It’s not about stuff I don’t think belongs, it’s rather an issue of focus. When you go to a sub that says “Linux gaming” and 90% of what you see is how to use what ultimately is still Windows systems…
Fair point! I’ve seen quite a number of instances don’t allow discussion of stuff that’s absolutely related to games, such as how to get games (torrents, etc).
Case in point, I think there’s still a valid torrent going around with the old Loki game ports for Linux…
Highly recommended for anyone with a Steam Deck, or who might game on a Linux machine. On several occasions, Steam has told me that a game is straight up unsupported on Deck, but looking at Protondb, people say it works fine… And what do you know.
Also, some games might only work with ProtonGE, and Steam won’t tell you about that.
There are multiple things taken in account for the steam deck compatibility.
One of the issues, can be the very small display. In some cases the game may display small text or require a mouse for some menus, and it will be partially compatible, but in other cases it may be unplayable, or only playable with a mouse.
For sure. Though Steam will tell you in the case of the display being small, etc., as part of their compatibility check thing. It will often be yellow instead of green, and it will tell you the reasons why.
I’m talking about games that are full on “unsupported.” As in Steam shows the grey circle with the line through it. Specifically recently, Dark Souls Prepare to Die Edition is marked as “unplayable”. I skipped past it in my library for about a year thinking it wouldn’t work, before randomly looking on ProtonDB and seeing people say that it works fine.
And sure enough, works just fine. Even with DSFix. That’s just one recent example for me.
Hopefully it will be properly fixed, but Intel are still a fair bit behind AMD in their Vulkan driver support (OGL is pretty complete from what I recall) so these hacks are welcome until then.
the issue is that its a workaround for lacking features on Intel, I915 lacks VM_BIND, while the XE kernel will support sparse stuff, it wont support HUC DG2 and down, which is needed for useful video encode/decode
Problem is there is a total lack of Linux native games out there. Even major OSS games these days are not exclusively Linux native, but cross platform.
Good OSS games also tend to be niche. Like, for me, Simutrans and openTTD. Tycoon genre like this are no longer as popular as it once was
For the majority of gamers on Linux this makes absolutely no difference.
In fact running a Windows game through Proton is not far from a native Linux port. All that Proton does is provide an API similar to Windows. And then the game is just executed in this context. The game binary is still x86_64 code which then runs “natively” on the CPU.
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