To be specific, the Xbox One Elite controller. I really liked the Series 2 but it fell apart on me. I never had much issue with the original. I’m a glutton for punishment though, and I’d get another Series 2. I don’t mind working on them so it isn’t the biggest deal
I really love the Switch Pro controller, but I wish it had analog triggers. I also have love for the GameCube controller. I am at home with the N64 controller, but I can’t say it’s a favorite
It’s probably because I have bias, but I’ve never cared for any of Sony’s offerings. Something about the sticks doesn’t feel right with both being at the bottom
My series 1 ended up developing a pretty bad flaw with the input chip and is dead-dead. It also developed a sticky X button right away, which I could repair but went back to not being perfect. The Series 2 has been more reliable, but I also use it less.
At the moment, my PS5 controller connected to my Linux PC via USB-C. It has perfect support due to official in kernel drivers from Sony and very little lag when used via USB-C.
I’m switching to Linux when I get set up again. Fuck the Recall bull shit. Straw that broke the camels back. I had not considered controller drivers. Is Xbox One over Bluetooth a thing, or will I need to go with Sony?
The XBOX One controller should be fully bluetooth hid compliant and it should work out of the box for at least all the buttons and axis. There are userspace and kernel drivers for the XBOX controller too (xpad and xboxdrv) but I don’t have much experience with them or with bluetooth controller in general.
You’re likely to have been given a number which was previously used a fair amount. You could call your phone company and ask for a new number. At least that’s how it works here.
deck is mostly more input options (right stick, d-pad, 4 back buttons instead of 2).
the biggest difference is the placement of the touchpads imho, as i cant use both shoulder buttons and the touchpad on a side without adjusting my grip, but that only mattered in shooters for which i use flickstick on the deck and not the right touchpad.
Oh, I like all of those changes except adjusting grip. I’m not familiar with flipstick. I went from tiger claw, to bumper jumper, to all paddles
I have this problem where my thumbs are naturally oily and touchpads arent always super responsive. The best fix I’ve found is gloves with the (conductive?) material. Do you know if the Deck uses the same type of touchpads as the controller? I also had issues with the New 3DSXL nub
the touchpads atleast feel like the ones on the steam controller.
flickstick is a control scheme where your stick only controls the camera horizontaly, so if you push the stick down you’ll spin 180° if you push it to the right you’ll turn until your character faces to the right and so forth.
Your primary search term here should be the USB ID. Model numbers can help but so many things are rebadged or go through cost optimization where different revisions require entirely different drivers.
Plug in the device and see what dmesg or lsusb says. Search for that device ID, if you don’t find any good matches search for the manufacturer ID – frequently a newer model builds on older models code bases and APi.
Except a nice new shirt for the interview, especially if you have been off work for a while since extra kilos are very stealthy until you try to button an old shirt
i miss the black and white buttons from the mini xbox controller days. still feel like 4 buttons is not enough on the right pad, especially considering how often games use L3/R3 joystick click which i fucking loathe.
An Ubisoft exec described Skull & Bones as the first AAAA game. Given the generally unfavorable reception this game got, “AAAA game” has become an expression of mockery.
Right now, a kind of weird one: the Bridget MX, from SGF Devices. It's a 3D printed, all-button controller for fighting games. They don't make that specific model now (it was a very early one), but this is the closest to it: https://sgfdevices.com/products/bridget-pe
At first I thought that not having a joystick would make games kind of boring. Like, too practical, not enjoyable. But no, it's actually fun. Kind of like tapping out notes on a piano. It uses low-profile mechanical keyboard switches, and I have some stiffer, clickier switches on the way right now.
It's meant for fighting games (Street Fighter, etc.), but I've used it for some 2D platformers and it worked great for those, too.
A non-3D-printed, less cheapo one would probably be even more fun to use, but I think I'll stick with this one for now.
I made a comment thread on your post to this community on the Lemmy.World instance. Other than the usage of instance for a social media type website, this has been the lingo of the net for several decades. You would have simply replaced “instance” with “specific website.” (Though the usage of “instance” to refer to a duplicate server has been around since at least the mid to late 90’s if not longer)
Mbin has a specific and different meaning for the term "post" as used in the OP, so it's one place where translating from lemmy or other "generic internet forum" jargon doesn't work. It's for microblog posts associated with a magazine that are independent of threads in that magazine.
E.g.: https://fedia.io/m/firefox/microblog has "posts" in Mbin terminology -- though if I had to guess I think most Mbin users will use the qualified "microblog post" or similar if they actually mean to reference the Mbin meaning of the term.
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