I didn't expect the Lemmy privacy mindset to go so far; competitor analysis is a thing in business, and when you aggregate such data you can also analyse industry trends and your business's position in it. I don't see why it's a boundary?
Does godot support 3D? If so does it support PBR materials? Does it support installing 3rd party plugins like HAVOK? Literately the only things i need.
Tbh that’s a pretty horrible example. It was a rushed product full of graphical glitches, including rapidly flashing lights. This is true especially on the switch. Idk if it’s improved since launch but shit was rough early on.
Yes, not a great as Unity but it’s still pretty good especially after they switched to Vulkan over OpenGL. VR performance still could use some work though.
Yes, PBR materials are fully supported. Actually one of the earlier things in 3D that was implemented, and then imoroved
Yes, now I don’t know if HAVOK has a Godot plugin but there is a Jolt physics plugin that’s designed to be plug-and-play, with a few exceptions (it doesn’t suppory soft bodies afaik)
You can’t possibly have an interest over so many games, it’s not practical either. Even if you finish 100 games every year 2000 games would take 20 years.
I’m the same. I use it to basically bookmark upcoming or early access games so that I can receive updates about them on my news feed.
I don’t tend to buy early access games unless it meets very specific criteria: the developer is one person or just a few people, they have been posting frequent substantial updates (patch notes and such count, but if it has a ton of devlogs that are devoid of anything but fluff, I tend to stay clear), and the project speaks to me. Like if it’s a type of game I’ve always wanted to see made, or something.
All that to say, I have accumulated a large wishlist as well. Not as big as OP’s, but almost 150 games.
Lies of P: it comes out today, so we shall see. I’m looking for something to scratch the fromsoft itch until the elden ring dlc comes out. Idk how I’ll feel about playing a named character though; hopefully the storytelling will be strong enough to support that.
House flipper 2: I really enjoyed the first game, so I’m excited to see how they iterate on it going forward.
Scene Investigator: I loved their first game The Painscreek Killings (sadly never talked about when investigation games come up in gaming communities, definitely a gem), and the investigation genre is one of my favorites. It’s a genre that is still evolving in exciting ways, so I can’t wait to see how this game pushes it forward.
Shashingo: a learn-Japanese-vocab game played via taking in-game photos. I’m always looking for fun methods of beefing up my language learning, and Japanese is one of those languages that seems to mostly fall flat on language learning apps. So this one looks fun :)
Now that you mention it it’s kinda weird it isn’t. When our phones, servers, infrastructure, social networks, chat apps and even AI are all open source why are games all still built on proprietary software?
I’m all for Linux, I use it literally every day between my Steam Deck and remote dev machine at work, but updating software on Windows and MacOS isn’t hard, and I have no clue why the Linux crowd pretends it is. You could complain about forced updates on Windows, or MacOS having two different applications folders for Lord knows why, or literally anything else that is wrong with either of them, but ease of program updates isn’t a problem for Windows or MacOS.
It’s not that it is hard on Windows, I at least have never seen anyone claiming that, just that it’s annoying having every program self-update or sometimes needing manual updating. A centralized way of updating like you have on Linux is simpler for the end-user, just open the store and update, like smartphones do.
There’s other advantages too, like rolling back or downgrading is easier to do and if an update would break or be buggy and it is caught up before being available to everyone, it can be withheld until fixed.
I wouldn’t use it long-term, because you don’t want Godot to update without you knowing, if there’s something that needs to be changed due to an update. I bet a few people noticed the update from 3.x to 4.x…
I’ve read it also doesn’t come with the C# support, so that’s one reason not to use Steam for it if you’re interested in testing that side.
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