This is why I’ve really grown attached to Kagi (paid search engine).
It’s made the internet usable again. I’m honestly surprised how much of difference there is. I’d really recommend people give it a shot. (there’s a free trial for it)
I generally agree with that, but as an aggregation service it would need to justify not providing any actual content/information with its price structure. The same argument against AI models trained with user data.
For now, ignore my recommendation, as I don’t yet fully know my stance on this, with the information provided.
However, I can say that I’ve been super happy with the search results. I don’t use their email service. Just the search and the access to all of the LLMs that are out there.
I don’t know what shady shit you’re referring to. They do AI, but I don’t use any of that. IMO their core strength is the search engine and how it works for you rather than against.
What do you mean by regular target? I am either yanking from the OS buffer or yanking things from 2 different buffers. Or I have 2 macros where they yank from different buffers.
I think you mean registers not buffers. buffers are file(s) loaded in memory while registers contain text yanked/deleted/last command/last search, etc.
For some reason, I click it, and Google translated it for me?
Hello,
me and my team (we are atm 3: me and 2 school colleagues) started a pretty big project last week. I know it sounds crazy, but we are working on a successor to WoW. Please don’t say we can’t do it anyway, because we are very ambitious and are very experienced WoW players. I’m posting here to find more people for our team. We have a modeler (me), a musician (for the background music and sound effects) and a community manager. We are still looking for a programmer to bring the whole thing to life. If you would like to apply, please post what experience you have so far with game programming and what programming languages you know (we want to write the game in Java because we already learned a bit of Java at school last year).
Our goals/motivation: Wow is now a few years old and Blizzard doesn’t seem to be thinking about a successor. Instead, they create one extension at a time. The graphics are quite old and WoW2 is supposed to look much better (my models are almost photorealistic). The quests should be more exciting (don’t always kill XY, get XY). >There will be epic battles with up to 500vs500 fighters. We have invented two new classes: Necromancer and Hobblings. But I don’t want to tell you everything here and save it for later. I will send a project plan to anyone who is interested. ^We can’t pay for the work, but when we publish it, for example, we share the subscription fees we get ($10 per player).
The OP replied a few time as well, reiterating that this is a serious project. They even uploaded some of the “photorealistic” models, but the pics are offline, sadly.
I don’t think it was ever truly revealed whether it was an elaborate troll or just a spark of adolescent folly.
Can we talk about annotations which are broken when you upgrade spring boot ? You are asked to upgrade some old application to the newest version of spring boot, application that you discover on the spot, the application does not work anymore after the upgrade, and you have to go through 10 intermediate upgrade guides to discover what could possibly be wrong ?
An application I’ve never heard or seen before that needs to be upgraded, and it breaks, so you now need to understand what the hell this application does so you can fix it properly.
Gradle, with it’s transitive dependency modifications is a huge pain in this area.
It used to be that if a library ended up having a flaw then it would be flagged and we would get the dependency updated. These days security block the “security risk” and you have to replace your dependencies dependency. Fingers crossed you can get it to actually test all the code paths.
If an second level project gets a flaw, and it’s used indirectly then we should really look at getting the import updated so that we know it works. If that import is abandoned then we should not be updating that second level dependency, either adopt and fix the first level dependency or look at an alternative.
Spring annotations in general. There’s a completely hidden bean context where every annotation seems to throw interceptors, filters, or some reflection crap into. Every stacktrace is 200 lines of garbage, every app somehow needs 500mb for just existing and if you add something with a very narrow scope, that suddenly causes something completely unrelated to stop working.
Realistically, DI and all the Spring crap does not add anything but complexity.
Our Spring service was so simple until we decided we needed annotations to handle the fetching of settings. Now we are corrupted with needless reflection.
I would like to contribute to open source but I’m not confident enough or understand git properly. As solo dev I only have to fulfill my boss’s standards, they seam to be low.
Yeh, for me git is a backup system.
My boss gave me a hand on some bits (more, I set up a framework and he could tweak pages). Anyway, I fixed some stuff, tidied some of his shit, then trying to get git to merge that back into his workspace REALLY stretched my knowledge of git LUL.
I’m sure doing that every day would get me up to speed, but ATM commit/push means “backup” to me
programmer_humor
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