Additionally, Payday 2 oddly allows co-op between players on standard controllers and those in VR. That’s less interesting since they have the same abilities regardless of control method.
I’d love to see more games that explore asymmetry. Ever since Evolve ate up all my time for 2 years I’ve been looking for the next great asymmetric game and not enough devs have ventured in VR for that purpose.
There is a lot of potential in asymmetrical games in general with certain players having access to different information and strategies than others due to their perspectives… letalone adding VR to the mix. I am imagining that the VR players can pull out a clipboard or tablet containing secret info, in order to try to obtain separate objectives or even hamper the other controller based players with them having to ferret out the traitor or stop the VR faction from achieving their objectives!
Oh no for sure lmao. When I first started playing I would literally just exit the game if I heard a floorboard creak
But it gets sooooo good the more you play, especially on the higher difficulties where ghosts suppress some of their official “evidence” types and you have to rely on your knowledge of each ghost’s unique traits. Genuinely of the most rewarding detective style experiences I’ve ever played
A sort of real time game that starts in third person, as a single character, and expands over time to a whole village. Set in a post apocalyptic world, where you wake up after the apocalypse and have to survive, eventually meeting other survivors and either fight them off or band together to form societies. Each person modelled like an rpg character, with skills sets and capabilities (electrician, plumber, computer geek, radio amateur, farmer and all the other things that make a self-sufficient village). It would need to model the dynamics of politics and how society was governed and the run-ins with other villages and roving bands of survivors.
A sort of mini civilisation but themed around rebuilding capability rather than discovering it.
Building vehicles, ships, and bases block by block as your character is mechanic I enjoy that I haven’t seen elsewhere. I also like the resource gathering. But I would like better physics, better enemy interactions and AI, and water instead of just ice.
Action games usually relies on twitch reflexes and using the right combos for the correct enemies. Maybe it isn’t the best name for what I mean but what I want is less “soulslike” games that are just PS2 God of War with a roll button and more like Dark Souls 1 and 2.
So action, but slower action? That’s perfectly reasonable and I love DS1. You might like the Demon Souls remake, and there are a metric ton of indie soulslikes that range the gamut in that respect. You can get an impressively large set of reviews of those from the YouTube channel Iron Pineapple (seemingly named after the Conjurors in DS1, whose helmets look a little like iron pineapples)