About 20 something games. I usually go through whenever I add new things and delete things I'm not interested in anymore. Most of my wishlist is either early access stuff I'm watching reviews on, or stuff not out yet.
Same, if I don't want it when it's 5 bucks, I won't want it when it's 30. If I for some reason change my mind, then I'll just go back and find it again.
This is why I never add anyone from a single game as policy. “Sorry, if I added everyone from a single game, my friends list would be filled to the brim with random people I played with once.” It’s a nice policy that lets everyone down easy.
Now that you mention it it’s kinda weird it isn’t. When our phones, servers, infrastructure, social networks, chat apps and even AI are all open source why are games all still built on proprietary software?
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