You want to be using Proton for BL2 regardless. The Linux client isn't updated, meaning no cross play and you can't use the final DLC. Also it's performance is shit compared to Proton
You can see it looks for a script to shutdown steam or defaults to normal shutdown. I pointed os-session-select to a script that restarts my sddm service, before shutting down steam, so it returns me into the default session. It was a bit finicky though and I hacked a systemd service into it to ensure the script didn’t get killed.
Hope this helps. Might clean it up some time and put it in a repository/on the aur.
EDIT: I was inspired by ChimeraOS; it uses that os-session-select for its main project as well to return to the gnome desktop.
That helps a lot, thank you! I will look at it. Would really appreciate if you shared your work. Do you have the problem where you don’t see the menu or is this only me?
I haven’t had the issue with the menu, never had as far as I remember. It might be because of the way you set up the session. If you try installing the aur package I linked and start that session, the menu hopefully just works as it did for me.
That session does not work for me at all, or to be precise, it works only when I disconnect my second display. I might have to search for an option to disable that before launching the session.
Oh interesting & unfortunate. I can confirm I use one display, running it on my TV. I must say, big picture on my desktop session gets closer to the experience than when I initially set this up. I hope they add the quick settings overlay to the normal big picture mode some time. I might switch back to running on my desktop session.
If gamescope misbehaves, proton-ge releases include wine fshack with fsr capabilities. Select proton-ge as the compatibility tool and add WINE_FULLSCREEN_FSR=1 %command% to the launch options. Once in game, select any resolution you like, and it’ll scale it using fsr to your display’s resolution.
Have you tried changing display mode from windowed to full screen and vice versa, turning off vsync, if your running the game through steam then verifying game files may also work, if not through steam then downloading fresh a copy…
I had an awful time with computer issues last month, all guis using electron were unreadable, some kind of render issue, I did some trouble shooting and found one of the BIOS chips on my GPU had gone bad and basically spent the next few days trying to repair a GPU, the GPU wasn’t the issue just bad timing. On a whim I span up a live disc of arch installed similar packages of my main os and found the issue was gone. Wayland was currpt
Anyway if possible and above options dont resolve your issue maybe spinning up an a live os and running stalker could render different or same results.
It would be good to attach another mouse and see if there’s an issue with your mouse
So I just started playing this and I can’t say I’ve had this issue, however I only played for a few hours so far. I’m playing on Arch, no DE just i3wm, Nvidia, X11. Another thing I can think of is that I’m using the Zone Reclaimation Project mod, which is a fan-made mod which has a load of bug-fixes. I don’t believe it changes any gameplay, so it is good for a first-time playthrough. I have no idea if this will change anything, but I have been using it so far and haven’t had any problems, so maybe you could try it? Sorry I don’t have a definite solution for you.
Double check your model number on your controller. It’s possible you ended up with one that doesn’t have Bluetooth. That happened with me and I had to swap which controller I was using with my Xbox and which one I was using with my computer.
It has bluetooth. I’m able to connect it to bluetooth on Windows 10 with the same computer and was able to connect it to a Fedora 39 KDE laptop via bluetooth, as well.
I suspect the issue is the Linux driver for the MediaTek MT7921K or the bluetooth configuration on my arch linux system needs to be adjusted somehow
I had a quick play of this - I lost after about 25 minutes - my fortress was overrun by Serpentmen. Anyway, just wanted to say it’s really well written and nicely illustrated, and I enjoyed the gameplay loop. It’s a really interesting game. I’m not sure on my free time/availability for testing, but if it is literally “do a playthrough and let me know if anything was broken”, I could fit that in somewhere :)
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