Another option may be to try using a dummy plug to fake a monitor with whatever resolution and aspect ratio you need. There are scripts that work with the sunshine/moonlight combo already listed that will switch your primary to the dummy plug when connected and switch back on disconnect.
Yea! It’s just an hdmi plug with no cable that makes your machine think that a monitor is plugged in. They are about $5-$10 online. You can set it to whatever resolution that you want so when you turn your main monitor off, this dummy monitor is still “on” and it will be what gets used when you start streaming to another device. There are ways to automatically switch to this dummy monitor and turn off all other monitors when you connect to stream and set everything back when you disconnect but I haven’t messed with that yet.
Right now, Sony has yet to update the Steam listing to remove the PSN account requirement or the region lock out. Don’t update your reviews to positive yet. Talk is cheap and all Sony has actually done it put out a statement to appease fans and stop the damage.
They had their chance, they failed, there’s thousands of devs doing better but you guys are too busy kissing their feet to see you’re being played for fools.
Think of it like this: Arrowhead, the developers, spent almost 8 years developing the game, getting funding throughout from Sony, which managed the publishing side of things so they could focus on game development.
Then, around 6 months before release, over 7 years of development up to that point, Sony wanted PSN to be required for the game, and clearly by release time, that was not enough time to even implement or test that well enough.
Their hands were tied years in advance, they couldn’t just let almost 8 years of their development time go to waste over one decision by their publisher, nor could they reasonably go against the publisher or get a new publisher only about 6 months before release.
On their end, they didn’t do anything particularly wrong, unless they could see the future over 7 years before and realize Sony was going to practically pull the rug out from under them with everything in Sony’s favor, a decision only actually made far more recently.
“A theory is a carefully thought-out explanation for observations of the natural world that has been constructed using the scientific method, and which brings together many facts and hypotheses”
That being said, I question how that applies in this context. Corporate leadership doesn’t exactly strike me as trustworthy nor worthy of mercy, although that could be a lean toward cynicism on my part.
They’ve been convicted in the court of public opinion. This reversal doesn’t make them innocent of their crimes, but it does justify reducing the sentence to parole.
The black mark stays on their record, but they have the opportunity to start rebuilding trust. If they want good reviews on future titles they need to avoid squandering the chance to prove they deserve them.
Omg, yes, game theory applies everywhere. No, the correct strategy isn’t universally “reciprocate in kind and always enable kindness”. There is no universal game with a universally correct solution.
Oh, I don’t know, what do you think will teach them a lesson between losing sales for a few days or losing sales long term? 🤔
The financial impact will have been minimal and that’s what’s important to them, they were expecting to make X$ from this game this year, now Sony will have lost a week’s profit from few players because people are jumping back in when they could have made Sony lose years of profit from a lot of players by leaving negative reviews and by not playing or paying for currencies anymore.
It’s corporations we’re dealing with, not people, we don’t owe them anything, especially not pardon.
Helldivers 2 required PSN from the moment it became available, it was just put on hold while the servers were catching up to the demand.
As I said, they didn’t learn a thing and will learn even less if people just go back to rewarding them with money because they put PSN implementation on hold for a single game.
The game was made available in countries where PSN isn’t available and people don’t read requirements because they assume that if it’s available to them then they just need to have a PC that can run it and PC players hate having to use a bunch of services to play their games.
If the consequences are definitive, we are less likely to see this again. If the consequences can be reverted, we are more likely to get out of these situations again. Both methods work
It’s important that people who gave a negative review over PSN go back and change their review now. If the community shows that review scores will go back to positive after getting what we want, it will make other companies in the future more willing to give up unpopular decisions.
Also the devs deserve a good review score from what I’ve seen, this wasn’t really their fault and I wouldn’t want them to suffer any more for it.
I agree with you except for the fact that Sony has yet to change the region lock out or remove the PSN account requirement on the Steam store listing. Talk is cheap and that’s all Sony has done so far.
I’m not saying they should be rewarded but the penalty should be removed. I’m not saying people should go give it a positive review if they didn’t already have one, I do think the negative reviews should at least be removed. If Sony reneges then there will obviously be a huge backlash again and “we ain’t gon get fooled again”.
Quick reversal shows that community is proactive in recognizing good and bad actions, so that even if reviews flip to good again it can quickly become negative. So I don’t think there is a need to hold off on changing reviews back to positive. Showing that the community is actively engaged is good to demonstrate.
It’s important that there’s a benefit to them giving up something they wanted. If the reviews don’t get better after they gave up forcing PSN, then Sony would have been better off keeping the requirement. Other companies would look at this situation, and think that once Sony made the initial mistake, they would have been better off doubling down instead of backing off.
You’re wanting this to be an example of “don’t make stupid corporate decisions or you’ll get punished”, but that I’m very confident that companies will still make stupid decisions because they’re so out of touch they don’t realize their ideas are stupid. Instead it’s easier to get good results with situations like this if companies see that there’s a way out: to do what the people want and get their review score back.
A business treats me like shit they don’t get my business anymore, they can come begging all they want, it’s their fucking job to please their customers and they failed at it. I feel like you guys are just a bunch of Sony bots spamming the place all of the sudden.
The game/screen is captured and streamed to the client, and screen size doesn’t matter. I tried playing Elden Ring on my phone and it worked 😂 although touch controls were shit
Set it up on 2 machines. For 1 machine I need to figure out pfsense rules since I restrict traffic from any other machine altogether. Works perfectly fine for other machine
best way I’ve seen is to set your game to Windowed mode, and then in game set the resolution of the game to run at the client’s. Not super if you frequently move around, but if you always play one game from one client, at least it’s always a “per game” setting.
If you want a real challenge and want to have it a very specific way… a very fun nerd project is setting up VMs with GPUs that can run Steam, and those can always have a specific resolution. I did that for a while, it was a ton of fun, and a ton of wasted time because I just wanted to do it
actually I should have mentioned this (adding to OP as well): most of the time I’m not playing game, just using laptop as a way to access PC / Deck (in desktop mode)
I mean they could and it would actually hurt the PSN players more than the PC players. Of course that’s well within their right but would be pretty stupid and we all know how Sony executives are at this point.
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