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Computerchairgeneral

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Computerchairgeneral ,

Yeah, fighting open source emulators is kind of like fighting a hydra. People will fork the project and one of those will probably emerge as the alternative to Ryujinx. At the same time Nintendo did manage to get an entire team of developers to exit the Switch emulation scene under penalty of breaching the settlement. It's not going to kill Switch emulation, but they did manage to take down one of the most popular ones.

Computerchairgeneral ,

I've been grinding away at Yakuza: Like A Dragon. Spent the last few days running up against the brick wall of the Chapter Twelve Two-against-four boss fight that still manages to make you feel outnumbered. I was suspicious of just how the insistent the game was about checking out the battle arena, but it kind of feels mandatory if you want to get through that fight. Also managed to get spoiled for that Chapter 14 boss fight while looking up strategies, so I've got that to look forward to.

Computerchairgeneral ,

Good for them. Also glad they are going to continue developing the KOTOR remake, although with everything that's happened with that project it feels like it will be years before we see it again.

Computerchairgeneral ,

So, they're no longer part of Activision and presumably no longer part of Microsoft, but they want to keep working with Microsoft? So will they be completely independent or are they just no longer under Activision in the Microsoft hierarchy? Either way I hope a partnership with Microsoft means they might be able to make Spyro 4. Also, excited at the prospect of studios breaking away from Embracer. Obviously there is no guarantee that they'll be treated better, but at least they have a better chance of not being shut down by the end of the month.

Computerchairgeneral ,

EA saw how many studios Embracer has been shutting down and got worried about losing their record for killing off the most game studios.

Computerchairgeneral ,

Ah yes, handcrafted stolen fanfiction. Exactly what I shop Etsy for. More seriously, I feel for the fanfiction authors. Not only is someone profiting off your work, but this is the kind of thing that gets the attention of copyright holders that fanfiction authors generally don't want.

Computerchairgeneral ,

I love the commitment to it, especially the spine reveal. It's a shame they were shut down soon after they finished it, but what a note to go out on.

Computerchairgeneral ,

I never played Galaxies, but I was always fascinated by the concept of it, especially before it was revamped. The idea of giving you the freedom to just exist in the world of Star Wars was always something I wished more games would do. I mean, I loved KOTOR for what it was, but you were still the main character of a story someone else had written. It's a shame nothing has really tried to emulate the style of Galaxies since then.

Computerchairgeneral ,

This is like getting punched in the gut and then pepper-sprayed.

Tumblr and Wordpress to Sell Users’ Data to Train AI Tools (www.404media.co)

this could not be timed worse for Tumblr which is in huge hot water with its userbase already for its CEO breaking his sabbatical to ban a prominent trans user for allegedly threatening him (in a cartoonish manner), and then spending a week personally justifying it increasingly wildly across several platforms. the rumors had...

Computerchairgeneral ,

So after banning adult content a few years ago, Tumblr decided to shoot itself in the other foot? It feels like the people in charge are actively trying to drive off the site's users.

Computerchairgeneral ,

It's a shame for everyone involved, but at the same time it doesn't feel that surprising. It doesn't feel like their games after Until Dawn reached the same level of success. I remember the Dark Pictures Anthology getting mixed reviews as it went on and I don't really remember much about the Quarry's reception except the hype around it being the next Until Dawn.

Computerchairgeneral ,

Thirty hours into Yakuza: Like A Dragon. Main story has started to ramp up, but I keep getting distracted by the business management mini-game and the kart-racing minigame that I just discovered while wandering around the map. It never ceases to amaze me just how dense these games are and just how many side activities they managed to pack into one game.

Computerchairgeneral ,

This is what happens when you wish for the resurrection of a beloved IP. Another finger on the monkey's paw curls. The idea of a Crazy Taxi live service game is weird enough, but it's just bizarre that they are using Fortnight as a major inspiration for the Jet Set Radio reboot. I guess at the very least we are getting proper remakes of these games alongside the live service reboots. It will be interesting to see how the games do head to head, especially with the difficulties live service games have been having lately.

Computerchairgeneral ,

It's a shame that people are being laid off, especially when it seems like it's retaliation for complaining about working conditions. Still, I don't think I'd ever be able to buy anything from ZA/UM after they kicked most of the creators out of the company and took control of the IP.

Computerchairgeneral ,

Good. I'm sure the chatbot will be back up and running soon, but anything that reminds companies there are risks to replacing humans with "AI-enhanced" chatbots is good. Unfortunately, I'm sure the lesson companies are going to take away from this is to include a disclaimer that the chatbot isn't always correct. Which kind of defeats the whole point of using a chatbot to me. Why would I want to use something to try and solve a problem that you just told me could give me inaccurate information?

Computerchairgeneral ,

You know if anyone needs to be let go maybe it's the management who were spending like there was no tomorrow and are now throwing everyone overboard to stop the ship from sinking. Or, you know, just keep cancelling games and shuttering studios. I'm sure that'll work out eventually.

Computerchairgeneral ,

It's crazy how far micro-transactions and monetizing games have come since Bethesda charged $2.50 for cosmetic armor to put on your horse. If you'd told someone back then that one day an in-game mount would cost more than the game itself they would have laughed you out of the room.

Computerchairgeneral ,

Always impressed by the lengths people will go to preserve game history and more than a little concerned about them getting cease-and-desisted by Nintendo. At least it looks like it's already on the Internet Archive, so that's good.

Computerchairgeneral ,

Back to Yakuza: Like A Dragon after a week of playing steam demos from the Next Fest. I was surprised at just how many I ended up enjoying. Crypt Custodian is a neat little metroidvania about a cat sentenced to be the underworld's janitor. Nice art style, sense of humor, and good puzzles. Cryptmaster is a typing-based dungeon crawler where every enemy you defeat gives you letters that you use to spell out the names of the skills you use in combat. It's certainly an inventive take and I'm looking forward to the release. Surprisingly, my favorite demo ended up being for a platformer called Happy! the Hippo. It's based on janky PS2-era platformers like Spyro: Enter the Dragonfly. The game is purpose built for you to pull off those kind of tricks where you skip chunks of the level or even break outside the bounds of the game entirely. It's really fun to play, but what I'm really enjoying about the game is the weird, almost horror game stuff that shows up the longer you play. It feels like an ARG game in a way, like Crow 64 if anyone remembers that. Or something like Shipwreck 64, a game that is a platformer on the surface but is actually a horror game once you get in far enough. Except Happy! the Hippo never turns into a horror game. At least not in the demo. There's plenty of strange stuff the more you explore, but it never descends into an outright horror game. It feels like all the talk about how old 3D platformers could be unsettling and odd was a major inspiration for the game. Hoping the finished the game keeps that tone when it releases.

Computerchairgeneral ,

Seven years feels about right for a length between consoles. I am curious to see what they do with it. It's hard to see Nintendo not sticking with the handheld console approach with the Switch 2, but just building a more powerful Switch doesn't feel very Nintendo, if that makes sense. Like there has to be some feature or gimmick to set it apart from the Switch.

Computerchairgeneral ,

They're charging people higher prices and refusing to allow them to keep their digital content? They're basically just handing out the pirate hats and eye patches at this point.

Computerchairgeneral ,

It's really been whiplash inducing to go from reading about how Microsoft was going to dominate gaming because of the Activision buyout to reading about how Microsoft is going to be the next Sega and are possibly exiting the console market. And it all happened in the span of a few months.

Computerchairgeneral ,

Man can't catch a break can he? I hope something he's working on actually makes it to release.

Computerchairgeneral ,

When the politicians say that they clearly mean they're going to take away other people's freedoms. Not my freedom. My freedom is going to be fine.

Computerchairgeneral ,

Well, that's certainly not going to reassure Xbox fans. Just seems like they're waiting for things to die down before confirming the rumors. It will be interesting to see how that goes. If they start treating PlayStation the way Sony treats PC in terms of releases then I could maybe see the Xbox consoles staying afloat as a Gamepass box. I've seen speculation that they'll pull out of the console market entirely, but I just can't see Gamepass coming to the PS5 or Switch especially since Sony has been trying to build up their own answer to Gamepass with their PS plus tiers. Then again stranger things have happened. If they do decide to become the next Sega it's going to be surreal watching Halo and Gears of War show up on PlayStation.

Computerchairgeneral ,

Basically. The main rumor is that Starfield, the new Indiana Jones game, and all of their other first-party exclusives are going to be coming to PS5 and Microsoft is giving up on the idea of console exclusivity. Not sure what that means for Xbox in the long-term, but it is going to be an interesting week.

Computerchairgeneral ,

Yes, because console wars. A lot of people that bought into the Xbox brand are angry Microsoft is "giving up" and "disgracing" developers by putting their games on PlayStation. It doesn't help that without a clear statement from Microsoft people are free to speculate that Microsoft is going to be the next Sega and Phil Spencer is going to personally come to their house and destroy their Xbox.

More seriously, there is some genuine concern about what will happen to the digital libraries of people who bought into the Xbox eco-system if Xbox stops being a thing. Or what will happen if the AAA game market comes down to Sony and Nintendo. But there are a lot of people angry their favorite mega-corporation "lost" even though we have no idea what Microsoft's actual plans are.

Computerchairgeneral ,

Honestly, I'm curious to see if this rumor turns out to be true. If it does then I'm not really sure what that means for Xbox in the long-term. Putting just Starfield out on PS5 is one thing, but it sounds like they are thinking of putting most if not all of their first-party games on other platforms. If you're releasing your first-party games on other consoles then what exactly is the point of the Xbox? Is it just going to become a Game Pass box or are they planning on pulling out of the hardware business entirely like Sega?

Computerchairgeneral ,

Finally got around to Yakuza: Like a Dragon, so I've been making my way through that. Enjoying the turn-based RPG game-play a lot more than I was expecting. Focused on the main story right now, but the side-content I've dabbled in has been pretty fun. Feels like one of those games I'm going to be chipping away at for a while.

I've also been playing Dread Delusion and absolutely loving it. I don't tend to pick up Early Access games, but hearing it described as a "Morrowind-like" RPG caught my interest and it is the perfect way to describe the game. It really captures that feeling of playing Morrowind for the first time, of being a nobody in a strange land. The game doesn't even give you a map when you start out. You have to get by on directions and landmarks until you complete the side quest that gives you a map. And even then you have to fill it out as you explore the world. More than that, it's that sense that you never really know what you're going to encounter around the next corner. You can wander into a town looking for your contact to continue the main quest only to end up accepting a quest from the atheistic Inquisition to help them hunt down a rogue god and their followers.

Like I said it's still Early Access so it is a little rough around the edges. There's more than a handful of bugs and the combat is...fine, but not much else. Then again there's such a focus on sneaking, talking, and magicing your way around problems that that might be intentional. Still, what I've played so far has got me excited for when the finished product releases.

Computerchairgeneral ,

An issue with the soundtrack is the only thing that makes sense, but unfortunately I don't know if 2K would be willing to spend the money to renew the license and keep the game on Steam. At least it's still for sale on GOG, like the article mentions, and it's eighty percent off.

Computerchairgeneral ,

No problem. Unfortunately, looks like GOG had to delist it as well. Seems the only way to play it now is through a physical copy and Xbox backwards compatibility.

Computerchairgeneral ,

Sony finally remembered that Bloodborne existed at the worst possible time. Still, at least the game isn't being outright canceled and judging from the Micolash redesign, it looks like the creator is making the best of it. I do wonder if there's a possibility the creator could sell the game now, since it's now a legally distinct gothic kart racing game and not a Bloodborne fan game.

Computerchairgeneral ,

Sure, it was. That was the big problem when the game launched. And I'm sure all the other claims in the article are equally true.

Computerchairgeneral ,

Yakuza: Like a Dragon. I've been meaning to get to it for a while. Still early on in the game when it's still introducing new mechanics, but I'm enjoying it so far. I was kind of skeptical if I'd enjoy a turn-based RPG Yakuza game as much as I'd enjoyed the previous ones, but the combat is winning me over. Being able to summon a flock of pigeons to peck enemies unconsciously certainly helped.

Computerchairgeneral ,

Painful for who? I highly doubt any of the CEOs and investors interviewed are going to suffer all that much compared to the artists, programmers, and other employees that are going to be laid off because their company wants to be leaner, more dynamic, or whatever the latest buzzword is.

Computerchairgeneral ,

I miss gaming manuals. Yeah a lot of them were just sets of instructions and pretty forgettable, but every so often there was one that stuck out because someone had put the extra effort into it. Like the original Jak and Daxter game manual that had a map that detailed the entire route you took through the game. Or the Zelda Gameboy manuals that had these great illustrations every other page. Now the only reading materials games come with is the TOS and the Privacy Policy. Still, it's nice to see some games using them again, even if they are very niche. I really like the idea of a game that requires a physical manual in order to play it, almost as part of the gameplay. Like the article says it would be a very niche thing, but it would be a great experience.

Computerchairgeneral ,

Cautiously optimistic that this will be good. I appreciate they are at least trying to make combat seem more in-depth than just hacking away at enemy's with a sword. Hopefully the game lives up to that promise. It's a shame we're not getting a proper third Pillars game, but at least we're getting something else set in the that world.

Computerchairgeneral ,

Honestly, it's refreshing to see someone actually brainstorm solutions to these problems rather than just telling people to get mad. It's a long shot but a legal win in any major market could see business practices start to change. Like when the EU revamped its privacy laws and suddenly every website gives you the option to reject some of their tracking cookies. Or whatever the impact of China's new regulations on spending in games actually ends up being. It's worth the effort at the very least.

Computerchairgeneral ,

Saw the headline, wondered what had happened, and then saw that they were owned by Embracer. It's a shame to see them go. Gothic has been on my list of series to try for a while now and the Elex games looked interesting.

Computerchairgeneral ,

Not surprising given Take-Two's history when it comes to trademark disputes. I'm pretty sure they went after the developers of It Takes Two because of the name, plus any random business that has Rockstar in the name.

Billy Mitchell has surrendered (perfectpacman.com)

Billy Mitchell didn’t win his defamation lawsuit against Twin Galaxies. Not only was Billy not in a position to get a financial settlement, Billy’s cheated Donkey Kong scores were not reinstated(as he’s claiming), and his claimed Pac-Man score from 1999 is also not on the main scoreboards. What had happened is that the...

Computerchairgeneral ,

While it's better than nothing, and I understand why they made the choice, it's still disappointing it's a settlement and not going to trial. Oh well. Just have to wait and see what happens with the other lawsuits he's tangled up in.

Computerchairgeneral ,

Honestly, the fact that Gameshark is coming back feels like a bigger surprise than the fact that we might be getting a Switch successor this year.

Computerchairgeneral ,

Given how many companies have been embracing AI tools it was really only a matter of time until they were allowed on Steam. At least you'll know before hand if you're going into a game with AI-generated content.

Computerchairgeneral ,

Disappointing, but not surprising. I know I'm not going to "learn" a language with Duolingo, but it's been nice recognizing a few words and phrases when I hear them. But I don't really trust that a bunch of overworked and underpaid contractors are going to catch every error using AI is going to introduce. At least there are already alternatives in this thread for me to look through.

Computerchairgeneral ,

Seeing MatPat being called the old internet is...something all right. Almost as disorienting as seeing all the "Who?" reactions to the news. I guess it isn't that surprising given how huge Youtube is. I'm sure there are plenty of giant channels I've never heard of. That being said I'm curious to see if any more "old-school" youtubers decide to retire over the next year.

Computerchairgeneral ,

Now we just need a PlayStation brand air purifier.

Computerchairgeneral ,

Glad to see this project finally release. Played it on and off while it was in beta and it is definitely one of the best ways to experience Daggerfall, especially with the modding community that has sprung around the Unity version.

Computerchairgeneral ,

I've already seen them suggested, but I want to throw out another recommendation for Signalis and Lunacid . Signalis is a sci-fi horror game that takes heavy inspiration from the old Resident Evil and Silent Hill games. Like Resident Evil you have limited ammo, inventory, and points where you can save. Like Silent Hill you have a story that starts out fairly straightforward and then gets weirder as things start to unravel around you. I'm not really a survival horror fan and it still managed to keep me hooked to the end.

Lunacid is a first-first person dungeon crawler that is heavily inspired by pre-Dark Souls Fromsoft series like King's Field and Shadow Tower. That's really all the game sets out to be and it absolutely nails it. The combat can be a bit repetitive, unless you invest in magic which I found to be incredibly fun and versatile, but I feel like the atmosphere more than makes up for it. It also has a ton of secrets and plenty of those ah-ha moments where you open up a shortcut or figure out how one area connects to the others.

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