To THE computer, wherever that was. When i learned Basic in 1986/87, the only computers i had access to, were those we used in class.
Yeah, after class, homework consisted of writing code on paper. Copilot = Basic Book
Like, for what purpose you’d have a computer at home?
Iirc Basic was the first, non-scientist friendly programming language. I saw an ad in the newspapers and signed up. We were 6 students in total and the first people ( not working in any scientific field ) in our small town, which knew how to use a computer and write the code for the beloved starfield screen saver in Basic.
Edit: having watched war games 3 years prior, when i was 13, i really felt like a spy doing secret stuff.
1995: Welcome to the internet, check out these awesome stupid websites 2023: Here have an ad, after you subscribe, and accept cookies, and sign your life away to a terms of service written in alien legalese
Least important it may be. But it is the most significant. This scheme follows the conventional scheme we follow while writing numbers - the most significant digit to the left and significance reducing as we move right.
The advantage of YYYY-MM-DD becomes when you add time to it in ISO-8601 or RFC 3339 format: YYYY-MM-DDThh:mm:ss. All the digits are uniformly decreasing in significance from left to right.
This becomes even more apparent if you are trying to sort by time - say, a stack of files, or datetime in a computer. Try doing this with any other scheme.
Lots of stuff is written differently, than it is spoken. In case of the date it is weird, not to go from biggest to smallest or vice versa. I guess you are used to it now, but for me it would be the same as putting seconds before minutes or inches before feet.
Depends on context, IMO did/mm/yyyy is the most natural when writing some text, but partial ISO yyyy-mm-dd is ideal for when naming files and directories, makes lexicographical ordering follow chronological order.
Well I think the whole performance thing have been blown waaaay out of proportion by a vocal few. I have a relatively old pc with an rx580 8gb vram and the game’s been running fine for me. Obviously it needs some patches, but people have been saying it’s the second coming of ksp2, and that’s simply bullshit
Don't downplay peoples valid concerns, we should strive for better performance in any game. Just because some people can put up with low framerates doesn't mean others should have to. I think 120fps at 1080p should be absolute minimum performance we should accept out of a game given the power of PCs these days.
Don’t get me wrong. I wouldn’t want to downplay people’s experiences and performance issues ARE concerning, and I personally hold the belief that a company is responsible for the quality of the product they bring to market and ultimately a fault in their own processes if they couldn’t. BUT it doesn’t take away that the issue has been overblown. It simply, given the game’s circumstances, shouldn’t be getting the hate it’s currently harbouring. It seems to me that the internet’s found the new shiny thing to hate on, and the human psyche simply can’t resist just a smidge more of rage
Perhaps that is the case, but it also swings in the opposite direction of games being overpraised when there are glaring issues - see BG3. Bad press usually causes change a lot faster though and I find it refreshing when people actually leave negative reviews with their concerns. Although I agree there are the people who take it too far and just jump on a hate bandwagon, which ruins actual criticisms.
Act 3 - so many bugs, inconsistencies, crashes. The issues leak into the first two acts aswell, but act 3 is a real mess. The game really struggles to keep up with itself by that point.
Oh shit I haven’t experienced that personally but I’m sorry that you are! I did lower the graphics a little in the city since there’s so much more going on, maybe that’s made it more stable for me.
and the heart of the problem. Gamers have forgotten that games are tradeoffs. Counter Strike has high FPS and the expense is lower detail. Cities opts for higher detail and fidelity over having higher FPS. Of course studios would love to give every game 120FPS at 4K ultra, they didn’t just decide not to do that. Optimization and squeezing a few more frames per second is tedious work. It’s not some switch in the engine they forgot to flip. It requires pouring over millions of lines of code, deciding to create this class instance later, to move this memory allocation to another place, to deciding what to cut out to make it just a smidge faster.
I stand by my other comments. Gamers have become entitled that their systems should run brand new games at perfect ultra settings. That’s not how it ever worked. Brand new systems are out of date the moment you buy it. The only way to guarantee anything to run at perfect ultra for every game is to wait 5 years after it released on hardware that just came out.
This is so incorrect though. Nobody is expecting every game to run on every system at 4K@120Hz. CS has more fidelity and higher framerate than Cities, Rainbow Six Siege has even more fidelity and even more framerate than the both of them (talking like 600+ fps). Cities bottleneck should be CPU as it was in the first game. It should run very well to begin with and slow down the bigger and bigger the city gets, but that's not the case, it runs like ass from the get go. They built it from scratch, which is the best time to make sure it is performant during development, but in most cases devs seem to rush for feature complete instead, especially in the current environment of consumers accepting half-baked games.
It's not entitlement to expect more and it makes no sense to defend lackluster performance in games, if you don't care then just carry on enjoying it and let others ask for better. Again 1080p@120Hz is hardly an ask these days, any GPU/CPU from the last 8 years can handle that shit perfectly fine, hell even mobiles can run that now.
Games should be built to run well on today's hardware, not built to let future hardware take over. Incentivizing upgrades is just going to create more e-waste.
It is though. You’re comparing apples to oranges - you can’t compare an FPS to a top down strategy. Even Cities 1 never had a great framerate, even 8 years later on modern hardware it still chugs, and it doesn’t have nearly the fidelity that Cities 2 has. The only reason the GPU is the bottleneck is because of the fidelity. If you turn down the graphics settings to Cities 1 level, guess what, the CPU becomes the bottleneck again.
For another example, Age of Empires 4 locks the zoom level because they couldn’t handle showing too much on screen. You just can’t demand the same rates as an FPS. Completely different parameters. You’re expecting an M1 abrams tank to have the agility of a honda accord and the speed of a masarati, when you really needed something something that could seat 20 people.
You brought fidelity and Counter Strike up. Cities Skylines 2 is not exactly an 'impressive' game to look at, a more stylised approach is better for this type of game, it doesn't need to look real and you spend hardly any time zoomed in anyway to notice fine details. Just looking at graphics the game performs horrendously for what it looks like. I don't think Cities Skylines was a bad looking game and I don't think Cities Skylines 2 trading off more performance for not a big leap in 'fidelity' is worth it. I think Cities Skylines looks better and more refined myself honestly, the art style fit it really well.
I can demand whatever performance I want? From FPS I expect higher than 120 even, it's just what is better for that game. For builders 120 as a baseline minimum is not a big ask and I would still expect it drop into the 90s and 60s once you build your city/whatever out. If you are fine stuck at 60fps or lower with all your games then congratulations, but I expect more from games these days that aren't exactly pushing the bar in other areas. I don't think graphics make a game, but games have been at a point where they don't need to look any better for years now, so performance should be the focus.
It is not like we want low framerates, it is just that we don’t want to pay for the hardware to run those when regular framerate is more than enough.
60 fps is plenty for every game genre. You only need more if you are a professional gamer, or can splash the cash because you play all night every night.
60fps is not plenty. You have never used higher have you? Low-end hardware these days is ridiculously powerful compared to what it used to be. Don't let poor optimisation in games condition you to thinking otherwise, they could all be running a lot better.
Anything with lots of camera panning is an objectively nicer experience at 120fps or higher.
I don’t want to pay for the hardware either. I have an old 750 Ti, and you would be surprised how many (not new) games are running perfectly fine on it. Amount them those like the last deus ex games. I don’t remember the framerate I had, but neither do I remember it as an unplayable laggy mess.
When I read that CS2 barely manages to run on a 2060 or some other powerhouse (in my eyes at least, but honestly for some reason I have the impression that 20xx is not much of a leap from let’s say a 1080 Ti) I can’t think anything else but that the game is a totally wasteful garbage technically.
I think the performance issue is not at all overblown, but the complaints about stripped features are overblown. The game is more complex than the original, but it does run like dogcrap right now.
Agree. I’m several hours in and I’m honestly loving it. Face it gamers, y’all just like to hate things, it’s fun to be in the “in crowd” who knows better than everyone else to not buy something. Misery loves company.
I really don’t understand how people who are reasonably devout followers of different religions ever end up together. Almost all of them make it against the rules or at least extremely problematic. Why would you marry someone that your religion says is going to hell because they don’t believe what you do? And if you do it anyway, why would you stay in that religion? Makes no sense.
Here is an interesting fact: Bananas are naturally radioactive. They contain potassium, and a tiny fraction of that potassium is actually the radioactive isotope potassium-40. This has even led to the creation of the “banana equivalent dose,” a playful unit of radiation exposure!
XKCD created this handy Radiation Dose Chart that shows the radiation exposure you get from bananas as compared to other sources of radiation, to put it in perspective. Luckily, I’ll never get radiation from sleeping next to someone else.
Another fun banana fact: banana equivalent dose is also the threshold at which a beer is allowed to be classified as non-alcoholic in spite of not technically being completely devoid of alcohol.
The (quite reasonable) compromise being that any content below the 0.5% some bananas contain metabolizes so quickly that it’s literally impossible to get drunk on it and furthermore too dilute for even the severely allergic and people on medicine with adverse interactions to feel any ill effects.
I was physically restrained by 4 Walmart employees, and convicted based on blatant lies from the LP manager (who legally counts as a “professional witness,” meaning her word is literally law) and a petty larceny effectively bars you from employment for 7 years.
What I “stole?” I was having a bad mental health day and missed a $5 pair of sunglasses on a $2-300 shopping trip.
When the judge started to say “no intent,” she cut the judge off and hollared how she watched me remove the tag “and that’s intent if I ever saw it.” Never mind that the picture SHE BROUGHT TO COURT still had it attached, because PrOfEsSiOnAl WiTnEsS hUrRdUrR.
Yep. Obviously I tried to pay for them and pointed out I spent over $200 like fuck $5, but after she started scrambling and lying in court I think she was probably just bad at her job and desperately trying to get any convictions she could to avoid losing it.
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