It is because you have two monitors with different scaling, re your reply below. I have the same problem with my 4K and 1440p monitors as well (200% and 150% scaling, respectively). This has been a rather big problem IMO, so much so that I have not really used the scaling that much and instead relied on increasing font size.
The reason why is that games run through Xwayland, and X only has global scaling factor setting and not a per monitor one. Therefore they have to do some weird stuff that I can not adequately explain, but which is the reason for the applications thinking they are on a lower resolution than they really are.
I actually did a benchmark yesterday and it doesn’t really seem to matter performance wise (I thought they might both upscale and downscale, but that seems to not be the case from my testing). It is also possible to tinker with gamescope if any games do not display properly.
I’ve solved most of my monitor problems on Wayland by using Gamescope. For example Enlisted (native) will insist on spanning across my 2 1080 monitors, or Helldivers 2 won’t boot on fullscreen while showing a white line on borderless. Also most games won’t properly grab the cursor.
On any steam game add this as launch options:
gamescope -w 2560 -h 1440 -r 60 -f -e %command%
This will make the game think it’s always running in the foreground, and in the resolution/refresh rate you specify.
If you want to add extra commands, like mangohud or gamemoderun, put them before gamescope
Used to be really finnicky but lately (last 6 months let’s say) it’s worked just fine. The only downside is that it might get hanged in the background and steam will show the game still running.
It’s basically a compositor, on top or your main compositor. So games aren’t aware of the outer compositor (which will be Gnome or KDE or whatever) and just see a display with whatever dimensions you give to it.
Alright... I don't know what the hell is happening, but after I put my 6650 back in yesterday and going to bed I started the game up just now, waited for the shaders to go through and loaded the save that I left at to test the textures on my old gpu... And yeah, my ground textures are back, somehow...
It can't really be the shader cache though, because that was rebuilding on my old gpu already, and of course on game updates too. And I'm pretty sure I even deleted my old cache files a few times to test this too. But aside from that or another Proton Experimental update, and me switching my gpu back, nothing else happened that would explain this?
Anyone who experienced something similar before who might have a clue?
That’s why I stopped buying from the big brand manufacturers.
So many “system updates” that come out just before the new version is announced & suddenly your device is glitchy, slow and having constant problems.
I have been buying Nokia phones ever since. They aren’t the fastest, have huge storage, nor all the flashy bling of the “flagship” products but over the years I have found that I don’t need them.
Hell I even have a digital audio player so I can get better quality audio in a device smaller than most phones (plus I am not paying to rent music using streaming services).
This video (series) is so cathartic. Love when people reach that moment of frustration with a company and break it off completely, instead of just eternally bending.
Workplaces are all about the apps. If those apps you need only run in Windows, that’s what you run. Believe me, businesses would LOVE to cut license costs.
Been a Linux user for 20+ years but windows WAS my daily driver the last 5 of them… got fed up with all the ads and plans for the screen recording and pulled the plug. Linux 100% for me again!
I was getting a couple of pop up ads in my Win10 install, and I switched a couple of months ago. The more I looked at gaming, the more I realized it could be done.
I play a fair bit too. (That’s why I’m here.) People tend to underestimate the selection of games for Linux, always mentioning stuff like Tux Race and the likes. Even before Proton, you could run a lot of stuff; for example I got Cult of the Lamb, Celeste and Cuphead here, those aren’t exactly “old” games (although not exactly fresh either - I’m a patient player).
Minecraft is the exception that proves the rule - Microsoft likely did try to pull off the plug of OS X and Linux support, in a user-hostile move, but it failed due to its popularity.
Minecraft has two main versions:
the Java version. Desktop-wise available for Linux, OS X, and Windows. Predates Microsoft buying Mojang (Minecraft’s developer studio). That’s likely the version played by the people whom you’re referring to.
the Bedrock version. Coded in C++, and desktop-wise available only for Windows. Created after the acquisition of the studio.
Odds are that, when Microsoft funded the Bedrock version, it assumed that every Windows player would adopt it instead of the Java version, because it does perform far better. But there’s a catch - Bedrock cannot be modded (modified by the user with third party code), only the Java version can, and the modding scene for Minecraft is huge. So if Microsoft pulled off the plug of the Java version, a lot of people would leave, in special adult and teen players; and once they’re gone people aren’t introducing the game to young children any more.
Now, on why Java Minecraft runs better in Linux: I have no idea. It might be the mods themselves running better in Linux, as a lot of modders are Linux users.
Bedrock can be modded and has a lot of tools to do so(as far as i know, i dont play it)
Kind of.
Yes, you could call Bedrock add-ons “mods”. But regardless of name they’re clearly a different can of worms, more limited in capability - to the point that most are simply fluff, not changing the game in meaningful ways. Contrast that with the huge survival, industrial, exploration etc. modpacks that exist for Java, that basically use MC as an engine instead of a game. (Or even individual mods. Terrafirmacraft I’m looking at you.)
To give you an idea, CurseForge lists ten times as many Java mods than Bedrock addons, with half of them being stuff like TPs, skins, maps. So if you really want to see Bedrock addons as “mods”, my point changes from “Bedrock has no mods” to “Bedrock has mods, but they don’t matter in the big picture since people playing and modding Minecraft are mostly doing it with Java Edition”. The conclusion is still the same.
On linux, it is much faster for both vanilla and modded minecraft [Java]
@Blisterexe mentioned that it has less CPU overhead and better OpenGL drivers. I never noticed a big difference for vanilla because it’s typically mods that make your computer shit bricks.
Minecraft bedrock edition can be played on linux using third party launchers
The problem of something relying on a 3rd party dev like this is that MS can easily pull off the plug if it so desires, in ways that wouldn’t look like arseholery but “protecting its own IP”: copyright trolling, abusive terms and conditions, etc.
Currently it has no reasons to do so, as it would counter its best interests. But it’s clear that, if Microsoft got its way with Bedrock, and players migrated in mass to Bedrock (to the point that the Java version was deprecated), MS would have all the reasons to pull off the plug.
You can theoretically run Linux programs (such as Steam) on the BSDs. And I am pretty sure that there are some open source games on BSD too. Only tried it a few times tho.
Edit: and there’s a WINE version for FreeBSD aswell.
Yup, I used to use FreeBSD and it worked okay. When I used it, the Nvidia drivers were better than AMD, but I don’t know if the FOSS AMD drivers have been ported to FreeBSD.
At this rate by 2038 windows will be at 50% market share and by 2069 it’ll be at 0%.
Mac is at ~20% and quite well known already, so maybe 20% is the market share where even commoners (non-tech folk) will know of linux and use it. Still have a ways to go folks…
How that was calculated1. Export the data into CSV from the historical chart2. Change the date to an index starting at 0 3. copy into www.graphpad.com/quickcalcs/linear2/4. Copy formula into desmos (replace “X” with “x”) 5. Add x*0 + 50 and x*0 to find the points where 50% and 0% are reached 6. Use datetime calculator and just add the number of months to 2009-01-01 There’s probably a better tool, but a 5 minute search didn’t find one for me 🤷
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