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TheMadnessKing , to technology in SpaceX Might Have Lost 200+ Starlink Satellites In Just 2 Months Shows Data

I srsly dont want the internet infra to be controlled by the dick headed person.

I_Miss_Daniel ,
@I_Miss_Daniel@kbin.social avatar

Luckily he's not the majority stakeholder.

TheMadnessKing ,

I’m not touching it even with a 2ft pole. I don’t want every website to be throttled except Twitter.

cricket97 ,

You just don’t know about the other dickheads in charge.

AFKBRBChocolate , to technology in SpaceX Might Have Lost 200+ Starlink Satellites In Just 2 Months Shows Data

Wow, I didn’t realize they’re already at more than 5000 satellites. Crazy numbers.

Jagermo , to technology in SpaceX Might Have Lost 200+ Starlink Satellites In Just 2 Months Shows Data

Big Brainy in chief probaly thought the could cut down on latency if they move the orbits closer to the atmosphere and no one cares enough to correct him.

KSPAtlas ,
@KSPAtlas@sopuli.xyz avatar

This just sounds like regular LEO attrition, these satellites are small and “simple” so they were never going to last long (not trying to defend musk here, starlink is full of issues)

Jagermo ,

Probably. It would be funny, though :)

DavidGA , to technology in SpaceX Might Have Lost 200+ Starlink Satellites In Just 2 Months Shows Data
@DavidGA@lemmy.world avatar

This is a complete non story. They have a design life of only a few years. They have already been replaced in orbit with upgraded ones.

Total clickbait.

Jax ,

“This is a non story”

Billionaires adding to space junk that will keep us from getting the fuck off this rock is a non story, eh? Tell me more.

PersnickityPenguin ,

What part of “reentry into earths atmosphere” did you have trouble comprehending?

DavidGA ,
@DavidGA@lemmy.world avatar

Sure! I’d be happy to.

The satellites operate in an extremely low orbit. At the end of their life they are manually de-orbited. If they fail, they will naturally de-orbit themselves in just a few years. They contribute to “space junk” in no way.

The precise position of all the Starlink satellites is known, and space is much bigger than you appear to be imagining, so the network will in no way impede lauching rockets.

There is no need to simply make stuff up about Starlink. There are plenty of reasons to hate Elon without inventing things.

ky56 ,

I’d be way more worried about the amount of CO2 being released with so many Falcon 9 launches.

HurlingDurling , to technology in SpaceX Might Have Lost 200+ Starlink Satellites In Just 2 Months Shows Data

“And this is how we trapped ourselves in our own planet”

FartsWithAnAccent ,
@FartsWithAnAccent@lemmy.world avatar

Well at least it’s a habitable planet, right?

troglodytis ,

“it’s”, yes.

FartsWithAnAccent ,
@FartsWithAnAccent@lemmy.world avatar

“it’s” is a contraction of it and is…

troglodytis ,

Or it and was

FleetingTit ,

Has been, until end of last year. Now? Not so much.

The way politics are moving rn I can imagine the big funny happening soon, which could trigger a new ice age though.

Gsus4 , (edited )
@Gsus4@feddit.nl avatar

It’s ok, we were already trapped in our planet. There is no planet B…unless you don’t mind living in high-tech caves :) on Earth they’re called “vaults”.

vaultdweller013 ,

Im fine with it, so long as we all get extra water chips we should be good.

FartsWithAnAccent , to technology in SpaceX Might Have Lost 200+ Starlink Satellites In Just 2 Months Shows Data
@FartsWithAnAccent@lemmy.world avatar

Sounds like a lot of space debris :(

AA5B ,

One of the benefits of such a low orbit - they deorbit quickly

TheBlue22 , to technology in SpaceX Might Have Lost 200+ Starlink Satellites In Just 2 Months Shows Data

Do they deorbit? Or did musk just pollute our orbit for no reason whatsoever?

kmkz_ninja ,

They deorbit very quickly.

TheBlue22 ,

That’s good. Happy to hear that.

figaro ,

And then… just… drop somewhere?

skulkingaround ,

No, they vaporize on reentry.

figaro ,

Ah ok lol, that makes more sense

cricket97 , to technology in SpaceX Might Have Lost 200+ Starlink Satellites In Just 2 Months Shows Data

This place hates Elon Musk so goddamn much they suddenly become experts on satellites. I bet Musk has very little to do with the day to day at Starlink.

vind ,
@vind@lemmy.world avatar

One can hate Musk and Starlinks separately.

They ruin our night sky and make Kessler syndrome worse and worse.

cricket97 ,

The number of satellites in orbit right now should have next to 0 impact on your view of the night sky. This can be proven with some pretty simple equations. Should we get rid of GPS satellites too?

rez_doggie ,
cricket97 ,

what is this supposed to prove. Go outside at night and look, they’re not clogging up the sky. At the very worst they’re a faint little line you can barely see. I think that is worth giving internet to unserved areas of the world.

AA5B ,

These are also mostly irrelevant to Kessler syndrome. At such low orbits, any debris is cleaned out in months or only a couple years

Gerula , to technology in SpaceX Might Have Lost 200+ Starlink Satellites In Just 2 Months Shows Data

So billionaires filling Earth 's orbit with junk …

tills13 ,

luckily LEO junk will be pulled into Earth’s atmosphere without propulsion

Coreidan , to technology in SpaceX Might Have Lost 200+ Starlink Satellites In Just 2 Months Shows Data

I’m no expert by any means but it seems incredibly wasteful that we build satellites, then expel tons of CO2 into the atmosphere to get them into orbit, only for them to just burn up after a few years.

We can’t even reclaim the material because it literally burns and disintegrates as it’s falling out of orbit.

Seriously what the fuck are we doing???

Black_Gulaman ,
@Black_Gulaman@lemmy.dbzer0.com avatar

Burning things creatively.

ruud , to technology in Apple Releases macOS Sonoma With Interactive Widgets, Game Mode, and More For all Compatible Macs - Download Available
@ruud@lemmy.world avatar

Ahh nice. I know what I’ll be doing tomorrow.

PrivateNoob , to android in Snapdragon 8 Gen 3’s Adreno 750 GPU Rumored To See A 14.7 Percent Frequency Downgrade, Qualcomm Likely Targeting Better Efficiency - wccftech

A wise choice tbh. Phones are already become fast enough to be enjoyable several years ago.

synceDD ,
@synceDD@lemmy.world avatar

i pay 1k to browse instagram so I dont care about its perfomance

weew ,

surprisingly this is how people defend the new pixel 8 pro.

$999 for mid-range performance? “Well I don’t play games anyway so it’s fine”

synceDD ,
@synceDD@lemmy.world avatar

Nice let them gaslight themselves I need those suckers to keep competition alive

Amir ,
@Amir@lemmy.ml avatar

How is any of that untrue? The pixels do a lot of things that no other phones do, why should the average phone user care about peak performance?

weew ,

because it costs $999.

it only does what a <$500 phone can do, the the only reason pixels can “do what no other phones do” is not capability but artificial restrictions.

Poayjay , to games in Elden Ring May Be Getting New Content Soon, Judging From Recent Behind-the-Scenes Updates

I don’t get that at all. Elden Ring was already painfully long. If you tried to do everything you ended up super OP. It became an absolute slug to get through. It was super repetitive. I can’t imagine anything they could add with a DLC that could improve that. I don’t get the hype for the DLC.

Cowbee ,

You have to intentionally level up, you know that right? It’s not like you auto-level, you can beat the game at level 1.

schmidtster ,

In majority of other games it would be a valid scaling complaint. Yes you don’t need to level, but it’s part of the game as well, it should be implemented correctly so everyone can enjoy all parts of the game.

Not just don’t level up to enjoy it.

Cowbee ,

On the contrary, it’s precisely because you can level at your own needed pace, ie go off and grind if you can’t beat a part of the game, or keep going if you over-level, that makes it more enjoyable for more people.

schmidtster ,

News flash, people enjoy different things.

Cowbee ,

Exactly, that’s why people can set their own difficulty by leveling as they please. I’m not insinuating that choice is bad, I’m stating that the flexible system in ER accounts for player preference.

schmidtster ,

… so you have to be good enough at the game first, to be able to level up, to make the game easier. What a great system!…. You’re suggesting grinding to make the game easier, peoples biggest complaints about JRPGS….

The game lacks a difficulty option, that’s another valid complaint, but didn’t fit their vision.

Cowbee ,

The game isn’t hard to level up, there are numerous no-issue, fast grinding spots. It doesn’t take hours to level, it takes going to a quick position, swinging your weapon a few times, and then leveling up.

The lack of a difficulty option is a good thing, it prevents elitism and allows the game to be properly balanced without resorting to artificial difficulty increases like blanket damage changes.

All in all, I don’t see what your issue is. Are you arguing that ER shouldn’t have leveling at the pace the player chooses, and instead increases in level based on what area you have unlocked, or something?

nico ,
@nico@lepoulsdumonde.com avatar

deleted_by_author

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  • Cowbee ,

    Yes.

    nico ,
    @nico@lepoulsdumonde.com avatar

    @Cowbee thanks !

    Cowbee ,

    No problem! As a rule of thumb, just pump Vigor if you’re struggling.

    schmidtster ,

    Prevents elitism?

    Theres a comment that responded to me just saying they beat it at level 1.

    It makes it worse lmfao.

    The issue is scaling. You can’t do all the content in the game without being massively over leveled or have to intently go out of your to do stuff to make it fun. It’s a major issue with the game, I know you’re ignoring it, but it’s a valid complaint mate.

    Cowbee ,

    Yes, it prevents elitism. If you have difficulty sliders, rather than accessibility options, in a game known for difficulty, you will have endless numbers of elitists claiming only the hardest difficulty is valid.

    Rather than having difficulty options, allow players to tailor the difficulty to their own preferences via leveling at their leisure.

    You still haven’t explained what you actually want.

    schmidtster ,

    … I explained it multiple times… Scaling Or having to intentionally waste time doing stuff to make it fun.

    And how is people saying to play it at lvl 1 any different than those saying play it at the highest difficulty?

    You just ate up their marketing didn’t you?

    Cowbee ,

    You did not. “Scaling” already exists in the game. What change to scaling do you want to make? Have the content match your level, regardless of location? That has numerous issues, not the least of which being a complete removal of player choice with regards to difficulty, or the absolute removal of any sense of progression.

    Playing at level 1 vs a difficulty slider is a flexible choice. If there’s a difficulty slider, unless you have literally hundreds of options, you cannot fine tune difficulty. If you automatically level, you cannot maintain your chosen difficulty and match it to what you want.

    You just don’t understand game design, that’s not my problem.

    schmidtster ,

    All there is here is a difference in perspectives on what good design should be.

    You agree with Elden Rings marketing and I don’t since there’s other games that do things differently but better too. Different strokes for different folks.

    But hey, insult me, that’ll make people want to accept your opinion lmfao.

    Cowbee ,

    You threw insults first, you said I fell for the marketing, rather than acknowledging that I had a different opinion.

    You still never answered what you actually want, just a vague “scaling” desire despite the game already having scaling, and there being countless types and formulas for scaling. We can’t even discuss anything if you won’t say what you think can do it better, lol.

    schmidtster ,

    I acknowledge your different opinion many comments ago. And I asked a question, that’s not insulting.

    And yes I have, you’ve ignored it.

    Cowbee ,

    I directly asked you what you wanted. You said “scaling,” that’s nothing without specifying what you actually mean. That’s like saying “sword” would fix Elden Ring, lol.

    You clearly don’t want to actually talk, just virtue signal.

    schmidtster , (edited )

    I said more than that, must have missed it on your high horse.

    whostosay ,

    If you’re wrong, just quentuple-down.

    TonyTonyChopper ,

    it’s actually pretty easy to beat without levelling up, I did it

    schmidtster ,

    Ah yes, everyone else’s opinion is invalid because you are better at the game.

    Gotcha.

    TonyTonyChopper ,

    yeah that’s right

    Frogster8 ,

    Opposite for me completely. I spent 120hrs on it and it flew by completely, I was sad when it ended and found I got no satisfaction from ng+ and also, couldn’t bring myself to do a raw ng again with exploration of everything.

    So new content is precisely what would entice me back to this and what I want.

    OptiZonion ,

    I adored the game and also spent a little over 120h in it, but it’s commonly accepted that past the capital, the game kind of lose its pacing and starts iterating on the same ideas, just in different settings.

    sparky1337 ,

    Damn I had completely different experience. I think I’m on NG+4 with almost 300 hours.

    Restaldt ,

    Same i only quit because i had tried every weapon, incantation, and spell over like 5 different characters using just about every build i could imagine enjoying

    And i was at 420.69 hours so lol

    dog ,

    I don’t honestly get the downvotes, this is a valid point of view.

    It’s not one I agree with, but I do agree Elden Ring was rushed with too much content planned.

    This may however help with that.

    I really hope the DLC expands and fixes core game issues, instead of thinking it has to add even more bloated areas to the game.

    Like new areas are good, but don’t make them just to have more areas (I’m looking at you, swamp and dungeons).

    vlad76 ,
    @vlad76@lemmy.sdf.org avatar

    You’re complaining that a game has too much content?

    schmidtster ,

    Games not scaled for you play all the content, not entirely the same complaint.

    iAmTheTot ,
    @iAmTheTot@kbin.social avatar

    I mean, it kinda is though? The stats all have diminishing returns.

    schmidtster ,

    If you did all the content you would probably be max at everything by the time you finish a playthrough unless you lose lots of souls. Would there be an enemy or boss that would be significant hurdle for content to be fun at that point? Or would you intentionally need to do stuff to make it fun.

    Because of the diminishing returns you would actually also hit that point far earlier than max level as well.

    Cybersteel ,
    @Cybersteel@lemmy.world avatar

    It’s bad though because it has too much stuff to do but in a way that makes it so there’s nothing to do at the same time. Lazy lazy Miyazaki. Had more fun with Tears of the Kingdom.

    Gabagoolzoo ,

    So... Miyazaki is lazy because there's a lot of optional content?

    HaoBianTai ,

    Idk what you’re on about, I platinum’d the game and I’m only RL200 in NG+3. RL200 is enough for a decently strong (but not OP at NG+3) battle mage class. I stopped leveling after hitting 200 at the end of my NG+2 playthrough and plan to play the DLC after NG+3 at the same RL.

    It’s not too much to ask that a Soulsborne enthusiast who’s replayed the game multiple times and put in over 150hrs just decide when enough is enough regarding leveling. It’s been that way since Demon Souls. It’s an intentional part of the game design.

    Why would you expect the game “scale” and retain its difficulty when you are 99 in every single stat? That’s ridiculous.

    schmidtster ,

    So you had to reset the game increasing the difficulty to get more out of it. That’s not doing it in one playthrough.

    Breezy ,

    Why are you even here, the way you’ve said things clearly shows you havent played or if you had you probably dropped it because you couldnt clear the first boss.

    HaoBianTai ,

    What are you even talking about, do you understand the concept of new game plus? I cleared all content in a single playthrough at RL150 after 100 hours, NG+ is required to get all endings and platinum the game just like most RPGs.

    Breezy ,

    Idk if things are different for play station, but on xbox i got all endings on my first playthrough with some cloud storage shit. Ive been waiting forever to play the dlc on my ng+.

    HaoBianTai ,

    Yeah, I think if you pay attention you can do it in a single playthrough, I went through blind the first time and didn’t start paying attention to guides until post game, so I’d missed a couple side quests and trophies. And then even paying attention on NG+ I missed one, so here I am at three playthroughs waiting for DLC.

    iAmTheTot ,
    @iAmTheTot@kbin.social avatar

    Not even close. I 100%'d the game and you don't get anywhere close to max everything. Plus, my point was that max everything actually doesn't make a huge difference because you get diminishing returns from each stat. For example a 70 in a stat vs a 99 in a stat is almost nothing.

    Kolanaki ,
    @Kolanaki@yiffit.net avatar

    You control when you gain stats. You don’t have to level up. You can literally do 100% of the content and stay a level 1 Wretch the entire time. It’s one of the most common challenge runs.

    Neato ,
    @Neato@kbin.social avatar

    ER did have a lot of reused assets and bosses in the tons of little dungeons. Those things were only interesting for the unique puzzles they sometimes had.

    I have to expect the expansion will have all new content without much reuse. They've had as long as they need to make whatever they want. And traditionally Fromsoft expansions tend to be well received.

    Montagge ,
    @Montagge@kbin.social avatar

    It would be as painful if the world wasn't just a bunch of copy paste bullshit

    caut_R , to games in Elden Ring May Be Getting New Content Soon, Judging From Recent Behind-the-Scenes Updates

    Hope they‘ll implement a bunch of image reconstruction techniques with the update. And maybe generally optimize the game better, but not gonna get my hopes up…

    soupcat ,

    image reconstruction techniques?

    caut_R ,

    FSR2, DLSS, XeSS and such

    Touching_Grass ,

    Ms paint, meme creator, PicsArt ai photo editor for android.

    Real next gen stuff

    TheEntity ,

    Apart from being hardcapped at 60 FPS, is Elden Ring even running badly? In my experience its performance is pretty reasonable.

    TonyTonyChopper ,

    you can get mods to make it run over 60. But the framrate plummets with ray tracing on for negligible visual difference since they only do it for shadows

    ayaya ,
    @ayaya@lemdro.id avatar

    deleted_by_author

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  • WidowersWife ,
    @WidowersWife@feddit.de avatar

    When I played it, it had the same bug as DS3. Every now and then a very short stutter and it had nothing to do with the pc it was running on, it was an engine issue, I think. Don’t know if it is fixed by now but that one really hurt, because a stutter can mean death in those worlds.

    Zoboomafoo ,
    @Zoboomafoo@lemmy.world avatar

    In other souls games, that stutter was caused by invaders connecting to your session. It throws me off every time it happens in Elden Ring for some other reason

    HaoBianTai ,

    I think this one was level streaming related. It only happened during traversal (mostly) and was severe, plenty of YT videos showing it.

    It disappeared entirely once I upgraded to a 3D V-Cache chip (5600x -> 5800x3d).

    SpacetimeMachine ,

    I thought that is a shader building issue.

    addie ,
    @addie@feddit.uk avatar

    Seems likely. It only stutters on Windows - run it through Proton on Linux, where it’s translating it all to Vulkan, and it’s silky smooth. Maybe off by a frame or two as well of course, but it’s pretty much locked to 60 fps in either case on my machine and can’t really check. DirectX seems quite bad for hitching when a new shader is loaded - they’d all be pre-compiled on a console since the devs know exactly what the target hardware is, so if you don’t rewrite your engine on Windows to accommodate it, then you’ll have problems.

    OscarRobin ,

    It has constant awful shader compilation stutter.

    Carighan ,
    @Carighan@lemmy.world avatar

    It’s FROM, they still loathe PCs on a personal level. Or at least it always feels that way. They get ordered to release on PC, and they do, but they curse them every step of the way and fuck it up as much as they can without getting fired.

    Restaldt ,

    Ac6 was great on pc

    Keyboard and mouse worked fine.

    Admittedly thats the first fromsoft game i could play with kbm but still

    They are getting better

    bilb ,
    @bilb@lem.monster avatar

    I don’t think anything was wrong with Sekiro. Maybe because it’s not online?

    iheartneopets ,

    So I don’t think this is a specifically Fromsoft issue. Lots of Japanese game companies struggle with that, and it seems to be because the lion’s share of Japanese gamers use consoles, not PC. So I think a lot of Japanese companies don’t have a ton of experience optimizing for PC.

    micka190 ,

    And then there’s the Fox Engine. God I hate what Konami did to Kojima.

    Gabagoolzoo ,

    From was a big part in paving the way for Japanese console games to come to Steam in the first place with Dark Souls in 2012. Most of their ports are perfectly fine.

    iheartneopets , (edited ) to games in Elden Ring May Be Getting New Content Soon, Judging From Recent Behind-the-Scenes Updates

    I’ve been excited for this ever since they released the promo artwork! The speculation I’ve seen is that we’ll probably see at least a trailer at the game awards, and probably a full drop by February—based on financial projections for the game released by Kadokawa (the parent company).

    We shall see! I love the lore, so I can’t wait to get my hands on more of it.

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