Hello, this is the second time I’m posting for this project and I hope someone will be interested in it. :)I am making an Action RPG called Reverse Module. All the ideas I currently have are on Codeberg.I also have a Steam page for it....
A bonus part since I realized Windows optimizes everything for gaming out of the box. I rerun some tests even on Windows though and if the difference was more than 3% I included the higher score....
I currently run windows 10 on my main desktop PC, and also have a steam deck that I sometimes use in desktop mode instead of my desktop. With the way Windows is going, and the way Linux Gaming is dramatically improving, I might consider ditching Windows, at least for the most part, on my next PC build. What would be the best...
tl;dr WIP Vulkan support for old HD 6000 cards (late 2000s/early 2010s) developed by dev that also works on Xenia and implemented the complicated fragment shader interlock extension used by some emulators
Last month The RADV ray-tracing pipelines support was enabled by default but then later disabled for VanGogh APUs, notably the Steam Deck. Now though with the latest ray-tracing code in Mesa 23.2-devel the RADV driver is no longer blocking the support for VanGogh.