Hooking up an AI model to the turbo-charged sewage pipe that is Reddit’s “vast catalog of user-generated content” has surely got to constitute abuse against machines. If they ever really develop “intelligence” they are going to be absolutely furious with us. 😅
The argument isn’t just around content, it’s around hosting. If Google is sitting there scarfing down Reddit’s data, that costs Reddit in server time. That can get extremely expensive. So yeah, if Google is going to train an AI that Google will profit off of, it should pay Reddit for server time.
More than server time, for big Internet connections, uploads are priced by the byte. When someone requests a lot of data, reddit has to pay their provider to send it.
Have you ever checked back? I only ask because they restored loads of people’s deleted content. I had mine restored 3 different times. After my last purge I never checked back.
The difference is: Reddit doesn’t own the content, they can’t stop anyone else from selling it, or giving it for free; only the users could (the actual owners).
There are Reddit content dumps out there, which Reddit can’t stop anyone from using… so not sure what they are selling, but if it’s just that, then they’re scamming people.
If you are posting on walled-garden big tech site like Reddit, Instagram, Twitter / X, the site and therefore the company certainly owns your content and all the metadata attributed to it. You’re the product. This is why most of us are here on the Fediverse where things are different. Maybe if it’s your personal photo you took than you can make a copyright claim to some degree and download your data tediously but once it’s on their network it’s generally theirs to do as they please, whether that be sell to Google or any other advertiser or use on in-house advertising. Often without proper informed consent and not always legally. It’s definitely a scam, I agree. Hopefully this exposes it more and brings more people to places on the Fediverse where there’s no owner/seller/buyer of your data or anything else you contributed.
Ownership comes with both rights and responsibilities.
Platforms want as many of the rights as possible, without the responsibilities… which is why they have a contract (TOS) where they explicitly renounce to ownership, leaving it for the user, and only license the rights.
If platforms took full ownership, like in a “work for hire” agreement, they would be responsible for any illegal content a user could upload, since it wouldn’t be the user’s content anymore. Obviously they don’t want that.
A side effect of wanting as much content as possible without owning it, is that… well, they don’t own it. 😎
Fediverse where there’s no owner/seller/buyer of your data or anything else you contributed.
Incorrect. You get ownership of anything that’s yours, then upload stuff under whatever TOS your instance has… what’s that? it has no TOS? Then they’re in for a rough awakening some day. 🤷
Whether there are sellers/buyers… is something we’ll learn in time. For now, user generated content on the Fediverse gets shared with little regard or protection of anyone’s rights, so anyone can make a compilation, bundle it up, slap a price tag on it, and try to sell it.
How do you know that deleting anything on Reddit actually deletes anything? It might just hide the content but soft delete it in the database, which means you may not be able to see it anymore but they can still use it for whatever.
Looking at Microsoft’s line up, I feel like 2024 is shaping up to be a “meh” year for the platform exclusives overall. Most of what I’m curious about are the 3rd party titles.
To be honest it’s been kinda meh for the past few years. There have been a couple of exceptions, but even Nintendo has been under delivering (I personally thought Mario wonder and TOTK were just okay).
We did? Please name some that aren’t Baulder’s Gate cause I feel like I had nothing worth playing the last two years beyond the Spider-Man games on PC.
Many many years ago, I read an article that said making a game world like the kind you see in grand theft auto would become so expensive that game companies would all start sharing the same maps for different projects, keeping costs low and splitting the profits.
Well, they were right about the costs becoming too high, but we’re wrong about companies sharing resources between one another.
They’d rather make nothing, then make something for just a little less profit.
I feel like some bean counter figured out somewhere that the big money is making a Skinner box instead of the older model of a basic game combined with DLC.
I don’t understand how it can get more expensive, let alone prohibitively expensive. Is it things like increasing costs of buying the engines to make the games from things like Unreal or something? I would have thought that building more helps develop the tools and skills to make it quicker and better next time.
The new god of war games cost more to make than the GDP of Greece I remember hearing. Making a videogame requires a lot of technical skilled labour and you’ve got to run in the red for years until you can release the finished product.
Content generation is the largest cost. This means specialized labor with specialized tools from vendors that nickel and dime (Autodesk mostly). On top of that, the two largest contractor firms (KeyWords and Technicolor) are at capacity, and running on the margins.
Engine licensing is a negligible cost at this point, even if the pricing becomes predatory. That said, in AAA spaces, Epic Games owns the space and this means they can control the fate of almost all. Building game engines is extremely difficult even though the commoditization of x86 and ARM removes a lot of technical challenges that are being piled on by Nvidia.
It cost Take Two somewhere close to a billion to make GTA 5 (development, marketing, and sync rights) and not only did they make it back in three days, they turned around and made many more over its lifespan. Everyone wants that level of success. The market can’t support it. Developers can’t support it. The products can’t support it. A crash is inevitable and it will probably take out a lot of capital for indies, further consolidate publishers, and maybe one of the console vendors with it.
Palworld and Helldivers 2 cost less than 5 million to make each and they’re the most talked about and played games of the year so far, maybe there’s a shift going on.
I agree that as a free product, the ads are less loathsome. But from a company that just posted a 265% increase in revenue, it’s not like they’re worried about keeping the lights on cnbc.com/…/nvidia-nvda-earnings-report-q4-2024.ht…
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