Runs like hot garbage on medium 4K on a 6900XT. 25fps with an empty city. On launch, it defaulted to ultimate settings, and had the menus chugging at 3fps.
Feels like they accidentally shipped a debug/non-optimized build to customers.
They flatout said the performance is not where they wanted it to be. This state was to be expected. Nonetheless glad it’s on gamepads and hope that I’ll be able to run it some day.
I just installed it and it seems to work out-of-the-box for me on Ubuntu 23.10 with a AMD 7900 XTX and AMD 5800X. I’m getting around 55 fps at 3440x1440 with almost everything high beside having disabled V-Sync, DoF and Motion blur. AA set to TAA 2x.
Proton is good enough that I’m extremely confident that games will “just work” even if it’s a fresh release. If it for some reason doesn’t, refunding is free and easy. Though it sounds like it’s an unoptimized mess regardless lol.
Typically it’s only “good enough” because the community has rallied and written the scripts to tailor the wine prefix for that specific game’s peculiarities.
A demo would probably do it, or an advance copy, or a leak. But it might not “just work” from 12:01 after the midnight release.
Uh when is the last time you used proton? That’s not even slightly true. I just beat Baldur’s Gate 3, it “just work”, zero issues from proton’s side of things. I play Genshin Impact too, which works with zero configuration or anything. Even the anti cheat they made compatible with it.
I can attest to this. I don’t play the absolute newest games, but I can’t think of a single title that did not work with Proton-GE, without any tinkering past like… early 2022. It has been very smooth, no matter the kind of game. Of course, minus the known offenders like Destiny 2 or R6 Siege
Every other game I play needs some special command line argument.
Baldur’s Gate, for example, but that was the other comment that used that as their example.
Yes, but generally it’s not “the community” like how mods work, it’s a project run by Valve who controls the review and release process. Sometimes patches come from “the community,” and sometimes they come from paid developers, but they all go through Valve.
You can choose to use a community Proton build like GloriousEggroll’s builds, but them that’s something more like a mod than a patch to an official project.
You’re confusing Proton with community efforts like Lutris. Proton is a package of technologies (Wine, DXVK, Vessel), not a configuration manager. Each individual game gets an identical, isolated runtime environment without any bespoke modifications except for downloading precompiled shaders (if available).
It’s certainly true that Proton has hardcoded quirk flags for specific applications, but these are exceptions which prove the rule – there are <200 of these compared with thousands of Verified status games. Almost always, Valve prefers to fix the upstream Wine/DXVK bug rather than hacking around it. Any hacks which Valve does ship are in the Proton source code, not per-game environment scripts.
It doesn’t work natively on Windows without stressing even the highest end machines. I guarantee if you try to emulate it, the result will be even worse than the already terrible native experience.
API call translation is often very inexpensive and, particularly in the case of DXVK for graphics calls, sometimes actually results in faster code if the underlying API implementation is more performant than the original Win32 equivalent – see Elden Ring launch day performance on Linux vs. Windows for an example of this.
I really hope it runs on Proton well at some point in the near future, if not on release. I've been eyeing a reason to upgrade my gaming rig and CSII feels like a good enough reason for me to go for it (once they iron out some of the performance stuff)
It ‘opens’ on Steam Deck and Mac but it runs poorly even before really starting your city (City Planner Plays tried it to benchmark), so it appears that it is at least compatible with Linux via Proton.
Gameranx’s “Before you Buy” said it was “extremely undercooked and not optimized”, struggling to get to 30fps on medium settings on a good rig - so I don’t imagine it’ll run any better on Proton for now. I’ll wait a few patches before getting it.
I don’t know of any report, but just like the first one it’s still using Unity, so I wouldn’t worry from a compatibility perspective.
That said, the performance is apparently pretty bad, so if you care about that the experience will probably be awful on any OS.
Any of the unigine benchmarks work great. As long as you record which settings you use for each test. I just got done overclocking my 1070 using heaven and superposition.
I doubt it’s as noticeable as you make it out to be. I use the default kernel shipped with OpenSUSE Tumbleweed and the system is acceptably responsive while under load, with the main exception being low memory situations (i.e. heavy swap usage). But I expect the Zen scheduler to have similar issues.
Then again, I probably have more tolerance for poor responsiveness because I rarely run my system to its limits (unless compiling) and rarely interact with other apps while playing games.
It’s only been noticeable while compiling and looking at animations. It might also just be placebo or I’m misremembering since it’s been many months since I “tested” it.
It wasn’t my intention to make it sound like it’s a giant improvement. It’s marginal but if it’s simple to install I’d say go for it.
Have you considered a fixed release in combination with rolling applications (i. e. Flatpak, Snap)?
If you choose Fedora (preferably one of the atomic variants, like Silverblue), you would also get a rolling kernel and rolling KDE Plasma desktop, so overall the experience can be quite close to a rolling release distribution if you install the desktop applications via Flatpak.
Ubuntu “interim” (non-LTS) releases are usually also fairly current and could be a good choice if you don’t mind Snap. There’s also the option of following the Ubuntu “devel” branch, which always refers to the current pre-release version of Ubuntu (e. g. 24.04 at the moment) and is rolling.
Just wanted to give you a different direction to think about. ;)
Just FYI, if you like EndeavourOS, you should know that it’s essentially an installer for Vanilla Arch (unlike Majaro which is Arch-based).
So you may have just had bad luck when you tried Vanilla Arch that you didn’t have with EndeavourOS – but there’s no real difference between the 2 besides manual vs GUI installer.
Depending on what you want, OpenSUSE’s OBS is a great alternative to the AUR. It works by building software given a script, so you still just download binary packages, unlike the AUR where you download build scripts.
I honestly haven’t needed much since switching from Arch to openSUSE, though I’ve played with some OBS packages here and there. I used to maintain some AUR packages, and I haven’t needed to on Tumbleweed.
Give it a shot, you probably don’t need both. I prefer Tumbleweed these days, but I’ve used Tumbleweed and Arch both for about the same amount of time (5-ish years) and can recommend both.
Cause those are nothing more then distros that come with some prepackeged apps. Nothing I can’t easily do myself and prefer more vanilla experience and minimal bloat distros.
Bazzite is just an immutable fedora image with preconfigured containers, among others an arch container for running steam and adjacent apps.
Overall fedora (whether immutable or regular) feels like a rolling release. By the time a new release comes out, most packages are similar, except maybe a big suite (e.g. new gnome version). Upgrades are also pretty seamless too. My grandpa’s pc has been running Fedora since 27 (or 29) and it’s now on 38. Never reinstalled
The last time I used Fedora was almost 15 years ago, and back then release upgrades took forever (45 min IIRC) and stuff often broke. That was the main reason I switched to Arch and why I stick with rolling releases these days. Their packages were usually really fresh, so that is still the same.
I think I used Fedora last around 18 or 20 (can’t remember exactly), and I remember it being the first major distro to use GNOME 3 and systemd. My main gripe was the upgrader, fedup, and yum was really slow, but other than that it was a fine distro.
I’m on openSUSE Tumbleweed now and have no intention to try Fedora again, but I like that it’s an option.
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