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linux_gaming

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darcmage , in Mixed refresh rates question

When I was on X11 (kde), my 144hz monitor would frequently feel like it was operating at 60hz but I could never figure out what the cause was. I used to turn off my 60hz monitor before gaming as a workaround. I quickly switched to wayland and haven’t had to deal with it since.

Max_P ,
@Max_P@lemmy.max-p.me avatar

I have a 144Hz between a 60 Hz and a 75 Hz monitor.

It’s not perfect, but does the job decently. In your ~/.profile:

<pre style="background-color:#ffffff;">
<span style="font-weight:bold;color:#a71d5d;">export </span><span style="color:#323232;">KWIN_X11_REFRESH_RATE</span><span style="font-weight:bold;color:#a71d5d;">=</span><span style="color:#183691;">144000
</span><span style="font-weight:bold;color:#a71d5d;">export </span><span style="color:#323232;">KWIN_X11_NO_SYNC_TO_VBLANK</span><span style="font-weight:bold;color:#a71d5d;">=</span><span style="color:#183691;">1
</span><span style="font-weight:bold;color:#a71d5d;">export </span><span style="color:#323232;">KWIN_X11_FORCE_SOFTWARE_VSYNC</span><span style="font-weight:bold;color:#a71d5d;">=</span><span style="color:#183691;">1
</span>

If you enable TearFree, it makes the lack of proper vsync less noticeable and fixes the tearing caused by software vsync.

OP’s probably SoL for Gnome though, because Gnome.

theshatterstone54 , in Denuvo wants to convince you its DRM isn’t “evil”

Modern games have been getting shittier, and with Denuvo claiming that many publishers don’t renew beyond that 6-month period, it really doesn’t change anything. The best period to buy (or pirate) a game seems to be 6 months to a year after release, when all the bugs that shouldn’t be there in a finished product have been fixed, and Denuvo is not there either (or the game has been cracked anyways), it seems to me that the best time to play a game for anyone involved, is 6 months to a year after release. Also, for paying customers, the game would have likely gone down in value significantly and you might be able to pick it up second-hand for a significant discount, while also ensuring you don’t support greedy publishers releasing half-baked, incomplete products. Problem solved.

None of the above applies to indie games, which I would feel more inclined to pay for, and genuinely find more fun nowadays.

But all of that is just my opinion on the matter.

A_Random_Idiot ,

Yeah, I dont even buy games new anymore.

Why should I? They are all broken betaware, that they want me to pay 50/60/70 dollars for! Its absurdity.

I wait for a year or two, and get the game and all its DLC on sale for 5 dollars. It’ll be the actual complete experience, and with the least amount of bugs too.

nintendiator ,
phx ,

Yeah but how many of those shitty bugs in the first 6mo are related to the crappy DRM causing issues?

walderan , in MineClone2 : Release 0.84 - The Very Nice Release

Announcement from the Forum:
0.84 - The Very Nice release

Release trailer
<a href="">https://www.youtube.com/watch?v=5aHym2jUB1M</a>

New server commands

<pre style="background-color:#ffffff;">
<span style="color:#323232;">minetest.register_chatcommand("music", {
</span><span style="color:#323232;">params = "[on|off|invert [<player name>]]",
</span><span style="color:#323232;">description = S("Turns music for yourself or another player on or off."),
</span>

New settings added

<pre style="background-color:#ffffff;">
<span style="color:#323232;">#Maximum amount of hostile mobs (default:300)
</span><span style="color:#323232;">mcl_mob_cap_hostile (Global hostile mob cap) int 300 0 2048
</span><span style="color:#323232;">
</span><span style="color:#323232;">#Maximum amount of non-hostile mobs (default:300)
</span><span style="color:#323232;">mcl_mob_cap_non_hostile (Global non-hostile mob cap) int 300 0 2048
</span><span style="color:#323232;">
</span><span style="color:#323232;">#Maximum amount of ambient water mobs that will spawn near a player (default:20)
</span><span style="color:#323232;">mcl_mob_cap_water_ambient (Mob cap ambient water) int 20 0 1024
</span><span style="color:#323232;">
</span><span style="color:#323232;">#Maximum amount of underground water mobs that will spawn near a player (default:5)
</span><span style="color:#323232;">mcl_mob_cap_water_underground (Mob cap underground water) int 5 0 1024
</span><span style="color:#323232;">
</span><span style="color:#323232;">#Maximum amount of axolotl mobs that will spawn near a player (default:5)
</span><span style="color:#323232;">mcl_mob_cap_axolotl (Mob cap axolotl) int 5 0 1024
</span>

Gameplay Improvements

  • Cherry Blossoms - Saplings added as loot, and trees and craftables added. Initial changes to enable a Wood API. - PrairieWind, SmokeyDope, Wbjitscool
  • Fix issue with drops turning black due to clipping into walls and floors and visually demonstrate drops merging - AncientMariner
  • Hoglins attack frequency reduced now due to new attack_frequency mob setting - AncientMariner
  • Hostile mobs should lose aggro if they cannot see their target - AncientMariner
  • Nerf skeleton attack - AncientMariner
  • Split global cap for peaceful and hostile. Introduce underground water, ambient water, axolotl cap. Slight peaceful spawn balancing. Mob spawning can have more density in some instances. Slightly less passive mob spawning. Some mobs were not counted in cap calculations. Refreshed cap space after spawning in cycle. - AncientMariner
  • Prevent slime blocks from ‘connecting’ to honey blocks when pushing/pulling, like in Minecraft - seventeenthShulker
  • Add support for external custom skins mod - MrRar
  • Double doors fixed - FossFanatic
  • Make elytra enchantable and the enchanted elytra usable - PrairieWind/FlamingRCCars/MrRar
  • Remove slimes from mushroom islands - AncientMariner
  • Remove Flower Forest Beaches from Wolf biome spawn list - PrairieWind
  • Make Piglin Brutes drop golden axes = PrairieWind
  • Make end crystals explode when nearby crystals are punched and explode - PrairieWind
  • Improved pig riding - PrairieWind

Visual Improvements

  • Incorporate sheep eating animation. - epCode
  • New textures for warped for Crimson Fungus, Crimson Fungus planks, Warped Hyphae planks - Exhale
  • New sweet berry textures - SmokeyDope
  • Add Piglin and Creeper description names to death message - AncientMariner
  • Creeper should not walk to player if it does not have line of sight. Mob shouldn’t look at player it does not have line of sight to. - AncientMariner
  • Remove one cause of extra jittering in mobs - AncientMariner
  • Update dead bush generation - PrairieWind
  • Fix a typo in the Acquire Hardware achievement - uqers
  • Clean-up mcl_bamboo text - rudzik8

Sounds

  • Add more fishing sounds! - Niterux
  • Add max_hear_distance flag to composter sounds - SmokeyDope
  • Add barrel sounds - SmokeyDope

Translations

  • Update russian translation - Temak
  • (french) translation enhancements - 3raven
  • Add spanish translations - megustanlosfrijoles

Performance

  • Reduce network activity for elytra flying rocket particles - AncientMariner
  • Mapgen Performance Improvements - FossFanatic
  • Migrate beacons back to abm - chmodsayshello
  • Frequent danger checks and movement actions removed from non-moving and out of range mobs - AncientMariner
  • Duplicate jump and danger checks removed from mob processing - AncientMariner
  • Decreased frequency of processing for some mob actions - AncientMariner
  • Only run certain checks if applicable for mob - AncientMariner

Multiplayer

  • Add global cooldown for the bed quick chat feature - chmodsayshello/AncientMariner
  • Music toggle for players connecting to servers - chmodsayshello
  • Make sure dying sign text respects protection - AncientMariner

Code Quality

  • Oxidation API - PrairieWind
  • Fix sign color requirement and translation issue - PrairieWind
  • Standardise despawn logic and add asserts. Add persistent flag for mobs that have been interacted with. - AncientMariner
  • Replace the zombie pigman with the zombified piglin - AncientMariner
  • Clean up crash code and convert to new style vectors - AncientMariner
  • Fix png start warning and double slab description warning. - AncientMariner
  • OptiPNG a bunch of textures - PrairieWind
  • Beds mesecons dependency incorrectly named - AncientMariner
  • Rename Bucket Textures - AncientMariner
  • Fix global variable references and exit mob_step if missing pos - AncientMariner
  • Fix texture modifiers relying on undocumented behavior - appgurueu

Fixes

  • Piglins no longer aggro for enchanted gold armour - AncientMariner
  • Drop pumpkins, melons and buttons via piston or dirt next to piston - AncientMariner
  • Llamas and other mobs change skin color - AncientMariner
  • Mobs more easily jump from stationary up a block - epCode
  • Fix waterlogged mangrove roots leaving water in the nether - AncientMariner
  • Prevent ALL furnaces from being moved (xp dupe fix) - chmodsayshello
  • Fix gilded blackstone fortune dupe - cora
  • Lightning rod param2 is now saved upon being struck - AncientMariner
  • Adjust hot stuff achievement to use new lava bucket texture name - SmokeyDope
  • Fix dropped out bamboo lines from translation work - AncientMariner
  • Zombie piglin no longer prevent sleep unless hostile. - AncientMariner

Crashes

  • Fix crash when creeper explodes in minecart - AncientMariner
  • Fix crash when using a named spawn egg - cora
  • Fix crash when parrot sits on shoulder - AncientMariner
  • Fix 2 automated wool farm crash and elytra fly over unknown block crash - AncientMariner
  • Change order of numbers passed into random that crash on some Lua versions - AncientMariner
  • solar panels: No crash when minetest.get_natural_light() return nil - MrRar
scutiger , in What’s the best distro for gaming on linux? Any tips and tricks?

I’m running Ubuntu, and gaming on it has been as simple as installing Steam via apt and having it download my games. I haven’t yet found a game I own that won’t run.

AkatsukiLevi , in My Experience Switching From NVIDIA To AMD
@AkatsukiLevi@lemmy.world avatar

I literally can’t wait to replace the GT 710 my computer currently has with something that has proper support from AMD

8275232 , in Steam Deck vs. ASUS ROG Ally Arch Linux Gaming Performance

Thanks for sharing – I think that if I were to buy a handheld PC now, the ASUS ROG would be it. Having had a Steamdeck since release though, I don’t think I could go back to not having the sleep/resume function for gaming, especially on the go. It’s still not perfect for games that have some sort of always-online component (I don’t blame Steam OS for that), but it’s definitely the killer feature of the deck for me.

Still though, the smaller size, reported quietness, screen and performance of the ROG at it’s price point make me really excited for what options will be around when I decide to upgrade.

Voytrekk OP ,
@Voytrekk@lemmy.world avatar

There is a lot of work towards making the Ally compatible by the team at ChimeraOS. Once they finish up, the Ally should have plenty of its features supported.

A_Random_Idiot ,

Hopefully they don’t support ASUS’s penchant for flammability, lol.

dan1101 , in Gaming on Linux has come a long way
@dan1101@lemmy.world avatar

Yeah games mostly just work, and just as well as in Windows. It’s not slow or clunky. Some games require fiddling or won’t work at all but the majority are good.

End0fLine , in Skyrim + SKSE (Skyrim & Skyrim Special Edition)
@End0fLine@startrek.website avatar

I appreciate you and will bookmark this for future reference. It is always a hassle getting this working.

iByteABit , in Gaming on Linux has come a long way

I only use Windows at work nowadays (I’m forced to), the games I play are all running smoothly enough on Arch until now

Loommix , in Gaming on Linux has come a long way
@Loommix@lemmy.wtf avatar

I started with Gaming on Linux about 5 years ago and since then it is crazy to see it improving from month to month.

Ignacio , in Gaming on Linux has come a long way

I started using Linux in 2008, and full time in 2011. I remember I could play natively to a bunch of games, like Dungeon Crawl Stone Soup, Neverball, Torcs, Dark Oberon, and others. I enjoyed those games, and I still enjoy some of them today. I think it was in 2013 when Steam announced it was coming to Linux, and native ports came too, like Braid and Dynamite Jack. Now, despite my hardware limitations, I can enjoy GTA IV, Stellaris, Prison Architect, Dwarf Fortress, The Stanley Parable Ultra Deluxe...

Things changed for the better, and thanks to Steam Deck, it'll keep changing.

GiuEliNo , in Gaming on Linux has come a long way
@GiuEliNo@feddit.it avatar

Yeah thanks to wine developers, valve funding, vulkan and all the projects in the middle, it really has come a long way. Anticheat and drm are just the last brick we missing for a complete support for almost every game.

Xylight ,

Some would say it’s a benefit that spyware anticheat doesn’t run on Linux.

crunchpaste , in Gaming on Linux has come a long way
@crunchpaste@lemmy.dbzer0.com avatar

Years ago I moved to Linux and one of the reasons was to not spend as much time gaming. Nowadays if I wanted to do the same I would have to move to BSD.

puppy ,

IIRC PS5 is BSD based, so don’t hold your breath.

Gabadabs , in Gaming on Linux has come a long way
@Gabadabs@kbin.social avatar

Valve really has contributed to Linux gaming so heavily. It felt insane playing through GTAV on my steam deck and it ran really well. I honestly don't think anyone expected it to ever get this good. I certainly didn't.

mihnt ,
@mihnt@kbin.social avatar

I've been waiting for such a long time for this. Late 90's I think? I've finally made the switch and it's great to not have to worry about the little annoyances that were always present.

Molecular0079 , in recommended gaming controller

DualSense works out of the box via USB-C or Bluetooth. Feels very responsive to me.

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