.999999% of users to make that extra click.
…also, nothing whatsoever is stopping you from making line width adjustable within the page itself.
Yeah but you are talking about hot tubs and they are talking about hot tubes so maybe the rules are different like the tube is really hot but is a poor thermal conductor. Or they misspelled tub and they really like burning themselves… lots of options for interpretation here.
It could also be a gross sex term for a dick. During sexy time someone could say to me “yeah give me that hot tube” and I would be immediately less interested in sex.
Most adults will suffer third-degree burns if exposed to 150 degree water for two seconds. Burns will also occur with a six-second exposure to 140 degree water or with a thirty second exposure to 130 degree water. Even if the temperature is 120 degrees, a five minute exposure could result in third-degree burns.
To be honest three degrees burn doesn’t sound bad. I’m looking at my protractor and as long as you aren’t far away from the tub three degrees shouldn’t burn that much
My two year old’s best friend is a three year old… Jfc it’s like watching innocence and insanity play together. I love her friend but damn she’s brutal. While my girl is still a bit too small to be hurt or angry about mistreatment and lets so much slide. And in a year my forgiving two year old will be this intimidating mess.
I’m really bad with this in games. I even hoarded iron back when I still played Minecraft simply because it was a resource I couldn’t infinitely produce.
Cobblestone generator = use only cobblestone tools
Lol I still do this cobblestone tools are free iron just doesn’t feel consistent enough. Though I am trying a new mining strategy we will see if that improves it.
Get a tool smith and buy tools. Emeralds are super easy to get in bulk with master fisherman and fletchers. Selling sweet berries to butchers is another great source.
Or sell iron from an iron farm or melons and pumpkins from one of those farms. Trade with librarians for mending books, never break a netherite item again!
Villagers are human like mobs you trade with. Emeralds are used as a currency. Most fletchers buy sticks from you. The more you do business with a villager, the more trade options they have. High level fisherman buy a boat (5 wooden planks) for one emeralds.
Tool smiths start selling high quality enchanted iron and diamond tools once they are mid level. Enchantments do things like increase durability (unbreaking), improve speed (efficiency), and many other upgrades. Once you have a tool smith that sells say diamond axes, anything else is pointless to keep beyond an emergency backup. Cost isn’t a factor because the aforementioned selling of sticks and boats mean emeralds are a cheap and renewable resource.
I don’t want to tell you how to play your game, but I will say that diamond is well worth the effort, even if you don’t want to get it the easy way with villagers. The amount of time you will save using diamond will more than make up for the time spent mining, and make you resent all the time you’ve wasted using stone. Just dig a tunnel down to y -59 and strip mine, you never need to see a mob or get lost in a cave if you don’t want to. A normal level 30 enchant with efficiency 4 and unbreaking 3 will last a very long time, and can be repaired infinitely if you get mending on it.
I would compare it to something like drinking instant coffee all the time and finally tasting a properly brewed, high quality coffee. Or only buying cheap shoes all the time and then investing in a proper pair of very comfortable and well made ones. Or playing video games on a 5 year old hand me down Mac then upgrading to a decent gaming pc.
Didn’t he drop a hard R while saying that only white people should vote? I am as anti-cancel cultures the next rational person, but you deserve to be detached from more than just a video game if you pull that in a public forum.
You don’t have to run the rat race to get promoted. You don’t have to be at your desk at 7am and leave at 7pm to put on a show. Just be competent. Most people are not. You’ll eventually get promoted once you are old and white enough.
I must not be old enough because I’ve never been promoted even though I’m practically white as a ghost. Every promotion I have ever received is from getting a new job at a new company and ending up making significantly more money that way.
How long do you work for the same employer though? What field are you in?
I’ve worked for the same employer for 12 years and never got a promotion because there was only one way up and a pool of over 1000 employees to pick from, then switched to another job and got a promotion under a year…
May I ask, what is the most important thing to show in a programmer CV?
Im a junior programmer. I would say im good at the job. I can easily create new software and also find problems in other codes and fix them. However I have no idea what I would say in an interview. Its not like I learn code by memory.
Unfortunately in your case, the most important thing is experience. You just need the years for employers to want to hire you, and with this year in particular, the competition for jobs is insane because of all the layoffs. Make some cool personal projects, that sort of thing can help.
personal projects or project you contribute to (e.g. a decent sized code base in Github). if you're early on, this can be school projects.
ability to answer programming concepts in an interview settings
school/grade prestige.
I have no idea what I would say in an interview.
if you have no previous job, then yea. It's rough. The first job is always rough, and even in software that's no exception. You will want to talk about decisions and features you worked on in personal projects for that stuff. And of course, really nail down your fundamentals; they really drill you with those interview questions as a junior.
If you have a job, then talk about that. Maybe there's some NDA, but you can talk about some problem in general terms and what you needed to do to solve it. You're not expected to do anything crazy as a junior, so your answer relies more on you knowing how to work in a team than novel architectual decisions.
Personal example: my first job was at a small game studio and my non-BS answer would be that I simply did bug fixes for a game. Nothing fancy, probably something an intern can do.
But interview spin: doing those bug fixes
helped me learn about Unity's UI system, I can talk about specific details if the interviewer cares (and don't feel too bad if they don't. Even a super experienced engineer won't be able to talk about every sub-topic of an industry)
I talk about where I encountered decisions and when I talked to my lead about what to do. e.g. One bug ended up coming from code that another studio owned. While it was a one line fix, I reported it to a lead who would then create an issue to pass on to that studio. Frustrating, but it shows you understand the business politics of the job, something school can't teach.
I never did it at that first job, but there were moments where deadlines get moved forward, and you think of a compromise for a feature due to the lack of time . That shows your ability to identify the Minimum Viable Product and to understand the problem, both the bad and good ways to solve something (sadly. in games you may have to hack solutions quite often)
Oh yeah if you’re “just” a programmer (in the sense that you don’t have other formations) you might have to do management courses on the side, that’s what my friend had to do to land a permanent promotion…
It’s true management would likely get me promoted faster but honestly I always wanna stick with the programming side of things. As I get more experienced I will keep getting larger salary bumps, but it’s almost definitely not gonna be from promotions but rather from switching jobs lol
Getting promoted isn’t a race. It’s a marketing campaign. The squeaky wheel gets the grease sadly. I hate it but that’s the game. You can be great but if the right people don’t hear about it it won’t bring a reward.
The funny thing is it’s a loss for the employer since it means people spend time self-promoting themselves and their achievements instead of just doing things well.
Some leadership will actively not promote you, even block attempts by you, if you’re at the top of your role and consistently outperforming peers, why would they let you move up? You make them look good right here.
I worked at “AT&T wireless” back in the day when dirt was new. This guy would say “ squeaky wheel gets the grease.” One day after he said that our team lead said “Or gets replaced.” Then they walked his ass out.
If we take it from the other side, it’s difficult for management to understand how well you’re doing if you’re not communicating it properly, especially if your job is highly technical but they aren’t. Technical experts who would understand your work alone don’t necessarily make good managers.
Getting promotions and raises is rare. Haven’t seen that happen very many times. However, many people have told me that the best way to get a raise is to switch to another company.
Yeah. I always tell newbies “nobody ever got a promotion for work their boss didn’t know they did.” Sadly if you produce 100 units of value and the boss only knows about 10 of them the guy who did 20 units but won’t shut up about it looks 2x as valuable even though he’s actually doing 1/5 the work. Trick is to be doing the most work and have people see it
Fully agree. You can be lazy AF, as long as you get a few key assignments done or overfulfill them. Everybody will be like ‘ooh, he so good’ and forget that you don’t do shit for 95% of the time.
Years ago I consulted for a French company and analyzed their processes. Heavily depended on Excel. They all pronounced Excel Sheet as “Excel Shit”. All day long it was sentences like"…and then I make an Excel Shit here", “… then I give the Shit to my colleague”. It was glorious… (and technically they were right).
Because at the same time plasma succeded kwin and dolphin konqueror, the kool naming scheme became optional. The snipping tool used to be Ksnapshot, which was at least obvious naming in what it did.
Does Merkuro mean something in another language? Like Krita means Crayon in…Swedish? Norwegian? Scandahoovian? And for some reason they didn’t call it Krayon?
Actually the dude was looking to profile some other program of his own and tried to reduce nose on the machine. That’s when he noticed sshds creating a load of load with no reason.
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