Anyone know the status of Valve “generalizing” that? Or is the idea going to be that ayaneo will work on a delay as they swap out drivers and all the other “immutable” stuff?
Yeah. valve have George Foreman syndrome. That is the old SteamOS that was used with Steam Machines. You can tell because it is based on debian rather than arch
I would actually be shocked if ayaneo were trying to pull that scam (and the promotional stuff definitely looks like modern steamdeck version of big picture).
Please don’t use that guide. That’s the old 2.x line of SteamOS which hasn’t been updated since 2019 and is based on a very old version of Debian. The SteamOS that the deck uses is 3.x and has also moved from Debian to Arch. Valve really needs to update that page.
If you want to build your own SteamOS machine, take a look at something like HoloISO (github.com/HoloISO/holoiso) which is built on the current branch of SteamOS with the deck-exclusive OS/hardware items swapped out for standard kit.
That’s basically what this is though. From the project page:
Is this official?
No, but it may as well be 99% of the way there. Most of the code and packages, are straight from Valve, with zero possible edits, and the ISO is being built same rootfs bootstrap as all HoloISO installations run.
And also:
I have an NVIDIA G-
No. Not even questionable. If you have an NVIDIA GPU, You’re on your own. Latest Valve updates for Steam client including normal and Jupiter bootstraps have broken gamepadui on NVIDIA GPUs, and if so, no support will be provided for you.
If this was a reimplementation, Nvidia GPUs would work because they’re supported on Arch. But this isn’t, it’s just a repackaging of what Valve has already done.
Proton GE is to Proton what HoloISO is to SteamOS 3, an unofficial repackaging with some small tweaks.
Yeah, you could probably grab the PKGBUILD from Arch and build it, You might need to make some tweaks and perhaps build some other packages as well. There’s nothing stopping you, but why do it?
You can just use regular Arch (or any other distro) and not have the limitations of SteamOS (read only filesystem, old and fewer packages, etc). Install Steam and use Big Picture Mode and you’re good.
If you’re making a handheld, it’s probably worth the effort. If it’s a desktop PC, just use a regular desktop Linux distro and add stuff you like from SteamOS.
Welcome to the club! Linux gaming is light years better than it’s ever been before. I don’t miss Windows at all and 95% of games I try seem to work now with only modest tinkering at most. Tell your friends!
There used to be an issue with IPV6 being enabled causing steam downloads to be very slow on Linux. I remember people saying that disabling IPV6 resolved the issue.
I tried Bottles, it would not work without installing FlatSeal and telling it where the UnityPlayer.dll was. Even when I tell it which directory to run in, it cannot find the dll. So much fucking around.
Bottles makes everything waaay overly complicated with it’s isolation.
I installed Lutris and had absolutely no issues. It just worked first time. 5 minutes, 0 fuckery.
Honestly I just installed in from flatpak and called it a day and never had issues. maybe your specific game has issues but it’s been hit after hit for me, especially useful for the games I don’t own on steam.
I concur. Bottles just works for me. I hat to tinker a bit to get Avatar working, but it just works and with no performance problems apart from my Desktop Environment crashing after 4 hours of playing. But I think that’s a different problem. :/
but i can’t seem to find any posts saying hiding vm doesn’t work with intel and multiple posts about hiding vm status with intel specific instructions on a quick ddg search so you might want to try again.
Impressive to see it correctly render such a modern game and even at something approaching playable frame rates at high resolution? What is this magic?
Steam decks have been out for years now, and even though they sold millions of copies they’re not the majority of Linux machines, you can check the GPU AMD Custom GPU 0405 on the GPU field since that’s the steam deck one, it’s at 0.82% and had a 0.23% increase this month. So some of the increase in Linux came from it (around half), but there’s still a lot of new Linux PC users.
Also it’s worth mentioning that every time that the Linux share has gone down it coincides with a spike in Chinese language usage.
Because percentages don’t tell you the whole picture, imagine you have a group of 100 people, with 2 of them being of a certain group, e.g. Linux users, also 20 of them are of a different group, e.g. Chinese speaking. In percentages that means 2% for one and 20% for the other group. If next month the 20% group increases to 33.3% and the other drops to 1.6% there are a couple of alternatives, but the simplest explanation is that 20 new people from the second group were added to the total, meaning that while the percentage decreased for the first group the total amount of people in it did not.
So, when you only have a percentage it’s hard to know if the total number of people increased, decreased, or remained the same because you don’t know if the total is the same. Since people don’t just decide to switch to Chinese it’s expected than when the amount of a language changes significantly that most likely means the total amount of people changed, and you can guess by how much, doing that calculation you can see that every time the Linux users decreased its likely the total number of users increased and the number of Linux users remained the same or even grew, just not by the same margin as the total amount of users did.
I was digging around on the steam hardware survey and it does list steam deck separately if you tell the hardware survey to only show you Linux, and it is ~5.5x more popular that arch, and also reports that arch and Ubuntu are similar, leading me to believe the steam deck is fully excluded from the default combined view.
If you take that x5.5 and use it to extrapolate, steam decks should have about 0.82% market share
Nevermind! I kinda got it. THe notes that show triplicated are the GHWT mode oens. If I chose in the settings the notes to look older like in GH3, then they display perfectly ok. I don’t care too much whether they have some weird shine or contour.
Bluetooth protocol. Many Bluetooth headsets switch to a low-bandwidth but full-duplex mode when used as a headset. As a result you can hear and be heard at the same time, but at abysmal quality. Think old phone. You want a headset that supports at least AptX, which supports full-duplex communication at reasonable bandwidth and thus quality.
Spatial audio. Don’t bother! It’s a non-issue that you can replicate in software, with the help of pipewire. I wouldn’t spend money on it.
I’d stay away from proprietary 2.4GHz connectors and stick with plain Bluetooth, as that doesn’t require a specialised driver that possibly requires support from the vendor.
@Chais@n3cr0 how do you replicate that with pipewire anyway? Sure, you can rig up the nodes and all, but are games actually outputting surround nowadays, or how do you benefit from all that work?
Since pipewire is the default in Nobara (I recently started with it), I hope I don’t need to care too much about it (fingers crossed!). What I want to achieve is a realistic feeling of the room accoustics in games. I recently noticed that in Cyberpunk 2077 (windows, with the xbox headset): I could close my eyes and still tell where I am in the game.
Exactly. You set up the virtual sink for 5.1 output and make pipewire convolute the signal with a suitable impulse response to turn it into a stereo signal that sounds like it’s coming from the correct direction. And yes, most games will output surround sound, given the option.
@Chais do games actually output 5.1 nowadays? Most of those I know use libraries like steamaudio, which simulates it using in-app hrtf, mixing the signal on its own
What I usually do is set the headset to act as speaker only and use either my laptop microphone or webcam mic as input. That way I get the higher quality for the output at least. Still annoying and not optimal though.
a headset that supports at least AptX, which supports full-duplex communication at reasonable bandwidth and thus quality
Specifically, I think you mean AptX Low Latency. FastStream can reportedly do this as well. Both are nonstandard extensions to Bluetooth, so we have to look for them as features rather than assuming they’ll be present.
I’d rather go with proprietary 2.4 GHz than only Bluetooth. Especially because many 2.4 GHz devices have Bluetooth additionally.
To me, Bluetooth has too many latency and quality problems if used for a long time or gaming. It’s one reason I’m still sticking to headphones with external DAC on my pc.
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