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linux_gaming

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Nilz , in Installed a modpack for GTA 3 and keep getting this error. Any advice?

I remember running into this issue back in the day. I think it happens when a mod corrupts game filed and I could only fix it by doing a clean reinstall and avoid the mod that was causing it. Reading through the comments on the Steam guide there are others who ran into this issue and at least one of them got it working by doing a clean install and trying again.

comrade19 , in Orange Pi Neo is new handheld powered by AMD and comes preinstalled with Manjaro

Similar numbers to the z1 extreme but on lighter software. It could be a good balance. I remember travelling through Europe with a gaming laptop and an Android tablet. The efficiency of that tablet had me using it for games and browsing so much more. Anyway, this could be gaming performance and clos to Android/arm efficiency (vs the windows handhelds)

Nibodhika , in Steam Big-Picture wrong controls (Arch, KDE, Wayland, AMD)

Is it also wrong inside games? Steam big picture has a setting for using Nintendo navigation style buttons.

If it was just the 8BitDo I could suspect pairing mode or something, but the Steam controller has never ever behaved strangely for me.

SolarPunker OP ,

During games it works perectly, it is only in big-picture (for both controllers).

merthyr1831 , in AYANEO NEXT LITE no longer ships with SteamOS-like HoloISO Linux - Windows 11 instead

No one said they couldnt ship windows, but IMO its kinda scummy that 9 out of 10 brands will force you to buy windows keys over and over every time you get a new device. AyaNeo just joined em, again.

turbowafflz , in Does it matter that Gnome doesn't support VRR? And why?

Gnome and KDE have their own Wayland compositors. Wayland is a protocol not a program itself.

million OP ,
@million@lemmy.world avatar

Ah that makes a lot more sense. Thanks!

Marzanna , in Surreal Engine (formerly UTEngine): Open source reimplementation of Unreal Engine 1, can run UT99 and Unreal Gold (v226) maps, and boot up Deus Ex

That’s awesome! My childhood dream comes true

skele_tron , in Surreal Engine (formerly UTEngine): Open source reimplementation of Unreal Engine 1, can run UT99 and Unreal Gold (v226) maps, and boot up Deus Ex

Oh man, while i love xonotic, i really miss the ut99 weapons and maps :)

nevemsenki , in Surreal Engine (formerly UTEngine): Open source reimplementation of Unreal Engine 1, can run UT99 and Unreal Gold (v226) maps, and boot up Deus Ex

Whelp, time to reinstall Deus Ex.

LupertEverett OP ,
@LupertEverett@lemmy.world avatar

Based!

One thing to keep in mind if you’re gonna try Deus Ex out with Surreal Engine is that it currently does not have the input system working, due to it being completely different than UT’s lol. Lots of functions aren’t implemented yet also, so we’re pretty much stuck with the intro flyby now :V

GrappleHat , (edited ) in GloriousEggroll announces new project to unify Proton runtimes
@GrappleHat@lemmy.ml avatar

Read the GitHub page. I don’t understand all of it, but what I think I understand sounds great! Proton would be available without Steam!

What’s all of this stuff about “protonfixes” though? What is “protonfixes”? And how is it better with this new launcher?

Xatix ,

Its basically bugfixes for specific games through proton. Different fames need different fixes, so you cant just make a general fix for some bugs if they only exist in one game. The new launcher promises to make one database for those fixes where all the launchers can fetch their data from instead of everyone having to do their own thing and having to fix each game separately.

stevecrox ,

Wine attempts to translate Windows calls into Linux, its developed by Codeweavers whose focus is/was application compatibility.

Valve took Wine and modify it to best support games, the result is called Proton. For example:

Someone built a library to convert DirectX 9-11 calls and turn them into Vulkan ones, it was written in C++ and is called DxVK.

Wine has strict rules on only C code and their directx library handles odd behaviour from old CAD applications.

Valve doesn't care about that, they care that the Wine DirectX library is slow and buggy and DxVK isn't. So they pull out Wines and use DxVK.

There are lots of smaller changes, these are 'Proton Fixes', sometimes Proton Fixes are passed on to Wine. Sometimes they can't but discussion happens and a Wine fix is developed.

Gimpydude ,

Fairly accurate except that Wine predates Codeweavers. They do contribute to Wine but Codeweavers did not make Wine.

yum13241 ,

Codeweavers makes CrossOver, a paid product.

bl_r , in [BUG] Anyone knows how to fix HoI4's launcher not displaying properly?

Cant speak for HoI4, but I found running the windows version in proton works better for EU4.

EuroNutellaMan OP ,
@EuroNutellaMan@lemmy.world avatar

hmm could be, however doesn’t explain why it works on one machine but not here (or with different distros), they’re both native.

scrubbles , in Debian for Linux gaming?
@scrubbles@poptalk.scrubbles.tech avatar

Oh man, you’re in for a treat there.

PopOS is what you’re looking for friend. Debian is a bit too bare and general use-case. Ubuntu is wrong for the exact reasons you laid out.

Pop is built for the end users, with native integrations for flatpak/deb/whathaveyou. It’s built on top of Ubuntu with all the ubuntu annoyances removed.

They even have a distro with pre-baked nvidia drivers should you need it.

I tried it and swapped all of mine over

Impound4017 ,

Fwiw I switched off of Pop onto Debian cause I was annoyed with some of Pop’s bloat and I’ve been loving it. I game pretty heavily on Debian and it works just fine. I do mostly play the same older games rather than buying new releases, however, so mileage may vary if you’re looking at cutting edge games, as driver updates can significantly boost performance in that case.

Make no mistake though, when I say ‘bloat’ I’m mostly nitpicking. Pop is a perfectly valid choice and a good option for gaming.

TWeaK , in How I forked SteamOS for my living room PC — iliana.fyi

similar to how Valve says you shouldn’t open your Steam Deck because it will immediately make it less structurally resilient, you also shouldn’t open my living room PC because you might damage the precision-bent PCI slot cover plate keeping the graphics hovering above the case fans I had to use to replace the GPU fan shroud that wouldn’t fit in the case.

Lol

p5f20w18k , in dlss3 to fsr3 mod became available
@p5f20w18k@lemmy.world avatar

Since this uses a registry edit how would we do this in Linux? Through winetricks?

bruhduh OP ,
@bruhduh@lemmy.world avatar

Dlss2 to fsr2 mod works on Linux, i suppose this should work the same, but i can be wrong

Fubarberry ,
@Fubarberry@sopuli.xyz avatar

I’ve used previous dlss to fsr2 mods, and I applied the registry edits through protontricks/winetricks.

So I’m sure this will work the same.

stargazer4416 , in Trying Linux gaming & never looking back. Proton is amazing.

I tried a couple of times already, but always feel it’s not quite ready yet… Games not starting or running slower, etc. Running latest Ubuntu, Wayland and new PC with an RTX4060ti. What am I doing wrong?

Mereo ,

Nvidia and Wayland are a bad combination (Nvidia’s Wayland support is to blame). Try the latest 545 drivers.

semperverus , in HDR support for KDE Plasma 6 seems to be shaping up nicely
@semperverus@lemmy.world avatar

Just switched to the beta on Arch and its definitely coming along. SDR content still looks washed out, but its a lot better on my monitor (LG 27UK600) than on windows.

ayaya ,
@ayaya@lemdro.id avatar

For me I have to change SDR Color Intensity to 100% for the colors to be close to SDR. Although because you can’t use ICC profiles with HDR and my monitor is wide gamut the colors are wrong. But as far as I can tell it looks very close, if not identical to running SDR without my ICC profile enabled.

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