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linux_gaming

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p000l , in Linux on the desktop breaks 4% for the first time on Statcounter

We have liftoff!!??

Fly away bird, fly!!

turkishdelight , in Linux on the desktop breaks 4% for the first time on Statcounter

wow this is amazing!

azvasKvklenko , in LACT 0.5.3 Released For Managing AMD Graphics Cards Under Linux

I undervolted my RX 6700XT using Corectrl. While the tool is good overall, it makes no sense for Gamescope-SteamOS-like setup with Bazzite, so I did something absolutely disgusting and run it in the background using xvfb. Now looks like I can replace it with something far more suited to my needs. Can’t wait to test it

486 , in Real gaming router
@486@kbin.social avatar

Awesome project. Thanks for sharing.

warmaster , in Sunshine game streaming v0.22.0 adds HDR on Linux, Wayland + NVIDIA improvements

I wish it was easier to setup, last time I tried I failed miserably.

vividspecter OP ,

The lesson is, never try.

But seriously, Sunshine is a bit of a pain to setup and it’s historically been a bit more buggy on Linux hosts. Hopefully it continues to improve and the rough edges get ironed out. Although personally I just went the long HDMI + USB cable route, and I’m happy with that.

RiQuY , in Enlisted: Reinforced on Steam will be released with a native Linux port!!!

Are you sure? Listing requirements doesn’t mean that a game is getting a Linux port.

mr_MADAFAKA OP ,
@mr_MADAFAKA@lemmy.ml avatar

It was added 3 days ago steamdb.info/app/2051620/history/?changeid=226221…and developer are no stranger to Linux ports since their game CRSED: Cuisine Royale have Linux port also

LunchEnjoyer , in Enlisted: Reinforced on Steam will be released with a native Linux port!!!
@LunchEnjoyer@lemmy.world avatar

I’m just hoping for Hell Let Loose port 😢

henfredemars , in Wine error: RtlpWaitForCriticalSelection

Are you running it in Flatpak?

potentiallynotfelix OP ,
@potentiallynotfelix@iusearchlinux.fyi avatar

not sure what you mean, wine or arma, but no. i don’t have flatpak installed on my system.

dinckelman , in Wine 9.4 released

A great time to be into this. People have been putting a ton of work into getting things done, and it really shows

Virgo , in Wine 9.4 released

Me when it’s Friday night and I’ve thrown up the whole bottle with 0.6 glasses left

folkrav , in GE-Proton9-1 Released

I’ve yet to need to use GE’s Proton builds, I’ve pretty much always used the ones Steam gives me… Is the difference that major/noticeable?

Montagge ,

For some games it definitely is!

folkrav ,

Interesting, consider my curiosity to be piqued. I’ll try to see which titles see the largest improvements using GE builds. I probably have one or two in that ever growing library I’ll never get close to finish…

Montagge ,

I was trying to remember what game it was, but there was one that specifically needed a fix in a GE version to work

priapus ,

you don’t need it if proton is working fine for the games you play. GE’s builds have patches for games that are not yet/will not be upstreamed to proton.

CaptDust ,

There are games that won’t get fixed upstream? I’m curious, do you have any examples?

heartfelthumburger ,
@heartfelthumburger@sopuli.xyz avatar

Certain games need proprietary codecs that will not be included in upstream proton because of licensing. GE is a community project and is therefore not subject to the licensing.

kadu ,
@kadu@lemmy.world avatar

Though it’s worth noting these games are still playable without GE, as long as you’re using Steam. Valve will re-encode the proprietary media to another codec, download that as compatdata, and replace when the game calls for the original files.

If you’re not using Steam then yes, or if the game using the proprietary codec isn’t that popular and was recently launched.

folkrav ,

Yeah, with the limited time I have left after the two kids, the wife and the job, I admittedly play a very limited selection of games and not for very long nowadays, and those Just Work™ so far. But I also own more games than I’ll ever finish so I’ll probably hit something eventually lol

noodlejetski , (edited )

it’s worth it just for the FSR support.

matcha_addict ,

What’s FSR?

noodlejetski ,

AMD’s upscaling technology.

folkrav ,

Ooh non-GE doesn’t have FSR? I’m on a 6750XT, so that sounds useful…

UprisingVoltage ,

I tried to enable it, but I can’t quite understand if I managed… Is there some tool to check?

adespoton , in Wine 9.4 released

What’s new in this release:

Bundled vkd3d upgraded to version 1.11. Initial OpenGL support in the Wayland driver. Support for elevating process privileges. More HID pointer improvements. Various bug fixes.

Eeyore_Syndrome , in Anyone else having trouble installing nvida drivers on fedora 39?
@Eeyore_Syndrome@sh.itjust.works avatar

Did you install the driver from:

Or if Intel/Optimus:

I’m not on normal Fedora myself anymore.

Or try Bazzite or Project Bluefin baked in already:

WeLoveCastingSpellz , in GE-Proton9-1 Released

I cançt wait for ULWGL lutris integration aaa

million OP , in Help using Mangohud / Gamemode with Flatpak version of Lutris and Steam
@million@lemmy.world avatar

Here is my understanding of this now I’ve got everything working on my Flatpak install of Steam:

MangoHud

  • Mangohud is installed as another Flatpak, org.freedesktop.Platform.VulkanLayer.MangoHud
  • I don’t think I ever installed this manually, I believe the Steam Flatpak will bring this as a dependency
  • To tell a game to use MangoHud you add MANGOHUD=1 %command% to the Steam launch options of the game
  • Alternatively you can use like Flatseal to add MANGOHUD=1 to the Steam FlatPak to get this working in every game by default

Gamemode

  • You need to install the Gamemode daemon, gamemoded as a system package
  • Once that is installed you can add gamemoderun %command% to the launch options to run the game with Gamemode enabled
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