Wikis serve mainly lurkers, and federation of these sites does not matter much for them. The main advantage of wiki federation would be ability to edit several wikis under the same account. However, you can achieve the same effect with OAuth (that is, logging to many sites with the same account on another one).
One other thing I want to add: I’ve read a bunch of comments about how the Rebuilds were used in educational and scientific settings, and that there is a prohibitive cost for RHEL in those environments. After reading so many comments about it, I have to believe that Red Hat is going to make some modification to their Developer License program to allow more than 16 ‘seats’ for those use cases.
I don’t have any expectations of them doing this (but I also have no expectations to the contrary), but I think it would be a good move from Red Hat to make the official RHEL more available, as you suggest.
In another thread I compared the RHEL rebuilds to piracy, and in that vein one could quote Gabe Newell and say that piracy is a service problem – part of the reason Alma/Rocky/etc. exist is because there is a group of users who want to use RHEL but cannot afford it. Red Hat seems to believe that these users should be satisfied with CentOS Stream, and maybe most of them would be, if they only gave it a try. But making RHEL more widely accessible, both to paying users and developers, would probably be good too.
Do you have "hide viewed posts" checked? I don't think that is the exact wording, but it will hide posts that you have opened, commented on, voted on, and also the posts you have created.
AHA! That's it but I see why I had it set the way I did. At least in the interface I'm using I read it the way you suggested as "hide viewed posts" so I unchecked it but it's actually "show read posts." Basically opposite functionality from when I had glanced at it and thought I understood. Thank you!
for anyone looking for the answer. I was able to get it working see below: I was able to get tailscale working after reading many comments it all started to click in my mind and I realized it needed a full url say blabla.local/api… so i was able to adguard home add a dns entry for blabla.local using my tailscale device ip. Reverse proxy on the device aiming the tailscale ip to blabla with the port. Then i found a comment in github comments of old issues the dev mentioned in the data folder of the config files you can change the ip that the api listens so i just changed from local ip to tailscale ip refreshed and it all worked. With no issue to my home browser but api working with tailscale on mobile.
I started avoiding games that make it hard to play without choosing the meta. I look for indie games where solving mysteries about the game made it more interesting. Its not for everyone but it could be a breath of fresh air for anyone looking to get away from games that expect you to play a specific way or to grind for new stuff.
I understand where you're coming from when you look at the games with the most marketing, but we also live in the age of Minecraft, not to mention the countless games and genres it inspired. The stuff you're looking for is out there.
shrug I play mostly single-player RPGs and similarly story-heavy games, so while the mechanics are different and the graphics much prettier, the structure is the same as it's been for the past 30+ years: Follow the story to get anywhere, or just wander around in your current area if you want to grind.
As others have said: Federation doesn't matter. You don't need your star wars wiki to be compared to your battletech wiki and your pro wrestling wiki
As for avoiding "centralized" hosting companies: It runs the risk of "ruining a good thing", but Github pages are pretty much perfect for this. Public repository where the "mods" are the people who review pull requests. Make a pull request to the page of your choice and the markdown goes up. And because it is just a git repository, migration becomes trivial.
All you guys think fandom type wikis. I am thinking about practical knowledge. A wiki about donkey care can very well need a quick link to a wiki about medicinal plants, and wikis about adjacent practical topics, or think for example car tuners and motorbike tuners - they might like to have different wikis but will have lots of similar or equal topics. Wouldn't a federated wiki mean it can be better protected from attempts of centralized censorship?
The benefit of federation would be shared accounts. Which aren't at all needed.
Like, you mention fandom. They have more or less killed wikis. They were not the norm a decade ago. And it was pretty common to see the trivia section for an actor or actress say "And they were in star wars!! WOOKIEPEDIA BITCH!" as a link
And that is how the internet worked. That site about engine repair? If they felt there was a good site on how to do timings for a transmission or whatever, they would link to that. And they might even contribute on multiple message boards with multiple accounts.
RH will just cut them out soon enough, if you believe the trends.
Best have a plan to move on FROM them, though. Look into parallel porting to PCLinuxOS for now, as it’s a VERY similar maintenance routine, and it has a very wide app support window. Their unattended install (ie packer for vagrant or ovirt) is absolute ass, but that’s their achilles heel. Ultimately, that may not be a problem for you.
I’d direct you to the PCL/OS lemmy sub, but I think there is none yet.
People are going to be pedantic about this one, because it’s not ALL games, but what you’re seeing is real. Game design, especially corporate design, has changed to accomplish two things:
Engagement
Accessibility
Games are designed to be playable by as many people as possible for as long as possible. Some would say this is just Western AAA games, but lots of anime games have been doing this nonsense for decades - games with 10 hours of baby’s first JRPG tutorial and 80 hours of grinding and filler. Many of them critically acclaimed games that fans would flog me for if I actually named one of them.
There are indie games that help you escape this, but many take that accessibility-first approach that requires everything to be very structured and corral you toward the right direction.
Again, I think people are going to be dismissive, but you’re right. It’s a tough world out there for someone who just wants to play a game and not be suckered into a live service engagement trap, or ladder system that hides your real MMR to keep you grinding up an imaginary points system. It’s not like the old days when you can just pick something popular, you have to discriminate and carefully judge what you buy now.
I should put “accessibility” in sarcastic quotation marks. Here, it doesn’t mean adding options or features to assist someone with different handicaps or needs. It means making the game so easy that anyone, even a toddler or game journalist, can finish it without having to learn from mistakes or think about what they’re doing.
Particularly with regard to excessive guidance. Varying degrees of “mobile game that makes you click exactly what it says for 30 minutes to prove you played the tutorial.” Those games may be the worst offenders, but less-dramatic hand holding happens in console and PC games too.
That's a sweeping generalization, there are many indie games that are hard, obtuse, hostile or all of the above. Even a walking sim's difficulty is higher than just "beating" it, just like the point of a museum is higher than going through all the rooms and saying you "went"
Haven’t really seen nearly as much toxic content on Lemmy as of yet. Might actually start interacting instead of rolling my eyes at every other comment lmao
The Kingkiller Chronicle trilogy by Patrick Rothfuss. It is not so much LotR becauseitt focuses on one main character. But it has a pretty clever and thoroughly thought out magic system and I for my part enjoyed the story. Link to openlibrary
I think that the nature of a wiki is inherently centralised. You want a central, curated wiki, not one that has a thousand different versions, each of which needs to be mixed together, and checked. Otherwise, you'll have quite the time dealing with conflicts and things.
But the upside of a wiki is that it can be self-hosted. If a current wiki isn't good enough, you are able to host your own, and work from that instead. Issue is that it's not great if you're technically inclined, and it's a lot easier to host/manage a wiki that someone else hosts, tying it all the way back to a single central service.
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