I ran it (bg3.exe) through the latest vanilla proton (9.0.1 I think?) earlier today and it had no issues. I used the experimental version for character creation and it had some fucked up textures (color banding mostly), but after switching it ran perfectly in the stable version. I’m running thru steam on a nvidia gpu, so hopefully on amd you’ll be fine if you try that.
GloriousEggroll, the person who makes ProtonGE, also makes an entire Fedora-based distro called Nobara. it has a lot of gaming-focused changes and comes with a utility which lets you install all sorts of different versions of Proton - both vanilla and GE modded.
obviously switching distros is a big deal but like worst case scenario you could give that a try?
Its probably more the things like when you happen to update in one of those times where the package manager has nvidia modules built for a different kernel version than what you just updated to. Sure you can use dkms but its often not the default, and not everyone can figure out what to do when they reboot and it hangs before reaching desktop. I know someone who decided they hated Linux in general after this.
Probably these days a new user wanting mainly Linux gaming with minimal tinkering could just use something like the bazzite nvidia image and never have any issues and if the open source driver ever reaches parity with the proprietary one it will probably just be swapped in and work in an update. Other distros as long as the maintainers aren’t dumbfucks it should also be fine. In the early days of nvidia on linux Ubuntu fucked me up the ass a few times before I learned about using dkms for nvidia drivers or dkms at all really.
Gonna give this a try! I’ve been jumping between clients on my Hyprland desktop… rn I can’t do global PTT on any third-party apps, despite Hyprland passing the input through to the app exclusively. I haven’t even looked at Vesktop, though!
As a cell stage game Thrive is pretty good. As a realistic successor to SPORE it’s terrible; more than a decade and they’ve never managed to get anywhere beyond the cell stage.
The cell stage is getting better with each update, sure, but it seems like they haven’t even touched any other elements of their game.
I know but I read somewhere that it could be related to Nvidia’s Vulkan 1.3 implementation in their driver. It was fine when the version was 1.2. Generally cards without ray-tracing but somehow some of the older cards are fine apparently.
That looks similar to the other one I tried, so I don’t think it will work. The problem comes into play when holding down a key - the text expanders generally won’t repeat the key properly to work in the game for continuous movement.
Looks like a cool tool though and I’m going to check it out for other uses! Thanks!
OK, so a few possible starting points. It looks like you are running a 32 bit programming but may not have all the 32 bit libraries installed. This may be referred to as multilib or similar, but you need the 32 bit versions to run 32 bit software properly.
Second, if the above doesn’t solve it you may be having the same issue I had with Arcanum. I had taken a rip many years back and it had been corrupted so it would segfault like yours is. The solution was to find an alternate image of the disk which was clean and using that.
I doubt it’s the second thing because for an obscure game like this that at some point became free, most uploads on the internet are probably the same. But I will try a different one if the first option doesn’t work out.
Speaking of it, could you provide a more specific instruction or a proper package name for me to install? Because I tried searching for “multilib” and “32-bit libraries” and I doubt any of the ones I found were what I need, but I can’t tell it all looks pretty confusing.
It has steps for enabling 32 bit support, around step 2 enables and step 3 installs wine again after. You need to go through the wine install again after enabling 32 bit support (i386). If you don’t get all the packages with :i386 at the end remove wine and then install again.
With the upload, if it isn’t bittorrent it may be corrupted without being checked. Maybe look for an md5sum and confirm you have the file as expected. If the md5sum checks out you are sorted, if not you will at least know. That said it is as you say very unlikely to be the file, much more likely the libraries. Let me know how you go.
Glad ALVR worked for you on Wayland. It never did for me but it’s been a while. All Linux needs next is support from Adobe and AutoCAD and it’ll be 100% for most people
I know, I know. But what I hear from Photoshop editors, this is one area where Linux still is the alternative as the Foss software here is still of lesser quality than Photoshop. Or has that changed semi recently?
There’s nothing quite like Photoshop, but Photopea helps bridge that gap. Soon™ Gimp 3.0 will be out which will help too. Depending on your needs, Krita is very high quality and up there with professional paint applications. Then there’s a bunch of other tools that fill in more specialized needs here and there. It’s more so a matter of combining & linking the alternatives together to cover your needs best you can than relying on one end all be all application.
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