people now have to create a PSN account in order to play. The people in these countries cannot create an account, so they are locked out of a game they purchased.
They aren’t locked out yet, the PSN requirement is in 1 month, and the Arrowhead CEO said they are discussing solutions to this problem specifically. I highly doubt they leave these players high and dry
Was the game even confirmed to be for sale in any of those countries, or did people in those countries spoof their locations to buy it in the first place, ignoring the listed requirement of a PSN account requirement?
There was no bait and switch. Psn was always listed as required. This isn’t like sticking Denovo on a game right after the reviewers all get their reviews out.
No, it was not always required to play the game. I’ve seen plenty of “account required” shit to play games in my time, but those are generally required to engage in online multiplayer, or competitive modes, and that was the assumption that I had when I played the game in the first week and bypassed the PSN account message. There was no warning that it would be switched to require PSN later. There was no notice that a PSN account would be required to make in-game purchases. There was no notice that PSN would be required just to load up the game, let alone play it single-player offline. I think I made a fair and reasonable assumption that I was playing the game to the fullest extent that I could without a PSN account. If I had received notice that a PSN account was required to play the game at all, then I would have not put ~150 hrs into it.
Let’s go ahead and address some other bullshit arguments while I’m here, I’ve been dying for this to pop up on lemmy so I can comment…
Stop going wah it only take 120 seconds to setup ur account…
Let’s face it, the people wronged here have put tens, if not over 100 hrs into playing a game, if you think the time required to setup the account is in any way, shape, or form, the arguement here, then you are a fucking moron.
Other games require to you have a PSN, Xbox, Ubisoft, bullshit corpo account…
Sure, but I don’t play most of those games, or they offer offline or limited play without the account, or the game was free, or the account or was required to play the game from the beginning, enforced, and made obvious that was the stance on the issue. HD2 got so big because it was fun, and it was fun because it was free from bullshit (or at least reduced a significant amount by modern gaming standards). The game’s success was built partly, if not majorly by not enforcing the PSN account for PC, backtracking on that now feels like a slap in the face and a kick in the nuts to players.
Other companies get hacked with your data, just give your data to Sony, it’s probably leaked already.
How do you think we got in this mess in the first place? By giving up our data to corporations who do not treat it properly.
Finally, the game has worked fine for months without a PSN account. You can join matches, make friends, block dickheads and report greifers and hackers. Adding the PSN account only does 2 things for PC players; let’s Sony sell your personal life, and massively increases the chance that you’ll need to repurchase the game because of unnecessary “account issues”.
I will never in my life purchase a single Nintendo product, I have been avoiding them like the plague. It is always 100% morally correct to pirate all of their games.
Run that shit loud and proud, like a man. Keep it running 24/7 and pin it as your favorite game. Write a review at 50,000 hours and make all your other games private so people don’t realize you are actually just playing Divinity:OS2 and Frostpunk all evening. Gotta set the bar low!
The irony is that volunteers are going to get CS2 running on Apple Silicon before apple purely by reverse engineering their GPUs for Asahi Linux.
Apple really thought they could do what AMD and 3DFX failed to do and randomly push a competitor to Vulkan/OpenGL that only supports a handful of hardware SKUs that aren’t dominant in the market anyway.
Metal is incredibly successful… Just not on Mac. It’s the graphics API that drives the iPhone and iPad.
It seems like they’re worrying about Macs again, but when Metal was released the focus was iOS and it did bring significant performance improvements to that platform.
We can say whatever we want about mobile games, but in numbers, they’re dominant and the App Store is one of Apple’s biggest revenue sources.
I don’t disagree - I don’t own Apple products, and I very much would prefer if all games also dropped DirectX.
But my point is that Metal didn’t fail, and it’s not “used in a minority of devices” and Apple isn’t “crazy for thinking they would succeed with a new graphics API for games” because by all relevant metrics, dominance over mobile gaming is much more important.
Games “tend” to dominate a single, or very few cores. With modern PCs having 4 or more. You can push an isa-translator off on to a low power core. Since it won’t be a constant, heavy lifting task. Then push the translated instructions through your high performance cores. Your biggest penalty on that will generally be a small bit of latency.
Your biggest hit will likely come from having to wrap graphics APIs. But again, that hit is generally what it takes to do the same under Linux with wine/proton.
But as long as your CPUs can push the instructions fast enough. Your data bus can manage the data transfers in a timely manner. And your graphics subsystem can handle the load. It’s a doable task.
It’s very similar to emulating retro systems in a number of ways.
“Linux + SteamOS” compatibility is a bit legacy. It mostly refers to games that have a native linux client (I believe some of the early Proton Validated games are included as well.
The Steamdeck (and generally speaking, any linux system) uses Proton as a compatibility layer with windows, and the “Steamdeck Verified” system is more relevant today. That said, even the Steamdeck verified system isn’t perfect. There are a number of titles that, while verified, have some problems with the deck, typically later in the game or after running for some number of hours. There’s also a vast number of games that while not “Steamdeck Verified” work perfectly on the deck and linux via proton (though you do have to enable it in the settings).
Protondb is your best bet if you wanna know which games run on the Deck and Linux as a whole. Really only some multiplayer games have an issue because of their invasive anti cheat software
Yes, of course. It uses Fedora’s default repositories but adds it own repository with the customisations on top. So the update cycle is pretty much the same as Fedora.
Nobara is made by the same guy who makes Proton-GE, ie, GloriousEggroll, so you know that this is a legit distro.
about 6 years before, when the actual good version of the game first launched
That was about the last time it seemed somewhat believable outside of the credulous fandom that there might be more story incoming past the hype trailers, too.
It’s crazy how OW was such a presence in culture for a few years, then Blizzard dropped the ball and now it’s just a laughing stock that’s mostly popular with porn animators. They should tell the devs to stop stealing breast milk and sexually harassing women and do their jobs instead.
This is clearly not Steam or a general gaming platform/store. It’s a (very basic) website for a fictional game developer, Deus Machina, the company Neo works for in the movie. The three columns under the headline carousel:
I expect people have moved onto other and better games, and never bothered to update their review from years ago - I definitely fall into that category.
This is annoying in a way, but really, how is this any different than buying an EA or Ubisoft game on steam? I mean, besides that it’s actually a good game. This bullshit has been normalized for awhile and isn’t a surprise.
Gotta give it to EA and ubisoft tho, they really help me boycott them. I wish I could say it takes some effort to avoid their games or that I would buy them if they were good companies but damn, I don’t think they released a single interesting game in the past 10 years
I suppose I have accepted it as just the way it is and will be, which is a shame, but I don’t buy their products either. I would love to play the new God of War, but I don’t need to that badly. There’s plenty of other great games out there without this bullshit which I would rather support
They’re delisting in regions without PSN. The irony of Helldivers is they backpedaled on PSN requirement but left it delisted in those countries. So people who already bought it can still play but new people can’t buy, so the player base is steadily declining.
Yeah, the previous Sony games on PC can be bought anywhere in the world but in Russia, yet the latest cannot be purchased in 170 countries, including some EU members like Estonia and Lithuania.
how is this any different than buying an EA or Ubisoft game on steam?
Who says it is different? Some time ago, I wanted to buy South Park: The Fractured but Whole on Steam, but when I saw the Ubisoft account requirement, I immediately close the tab.
As you should, good job. I guess I failed to elaborate - I think unfortunately it will still sell very well, as has been demonstrated by other companies doing this. I don’t expect Sony to stop, they had the opportunity, are doubling down, and it does suck. I guess I have a hard time being outraged when really it’s nothing new. Same shit, different company.
Steam is not paying taxes in Vietnam, and they have no official employee in Vietnam, that serves as a contact person. The latter is required by law. E.g. Shops need to have a shield on their front, giving contact information, and communicate clearly who’s behind this shop (private person or company).
No, read that on r/steam from a vietnamese user, and it’s my first-hand experience regarding Germany. Still, might be wrong. But people tend to jump on South-east Asian (SEA)-countries, smelling suppression, and malintent, when often it’s common law, even in western countries, but newly enforced in SEA countries
Until they retroactively add a launcher like BioShock 1, 2007 game getting a launcher added in 2023. Luckily that one’s not DRM and can be circumvented, unlike Monster Hunter World getting DRM 6 years after release breaking it on some platforms. Seems like only Monster Hunter Rise got the new DRM that broke Steam Deck support for a few days.
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