And then you get a game like Brigadore where I actually spent in game money to unlock game lore. Absolutely no in game benefit, it was just that well written (imo) and I realised after a bit was hinting at good equipment combos.
Brigador is a great example of a game that does a whole lot of good world building with just portraits and quality writing. Blowing up civilians is also fun.
Thank you for helping me understand what it’s like to come at these games with weakness in my mind and piss running through my veins. Now excuse me, it’s time to play Noita (I cannot sleep until I’ve been humiliated by weak enemies).
I like the games in spite of the dumb stuff like this. I fully recognize a lot of it is really bad design.
It is very frustrating though. Setting aside the silly NPC quests, it’s so disappointing finding some cool looking item or spell only for it to be practically useless.
FromSoft is just min-maxing their game design build.
They put too many points into combat and level design that now all they can afford for story are some vague NPC ramblings and hints in item descriptions.
lemmy.today
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