No, but it can be the one who packages an issue that has already been fixed. But if you are on Nobara chances are you’ll face almost the same ones on Bazzite.
I had a net top thing from asus that had worse specs than that running fine a few years ago on AntiX. It was just used as a thin client mostly but did the job.
i’m not sure if its my bias towards linux that thinks it should be added or the bias against linux that has it not added, but showing the % of games that are playable on linux and windows without showing linux and windows native games seems like an incomplete dataset
even after renaming MangoHud.conf to MangoHud.conf.old in ~/.config/MangoHud/ And launch a game with MangoHud, it does work. However, where would the config be if it doesn’t show up in ~/.config/MangoHud/
That’s what I am trying to figure out, the Readme and Archwiki don’t have the paths I am looking for.
Based on the table at the above link, it sounds like there is experimental support for the display only, and no controller support.
Experimental 6DoF tracking support with external SLAM/VIO systems is upstreamed but still being worked on. Tested with RealSense D455 and Samsung Odyssey+, Reverb G2, Oculus Rift S.
That sounds pretty promising. I know the headset camera-based controller tracking will be a pain to implement, but at least there’s some hope for people that plonked down 600+ bucks for these devices. Some, like me, just a month ahead of the eol announcement…
Monado is the only semi-viable thing at the moment, but it’s still really in the tinkerer phase. Annoyingly, much of the discussion about it is on discord.
EDIT: And Linux VR Adventures is the place to go for relatively simple instructions about how to set things up, and what is currently supported.
Thanks! Sounds like decent progress hady been made in this area already. I’ll keep an eye on this project so that when 24H2 drops I’ve got a way to avoid turning my headset into e-waste.
Discord is not by choice, it’s just where all the users already are. Eveything fron discord is bridged into this matrix space though matrix.to/#/#monado:matrix.org
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