What? If I'm playing a game developed for windows, on linux, via proton, is that not me playing a game using linux? If you want to post about a native linux game, nobody will stop you, go for it, but don't try to exclude other people's gaming experiences just because the game isn't native.
Anyone tested this with envycontrol? An Nvidia drivder update in march broke it for me (couldn’t disable dedicated GPU) so had to revert to 525. Would love to update if someone can confirm there are no issues. Am on Fedora + Wayland
You're not even asking for native Linux games, but Linux exclusive games. Which, I'm sorry, is stupid. I also think this really is a slap in the face for all the people that work on Proton, Wine and all the drivers and libraries to make all of this possible.
If this community was only about games made specifically for Linux it would be dead. This community is simply about gaming on Linux, whether that be natively or through wine. Maybe a native linux gaming community could be made.
I try to post articles here that I find interesting and worth discussing. If you would prefer to have more articles about native Linux games, please post them.
Modern games have been getting shittier, and with Denuvo claiming that many publishers don’t renew beyond that 6-month period, it really doesn’t change anything. The best period to buy (or pirate) a game seems to be 6 months to a year after release, when all the bugs that shouldn’t be there in a finished product have been fixed, and Denuvo is not there either (or the game has been cracked anyways), it seems to me that the best time to play a game for anyone involved, is 6 months to a year after release. Also, for paying customers, the game would have likely gone down in value significantly and you might be able to pick it up second-hand for a significant discount, while also ensuring you don’t support greedy publishers releasing half-baked, incomplete products. Problem solved.
None of the above applies to indie games, which I would feel more inclined to pay for, and genuinely find more fun nowadays.
Why should I? They are all broken betaware, that they want me to pay 50/60/70 dollars for! Its absurdity.
I wait for a year or two, and get the game and all its DLC on sale for 5 dollars. It’ll be the actual complete experience, and with the least amount of bugs too.
I tried alvr last week with my pico 4 and the bitrate was horrible on high preset, latency very high and colors were different. I guess it’s because I have amd gpu.
I tried alvr with my pico4 on my rtx3070 with a dedicated router for vr. The bitrate was horrible and had quite bad latency. I need to try alvr on windows to see if it is a Linux issue. Think i managed to get it down to 80ms latency but it still looked awful. For context I normally use virtual desktop high settings with like 30ms latency.
In my country it released for 1/5 minimum wage, and it is “free” on windows game pass that costs 1/8 of the game, Totally nonsense. I don’t think I will play
I tried it a few hours after I made this post but for some reason, Gnome on Xorg kept crashing and going back to GDM as soon as I moved the cursor. By that point it was getting late and I stopped debugging. I have no idea how to debug that anyway.
Damn, I am stumped then, it works fine for me on steam.
You could try installing it in lutris perhaps? The game doesn’t have any achievements or enhancements on steam so you wouldn’t be missing out on any extra features besides possibly cloud save (though backing up wine prefixes is amazing, I copy fl studio to a flash drive to sync with my various computers).
Okay this is extremely weird. No matter which version of wine/proton I pick in Lutris, I get the exact same issue where the window doesn’t show up but the game is running. The only difference with Steam here is that I can hear the game audio.
I am almost certain this is an issue because of Wayland but I can’t seem to figure out why Gnome on Xorg keeps crashing for me.
This one is more of a bandaid than anything but have you tried using gamescope?
Also, for testing purposes you could see if you are able to run another X window manager and see if it is a problem with X rather than Wayland. dwm is very small and in the AUR, if you install that and xorg-xinit, you can jump over to a getty and create .xinitrc in your home folder with the line exec dwm and run startx. You’ll need dmenu as well to run things and that can also be found in the AUR.
I figured out why Gnome on Xorg was crashing. It was because of libinput-config. I noticed because it wouldn’t actually crash until the moment I moved the mouse. The game seems to work perfectly on Xorg.
I already tried gamescope. The results of that attempt are in my original post above.
Still, while I can finally play the game now, it’s a bit annoying having to remove a package and reboot everytime. I don’t even know if this is a Wayland issue or a Gnome issue but I don’t have the disk space to install KDE or anything.
Ideally I would like to figure out why this is happening in the first place and maybe report it upstream, but I have no clue how to even get debug logs out of this.
Sounds like that may actually be an issue with a config file somewhere. You could check the wiki on libinput and poke around the configs if you think it may be necessary to keep the package.
WoW server emulators have been in development for over a decade, they’re public projects on GitHub and released under opensource licenses, all private servers use those emulators, none of them has original code, it’s never been stolen.
You can compile them for Linux (as well as Windows), how well they work depends on the version, up to WoTLK they’re fine, from Cata on they’re quite bad.
You will need the original clients that are Windows only but they work flawlessly with WINE.
If you never played WoW before, I suggest you play the official one before dabbling with emulators/private servers, it’s a much better experience if you know nothing about the game.
WoW client is not native on Linux but it runs flawlessly regardless, always have, it’s also very easy to install with Lutris: lutris.net/games/world-of-warcraft/, use the battle.net script and follow instructions to install dependencies first.
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