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pat277 ,

Give me RCT2 or Zoo Tycoon, mixed with Hitman against any random visitor, and you have to build the park around decent ways to stay hidden and the like

halloween_spookster ,

Have you seen Bones Cafe? It sounds similar to what you described.

fckreddit ,

A modern remake of Saints Row 2. But, since Volition shutdown it’s no longer possible.

Blackmist ,

I think Volition were dead long before they shut down, tbh.

Every game since SR2 was a step backwards.

fckreddit ,

Yeah I guess. My first Saint’s Row game was SR3. I got around to playing SR2 about a couple of years ago. It was whole another level. It did almost everything right. In fact, I would argue that it was better than most GTA games. So, I have to agree with you.

vulgarcynic ,
@vulgarcynic@sh.itjust.works avatar

I know it’s not the most popular opinion but, I’ve really been enjoying the reboot from last year.

Despite a lot of the derision against it there really is a ton of saints row 2 at its core. I think it being wrapped in an updated world built around characters that are more representative of the time the game was made lead to a lot of people not understanding that at its core, it was still a pretty faithful reboot.

I’m not advocating that you jump out and purchase it right away. But, if you’re ever in the mood I highly recommend giving it a shot. I picked it up as soon as it landed on steam and found it pretty damn enjoyable.

Blackmist ,

Yeah, SR1 was kind of a prototype. Not really much to differentiate it from GTA.

SR2 was a breath of fresh air after GTA IV though. Good story and that, but it took you about an hour to get a gun. SR2 was like, “here’s your shotgun, go nuts” about 2 minutes into the tutorial. It really felt like a spiritual sequel to Vice City after the po-faced seriousness of San Andreas and GTA IV. Just the right mix of grounded and madness.

And then SR3 came out and kind of lost me. Seemed like the game was 90% minigames at that point, like they ran out of budget for the actual game. There was a balance somewhere in SR2 that was perfect, but it felt like Volition took the wrong lesson from it and just went “crazy it is”.

Although I did like the They Live bit in SR4. Far too few moments like that though to keep it alive.

robot_dog_with_gun ,

rip the dude who was working on the remaster

AceFuzzLord ,

Either a proper sequel to Chu-Chu Rocket that isn’t that Duckmarines or the one exclusive to apple, or a modern Vib-Ribbon inspired game where I can pause without having to quit my session.

I especially want the Vib-Ribbon one so I can just have the game scan my music folder on my desktop and create custom tracks without me having to do anything.

chahk ,

An actual follow-up to Tribes 2.

All the sequels (Vengeance and Ascend) pale in comparison, and the rumored sequel (Deadzone) is all hype and vaporware at the moment.

absentbird ,
@absentbird@lemm.ee avatar

Yes, Tribes 2 rules!

lud ,

I want a simulator game like lawnmower simulator, power washing simulator, euro truck simulator, and other games like that, where you plow snow from an area. Seems like it could be fun.

I like plowing real snow but that is fucking exhausting, cold, and can’t be done year around.

I have no idea if it would be fun or not but maybe.

There is a game under development that’s kinda like the one I want but it’s very pre alpha at the moment and I want more areas and less roads. store.steampowered.com/app/1536910/Snow_Plow/

GGTheLemmy ,
@GGTheLemmy@sh.itjust.works avatar

Could this be your dream coming true ? Coming 2024 Snow Plowing Simulator

lud ,

Neat, thanks!

I hope it will be decent.

Sorgan71 ,

I want a game where you have a realistic human ai where you can hurt it and it responds to pain accurately.

Surp ,
@Surp@lemmy.world avatar

Umm

Sorgan71 ,

I especially want emotional responses to trauma.

YoorWeb ,

So… The Sims 4?

SexMachineStalin ,
@SexMachineStalin@hexbear.net avatar

Something like a mix of Fursan al-Aqsa, Red Faction: Guerilla and Homefront (without the cringe).

I had a setting in an old worldbuilding roleplay akin to it.

amelia ,

An RPG where all the characters are LLM-powered with their story baked in, so you can actually have a free conversation with them and they’ll be basically chatGPT pretending they’re an actual real character. Bonus points for it being a VR game.

Next iteration: a game that’s generated by an AI while you play it so every playthrough is absolutely completely different.

I can’t wait for AI-powered games, to be honest.

Toadvark ,
@Toadvark@mander.xyz avatar

Argh tone on the internet- I’m not mad or anything, just wanted to state my opinion since ours are so wildly different, and it’s interesting that all of these ideas will have to coexist in gaming spheres.

Speaking strictly as a player, this is the opposite of what I would want in a game. The…intention, I guess, is what I want when I play anything story-driven. Chatting with ai on purpose feels upsetting to me and I think I would feel tricked if I encountered it as a par-the-course kind of thing (knowingly or especially unknowingly) in a game.

But- I haven’t encountered it yet, and perhaps it could really, really work!

blackbirdbiryani ,

I could imagine it working well if you give different characters models trained on different data based on what they know as characters, but keep their responses railed to sections of dialogue that are more ambiguous or not key to the plot. Could really add to the depth of the world without compromising to much on cutting human written dialogue. But then again knowing game developers I doubt they’d use a nuanced approach.

amelia ,

Yes, that’s exactly what I had in mind. The characters need to have their story and their intentions hard coded. But using that as a basis, how cool would it be to have an actual natural conversation with them where you can just ask them questions that come to your mind instead of having to choose from a set of pre defined questions. It would certainly require some re-imagination of RPGs but that wouldn’t actually hurt at all.

I have no idea if this could work anytime soon, but at some point I’m sure it’ll be possible.

Pirasp ,

A good mmofps, PlanetSide 2 used to fill that itch, but it has morphed into something unrecognizable.

VapeNoir ,
@VapeNoir@hexbear.net avatar

Farming/homesteading colony sim with procgen plant species that you have to learn to cultivate. Models soil conditions and how they relate to nutritional profiles of the crops. For something that’s such a integral part of survival i feel like a lot of games just handwave agriculture.

Toadvark ,
@Toadvark@mander.xyz avatar

I’ve always yearned for something like this too. I wonder if, from the dev’s perspective, balancing the years and years such a thing would take in real time conflicts with other aspects of gameplay? Or maybe soil chemistry is too difficult a thing to gamify for a casual player (including myself in this- unfortunately I don’t grasp chemistry or physics easily).

A colony sim/resource management game in early access I played recently tries to touch on this actually- Farthest Frontier. As you might imagine from what I typed above, I’m heinously bad at grasping the system, but the building blocks are in there! None of the procgen ideas you’re interested in though.

GreenTeaRedFlag ,

It’s really not that fun, you don’t do that stuff unless you have in real life, or you’re obsessed. Plus there’s also too much random chance, it would beincredibly complex and likely crash your computer if it was at all accurate

windowlicker ,
@windowlicker@hexbear.net avatar

something like this integrated with space exploration would be super cool as well. im thinking: you can travel to different planets and collect plants from them and they have different genetic traits that you can bring back to your farm and crossbreed them with your plants with a somewhat accurate replication of mendelian and non-mendelian genetics. or maybe this is just my own fantasy as a biologist lmao.

AOCapitulator ,
@AOCapitulator@hexbear.net avatar

That one futurama episode where bender is floating in space and he gets hit with a meteor and tiny life evolves on him and then they annihilate themselves with nukes

I want to play that game

There’s lots of god box games but they never get it right, they’re either civ builders or map sims, the tech advancement and interactions etc are just shadows of the mechanics they could have, and the best ones never let them get nukes and have nuclear wars >;(

MiddledAgedGuy ,

I want Space Engineers, but better.

Building vehicles, ships, and bases block by block as your character is mechanic I enjoy that I haven’t seen elsewhere. I also like the resource gathering. But I would like better physics, better enemy interactions and AI, and water instead of just ice.

aesopjah ,

have you tried Empyrion?

MiddledAgedGuy ,

I haven’t. I just looked at it and it looks great! And pretty inexpensive. I’ll check it out, thanks!

aesopjah ,

my buddies and I got a lot of enjoyment out of it. vanilla is good, but it really blossoms with the Reforged Eden mod.

Phen ,

A second person shooter.

absentbird ,
@absentbird@lemm.ee avatar

I feel like I play one of these every time I try a competitive shooter. I am become target, bringer of points.

axont ,

The Siren series has a mechanic where you see what the enemies are seeing. There’s also a section of Driver: San Francisco where you’re being chased and it’s from the perspective of the person chasing you. That’s the closest I’ve ever seen.

GreenTeaRedFlag ,

There’s a game on the haunted PS1 collection like that, you play a girl hiding from a monster and there’s portions where you see from the monster’s eyes

ours ,

A shooter but you only see from your victim’s perspective. That would be wild.

dodeca ,

This made me think of the game Screencheat. You play split screen but everyone is invisible so you have to look at the other player’s views.

ReallyKinda ,

An evolution game like Ancestors except it forces you to migrate due to climate events

absentbird ,
@absentbird@lemm.ee avatar

Asynchronous turn based game where each person plays a single character. Like Fire Emblem if all the characters were players.

You wouldn’t all need to be playing at the same time, and you could have lots of games going at once. I want that nice slow-burn play by mail feeling for a co-op RPG.

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