very careful not to disclose any information to steam
proceeds to associate with everyone they were previously friends with on public logs
I just want to point out that if your friends accounts were public like you imply they wouldn’t have even needed to use the site. All the site does is automate the data collection process. The only way to fix it is to make private accounts the default.
No, my point still applies. It sounds like they refriended the new account then set it to private, leaving a trail that could still be manually recorded
Gaming PCs are almost universally faster and more powerful than any gaming consoles, no matter how flashy and prettily designed. (Hell, even mid tier PCs generally kick the ass of most consoles) So why the hell would a PC gamer downgrade their gaming experience by wasting their money on a console?
There is something to say about how well the storage is integrated into the PS5 in particular. The latency is much lower than PC storage generally is, even for m.2 NVMe. That probably isn’t actually that large of an issue that the games using that couldn’t work on PC, especially if you have a lot of RAM, which is even faster.
I think that current-gen console gamers are becoming increasingly aware of the reason why consoles can still be competitive: quantity, optimization, and upscaling. It becomes very apparent when every AAA game ships with two graphics modes, performance and quality, which are usually just changes in internal resolution/upscaling, LoD, texture budget, and lighting/RT.
Purely in the perspective of gaming performance per dollar, the current-gen consoles just barely beat out mid to upper-mid range PCs, but factoring in all the other uses of a PC pushes the comparison in PC’s favor.
Do they? Last time i checked decent pc was at least twice as expensive. Granted pc does have advantage in versatility but if you dont need it then consoles win. Also price to performance is flawed metrics. Ultimately the only thing that matters is that game works fine. And since they are targeted for consoles first usualy they do work on them good enough. Sure on pc they technicaly can have higher resolution or a bit more detail but it really doesnt matter that much in a grand scheme of things.
A decent GPU alone will run as much as an entire PS5. You get other computer perks when building a PC, but the simple fact is that a lot of gamers are priced out of it.
I think this is completely misguided. An equivalent GPU as in the ps5 is reportedly an RTX 5700 XT ~$200.
The RTX 4060 Ti ~$400 or RTX 3080 ~$450 is comparable if you want 4k gaming, but since most people don’t have TV hardware suitable for 4k gaming it’s a dumb comparison unless you include the $2000 TV in addition to the cost of the console. The TV alone compares the cost of a competent 4k PC rig before you consider the $500 console, multiplayer subscription cost and higher price of games so unless you’re part of the niche that has a very high quality TV already, the claim that console gaming being cheaper seems mistaken.
4K TVs are not $2000, they’re incredibly cheap these days. You can get a 70-inch 4K TV at Costco or similar retailers for less than $500. And even less than that for more reasonable TV sizes.
I normally don’t like factoring in the cost of other hardware anyways because the computer will also need a monitor, mouse, keyboard, speakers, etc. which are things you don’t necessarily want to skimp on either.
Sure you can get a cheap 4k TV way less, but without a good refresh rate and response time it’s not suitable for gaming. $2k may be high, I’ve not been in the market super recently but it’s certainly wrong to say an entry level 4k Samsung from Costco is suitable for gaming, the response time isn’t close to give the right experience. Same logic as setting graphics to 4k and playing at like 15 fps on a computer on a dog of a GPU.
A computer does need a monitor, and honestly a decent one does cost often upwards of $300, but smaller size without any of the bundled processors etc make it way cheaper than a TV that can do the same.
Tflops is floating point math genius, and the FX-8150 gets around 8 of 'em so it’s handling a huge chunk of it and offloading a lot of the finer details to the graphics card. Not even mentioning the added instruction sets. The Ryzen is handling both cause all the graphics is being run through the processor instead of through a card. So it’s doing double duty. And yeah, ram makes up for a lot. There’s also separate ram on the card so in addition the the 16 gigs of ram on board the mobo, there’s 4 more gigs on the graphics board. Not to mention the vram running off the solid state. So I will happily put my 10+ year old machine right up against any and all the consoles and it will kick every one of their asses.
I said I respectfully disagree but you wanted to take it to the floor.
So the main takeaway is that you no longer need to be offline if 2 family members want to play at the same time as long as they’re playing different games.
That’s fair and it should alleviate a bunch of headaches.
How did a jokey Reddit post of a screenshot of a support response turn into every site covering this like everyone is doing it and Valve is pleading everyone to stop?
Aside from valve probably having a hit by bus plan, I’m pretty sure ownership of valve is actually split pretty evenly so it will likely fall to another senior dev who understands what to do.
I’ve heard they’ve hidden three immeasurably invaluable CS:Go Knife skins throughout the platform, and the first person to find all three will unlock Half-Life 3 and annoint the winner as Gaben 2, God Emperor of Valve and owner of Steam. Also, they get a chocolate factory.
Oompa loompa, doompadee doo, We’ve got a perfect riddle for you, Oompa loompa, doompadee dee, If you are wise, you’ll listen to me.
Three precious knives, in Counter-Strike they hide, Find them all to claim your prize worldwide, The first to collect, in triumph shall stand, To unlock Half-Life 3, the game so grand.
Oompa loompa, doompadee doo, Follow the clues and you’ll be through, Oompa loompa, doompadee dee, Just one more knife, and then you’ll see.
A crown awaits, a throne so high, Steam’s vast empire, you’ll rule the sky, With Half-Life 3, your reign begins, All hail the gamer who truly wins.
Oompa loompa, doompadee doo, The ultimate prize belongs to you, Oompa loompa, doompadee dee, Gaben 2, you shall always be.
I feel like this suit should be DOA. The only leg they appear to be able to stand on is DLC requiring to be purchased through Steam but - how on earth would that work otherwise?
Their brain interface will be mostly solidly designed with some rough edges, and 0.0003% of users will run into a bug that makes them constantly feel the vague smell of popcorn.
Who would have thought 10 years ago that one of the biggest contributors to the Linux ecosystem and currently a significant driving force for adoption would come from the gaming industry.
I’m all for Linux, I use it literally every day between my Steam Deck and remote dev machine at work, but updating software on Windows and MacOS isn’t hard, and I have no clue why the Linux crowd pretends it is. You could complain about forced updates on Windows, or MacOS having two different applications folders for Lord knows why, or literally anything else that is wrong with either of them, but ease of program updates isn’t a problem for Windows or MacOS.
It’s not that it is hard on Windows, I at least have never seen anyone claiming that, just that it’s annoying having every program self-update or sometimes needing manual updating. A centralized way of updating like you have on Linux is simpler for the end-user, just open the store and update, like smartphones do.
There’s other advantages too, like rolling back or downgrading is easier to do and if an update would break or be buggy and it is caught up before being available to everyone, it can be withheld until fixed.
I wouldn’t use it long-term, because you don’t want Godot to update without you knowing, if there’s something that needs to be changed due to an update. I bet a few people noticed the update from 3.x to 4.x…
I’ve read it also doesn’t come with the C# support, so that’s one reason not to use Steam for it if you’re interested in testing that side.
They probably pipe all their output text through a filter that was originally intended for user generated content. Might not really make sense but something tells me at some point there was a typo from a valve employee that prompted this decision
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