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Scrollone ,

In The Valley of Gods… from the developers of Firewatch, too bad they’ve been acquired by Valve and they abandoned the project

Thordros ,
@Thordros@hexbear.net avatar

God damn, that’s what happened to those guys? I knew they ran outta money, but I didn’t things were that grim.

communism_liker_69 ,

KSP with guns

A similar-to-stellaris grand strategy space game where the main movement mechanic is plotting orbits.

Also it would be really cool if that game had simulated atmospheres on the planets so terraforming and developing them becomes a more in depth ecological and climate project, rather than just paying credits for habitability.

Croquette ,

Ultima Online with combat mechanics of soulslike.

Kilamaos ,

A mix between world strategy like europa/total war, management of dynasty/kingdom/territory like crusader king, that can lead into invasion with advantages due to planning/bonuses in an RTS like like rise of nation bonus, extra armies etc , and rts like age of empire/mythology rise of natio , etc. That you can then further go into a single player hack&slash like mount & blade, or an fps like CoD or battlefield, where you are a singular soldier/leader.

And with a significant time progression, such as going from stone age with clubs, to medieval, to modern with guns, to futuristic with space age and all.

And it’d be very cool if you can basically hotswap between those. As in, you can go into the overworld, manage your empire, go back to rts to make units in a settlement getting attacked to defend it, and then realize you are losing on a front somewhere so you go full try hard with solo fps to try to hero your way to victory yourself.

Will real time progression between all the environments ( not at the same scale of speed tho ), so you would be hard pressed to play on every front at once yourself, you gotta make choice on which part you do yourself to ‘guarantee’ a win, and what you hope the ai will do enough to win by itself, or maybe pop over there shorty to give yourself a boost or massacre a bunch of enemies in fps mode to make sure your ai can make work of the rest itself.

Don’t think this will ever see the light of day. Waaaaaaay too big. It’s litterally multiple levels of very different games/genras mashed together, at once, and in parallel

Wahots ,
@Wahots@pawb.social avatar

It’s not everything you want, but you might really like Last Train Home, which coincidentally came out today. Reminds me a bit of Rise of Nations x Frostpunk.

m.youtube.com/watch?v=q0lJ9A4AtFo&pp=ygUPbGFz…

Kilamaos ,

Damn, looks like my kind of game. Def looking into this later tonight

Thanks for the rec !

Wahots ,
@Wahots@pawb.social avatar

It’s really good. Has its rough edges, but I put 10 hours onto the demo, and 5 hours in last night. It’s a refreshing game in a time where a lot of games are rehashes!

bionicjoey ,

There was a mod that welded together Bannerlord and CK3, but I’m not sure how good it was, but it is a neat idea.

ipkpjersi ,

I’d love a VRMMO like an actual Sword Art Online. Of course, I don’t even have a VR system. However, if there were a nice VRMMO, I’d shell out the money for one.

ILikeBoobies ,

The fantasy tech of reading thoughts is a ways off

Sanyanov ,

A sandbox, but with realistic in-world physics and ability to do anything.

Wanna burner? Boom, take this tin can, make some holes, put in alcohol and burn. Wanna learn how telephone works? Construct it yourself! Game should simulate real-world physics and just store properties of various objects and materials, allowing you to completely unbound from game mechanics and developer’s intention. Maybe you’d literally be able to conduct scientific experiments in game, and this would be a great in silico model. Maybe you’d be able to understand how things around you work. Maybe you’d be able to reverse engineer other player’s creations. Possibilities are endless, you’re having an entire world in your pocket.

…but yeah, we’d barely have enough developers and computer resources for that.

hihellobyeoh ,

When it comes to electronics/computing, you should see what some geniuses have done in minecraft with redstone.Redstone. People have made functioning rudimentary computers in it, really interesting if you want to understand the basics of how a computer functions.

CADmonkey ,

Some of the same tricks have been pulled with Factorio. I wouldn’t even know where to start.

Sanyanov ,

Yep, that stuff is impressive, and back in the day I had quite some fun with those redstone creations.

Fluke ,

You’re describing gmod, if the engine wasn’t… Well, like it is.

Sanyanov ,

I kinda want to go way beyond what gmod offers, adding properties to every material and rendering players able to do whatever they want with it. There shouldn’t be a scripted “balloon”. There should be a property of latex to expand without breaking up to a certain degree, and there should be gas pressure physics to calculate how much does this latex expand. And then if that’s, say, helium, calculate the upward momentum of it based on air pressure, and the weight of piece of latex, and also calculate if there are any leakages. That sort of thing.

samus12345 ,
@samus12345@lemmy.world avatar

So a holodeck, then.

Sanyanov ,

More or less :D

ReallyKinda ,

An evolution game like Ancestors except it forces you to migrate due to climate events

Manmikey ,
@Manmikey@lemmy.world avatar

An open world game but the world is just a few city blocks, every single room in every building must be detailed & explorable, there would be a hospital, apartment, houses, businesses, shops, tunnels, parkland, garages etc etc.

The game would be a group of survivors, their needs for food, water, medication , clothes, fuel would be satisfied by exploring the environment and buildings, you need insulin? Search the hospital or medicine cabinets in the homes, you need food? Search the shops and kitchens? Water? Collect rainwater … Each game day would present a list of priorities for the survivors to manage.

Risk and jeopardy would come from the environment it’s self, other survivors who you could trade with or fight. Packs of wild dogs, maybe a few zombies but certainly not hoards, perhaps a Lion, escaped from the zoo. There are no long guns in this apocalypse but perhaps a pistol with limited ammo.

Importantly this must be a 1st/3rd person open world, the look and feel of the Last of Us 2.

🤞🏻

RaoulDook ,

That sounds pretty similar to DayZ

Volkditty ,

Have you tried This War of Mine? It has many of the elements you describe.

AngryCommieKender ,

That game is bleak AF. I love it, but it’s crazy bleak. I won’t download the kids.

Manmikey , (edited )
@Manmikey@lemmy.world avatar

I’ve toyed with the idea of playing, watched some YouTube walk throughs, it does hit the brief of my wish list game other than not being First/Third person game world…maybe I should give it a go

prole ,

Project Zomboid?

Manmikey ,
@Manmikey@lemmy.world avatar

I’ve played this and enjoyed it, but I feel it lacks the immersion that a first/third person game world could bring to my fantasy game

NENathaniel ,
@NENathaniel@lemmy.ca avatar

Monster Hunter as a MMORPG.

I know there’s a similar idea in China-only but it feels a little dated, I’d like MHRise style

thorbot ,

I would pay $15 a month for this, hell yes

ystael ,

Various groups are running fan servers for Monster Hunter Frontier since it shut down in 2019. There is a translated client that mostly works. Search for “rain frontier server” for more info.

Disclaimer: I haven’t tried any of this myself and I don’t know whether the client they distribute will give your computer encephalitis.

Evilsandwichman ,

Dungeon keeper but with immortal redneck play as a complementary aspect; there are DK clones where you can possess monsters, but they lack what immortal redneck has to offer gameplay-wise.

Also a game similar to void bastards but with multiplayer, more monsters, less crafting and more guns, and better/more varied environments, and no time limits. Also immortal redneck with multiplayer. Also ziggurat with multiplayer. Also hands of fate with multiplayer.

Actually forget game, I wish there was a program that could force any game to be multiplayer; or a dev team you could hire that would do that.

Secret300 ,

No man’s sky but focused as a shooter mmo. Imagine clans of 100+ people fighting on planet and in space to control galaxies

VentraSqwal ,

Wasn’t there some companion game to EVE Online that was supposed to be like that?

Jilanico ,
@Jilanico@lemmy.world avatar

Dust 514 and apparently a new one called Vanguard?

MDKAOD ,

Cries in 10six

Secret300 ,

Never heard of this til now

treetop ,

I really love, and really miss, healing in wow raids circa WOTLK through Cata, specifically using healnot and custom keybinds to keep people alive. I don’t have time or budget for an MMO in my late 30s, nor do I see that easing up anytime soon.

I think a game where you had to do raid mechanics/puzzles while keeping NPCs alive through healing could be really fun, even without a loot grind. Or a game that dropped you into a multiplayer raid encounter without the crap around it. Either could be great.

Bumbis ,
treetop ,

This is awesome, thanks!!!

NigelFrobisher ,

The retooled Joust game I never get around to working on.

mcqtom ,

All I want is a mod for Left 4 Dead 2 in which you choose one of the Team Fortress 2 mercs as your character instead of the normal survivors. All weapon pickups just become ammo / metal, etc. Not quite sure if being downed should just be eliminated, due to easy healing from the medic, the dispenser, the sandvich, etc… But the respawn closets should function the same.

I don’t care if it breaks the difficulty curve or dialogue, I just want it to function and be fun.

culpritus ,
@culpritus@hexbear.net avatar

A physics based surfing game that has procedural coastline generation using seeds. The wave fluid physics interacts with the different coasts to create different surfing conditions along with some swell randomization parameters. SimSurfer.

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