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SunStealer ,

Baldurs Gate 3, but set in the Red Rising universe.

criticon ,

100% science based dragon MMO

HawlSera , (edited )

I actually thought of a ridiculous concept for an mmo, not so much an mmo, but a response to my frustrations with World of Warcraft, and how the most play race was human and the most played class was warrior. You know the one combination that you can actually be in real life, human Warrior.

It gave me an amusing thought, then if I ever ran a fantasy-based mmo, there would be absolutely no human option, and no realistic class options, like you wouldn’t be able to pick a class that you could definitely do in real life.

And the first major expansion would introduce the scientist class, and be all about humans finding this fantasy world. And just make that the main selling point you could play as boring Mundane Human doing real world stuff. Just a little social experiment to see how people would react… The humans would definitely have a mad scientist vibe, so it wouldn’t be completely boring.

PolandIsAStateOfMind ,
@PolandIsAStateOfMind@lemmy.ml avatar

Dragonriders of Pern - the game.

Qwazpoi ,

That already has a game though

PolandIsAStateOfMind ,
@PolandIsAStateOfMind@lemmy.ml avatar

If you can even call that old pukestain a game. Definitely not one that anyone would love to play.

prole ,

Awww, I always kind of felt bad for that person. Hilarious though.

Twentytwodividedby7 ,

Star Wars Clone Wars, but CoD mobile style.

hoshikarakitaridia ,

A game where there’s a mundane task like fishing or gardening, but it gets kinda minigame-y and trippy and it branches into maybe some kind of either party game or some other super complex shit. The closest someone has come to this was with Dave the diver.

pastel_de_airfryer ,

You should check out Frog Fractions

jjjalljs ,

Some sort of magical game that people with radically different skill levels can enjoy together. I tried to get my friend to play nioh2, but she just doesn’t have the practice to be any good at it yet. If we put in 100 hours she’d get competent, but that’s a big investment. I want someone to figure out a way that I can play like Nioh2, and my friend can play like Bejeweled, but we’re doing it together and it’s fun for both of us.

kenoh ,
@kenoh@lemm.ee avatar

Playing Dark Souls with one as melee and the other as a magic user is pretty much like this.

jjjalljs ,

I almost also wrote that I wanted something like dark souls, but built for co-op from the ground up. The dark souls games typically have a fair amount of stuff each player has to do alone, and you’d have to do the game twice.

It’s still fun and I actually coop’d the franchise with a friend, but I don’t think I could get my “plays bejeweled” or even “plays Mario games” friends to do it happily.

(There is Remnant, but it didn’t really do it for me)

Moonguide ,

Have you tried Outward? It is built with co-op in mind. The solo and coop experience is exactly the same, maybe a bit tougher solo.

jjjalljs ,

I think I tried the demo or free weekend and it didn’t quite click for me, but I was playing alone. Thanks for the recommendation, though.

Moonguide ,

Word of warning: the game is jank personified, but once you get past the animations, visuals, and weird storytelling, it has a lot of charm. It does quite a lot differently to other RPGs and survival games, and because of that, it has a hell of a learning curve.

Playing it makes me remember how I felt when I played Morrowind, for some reason. Not because it is the same caliber of game though, that much is for certain.

jandar_fett ,

Making a standard dark souls or Nioh like game, but with a co-op that incorporated Puzzle Quest like mechanics could be cool. In order to power up the main character the side kick could make certain matches in their match 3 game, or to pick locks, or cast spells, or even Estus flask use.

ArmoredThirteen ,

A lot of team games can have something like this. I’m throwing my pitch in for Deep Rock Galactic because it is one I know well. I’m a decently good player at this point and I still have a blast joining games with greenbeards. I get the challenge of carrying and teaching the younglings and they get to see the kind of magnificent bears they’ll have one day. There is decent variety in how you can approach the game with different classes and the roles people pick for different challenges. As for two different genre of game where you’re playing together, I’m not sure. I think that Age of Empires 2 could do something kinda like this. You can assign multiple people to the same faction and everyone has control of everything in that team. It is a bit clunky but you can do i teresring things like one person is tasked with infrastructure, another with combat.

ArmoredThirteen ,

Adding another potential thing here, I just learned of a game called Silica. It is a hybrid play where some people play as RTS commanders and some people play as on the ground FPS soldiers. Haven’t played it yet but could be interesting for mixed skill level based on which genre someone is good at

Skwerls ,

Parking lot designer. Get hired to design a lot for some kind of business or entity (park, etc) and see how it plays out. Drive thrus, parking garages, stadium events, apartment lots, etc. Basically a city simulator focused on parking.

xilliah ,

Steam has a game like that.

pastel_de_airfryer ,

Hollow Knight Silksong :(

fckreddit ,

I sympathise. While, I am not a fan of Hollow Knight’s combat and platforming, I loved it’s world. It was just too difficult for me to get through.

pastel_de_airfryer ,

That’s fair. I hope they tone down the difficult in the sequel. I was able to get through the base game, but the extra content is just way too difficult.

fckreddit ,

Meanwhile I was unable to clear even the first boss. But, whatever I saw of the world was amazing.

jandar_fett ,

I think the only reason I got as far as I did, which was to the Mantis Lord’s fight, is because of Hyper focusing lol and being a masochist.

aDogCalledSpot ,

But that was the point of the DLCs. Fans complained that there werent any truly challenging parts to the game. So you could opt into Nightmare King Grimm if you wanted a hard boss right. Normal Grimm is pretty easy by comparison.

Still wasnt enough so you got Godseeker mode with pure vessel and true radiance - you cant find these if you aren’t into hard boss fights. Path of Pain was introduced for a hard platform level. Doing these things gives you nothing so it’s completely optional.

I think this is a very fair approach to difficulty. I love hard metroidvanias but wouldnt want to exclude anyone from Hollow Knight (just give me something optional and difficult somewhere).

pastel_de_airfryer ,

That’s a fair point. Just like Malenia being hidden away behind multiple layers of secrets. It’s content made only for the hardest of the hardcore fans.

grue ,

A driving (either racing or GTA-style) game that generates the roads from real-world geospatial data/street view imagery similar to how Microsoft Flight Simulator does.

SecretPancake ,

It exists in a very simple way framesynthesis.com/drivingsimulator/maps/

wise ,
@wise@feddit.uk avatar

I used to play this all the time in high school and was thinking about it again last week out of the blue. Thank you for the nostalgia :)

QuikxSpec ,

Burnout or NFS! Also an SSX in this style would be amazing

whome ,

I want more games that explore time travel. I think it’s perfect for gaming switching things sceneries, people, language…

alekwithak ,

That’s a good point. How is Assassin’s Creed the only way to explore ancient cities?

MDKAOD ,

Quantum Break. Time travel game by Remedy (Max Payne, Control, Alan Wake) that flew under the radar.

Chrono Trigger. SNES classic

7bicycles ,

Explore might be pushing it but there’s the old 3rd Gen AA title Darkest of Days where you you’re a timecop and get to mow down american civil war formations with your future machine gun

Damaskox ,
@Damaskox@kbin.social avatar

Oh my.

If I collected all the visual information I saw in some dreams I have had about video games...would I be rich now?

interolivary ,
@interolivary@beehaw.org avatar

Ideas are a dime a dozen, unfortunately; doing shit is where the money comes from, and even a bad idea can make you rich if you follow through on it and get lucky.

Pasketti ,

A VR MMO, similar to Sword Art Online!

ipkpjersi ,

Yes, exactly this! I would love that.

alekwithak , (edited )

As a kid who loved Kingdom Hearts and The Matrix, I wanted to make a game where you could choose from the standard Magic, swords, guns, OR you could whip out your keyboard and hack the game.

It’s not nearly as exciting in retrospect, as it’s basically just Skyrim with console commands, but the thread brought it back to me so I thought I’d share. It felt like a cool idea in 2002, though.

I’ve also been writing and designing a Pokemon game in my head for the last 25 years, but I’m keeping that one closer to my chest even though there’s no universe where that happens.

cosmicrose ,
@cosmicrose@lemmy.world avatar

Space Engineers but not a buggy mess with player scripting that isn’t in C# of all things.

Chriswild ,

So Java? the monkey’s paw closes

Collatz_problem ,

A civil war simulator, where you make your policies to appeal to as much of the population as you can so they would support you and fight for your side, and if you fail to secure significant militant support you get couped or defeated.

Deceptichum ,
@Deceptichum@kbin.social avatar

Victoria II/III?

treetop ,

I really love, and really miss, healing in wow raids circa WOTLK through Cata, specifically using healnot and custom keybinds to keep people alive. I don’t have time or budget for an MMO in my late 30s, nor do I see that easing up anytime soon.

I think a game where you had to do raid mechanics/puzzles while keeping NPCs alive through healing could be really fun, even without a loot grind. Or a game that dropped you into a multiplayer raid encounter without the crap around it. Either could be great.

Bumbis ,
treetop ,

This is awesome, thanks!!!

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