It’s also a lot easier to falsely report the car for a crime with the plate number. Far too many people are bored online and I would be terrified of a couple thousand seeing my truck and plate numbers.
And then you get a game like Brigadore where I actually spent in game money to unlock game lore. Absolutely no in game benefit, it was just that well written (imo) and I realised after a bit was hinting at good equipment combos.
Brigador is a great example of a game that does a whole lot of good world building with just portraits and quality writing. Blowing up civilians is also fun.
“Linux
Operating System (操作系統)
Core (kernel?) Analysis” (內核分析)
On the side, top down, (also I’m typing trad because I can’t write simplified).
“Computer textbook” (計算機教本).
“Beginner” (入門).
“Increase” (提高).
“Master (verb)” (精通)
Edit: My bad, I didn’t notice the character correctly
Chinese is full of beautiful compound words like this. “You’re welcome” for example (bukeqi, 不客气) is “not guest air”. Happy (gaoxing, 高兴) is “high mood”, or cheerful (kaixin, 开心) is “open heart”.
I like the games in spite of the dumb stuff like this. I fully recognize a lot of it is really bad design.
It is very frustrating though. Setting aside the silly NPC quests, it’s so disappointing finding some cool looking item or spell only for it to be practically useless.
FromSoft is just min-maxing their game design build.
They put too many points into combat and level design that now all they can afford for story are some vague NPC ramblings and hints in item descriptions.
lemmy.today
Active