That's not "dumb" tho, that's how you don't end up with an echochamber. Windows communities should discuss the shortcomings of windows, but also linux communities should accept and/or help resolve issues with linux. If the point of this community is to just praise linux and say nothing bad about it then what's even the point of it, it's just going to give a false impression to anyone thinking of switching over.
But this is not a problem with Linux, really. There are many multiplayer and using some king of anti-cheat system games that work perfectly fine. The developer of this one simply didn’t care (or didn’t want for whatever reason) for the game to run on Linux in any form, so it’s not working. Sometimes you get lucky and Wine can run a game like this but this is not the real solution. If developer wants it to run on Mac, they create a Mac build, they want it to run on older Windows, they probably have to prepare separate build for older Windows, they want it to run on consoles, they create builds for the consoles they want it to run. Linux/Proton/Wine build seems to be missing
From your perspective it is not a Linux problem. From the perspective of the user who sees all those "Linux is as good for gaming as windows nowadays!" posts and expects his OS to just work, it is a Linux issue that would be resolved by not using Linux.
Besides, I know nobody gives a shit what we write here in the fediverse but generally speaking you get the change to happen by making enough noise about it. If nobody talks that the dev x doesn't support the linux build, whether its because of EAC or something else, then nothing will ever change about it so stifling these discussions is not good for anyone.
If I buy a thing and it has a different plug, the problem is not my outlets, but producer/seller
Oh, I am definitely not against shaming a developer that does that. We (Linux gaming community) have been complaining about this long before Valve even had a native Linux client. But as long as developers don’t pay attention if the game will run on Linux (native or Wine), there isn’t really much Linux community could do about
I’m sure Steam knows what client it uses. Which means there could be. And having a build that works with a defined version of Wine or Proton would be such a build
And having a build that works with a defined version of Wine or Proton would be such a build
That would be a stupid approach though, Proton gets improvements and bug fixes all the time. They’d be missing out if they locked their game to one particular version. As long as they did the bare minimum & aren’t actively hampering support on purpose like Epic Games does, then the game will work and any bugs will be patched by Valve and the community.
linux communities should accept and/or help resolve issues with linux
This isn’t an issue we, or anyone in the Linux community can resolve, and OP doesn’t even ask for help with their issue. They just wanted to inform us that “Linux bad, Windows better”.
It is true, i mean if you are into popular online first person shooters on twitch linux is not the best choice. And it doesn’t help when you come back say, those games are not worth playing.
Then please downvote them. Fanboyism is stupid regardless of what you’re shilling for.
I only post if I think it’s directly relevant and constructive. Like noting Steam Deck compat for a game, or if someone asks about Linux on something I happen to be browsing. Then again, Linux isn’t new or fresh to me, it’s just the thing I’ve been using for 15 or so years, so I suppose I’m less excited about it than someone who just found it in the past year or something.
In 2023 we still have folks telling linux uses we have to kowtow to non-linux users?
Someone doesn't want to run linux, fine. Popping into a Linux community to stick your tongue out and letting folks know you are going back to Windows? That's no better than a troll. Like those folks who used to make a big post to tell you they were leaving reddit or other forum because someone made them angry. (And I don't mean the Spez debacle)
ALL the shit that's awful about MS and Windows is less awful to OP than running Linux. OK. Well, that's free will.
Some things in life don't need to be announced. No one is shaking their head in sad defeat right now because OP went back to Windows.
Popping into a Linux community to stick your tongue out and letting folks know you are going back to Windows? That’s no better than a troll.
This post is opening up a discussion on game compatibility on Linux. Switching back to Windows is just one point OP made, which you decided to focus on.
If you decide to view this as a troll, you should also condone the people who invade Windows-related Lemmy posts just to advocate for Linux.
It’s literally the only point they made. The rest is their justification for that point.
As a community we will achieve nothing if we dismiss these posts as “op said windows is better”. We should be looking into why they feel how they feel.
Suboptimal game compatibility on Linux is a point that should not be discounted. We know that Linux is mostly there already, but there’s still some amount to go.
I don't feel the need to sell Linux to someone who isn't interested or who has already decided they are going back to Windows.
OP didn't ask for help. OP said "This one game doesn't work for me, gaming on Linux is a pain in the ass, I'm going back to Windows." (paraphrasing)
You are not going to convince me coddling those kinds of posts is beneficial to the community.
I'd use BSD or even (shudder) MacOS before I used Windows - and while not everyone needs to feel that way, I reject on its face the idea that the primary goal of the Linux community is to endlessly try to convince people who have decided to go back to Windows not to go back to windows.
I use Linux because I like Linux. I like to interact with people who like Linux. I love to help people who want to learn to like Linux.
If someone looks at the totality of awfulness that is Windows and MS (and i say that as someone who supports Windows on the sever and the desktop) and decides it's worth it to go back because they want to play a specific game, that's fine, but I feel no obligation to beg and cajole them to come back, and I bristle at the implication that I, or the community at large, should.
I'm also not going to pretend that a post saying they are doing so is in any way a contribution to the linux community. It's not. At worst it's a troll and thumb of the nose as they head out the door, and at best it's unhelpful, and points the finger at Linux when that's not where the finger belongs.
Did no one know this game didn't work until OP posted about it? Did OP contact the DEV to let them know they should do things differently? Has our understanding of the state of gaming on Linux been enhanced in any way? No, probably not, and no.
Feel free to make another post to discuss it then. Something like, “Games that don’t work on Linux because of EAC - links to voice your support for Linux compatibility included.” That’s constructive and can get into how to best ask for support (e.g. I want to play on my Steam Deck, but this needs Linux EAC support enabled).
But saying “I’m bailing on Windows because of game X” isn’t helpful, it’s just complaining. Instead of that, focus that frustration onto something constructive that might actually solve the problem.
You can check on the previous posts i made in this community. It always sucks when a friend wants to play a game with incompatible anticheat and you tell him about linux. This created a bad impression about linux for him. If you want linux gaming to grow anticheat compatibility should be a top priority. Windows is not all that bad if you remove/modify the annoying parts of windows and everything just works.
This created a bad impression about linux for him. If you want linux gaming to grow anticheat compatibility should be a top priority.
The person it needs to be a priority for is the developer, not anyone you are addressing here. If it makes Linux look bad and not the developer look bad, that's the fault of whoever is choosing not to understand the root of the problem.
But the people like my friend who is the majority here doesn’t care if it is the dev or linux. They know they cant get a seamless experience if you switch from windows, which he will also preach to his friends. Most people want their stuff to work with minimal effort. People like me and you who care beyond that is a minority.
I get that, but the proper response is definitely NOT "yeah it's Linux's fault" just because OP doesn't look further than that. (Edit: forgot you were OP when I first wrote this. Oops.)
I'm beyond caring if someone takes a superficial look and goes back. Years ago I felt compelled to try saying "hey you didn't stick with it long enough, let me try to convince you that you'll eventually see all the other ways its better" now I'm (apparently) the asshole who says, "If you want to use Linux, great, let me know if you need any help. If you want to go back to Windows, the door's over there."
The argument "If you want Linux to succeed" no longer holds any sway for me. Linux has succeeded. It doesn't need every last person who doesn't currently use it to start using it in order to continue succeeding. 10 years ago we'd never have believed Linux gaming would be where it is today. 15 years ago it was madness to think desktop Linux usage would be as commonly discussed and known as it is today. 16 (edit: 16, not 18) years ago I crossed the threshold where I no longer needed Windows, and a shitload of people have done the same since then. (And a pretty big chunk of people did it before me - when it was MUCH harder to do)
No one who values privacy or actual ownership of their OS and hardware, and doesn't buy that they have to share control of it with Microsoft (or any entity), is going to stay with Windows for the long-haul, and MS makes that argument stronger and stronger every single year, while desktop Linux continues being refined and getting better and better. Not everyone shares those values, and that's fine. Plenty do, and we live in a modern era that brings such issues to the forefront over and over again.
So when a random person says "this single game is what made me go back to Windows" I wish them all the best, but when members of the Linux community (or worse, folks who are not) tell me I should be kissing their ass, that pisses me off. (Not saying you are doing so - edit - you kinda are actually)
Every multiplayer game that doesn’t work is because of anticheat. I wish valve actually pushed developers to fix their anticheat and make linux gaming better.
Valve does, and they were instrumental in getting EAC support. But they can’t force them to do anything, they can merely bait them with Steam Deck and desktop users, and those stats are all available in their surveys.
If a dev asks Valve for help with Linux compat, I’m sure they’d help.
Nah, it doesn’t work because the developer doesn’t want it to. EAC works really well on Linux, the developer just has to enable it, which takes literally less than 10 seconds.
All the developer needs to do is push a button to make EAC work. They’re probably busy hotfixing the 1.0 but I’m sure it’ll work soon, they are excluding all steam deck users by not pressing it
If it’s that easy, why isn’t there a mod or fix for people on Linux to do it themselves?
No… They meant that the way EAC works is configured from the game’s developper end. Just like how you can’t mod your equipment in MMOs because your data is being stored on the game’s server
Kinda weird when both Unreal Engine and EAC, both owned by Epic, actually already have Linux/Proton support, yet games that exclusive to Epic Store won’t support Linux, or drop Linux support once they become Epic Store exclusives.
Rocket League dropped its native Linux support to upgrade to DirectX 11. If the move to Epic were the reason and the justification is fake, why did the game also drop Mac support despite it being supported by the Epic launcher?
Previously, games like Rust and Valve’s own CS 2 stopped supporting Linux and Mac without any store changes.
You raised a good point about rocket league, which seems to be using the ancient unreal engine 3. Epic basically updated ue3 to support directx11 but neglect updating vulkan/metal support on the old engine. But Fortnite is using unreal engine 5 though, which has excellent Linux support. Epic had a presentation bragging about how they got Fortnite running on Vulkan as “same game, not port”, so the decision to not support Linux is certainly not a technical one.
Bait post aside, I never really understood why people make a big deal of “switching” to Linux or back to Windows.
An OS install is like 60 GiB. If you’re a pro hacker gamer you probably have over a TiB of fast storage. Just keep the Windows install around and dual boot into it when/if you need it.
Pains me to see people saying “I permanently switched to Linux and deleted my Windows install”, when you can keep it around for emergencies or modding.
I have only booted into my Windows install like 2-3 times in the past 5-10 years or so. But I still have it, it just lives on a separate SSD and I just forget it exists. I’ve only booted in to set up Minecraft Bedrock (kids wanted cross play, but their friends flaked), one time to run updates (was going to upgrade to Win 11, but it hated my processor; maybe my new one works), and to test a couple things in Windows. That’s it.
When Microsoft EOLs Win 10, I might go through the trouble of upgrading it again. I don’t see much value in it, but it costs me nothing to keep it around. I’m not even sure if it still works after I upgraded the CPU and GPU, but I guess I’ll find out the next time I try to boot it.
If i use both, that will give me less incentive to be on linux , because windows even though it is annoying with microsoft bloat, everything just works and i will stay there because life is easier.
Damn, I was hoping to migrate my last windows PC to Linux using Bazzite-nvidia. I guess I won’t. My main rig (AMD) is running Manjaro, my Homelab is on Fedora Server, but I have a 3080TI on Windows 10… damn.
I tried this specifically to get Alan Wake 2 to work (with the 3080ti) and it is a less than spectacular experience as most of the effects on the game (shadowy figures, screen distortions, Ray Tracing) do not work properly in comparison to running on windows.
In bazzite-nvidia’s defense, it does just “work” but only to the extent that the Nvidia driver works. This is still more of nvidias issue and less bazzite-nvidia. Regular Bazzite with a 5700xt worked very well.
Imagine being the editor of a cross-platform game engine and pretending you don’t have enough developers to port the games you developed for other platforms…
What’s your message here Timmy huh?
“Our game engine is so shitty that even us can’t afford to develop our games on Linux with it”
Every engine in this generation has the ability to do multibuilds. The networking and security will be the only thing other than that. This is Unreal Engines official Linux documentation so it’s all bullshit. docs.unrealengine.com/4.27/…/GettingStarted/
All the developer needs to do is push a button to make EAC work. They’re probably busy hotfixing the 1.0 but I’m sure it’ll work soon, they are excluding all steam deck users by not pressing it
Edit: apparently it’s not EAC that is the problem. The game has its own anti-cheat which also potentially bans your account if you try to play on linux www.protondb.com/app/2073850
Edit: apparently it’s not EAC that is the problem. The game has its own anti-cheat which also potentially bans your account if you try to play on linux www.protondb.com/app/2073850
So it's 100% the developer's choices that have resulted in this train wreck of a thread.
(Copied from a comment I made in another community about this)
There’s an interesting issue here that shows Linux support is a cultural thing, not a business thing.
They’ve presented it as “it doesn’t make sense to financially support Linux due to low player count.” But they don’t need to provide official support, they just need to tick a box and say “yeah, we don’t support this, do it at your own risk.”
From a purely financial point of view, Linux support is almost free. If you release your game, a bunch of developers off of your payroll will just add Linux support. You don’t even need to give them technical support because they use an unsupported platform.
To use business lingo, blocking Linux support is just leaving money on the table.
But I think a lot of companies feel like they have to have full control of everything. That everything they do most be fully supported and approved by them. That they are scared of letting the community take charge of things because it might tarnish your brand or whatever.
They are worried that there’ll be graphical bugs or something and that’ll make Fornight look bad, so it’s better for their brand image to just block everything they don’t have control over.
It’s a worrying pattern I’ve seen in a few places, including Mozilla of all things.
… Or maybe it’s just that Epic are too stubborn to accept help and contributions from anyone else, especially their “enemies”.
I have been wondering why they don’t just take Heroic launcher and add a skin around it to make an “official” launcher. It’s probably just because they are too prideful to support anything open source or Valve. They think that they need to make their own thing, rather than using existing code.
Sorry for the rambling post, but I think this situation is more due to an unhealthy company culture than “lol 2% market share” as they present it.
Install sunshine/moonlight on a PC and deck pair, and you should be able to play Epic Games from the heroic launcher. I didn’t get much into it at the time, but you can shortcut games in the moonlight client so everything starts when it’s selected. Without setup, you can already stream desktop mode, open Heroic and start there.
I don’t use the deck, but I do stream to a micro Linux box connected to my TV and an Xbox controller.
To use business lingo, blocking Linux support is just leaving money on the table.
And not even a little.
The current HW survery says that about 1.9% of Steam users are on Linux. According to 3rd party sources, there’s on the order of 120M to 130M people who used Steam this year. Extrapolating the HW survey, that’s about 2.5M Linux on Linux users.
Fortnite is leaving money from ~2.5M possible customers on the table because of stupid ideology.
It also gives you a lot of value, since Linux users are better at reporting bugs(i saw a post from a developer who called this out) and therefore it’s easier to find and fix them. A bug free game is something everyone benefits from. If Linux users see bugs more often and therefore report them more often you save a lot of money since you don’t have to pay people who test your game.
Isn’t official support legally binding, or seen as that by a regular consumer, or their board? Like, they just don’t provide anything to other OS unless they can troubleshoot here. And they are donation-based too, meaning they are very alarmed about any liability, or any unpredictable sutuation at all, since both cash and questionable consent are involved.
I don’t thing Deck can take a dent here, but there are a lot of cheap chromebooks and the likes in edu, where their primary targets are. I think they can bank on it. But it’s good they weren’t as smart to do so.
Despite how much people hate this dude, which is understandable because he’s only doing this for money, it’s good that Google’s shady practices were brought to light. I do wonder if it’ll actually have an impact. The judge hasn’t spoken yet, correct?
He means they have a problem with Linux users. What other reason would there be to buy up games and remove native Linux support the second its removed from the steam store? (Rocket League for example)
The Epic Games Store doesn’t have a Linux client, so it’s understandable from a business perspective to not develop a product no new customers will be able to buy.
It’s a middle finger to existing customers though, especially with the outdated Linux version being downloaded by default. They should prioritize proton to enable online play on multiplayer game, but as established, they don’t care about Steam Linux users
Yes, those launchers are great. But I don’t think Epic will ever acknowledge third-party clients exist, so their existence makes no difference from their perspective.
Eh… “gaslighting 101” – swears randomly (against the victim/target), throws in a (non-random) praise to “raise the fire even more”, refuses to elaborate.
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