I’ve had problems with the 555 driver like KDE’s lock screen would freeze for up to 30 seconds whilst trying to unlock and resuming from suspend resulted in a black screen.
Please note this is just a dump of RPMs/SRPMs and not a repo, so it’s just a stop gap until 560 arrives and (hopefully) fixes my issues.
You will probably have to fight dnf a bit to get it to actually replace the 555 RPMs, but I’ve not had a recurrence and the akmod dance works just as jankily well as before.
steam chat brings my machine to it’s knees if any game is running. not only the game stuttering, the whole system becomes a potato. and this is on mint cinnamon with xanmod kernel, 7800x3d, 32gb, 3060ti…
I think there is a setting in some games where the FPS lowers when not focused, to save system resources. It happens with notifications for a lot of games I play too
Atomic OS’s (especially Fedora based) with Nvidia are going to be a bit of a pain. Did you follow all the instructions found Here ? I personally gave up on silverblue/kinoite after I tried Bazzite. Similar bases, but the Bazzite devs paid special attention to GPU and accessory drivers/implementations that are otherwise much more painful in Fedora Atomics. You can always do a clean rebase then re-run the steps above (only the OSTree section).
I have used bazzite before and it worked well, I just recently reinstalled fedora after using Windows for a month or so (Thought I would need it for class, but my teacher is okay with us doing our work on Linux so yay)
You could try to rebase to the universal blue Aurora version. I believe the ublue images are generally a bit more focused on end user and driver support.
Glad they fixed it, the driver is one of the main reasons I switched to team red, being able to copy over a zfs volume with an arch lxc container and just play on whichever workstation of laptop is amazing.
Also, who the hell is releasing buffer objects per frame?
And that’s why i run Windows Apps & gaming mostly on windows. Don’t get me wrong tho… I also run games on linux (if that game is also available on linux installer)
WINE itself is good but if you have pirated version of games or apps that’s become messy & too much hassle trying and error (like last time i played GTA 4 there’s flickering light in middle of screen or almost all of my games failed to detect my display resolution & always set to 4K res although i only had 1080p monitor)
ShadPS4 is what people are using to play Bloodborne on PC, and it is a traditional emulator, not a translation layer. It has a native Linux port already, no need for additional trickery. Not sure about XBox as I don’t really follow much XBox homebrew or emulation.
They’re… Okay. I’ve tried to do xemu quite a few times, but there’s so much to be translated. I can get a max of 15fps using xemu on Linux.
Remember it’s not just PowerPC to x86 translation, then you also add on the windows to Linux translations. There’s a lot happening and the performance suffers
Edit sorry, Xbox one is x86, I was thinking of 360.
Wayland support wasn’t working with NVIDIA and commenting out the suspend / resume checks (that can disable Wayland) fixed it. This was early - possibly F40 beta so it may not be necessary anymore but everything still works.
I’m not entirely sure how Lutris updates proton, but it should be able to detect and use the Proton GE versions you installed to Steam with ProtonUp-Qt.
my god… thank you GloriousEggroll for all your hard work, but please find someone else to write the documentation. it’s hella confusing and explains nada, despite your best efforts.
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