I undervolted my RX 6700XT using Corectrl. While the tool is good overall, it makes no sense for Gamescope-SteamOS-like setup with Bazzite, so I did something absolutely disgusting and run it in the background using xvfb. Now looks like I can replace it with something far more suited to my needs. Can’t wait to test it
But seriously, Sunshine is a bit of a pain to setup and it’s historically been a bit more buggy on Linux hosts. Hopefully it continues to improve and the rough edges get ironed out. Although personally I just went the long HDMI + USB cable route, and I’m happy with that.
Interesting, consider my curiosity to be piqued. I’ll try to see which titles see the largest improvements using GE builds. I probably have one or two in that ever growing library I’ll never get close to finish…
you don’t need it if proton is working fine for the games you play. GE’s builds have patches for games that are not yet/will not be upstreamed to proton.
Certain games need proprietary codecs that will not be included in upstream proton because of licensing. GE is a community project and is therefore not subject to the licensing.
Though it’s worth noting these games are still playable without GE, as long as you’re using Steam. Valve will re-encode the proprietary media to another codec, download that as compatdata, and replace when the game calls for the original files.
If you’re not using Steam then yes, or if the game using the proprietary codec isn’t that popular and was recently launched.
Yeah, with the limited time I have left after the two kids, the wife and the job, I admittedly play a very limited selection of games and not for very long nowadays, and those Just Work™ so far. But I also own more games than I’ll ever finish so I’ll probably hit something eventually lol
Bundled vkd3d upgraded to version 1.11. Initial OpenGL support in the Wayland driver. Support for elevating process privileges. More HID pointer improvements. Various bug fixes.
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