Also, scroll up to see Alan, the dude behind Valve’s Lighthouse tracking tech for VR. And now I just realised it’s >20 years since I first browsed his awesome hobby website Alan’s Lab.
Well thankfully Gabe has lost a ton of weight in recent years. Man is looking absolutely svelte these days. Here’s hoping he has many more years of good health.
I’m also guessing he’ll hand pick a successor that will carry on his views, instead of dying in office and having some kind of CEO election free-for-all.
Was it though? It was full steam ahead even in the early days when the servers were overwhelmed in what seemed like a classic case of the dishoom effect.
Don’t get me wrong, it’s a fine game, but I think folk got carried away.
I guess what I am saying is it was organic. Cyberpunk and many other games that are hyped are hyped because of marketing campaigns done by the the studio. People get the game, it sucks, and people are mad.
This game just existed, the community decided it was awesome and got their friends to get in on it and so on. It blew up because it was fun to play and the the devs weren’t shitbags. The devs didn’t expect it to blow up the way it did, thats why the servers sploded.
This game blew up organically, due to players experience. I am still having a blast
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