Didn’t Microsoft do this with the Microsoft Live service? After so many years, they stopped supporting the service and the games are pretty much useless.
Nah, usually WiFi but I have tried both being connected via ethernet. It’s possible the bottleneck is either devices CPU or something as it maxes out at around 600 Mbit/s compared to over 2000 Mbits/s over internet.
I don’t have two great devices to test with but my bet is on the CPU being the bottleneck. I have only used the feature between my desktop (5900x, 2,5 gigabit connection) and a steam deck (a comparably bad CPU, 1 gigabit ethernet or WiFi)
The steam deck also caps at around the same speed when downloading from the internet while the desktop can download at near 2,5 Gigabit speeds.
I think it’s because Steam compresses the data before sending it and limits CPU usage. I still use local file transfer between desktop and Steam Deck because rarely in much of a rush.
Same, I’m still too cheap to upgrade the LAN to 10 Gbit/s. I could theoretically get old stuff from work, but that’s all 19 inch rack mountable and loud…
Being someone with a bad internet, this is actually quite a useful feature. It saves me from either having to set up an smb/ftp share on a computer or backing up a game to a USB drive to restore it on the other computer if I don’t want to wait 10 hours for any modern game to download.
Lan are usually 1 gigabit. He must have a serious connection. It’s more likely he has a slow hard drive on the host or stores the data on USB2.0 connected drive.
Same for me, LAN is 1Gb, my internet connection is 5Gb.
Of course none of the devices get more than 1Gb, but that means than LAN or Internet doesn’t make a difference. Especially for Steam games that get downloaded from a very close CDN proxy (probably hosted by my own provider).
Me too. I have to meticulously do it myself, clicking the name of the publisher and just going down the entire list of subpar quality “services,” so many new tabs. But like any infestation, there are always many more boxes to check perpetually.
It’s a Battle Royal, basically a big map that shrinks over time and if you are outside the “play area” you receive damage until you get inside again or you die.
Pubg wasn’t the first. The crown for that is for H1Z1 or Z1 battle royale as it’s known these days. It was a dayZ clone with a stand alone battle royale version.
Even H1Z1 wasn’t the first if you include mods for Arma, minecraft, DayZ and probably more.
Pubg standalone may not have been first, but in its mod form for arma i think it was the first. Someone less lazy can probably look up the specific dates
I wishlist every game that looks like it has potential; check it every couple weeks to see if there’s any 90% off deals. Pretty much don’t bat an eye at anything below that.
I have that disabled or blocked. I don’t check my email all that often, and most of the alerts I did get were below the purchase-worthy discount, so it wound up just being a lot of spam.
You can easily cheat that achievement by changing the clock of your PC, so not a rare achievement, but for the ones that really wait 5 years, that’s impressive commitment
It’s incredible how out of touch the /r/overwatch community is with the general feeling and attitude that exists towards the game and company outside of it.
Is the game playable and can you have an alright time with it? Sure. Will you feel slightly dirty about it? Yes. Is the problem “lack of communication from the company” - fuck no it’s not. It’s all the other shit. Redditors think communication can smooth over being absolute dicks to the community and that’s just not correct. You can communicate all you want but it won’t resolve destroying Overwatch 1 to force people to play 2, and it won’t resolve the changes people dislike that they’d rather be playing the first game, and it won’t resolve the monetisation being shit, and it won’t resolve the way the company treats employees, and it won’t resolve the terrible reporting system that ignores actual slurs but permabans people for nonsense, etc etc etc. The list goes on.
But over on /r/overwatch they pretend it’s all just meaningless and a problem with communication. It’s not. They’re fundamentally out of touch with reality.
“better communication” in videogame communities is like pizza parties are to employees.
At least those have fucking pizza instead of just “we’re still doing the corporate skullduggery thing we did before but we’re going to phrase it in a less incendiary way” communication without pizza.
Steam is just another profit business. I don’t get why people think they’re about anything else. They take a huge part of the sells and don’t even let you own the games. Owning means you can sell, give or do whatever you want with your games. Oh and “likely to die before 75”, lol, says fucking who, the 4chan doctor?
There is regular, for-profit business, and then there is EA/Microsoft/Amazon level for-profit.
The complete disregard for their employees, massive firings for “AI powered optimization”, the use and abuse of dark pattern methods(en.wikipedia.org/wiki/Dark_pattern), are some of the things that I haven’t yet head of from Steam.
Sure, ultimately Steam is a capitalist business, but it could be much, much worse.
Their entire platform is built on goodwill. After he passes, someone is gonna cash that goodwill in for profit. Seems to be happening to Nintendo. Disney has been doing it for many years.
That is the McKinsey formula, abuse consumer trust to have them over pay expecting the previous quality of goods while you slowly slash all your costs and bottom out the quality of your product. The lag time between your actions to destroy the product and the consumer realizing that your doing is all profit.
I mean, there is your regular serial killers, and then there’s ___ Insert most dangerous killers here____ . Sure ultimately I’ve killed a few people, but it could be so much worse. See what I mean? Steam is an ok platform but in the end they only cares about profit. But since 90% of the gamers get wet when you mentioned the company name, there’s no need for them to change anything right now. Why in the world is it considered normal that a business that basically only provide server space gets to take 30% of sale price, while the devs who spent thousand of hours on a project only get 70%. Maybe it made sens 15 years ago, but not in 2024.
On the one hand, yeah it’s absolutely important not to idolize any company, because they have no sense of loyalty or generosity. Telling yourself otherwise is a guaranteed path to disappointment.
On the other hand, of all the shit sandwiches we’ve been served, Steam is one of the fresher ones. Though they developed Proton for their own benefit, it’s pretty undeniable that it has made gaming on Linux way more viable than it has ever been, and it’s open source. I mean no shade to FOSS solutions like Lutris, but having paid developers work on a project full-time certainly has its advantages.
I do think that the concerns about Steam’s pricing rules are valid, as are gripes with its DRM for first party games. But, overall, they’ve brought a lot of convenience to PC gaming that is hard to find elsewhere in the gaming world.
I get that steam is a pretty nice platform to browse, and being a linux user, Proton is amazing. But steam is business, they build Proton to sell the steam deck, not for Linux users. And aren’t they in trial right now for overcharging millions of dollars? We now have eveything in place to replace steam with a fair, user controlled alternative. I will gladly pay a 5% or 10% fee, on top of the game’s price, to finance a user controlled infrastructure and dev team for projects such has proton.
I think we generally agree, but I worry that a new platform couldn’t do more than GoG+Lutris already do. Perhaps, though, it could be done with a reputable foundation.
And the lawsuit is more or less what I was radio referring to with Steam’s price rules. I would definitely be on board with striking the requirement for publishers to offer the same price on all platforms at the same time.
On that note, though, I wouldn’t take the whole case at face value, as I think parts of it are pretty frivolous (unless they prove that Steam is actually actively stifling competition and, you know, not just a decent platform that entered the space first.) I also think it’s silly to point out Epic’s lower commission rate since they’ve been giving out free games like candy and actually making third party games exclusive to their platform in a very clear attempt to compete with Stream. There’s absolutely no guarantee that they won’t raise their commission once they have a foothold in the market (though I do concede that their licensing terms for Unreal Engine have remained fairly reasonable).
I think they were just going off US averages. Our average lifespan has been declining past few years but it’s pretty close to 75 if you’re poor.
Gabe hasn’t always taken care of his body, but he’s rich, he’d be likely to hit around 88 in the US. The average lifespan in New Zealand is also a bit higher, so if he stays there then it may add a few years.
Unless you’re a doctor, I think you shouldn’t get into medical diagnostic. My grandpa smoked 2 packs a day and lived up to 95., my other grandpa was walking 10 km a day and never smoked, he died at 72.
Yeah, anecdotes are a thing, one of my grandpas smoked a pack a day too and he beat yours and made it over 100. Our personal experiences don’t trump collected data though, we’re not the average experience and we can expect most to trend towards that.
Extreme Obesity is defined as being 100 pounds or more over your ideal weight. It is known to decrease life expectancy up to 14 years.
It’s just one factor but it’s a big one. Living past your 80s is really tough… and working into your 70s is really hard as it is. The reins will go from his hands likely before we die.
I think people should go easy on medical diagnostic. Do we have access to this guy’s personal medical records? Are we all doctors now cause we have access to wikipedia?
It’s not because none of the current platform let you do it that it’s a bad point. People have traded games for decades before digital platforms, it wouldn’t even be innovation lol. You can suck on Steam all you want, it’s just your usual capitalist business, they dont care about you and will fuck you up the very second they evaluate they can make more money by doing so. But in the current state of things, they basically make tons of money by doing almost nothing (providing server space, wow) and “gamers” will rip their shirts off at the slightest criticism of that company.
But then again, people have now known the beauty of steam. If this does happen as you say it could, it does open up the possibility for someone to make a Steam_v2.
I have faith that there are enough people who are passionate about Linux that it’s possible for Windows to lose some of its dominance in the future. Maybe the enshittification of steam is needed to make that a possibility.
Sony: we make so much money selling these games to a giant pc audience;
Also Sony: what if we restricted them geographically a huge amount and require them to go through extra steps so we can (???) which allows us to (??? + Harvest data)?
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