I won’t recommend a particular model, but I will say that my experience with “touchpad control” based headsets, as compared to ones with mechanical buttons and switches, has not been very good. Controls are unreliable and too prone to being bumped. Unfortunately, a number of high-end headset makers seem to like making these
I’ve watch a few videos that compare a few headsets and for the “lower” audio and mic quality ones, they usually say that with their tweaking software you can make it a bit better. I was wondering about it since usually those type of programs are made for Windows only plus I don’t really think I want something that I must use software to make better. Long story short, thanks for the heads up!!
Commenting to update: With great sadness, I tried undoing my multimonitor setup and going back to just the laptop display, This worked flawlessly! I don’t know if if the system wasn’t respecting my configs, the hardware somehow healed itself, or what. For now, I’m back in pure laptop mode (which sucks, because 22" vs 15" is a giant downgrade). However, it’s all working…
Debian can still work, but you’d have better chances with legacy LXDE, or starting with no DE and installing IceWM.
Q4OS Trinity, antiX, and Damn Small Linux are all Debian derivatives known for being able to run on very old systems, and they’re among the most lightweight distros I know that are still functional for most purposes.
you can always try a puppy distro! they’re super barebones and you can get them really lightweight, shouldn’t really have any problems with running something like one of the slackware-based pups or maybe an older debian pup. you can check it out here! forum.puppylinux.com/puppy-linux-collection
I have a 3090 and just swapped over to the beta 555 drivers and Kwin with explicit sync patches applied (the patches will be available out of the box with Kwin 6.1). Honestly, the Wayland experience is basically flawless now for most cases. The only bug I am experiencing is Steam shows some corruption in the web views on start up until I resize the window, but it’s a minor quibble in exchange for getting Wayland. I expect most of the minor remaining issues to be hammered out quickly.
Honestly, I’ve had genuinely bad experiences with AMD. I hated my unstable Vega 64 that would crash almost every day and was much happier when I finally ditched that card for my 3090. My laptop has a Radeon 680M and that would regularly have hard system hangs, broken video acceleration, etc.
Besides that, I also think being part of the AMD ecosystem is difficult at times. FSR sucks compared to DLSS, raytracing is sub-par, there’s no path reconstruction equivalent. From a compute perspective, ROCm is unstable. Even running something as simple as Darktable with ROCm would cause half of each of my photos to not render out properly. Blender with Optix is much faster than Blender with AMD HIP. If you want to do AI, forget AMD as the ecosystem has basically gone with CUDA.
And yeah, the lack of HDMI 2.1 means no 4k 120Hz VRR on a wide variety of displays. Everyone says “why not display port”, but it is tough finding a DP capable monitor with the right specs and size sometimes. For example, try finding an equivalent of an LG C2 that has DP. There’s only one, its by Asus, and it costs $600 bucks more.
I got it to work perfectly from this guide: piped.video/watch?v=_PLEm1v9bzw Works really well high fps and all. Something I dont think the guide mentions is updating the battle eye runtime using the one from steam.
Tried a couple times - installing via lutris, or proton, played with some winetricks etc. Eventually the launcher worked, then more tweaks for the game to load. But then gave up once it crashed to desktop loading the game every time.
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