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linux_gaming

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ObviouslyNotBanana , (edited ) in [Solved] Can not for the life of me get WoW working with Lutris
@ObviouslyNotBanana@lemmy.world avatar

Have you tried downloading the battle.net exe and installing it through lutris? Sorry if you’ve already said so, I’m a bit tired.

promitheas OP ,
@promitheas@iusearchlinux.fyi avatar

I’m a bit tired.

Same xD

Do you mean getting it from their website directly? Wouldnt that need me to go through setup? Sorry, im new to wine and especially lutris

ObviouslyNotBanana ,
@ObviouslyNotBanana@lemmy.world avatar

Clicking the plus in lutris and selecting “install from exe” would let you download the battle.net launcher from the web. Other than that I’d set lutris to use the latest proton version maybe, instead of wine.

I’m not that knowledgeable on the subject either sadly, and haven’t tried to install wow specifically yet.

promitheas OP ,
@promitheas@iusearchlinux.fyi avatar

Tried that but I am now getting the following output:


<span style="color:#323232;">lutris-wrapper: /home/mart/.local/share/lutris/runners/wine/wine-ge-8-24-x86_64/bin/wine
</span><span style="color:#323232;">Started initial process 540064 from /home/mart/.local/share/lutris/runners/wine/wine-ge-8-24-x86_64/bin/wine /home/mart/Downloads/Battle.net-Setup.exe
</span><span style="color:#323232;">Start monitoring process.
</span><span style="color:#323232;">fsync: up and running.
</span><span style="color:#323232;">wine: RLIMIT_NICE is &lt;= 20, unable to use setpriority safely
</span><span style="color:#323232;">wine: could not load kernel32.dll, status c0000135
</span><span style="color:#323232;">Monitored process exited.
</span><span style="color:#323232;">Initial process has exited (return code: 13568)
</span><span style="color:#323232;">Exit with return code 13568
</span>

I looked the error code up a bit, and someone suggested in an old post to run the following which I did:


<span style="color:#323232;">WINEPREFIX=~/.wine winetricks --force vcrun2019
</span>
undrwater OP , in [HELP] Running Spellforce 2 Shadow Wars

I got more info with increased verbosity:

wine client error:150: write: Bad file descriptor 01a8:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\lirsgt": c0000142

A little searching found that this is a copy protection file. Interesting because I copied the disc’s files to a directory and installed from there. Wondering if installing from the discs themselves would fare better.

merthyr1831 , in NVK Gaming - Mass Effect 1 @ 1680x1050 - Stable 60 FPS - 7945HX 4090M

is there context as to why people are excited that a top-end gaming laptop capable of 4K gaming is playing a game from 16 years ago? …at 60fps?

ReverseModule OP ,
@ReverseModule@discuss.tchncs.de avatar

Yes, the driver is 6 months old. It can also run Overwatch 2 at 100+ FPS in some areas. For 6 months, that’s staggering performance.

merthyr1831 ,

ohhhh NVK, didn’t spot that in the title!

Mari , in TUXEDO Computers Launches First All-AMD Linux Gaming Laptop
@Mari@lemmy.world avatar

But i defiantly would use Fedora on this Machine i have a HP Omen AMD Edition with Fedora and its works nice :D

RTRedreovic , in Xonotic - a FOSS FPS game

Ah, this game. I love to pull it out whenever I am feeling bored and dried out by my other games. It’s an amazing and low resource intensive game. So to say, I like to zip across the map at subsonic speeds more than actually playing it haha. But I still get the sniper rifle whilst doing that and practice some sick ferrari headshots.

pearsche , in Xonotic - a FOSS FPS game

It’s pretty good, and looks even better. Easy to pick up, and hard to master, but very fun.

tabular , (edited ) in Xonotic - a FOSS FPS game
@tabular@lemmy.world avatar

Played it will my old Unreal2k4k team, was great to relive the old days of gameplay discovery.

angrymouse , (edited ) in [HELP] Running Spellforce 2 Shadow Wars

You can check if there is any dependency in the lutris version that you may have to install too.
lutris.net/games/spellforce-2-shadow-wars/
You also can run your program using a verboser method since the returned code 0 means the program had run successfully so it’s tricky wiki.winehq.org/Debug_Channels

undrwater OP ,

Thanks! Increasing verbosity should be useful.

I’ll post back when i try that.

Kolanaki , in Xonotic - a FOSS FPS game
@Kolanaki@yiffit.net avatar

Game feels great. I just wish the people I knew who also played weren’t across the pond so I could actually get a kill once in a while (being the odd man out, if we play together my ping is 300-500ms).

uis OP ,
@uis@lemmy.world avatar

Australia?

Kolanaki ,
@Kolanaki@yiffit.net avatar

USA. But now I see how the Aussies feel when there are a lack of servers in their area.

uis OP ,
@uis@lemmy.world avatar

You have SPLYAT I mean SPLAT to play with. But he usually plays on other side of the pond server(Feris) with 120ms ping. Also he is usually in Relax discord server with Xord and Allotropy.

Chewy7324 , in Xonotic - a FOSS FPS game

It’s a great game, if you like fast-paced arena shooters.

The performance is great and it’s really fun to master the movement and get real fast and jump high.

I’ve played quite a bit on LAN with one to 5 people. Especially instagib with grappling hook is great fun.

uis OP ,
@uis@lemmy.world avatar

About performance: I got it running 20 fps on old SBC Rock64 in OpenGL mode and was GPU-bound. Well, Mali-400 is not a gaming GPU and ARM blob drivers don’t even support OGL, only GLES.

On i5-2xxx it runs on about 110-120 fps with 30% of one CPU core load(GPU-bound again) in X11 and ~90 in kwin_wayland.

Atemu ,
@Atemu@lemmy.ml avatar

I didn’t like how you had to pick up weapons from the map in the normal modes when I played on a LAN but instagib mode was hella fun. Fragging three people while bunny-hopping into the flag room and fragging two more on the way out is something you just have to experience.

uis OP ,
@uis@lemmy.world avatar

Don’t you have all the weapoms on Clan Arena from the start?

Atemu ,
@Atemu@lemmy.ml avatar

The mode we played didn’t. I’m sure there are ways to configure this.

Chewy7324 ,

Yeah, it’s hella fun.

Xonotic has quite a bit of config options, e.g. it’s possible to spawn with all weapons. But mastering those is a learning curve, compared to the more approachable instagib.

Chobbes ,

It’s kind of weird how picking up weapons on the map is a thing that kind of died out with arena shooters. I guess you probably didn’t grow up with those kinds of games?

Atemu ,
@Atemu@lemmy.ml avatar

Nope, way too young for that. The most boomery shooter I ever played before that is probably Tribes Ascend.

merthyr1831 , in PCSX2 Emulator Disables Wayland Support By Default

better time than ever to start a decent fork that finally fixes GT4 performance 🥺

kariboka , in gaming distro recommendation

Garuda is perfect for me. I love it.

xan1242 , in PCSX2 Emulator Disables Wayland Support By Default
@xan1242@lemmy.ml avatar

While I understand that Wayland is broken for the purpose of PCSX2, I am unfortunately biased against the developers here due to the horrible experiences I had with them.

If anyone will take up the task of fixing this, be warned that they absolutely do not cooperate with you on the PRs that they receive.

brunofin ,

PCSX and PCSX2 are ancient. I wish DuckStation supported PS2 too because it’s an excellent modern emulator.

bgtlover ,

@brunofin @xan1242 Idk, I use them all the time. And furthermore, emulation needs to be precise and fast, not written in some modern technology, if the need doesn't outway the efforts put into it. Or, maybe I'm mistaken, I may have misunderstood what you mean. So, perhaps you can clarify?

xan1242 ,
@xan1242@lemmy.ml avatar

It needs to be accurate and fast, indeed. The code being old isn’t a problem unto itself, but rather the side effects of it.

It is fine for all intents and purposes today. But, there is some inherent difficulty associated with decisions brought years ago when some of the code was originally written, making portability quite a challenge.

I wasn’t making a comment on its age, mind you. I don’t necessarily think it’s that big of a problem and probably can be fixed easily. If anything, it has gotten way better thanks to the departure from the plugin system and various other optimizations over the years.

brunofin ,

In my case it was due to need. I didn’t get any PS1 emulators to run well on my laptop at the time (a Windows 10 Microsoft Surface Book 2) and if I recall was due to old OpenGL libraries used in all emulators, but DuckStation implements DX11 and Vulkan, and performance was simply brilliant, so by modern that’s what I meant.

xan1242 ,
@xan1242@lemmy.ml avatar

Well, stenzek is the developer of DuckStation and the person behind the new Qt UI and many new fixes on the backend of PCSX2.

But, I will agree that we do need a new emulator. The emulator called “Play!” is a really good candidate and looks promising. Seeing how it runs on ARM beautifully, I can’t wait to see how far it goes.

PCSX2 runs fine for most people today, but the foundation is a bit too old for its own good. This is why you don’t see too many ports of PCSX2 to other plaforms. They have improved massively by ditching the entire plugin system a few years ago, but that alone isn’t enough to make it more portable and easy to run.

merthyr1831 ,

PCSX2 is great, but i still feel like the performance for gran turismo 4 is still pretty bad for years (and has multiple game breaking bugs that haven’t been addressed!) in certain tracks and if anyone could fix that I’d be VERY happy.

Vilian , (edited ) in PCSX2 Emulator Disables Wayland Support By Default

what i could understand from there is , Qt has bugs that pissed the dev, bugs that occur in wayland, gnome pissed the devs don’t doing sane things and following what everyone is doing, nvidia pissed the dev, tobe fair is nvidia always doing shit, and also wayland bugs, well, it happen, software etc what i don’t understand why he want the global coordinate on the app?, where it could help?

edit: the emulator want to save the local of the window and re-open it again, i give them the credit, there is merge requests being worked tho.

i don’t think they are being unreasonable, they are getting complains that aren’t their fault(aka gnome) i could be pissed of too, and disabling for now until nvidia, qt, etc fix the bugs isn’t a bad thing too, also the code isn’t removed, you can enable wayland with the flag on flatpak

Quackdoc , in PCSX2 Emulator Disables Wayland Support By Default
@Quackdoc@lemmy.world avatar

This is understandable, and honestly xwayland is great, even with fractional scaling now, at the very least on KDE. I think simply relying on xwayland is a very viable solution now for a lot of apps. and it helps work around a lot of issues so that’s always a major plus

redcalcium ,

Last time I checked, games that use x11 stutters like hell under xwayland. Has this been fixed?

Mixel ,

Think so, I actually had a different perspective Games that I run under native x11 stutter to the point where I don’t enjoy playing it anymore (rocket league in my example) but under xwayland the game runs without any issues/stutters

redcalcium ,

Is this on KDE or Gnome?

Mixel ,

I am using KDE not sure about gnome sadly

Bulletdust ,

Running KDE here under X11 and games play as smooth as room temperature butter.

RiikkaTheIcePrincess ,
@RiikkaTheIcePrincess@pawb.social avatar

Everything I’ve tried works better under Wayland than it did under X :3 Battlefield V, for example (why I play that… who knows :-\ ) has always taken a bunch of struggling with Wine/Proton versions and settings to get it to run at all, and even then it was a crashy glitchy mess. I decided to try it under Wayland just for the hell of it and somehow it’s absolutely flawless now (okay fine, there’s some kinda mouse focus bug I’ve been working around but still). Sooo now I just use Sway all’ the time. It’s great. I made a whole thread just to gush about it. Wayland and xwayland both seem to be doing great! Woo! Cheerness! \ö/ 🥳 et cetera!

foobaz ,

Do you use sway scaling? I’m having trouble getting steam games to render in the correct/full resolution when using scaling 😔

RiikkaTheIcePrincess ,
@RiikkaTheIcePrincess@pawb.social avatar

I do not, sorry :-\ I wish you non-sarcastic good luck getting that sorted, though :3

Quackdoc ,
@Quackdoc@lemmy.world avatar

I haven’t had any stuttering issues myself, so I cant comment on that outside of “works for me”

AProfessional ,

XWayland doesn’t have a concept of fractional scaling. KDE just does some hacky things.

Quackdoc ,
@Quackdoc@lemmy.world avatar

It’s not really hacky as far as I know, it’s just the old status quo. On X applications could scale themselves if they have high DPI support, and that’s what KDE is allowing. And it works great. The vast majority of apps I use support high DPI on X, and they work perfectly fine on xwayland.

It is legitimately a great experience using xwayland like this. A lot of apps I use, they look perfectly fine, they perform perfectly fine, and they’re not broken, which is a massive plus.

Of course, this probably does break one or two apps out there. I’m not saying it’s a perfect solution. It’s far from it. But honestly, I think it’s a really good solution. It allows developers the ease and flexibility of developing for X11 if you don’t need Wayland’s features.

Of course, you are still losing out. Having proper touch support is such an amazing feature with Wheland. Don’t get me wrong. I love a lot about Wheland. It’s just a pain in the ass to develop for. It is nowhere near as flexible as X11.

AProfessional ,

Setting the DPI is only a partial solution and plenty of assets and rendering will be incorrect. It is more crisp, especially for text, than the approach others take of upscaling though. It’s probably the approach I’d prefer personally.

Quackdoc ,
@Quackdoc@lemmy.world avatar

Yep, I would say it’s the best we got. I have a 4K monitor at a 20% scale and it works great.

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