A business sim that models a country and you can run any business you want, and see if you can build a successful business. I’m talking a sim that models every other business, every city, every street even. The whole economy. Way beyond what’s realistic for sim games at present.
I miss having a hero I can directly control in an RTS game. Rise and fall civilizations at war was the closest there was, but it won’t even run on windows anymore
I’m totally not the guy to give this advice, but I am frequently told you can get almost any old game running on windows with the right emulators and know how. I don’t have the know how, but I’m sure you could figure it out if you spent a couple days learning about it.
No your right %100. I actually already know how to do all of it. But I also do a lot of that stuff for my job, and while I really want to play the game. I really don’t want to spend half a day to the majority of a day setting up a VM. One day.
Yup, that’s my problem in a nut shell. People make it sound really easy, and I’m sure with enough time and reading it would be, but man is that not just something I can do right now
It was a LOT like that. Think of a regular RTS game. Rome, Egyptians, Greeks. 5000 population cap. But you can enter a dynasty warriors mode with your hero and level up and give your troops rudimentary commands. It was dope.
A game with the time travel self interaction and self saving mechanics of Super Time Force Ultra. Doesn’t have to be a side scroller. Bonus points for getting multiplayer to work reasonably. I’ve been theorycrafting ways to do multiplayer like this for years (and ultimately most of it feels disjointed in theory so IDK). I’ve only seen one super low budget game using this mechanic (as a main game mechanic, not a side puzzle like the Ratchet and Clank time puzzles) and the reviews weren’t great.
I’ve been considering mixing it with 5D Chess with Time Travel mechanics and Advance Wars gameplay as a proof of concept and see how far that gets me… But I don’t have time or energy to work on it after work…
Factorio-like game where you focus on sustainability rather than being the bad guy in an alien landscape. Need wood? Better replant or there won’t be anything for higher levels of the game. Need metal? You can get it, but only in a few places and then you need to think about recycling what you have.
Eco is a total dumpster fire of ‘who can speedrun latestage capitalism the fastest and kill the server’. The only times I’ve had a successful server experience is when I lie my way into government then stranglehold the economy into being not capitalism so the general population can actually participate in the fun parts of the game. Anyway I have a thousand hours in it one of my favorite games, the only game I have with more recorded playtime is Factorio.
Well, that’s sad to hear. I remember playing it in the beginning, and most of the servers I joined at least tried to protect the environment. I guess times have changed, it’s been a few years since I actively played it.
You should try Timberborn. It’s not exactly what you’re saying but one of the big parts is managing renewable resources like trees. If you cut them all down and don’t have someone replanting, you’re screwed.
I want a pokemon RPG game. Give me a type- specific skill tree that I as a trainer can earn xp and level up. Fire moves deal +10% dmg, burn chance up +5%, water moves deal -10% dmg, etc. Maybe some general ones too like catch chance +5%, wild pokemon encounters -10% (or +10%), money earned +10%, etc.
So many trainers seem to be focused on one or two specific types, why not encourage the player to do the same? Allow players to re-spec with the professor if they want to change things up.
So tired of the same gameplay just being given a new coat of paint.
I had an idea similar to this. In the show, Ash travels with multiple companions like Brock and Misty. Additionally, each of them has their own Pokemon. I thought that in a battle you could choose any Pokemon in your team and benefit from a +10% water dmg or other ability if you have a water trainer. Things like that
Literally my favorite game! I was too vague in my last comment, I meant a more classical rpg, with fights and a more archaic world. Perhaps something in the lines of age of decadence.
A “Build a house for your friends” game: Take the construction and resource gathering from a game such as (for example) Valheim and combine it with an Animal Crossing - Happy Home Paradise style gameplay that tasks the player to design houses for various characters.
This comment is definitely not inspired by spending countless hours building houses in Valheim for purely aesthetic reasons. /s