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Holyginz ,

Probably because “AAA” games are almost all cash grabs at this point.

DrownedRats , (edited )
@DrownedRats@lemmy.world avatar

Not to mention they require high end hardware to run due to lack of optimisation. Many people can’t afford top end shit and with emulators becoming lighter and easier to run, retro games just become super accessible.

Even Wii emulators such as dolphin can run decently well on a bog standard phone and with the state the mobile game market is in, Wii games are just universally a better option.

Holyginz ,

100% agree, too much is being focused on getting games as cutting edge graphic wise as possible without focusing on optimization, size, game play, or even if consumers can reasonably be expected to have the hardware necessary for it. I worry the gaming industry will hit a point where the leeches at the top determine the industry is dead because they’ve ruined it so badly in the never ending pursuit of unrealistic profit. Like no shit not as many people want to buy games riddled with bugs, microtransactions and lacking any attempt at listening to what consumer want to play. I miss when developers were allowed to be creative and work on things they enjoy, because that definitely was represented in the games when playing them.

callouscomic ,

Maybe they’re sick of bug-filled copy/paste endless cash-grab open worlds.

altima_neo ,
@altima_neo@lemmy.zip avatar

The philosophies behind game development has changed so much.

Developers used to try and make fun games that they wanted to play, in hopes that fun games will sell well.

Now they have marketing teams with budgets that are greater than twice the development cost. Committees designing games to maximize addiction. And of course, the endless need to monetize everything, micro transactions, games as a service, etc., in order to maximize profits. Is the game any good? Probably not, but they just need a few whales to dump money into it.

fine_sandy_bottom ,

It’s this.

NDS games for example hust have a completely different design language.

Grimpen ,

Still, Indie games continue to be developed. This will be gaming’s salvation when the big studios are fully committed to squeezing every loot box/DLC/microtransaction out of “Live service” forever games.

I don’t think Clash of Candy Shadow Tanks is going anywhere, but there will always be the next Stardew Valley passion project.

On that note, I think Indy’s have embraced a retro aesthetic because you don’t need a whole art team rendering your graphics. Combine this with AAA games being rather formulaic (can’t risk a big studio budget trying unproven ideas) and I think you have an audience willing to accept older graphics in retro games.

Outtatime ,
@Outtatime@sh.itjust.works avatar

DEI departments didn’t exist back then. The creative spirit was allowed to flow.

Tyfud ,

Next we introduce them to the Virtual Boy and make their eyes bleed like ours.

twig , (edited )

I’ve played a lot of different games in recent years. I’ll be honest and say that I’m pretty easy to please. Also I’d say that for the times I was disappointed, it was usually by an AAA title. So much of the time they’re just so boring, the files are massive, and the stories are whatever.

Some of the best gameplay I’ve experienced is in indie games with hand-drawn 2D or pixel graphics. So much more energy is put into games being enjoyable and interesting in these games.

It’s so obvious that many of the features of larger releases are put in by non-gamers. Why do I need a 10 minute “quest” of getting drunk in a saloon with an NPC in RDR2?

There are some great AAA titles, ones that put less energy into marketing and more into polished gameplay. But I think if you want to have reliable fun, retro and indie games are the best. And the barrier for entry is a lot more manageable.

frezik ,

The fact that younger generations are picking it up suggest it’s not just nostalgia. It’s not someone who was there wishing things were still like their childhood. Something has downright broken in the games industry for this to happen.

Something like my generation (elder millennial) listening to Stairway and Dark Side of the Moon. The associated industry was not providing in modern times, so we looked back.

xkforce ,

It seems the zoomers picked up a lot of millenial culture. Which I suspect is because the zoomers were exposed to a lot of our culture from an early age. i.e theyre nostalgic for the same stuff because they also grew up being exposed to that culture when they were little

MeaanBeaan ,

I imagine it’s the same reason I like movies and music that came out before I was born. You don’t have to be generationally tied to something to like it. People are going to like good things if they’re good. I don’t feel like it really matters when something came out.

hansl ,

There’s a survival bias too. People rarely will hear about or play the bad stuff from that era, but we keep hearing about the bad stuff happening now because of marketing. People then get nostalgic of a time that didn’t really exist. For every Mario Bros there’s a dozen Bad Street Brawler that no one plays today.

As someone who grew up in the 80s there were a lot of garbage from then too, it just didn’t survive the test of time.

CheeseNoodle ,

Genz here, there’s this sweet spot from about 1985 to 2010 where games and even movies just peaked for me. (Yes I’m aware most of that is before I was born). For movies special effects were finally good enough to still hold up today if used well but not so insanely cheap as to get the modern michael bay problem where writing has actually become secondary to often pointless spectacle. With games its a similar story, the end of that time range is pretty much the point of highest technical capability before online updates allowed a ‘fix it later’ philosiphy to creep in as well as all the cool secrets (Red levels + star world + extra second secret star world is still unmatched in sheer childhood wonder) becomming paid DLC.

TLDR: Retro stuff doesn’t nickle and dime you and survivorship bias means we can pick from the best of it.

Gradually_Adjusting ,
@Gradually_Adjusting@lemmy.world avatar

To a dad that regularly shows his kid stuff from this era, this level of validation is alarming

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