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Manmikey ,
@Manmikey@lemmy.world avatar

An open world game but the world is just a few city blocks, every single room in every building must be detailed & explorable, there would be a hospital, apartment, houses, businesses, shops, tunnels, parkland, garages etc etc.

The game would be a group of survivors, their needs for food, water, medication , clothes, fuel would be satisfied by exploring the environment and buildings, you need insulin? Search the hospital or medicine cabinets in the homes, you need food? Search the shops and kitchens? Water? Collect rainwater … Each game day would present a list of priorities for the survivors to manage.

Risk and jeopardy would come from the environment it’s self, other survivors who you could trade with or fight. Packs of wild dogs, maybe a few zombies but certainly not hoards, perhaps a Lion, escaped from the zoo. There are no long guns in this apocalypse but perhaps a pistol with limited ammo.

Importantly this must be a 1st/3rd person open world, the look and feel of the Last of Us 2.

🤞🏻

RaoulDook ,

That sounds pretty similar to DayZ

Volkditty ,

Have you tried This War of Mine? It has many of the elements you describe.

AngryCommieKender ,

That game is bleak AF. I love it, but it’s crazy bleak. I won’t download the kids.

Manmikey , (edited )
@Manmikey@lemmy.world avatar

I’ve toyed with the idea of playing, watched some YouTube walk throughs, it does hit the brief of my wish list game other than not being First/Third person game world…maybe I should give it a go

prole ,

Project Zomboid?

Manmikey ,
@Manmikey@lemmy.world avatar

I’ve played this and enjoyed it, but I feel it lacks the immersion that a first/third person game world could bring to my fantasy game

7of9 ,
@7of9@startrek.website avatar

I would like something halfway between Snowrunner and European Truck Simulator, with a well written single player RPG story mode where you get to help people by delivering stuff.

Or, something like Breath of the Wild only without fighting.

Or both.

LaGG_3 ,
@LaGG_3@hexbear.net avatar

I would like something halfway between Snowrunner and European Truck Simulator, with a well written single player RPG story mode where you get to help people by delivering stuff.

I want this but for a flight simulator.

Or, something like Breath of the Wild only without fighting.

Have you tried Sable?

7of9 ,
@7of9@startrek.website avatar

I’d like to try it, but I don’t have a supported device yet … I’ve played at least one indie game with a similar feel and really enjoyed it, but it was short and simple so I didn’t get lost in the world

LaGG_3 ,
@LaGG_3@hexbear.net avatar

Yeah, it’s surprisingly heavy on hardware requirements!

What was the other game you played? A Short Hike?

7of9 ,
@7of9@startrek.website avatar

AER: Memories of old

It’s fun, you play as a woman who can turn into a bird and have to explore, solve basic puzzles, and there’s a good story. It’s just short and simple.

LaGG_3 ,
@LaGG_3@hexbear.net avatar

This looks cool - thanks!

FangedWyvern42 ,
@FangedWyvern42@lemmy.world avatar

The former is basically like a truck-based Death Stranding without the combat of that game.

7of9 ,
@7of9@startrek.website avatar

If you say so, I watched an early trailer for Death Stranding and haven’t paid it any attention since I’m not keen on games with combat.

webbfinch89 ,

I want to be able to build a cabin in the woods, hunt and grow food, seasons the lot WITHOUT ZOMBIES ATTACKING ME

HerbalGamer ,
@HerbalGamer@sh.itjust.works avatar

yeah I hate those games that give you an interesting survival premise and then just make it horror.

sgh ,

Have you considered Medieval Dinasty?

webbfinch89 ,

oh lord, its almost exactly what i wanted! I’d prefer modern day but I’m already lost in the game

sgh ,

Sadly I don’t have a modern equivalent of this game, but I have to say I am really into it since I do kinda enjoy the medieval ambient/theme.

prole ,

Seems like something that could be pretty easily done with Project Zomboid and a few mods.

usernamesaredifficul ,

robin hood rpg like red dead redemption

Transporter_Room_3 ,

I like stealing every oil cart I come across, and going around collecting charity bonuses from people from the proceeds.

But now I want to be able to Rob caravans and feed the hungry with a sword and a gang of merry men. Possibly in tights.

Thordros ,
@Thordros@hexbear.net avatar

Manly men?

Transporter_Room_3 ,

snaps Yes!

Transporter_Room_3 ,

Assassin’s Creed Black Flag (aka AC: The Pirate Simulator) meets Sid Meiers Pirates! Live The Life.

Basically I want a giant open world with dozens of cities and even more small villages, modernish graphics, and be a pirate. And be able to lead a fleet. And swap ships.

I’m gonna be honest, due to my niche game preferences, if they could add in ability to upgrade and customize every ship with tons of options, including crazy ass “I zip tied a rocket motor to a group of hot wheels cars to see if I could skate” type things. “I replaced one mast with a trebuchet, and because I like to tempt death it also launches flaming oil soaked things” energy.

Maybe toss in a ship editor like starfield had, but with sloops and galleons and shit. Things like fake guns could add to intimidation factor, and while fake guns don’t shoot, they need only good from afar. By the end of the game, hopefully your branding will allow you to win some fights before taking a shot.

And because I like games like Sim city/ cities skylines, building and management games and the like, I’d love if that could somehow be incorporated into things. Both on the ships themselves, and as your “pirate fortress” home base. And I’d want to be able to set up multiple bases, all working together.

All of the addons being an option but not required to finish since having to micromanage the happiness of Pegleg Dave because he ate in the dark without a table again would get old quick.

The downside is, because all these elements don’t really mesh all that smoothly in a game setting, I don’t even think it’s possible to make a good game like that.

Basically I want to be a pirate king in a modern game, and actually feel like a king. In both ability to command what is essentially a rogue nation, and the mild headache that comes with managing it.

remus989 ,

The fact that this game doesn’t exist is baffling to me. Who doesn’t like a good pirate tale?

Transporter_Room_3 ,

Victims of pirates, I’d guess. But you don’t see many of those anymore.

Every time I bring up pirate games everyone falls over themselves trying to ask if I’ve tried sea of thieves.

Yes. I have. No. It’s nothing like what I want. I can’t even have fun playing it by myself. 0/10 (friends). Would not recommend.

It’s fine with a group, but it’s not what I want. I want single player with a crew of npcs, and for gits and shiggles you could have multi-player available where the crew of your ship can be replaced by other players, or a ship in your fleet can be controlled by other players.

Like… The ocean is a perfect place to hide loading screens too, because it’s relatively flat most of the time, nobody bats an eye if there’s fog obscuring the distance, this game could have so many possibilities but it would be SO expensive to make.

Which is why it will never be made.

Nobody is interested in making a good game, they just want to make money.

boCash ,
@boCash@lemmy.blugatch.tube avatar

As long as it has a fishing minigame.

Transporter_Room_3 ,

That again, isn’t NEEDED.

I enjoy fishing, and I even enjoy occasionally fishing in a game, but if it’s mandatory all the fun goes out of it. Needed for fancy upgrades is a good compromise though. It’s not necessary but if you want to max out…

And if you want to sit back and chill for 47 hours of just fishing? You get a nice haul to sell when you get back to the market.

gunpachi ,

I’d like to play a video game that would level up my real life stats.

RickyRigatoni ,
@RickyRigatoni@lemmy.ml avatar

download godot and some tutorials and you can make a game that levels up your game making stat as you make it

and every game you play levels up your game playing stat

become a streamer and you can level up your money stat

Poik ,
@Poik@pawb.social avatar

I mean, edutainment exists. It’s just rarely good.

GuyWithLag ,

Play Turing Complete.

If you can finish it without copying solutions wholesale, you’re ready for writing assembly in the real world.

Marin_Rider ,

A city builder where you can go into a mode to walk around the city as a pedestrian, or drive the streets, or even fly though/over it.

Sort of like the old “streets of sim city” all those years ago

Transporter_Room_3 ,

GTAbut you built the city

Murder is optional. But it would help test out your emergency response facilities!

BananaTrifleViolin ,

You can do most of this in Cities Skylines - certainly pedestrian view. Not so much driving a car or a plane but there were mods that did some of that I think.

Cities 2 also has a pedestrian view and there is a photo mode which allows some flying but not a freeform driving/flying mode as you describe.

Lurker ,

I would prefer a civilization builder with that kind of personality. Live civ 5 mixed with baulders gate 3, with loads of asthetic choices for my towns, other civilizations to go to war with. Etc. Maybe you could play from the perspective of God, play the majority of the time in a top down cilization style, but then also have the option to go down to your planet as an avatar or profit or whatever and lead in a more hands on fashion to solve different issues. Say your chosen people are losing a war, you could become a great warrior and come down to help for a couple years. Idk, I just really love the idea of a civilization builder that feels more personal and involved.

Facturus ,

Anno 1800 lets you go for a walk in your cities, and drive cars and tractors when you build them. I think it was one of the F-keys.

Marin_Rider ,

oh wow I never knew that, will fire it back up again

yogthos ,
@yogthos@lemmy.ml avatar

I’d like to play an RTS game where you don’t control the units directly, but instead just give them general orders that they try to carry out to the best of their ability. The player would focus on coordinating combat at high level directing where the units should go and what positions they hold. The units would have to have plausible behaviors, so they wouldn’t just run into gunfire, but take cover, try to coordinate with each other, etc. The units would also have to have modifiers such as morale, so if a unit suffered heavy losses it might break and flee for example. I think you could get some really interesting emergent game play come out of it.

PullSumo3atButt ,

Not sure if you are into the setting but company of heroes 2 implements a solid chunk of what you are describing.

yogthos ,
@yogthos@lemmy.ml avatar

That’s probably the closest, there was also an old game called Z that was along these lines.

store.steampowered.com/app/275530/Z/

D61 ,

Populus + Dark Reign + X-Com UFO

yogthos ,
@yogthos@lemmy.ml avatar

All great games, there was also Syndicate which Dark Reign is the spiritual successor of if I recall correctly.

SoloboiNanook ,

Try WARNO

yogthos ,
@yogthos@lemmy.ml avatar

oh that looks neat! :)

SoloboiNanook ,

It’s constantly updated and it’s come a long way so if you torrent it, make sure to get a recent version!

Pretty fun though. A lot of micro with positioning and getting more units but they kinda do their thing once they are there. Looks great too.

TheLobotomist ,
@TheLobotomist@lemmy.dbzer0.com avatar

Shogun 2?

yogthos ,
@yogthos@lemmy.ml avatar

I was thinking a bit more zoomed out where you’d be coordinating unit movements on a map, but yeah it Shogun 2 has some elements of this.

BigMoe ,

I want a game that is a standard sci fi/fantasy RPG, except the main characters each suffer from a mental health condition that affects their gameplay (and of course the story).

My brother (now deceased) had both schizophrenia and numerous personalities. He had visual and auditory hallucinations thanks to the schizophrenia. On top of that, in my last conversation with him, he mentioned that all his personalities ‘shared information’ except for one that was in denial. Because of that, when a different personality took over after that one, he would have no idea what happened during the time that denial personality was in control. Sadly, my brother passed after he had stopped taking medications for a week and decided to use computer duster (something he had finally got clean of) to sleep and never woke up.

Now, imagine that in a high sci fi or fantasy RPG. You might begin fighting and wasting energy on enemies who aren’t actually there, but you think they are. You can go into battle and no other party members will help because, as you find out after, those enemies weren’t really there. Maybe you become weak because of a would and have to get through a dangerous area to get to a hospital. There you find you never had an injury, it was a hallucination (based on a 911 call my brother made thinking he had slit his throat when he had not). Maybe you go to learn some key information from a character who then dies dies suddenly. However, you don’t remember any of it.

Most important though, in the end, you are still the hero and still save the day. The idea being that yes people with these mental health challenges struggle, but they aren’t monsters. My brother was one of the kindest people I know and loved to help people. A game like that, if done right, could help players understand what these conditions are actually like (not hollywoods bs) and show that they can still be heroes. I think that would be cool

gruvn ,

You should play Hellblade: Senua’s Sacrifice. I’ve finished it and it’s awesome. Wear headphones. It’s on Gamepass if you have an Xbox.

The game’s narrative serves as a metaphor for the character’s struggle with psychosis, as Senua, who suffers from the condition but believes it to be a curse, is haunted by an entity known as the “Darkness”, voices in her head known as “Furies”, and memories from her past. To properly represent psychosis, developers worked closely with neuroscientists, mental health specialists, and people living with the condition.

MDKAOD ,

Also has a vr mode. Super spooky.

Azzu ,

One of the best VR games for the immersion factor.

pastel_de_airfryer ,

You should check out Dead Space 3 co-op mode. It’s basically what you described here.

GreenTeaRedFlag ,

I’m thinking about ways to implement other mental health conditions. Generally staying on the lower end of severity because I’m more familiar with it, but you could represent anger issues by having skill checks when other characters do seemingly innocuous things, and if you fail all the dialogue options are bad. ADHD could be done with a required mini game of correctly identifying all the steps in a process and having cooldowns between them to reflect executive disfunction. Hyperfocus could be implemented with certain objectives not being completeable, or even showing up in the game anywhere outside of dialogue, until one is. Seasonal affective disorder could be shown with a characters stats just drastically dropping when the seasons change, and the HUD colour scheme becoming more muted.

Deckweiss ,

Vampire The Masquarade Bloodlines.

Pick the Malkevian clan.

You’ll talk to stopsigns and be interrogated by your own TV.

jandar_fett ,

So kind of like some of the simulations that exist to allow people a glimpse of what it is like to suffer from schizophrenia with audible and visual hallucinations, constant repetititious dialogue in your head etc, that I have seen videos of. I don’t think they’re widely available, but if someone made an actual fleshed out game with that, I agree it would be really cool. Unfortunately the stigma that still exists regarding mental illness would make it hard for anyone to really go for it, unless it was entirely indie.

pastel_de_airfryer ,

Hollow Knight Silksong :(

fckreddit ,

I sympathise. While, I am not a fan of Hollow Knight’s combat and platforming, I loved it’s world. It was just too difficult for me to get through.

pastel_de_airfryer ,

That’s fair. I hope they tone down the difficult in the sequel. I was able to get through the base game, but the extra content is just way too difficult.

fckreddit ,

Meanwhile I was unable to clear even the first boss. But, whatever I saw of the world was amazing.

jandar_fett ,

I think the only reason I got as far as I did, which was to the Mantis Lord’s fight, is because of Hyper focusing lol and being a masochist.

aDogCalledSpot ,

But that was the point of the DLCs. Fans complained that there werent any truly challenging parts to the game. So you could opt into Nightmare King Grimm if you wanted a hard boss right. Normal Grimm is pretty easy by comparison.

Still wasnt enough so you got Godseeker mode with pure vessel and true radiance - you cant find these if you aren’t into hard boss fights. Path of Pain was introduced for a hard platform level. Doing these things gives you nothing so it’s completely optional.

I think this is a very fair approach to difficulty. I love hard metroidvanias but wouldnt want to exclude anyone from Hollow Knight (just give me something optional and difficult somewhere).

pastel_de_airfryer ,

That’s a fair point. Just like Malenia being hidden away behind multiple layers of secrets. It’s content made only for the hardest of the hardcore fans.

Microplasticbrain ,

Skyrim but i dont have to manage any inventory or use any menu ever including to use potions food and spells and also the cities are huge

PraiseTheSoup ,

You can’t take the inventory out of Skyrim and it still be Skyrim. That’s where half the fun and shenanigans come from. Did you play Fable 3? They tried removing the inventory and the game sucked and the series died.

Microplasticbrain ,

There has to be another way, like what if you used speech to narrate your actions like in dnd. “I grab a potion from my pocket” “I dip my arrow in poison” etc

PraiseTheSoup ,

Some text-based adventures from the late 90s and early 2000’s allowed you to do just that. I can even remember a couple that were the precursors to MMO’s, but back then they were called MUDs, short for Multi-User Dungeons.

I suppose those could be iterated on with modern voice technology and language models.

jandar_fett ,

I want someone to revisit MUDs, but integrate Chat GPT with it and just make it better in every way. I know it can be done because I’ve tricked GPT into starting a MUD and it was awesome and Legend of Zelda TOTK themed before the game launched.

AdolfSchmitler ,

I want a pokemon RPG game. Give me a type- specific skill tree that I as a trainer can earn xp and level up. Fire moves deal +10% dmg, burn chance up +5%, water moves deal -10% dmg, etc. Maybe some general ones too like catch chance +5%, wild pokemon encounters -10% (or +10%), money earned +10%, etc.

So many trainers seem to be focused on one or two specific types, why not encourage the player to do the same? Allow players to re-spec with the professor if they want to change things up.

So tired of the same gameplay just being given a new coat of paint.

MycelialMass ,

I would love this too

Sarcastic_toast ,

I had an idea similar to this. In the show, Ash travels with multiple companions like Brock and Misty. Additionally, each of them has their own Pokemon. I thought that in a battle you could choose any Pokemon in your team and benefit from a +10% water dmg or other ability if you have a water trainer. Things like that

amelia ,

An RPG where all the characters are LLM-powered with their story baked in, so you can actually have a free conversation with them and they’ll be basically chatGPT pretending they’re an actual real character. Bonus points for it being a VR game.

Next iteration: a game that’s generated by an AI while you play it so every playthrough is absolutely completely different.

I can’t wait for AI-powered games, to be honest.

Toadvark ,
@Toadvark@mander.xyz avatar

Argh tone on the internet- I’m not mad or anything, just wanted to state my opinion since ours are so wildly different, and it’s interesting that all of these ideas will have to coexist in gaming spheres.

Speaking strictly as a player, this is the opposite of what I would want in a game. The…intention, I guess, is what I want when I play anything story-driven. Chatting with ai on purpose feels upsetting to me and I think I would feel tricked if I encountered it as a par-the-course kind of thing (knowingly or especially unknowingly) in a game.

But- I haven’t encountered it yet, and perhaps it could really, really work!

blackbirdbiryani ,

I could imagine it working well if you give different characters models trained on different data based on what they know as characters, but keep their responses railed to sections of dialogue that are more ambiguous or not key to the plot. Could really add to the depth of the world without compromising to much on cutting human written dialogue. But then again knowing game developers I doubt they’d use a nuanced approach.

amelia ,

Yes, that’s exactly what I had in mind. The characters need to have their story and their intentions hard coded. But using that as a basis, how cool would it be to have an actual natural conversation with them where you can just ask them questions that come to your mind instead of having to choose from a set of pre defined questions. It would certainly require some re-imagination of RPGs but that wouldn’t actually hurt at all.

I have no idea if this could work anytime soon, but at some point I’m sure it’ll be possible.

Kilamaos ,

A mix between world strategy like europa/total war, management of dynasty/kingdom/territory like crusader king, that can lead into invasion with advantages due to planning/bonuses in an RTS like like rise of nation bonus, extra armies etc , and rts like age of empire/mythology rise of natio , etc. That you can then further go into a single player hack&slash like mount & blade, or an fps like CoD or battlefield, where you are a singular soldier/leader.

And with a significant time progression, such as going from stone age with clubs, to medieval, to modern with guns, to futuristic with space age and all.

And it’d be very cool if you can basically hotswap between those. As in, you can go into the overworld, manage your empire, go back to rts to make units in a settlement getting attacked to defend it, and then realize you are losing on a front somewhere so you go full try hard with solo fps to try to hero your way to victory yourself.

Will real time progression between all the environments ( not at the same scale of speed tho ), so you would be hard pressed to play on every front at once yourself, you gotta make choice on which part you do yourself to ‘guarantee’ a win, and what you hope the ai will do enough to win by itself, or maybe pop over there shorty to give yourself a boost or massacre a bunch of enemies in fps mode to make sure your ai can make work of the rest itself.

Don’t think this will ever see the light of day. Waaaaaaay too big. It’s litterally multiple levels of very different games/genras mashed together, at once, and in parallel

Wahots ,
@Wahots@pawb.social avatar

It’s not everything you want, but you might really like Last Train Home, which coincidentally came out today. Reminds me a bit of Rise of Nations x Frostpunk.

m.youtube.com/watch?v=q0lJ9A4AtFo&pp=ygUPbGFz…

Kilamaos ,

Damn, looks like my kind of game. Def looking into this later tonight

Thanks for the rec !

Wahots ,
@Wahots@pawb.social avatar

It’s really good. Has its rough edges, but I put 10 hours onto the demo, and 5 hours in last night. It’s a refreshing game in a time where a lot of games are rehashes!

bionicjoey ,

There was a mod that welded together Bannerlord and CK3, but I’m not sure how good it was, but it is a neat idea.

nossaquesapao ,

RPG games without any kind of magic, in a more realistic world.

Facturus ,

You mean Kingdom Come: Deliverance? I highly recommend it!

nossaquesapao ,

Thank you, I will check it out.

Edit: looks nice, turns out it was around all this time and I never found out about

andy_wijaya_med ,
@andy_wijaya_med@lemmy.world avatar

How about disco Elysium?

nossaquesapao ,

Literally my favorite game! I was too vague in my last comment, I meant a more classical rpg, with fights and a more archaic world. Perhaps something in the lines of age of decadence.

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