How would you have phrased it? I figured if I left “falsely” out, it would come off like the bans were intentional. But to be fair, I guess we don’t know if it’s intentional or a bug yet… but I imagine, and hope, it’s a bug.
Have you tried Double Action Boogaloo? It is probably right up your alley if you like Fistful of Frags.
You might enjoy Quake or other arena shooters like Warsow or Ratz Instagib.
If you want to try something new that still fits the bill I’d go with Enter the Gungeon or Dead Cells. Both are easy to pick up but incredibly challenging to master. Both are roguelikes with a short time per run, so the game already does the job of breaking itself into short play periods. And both are action heavy.
Dead Cells is a game I always have installed just to pick it up in bursts of 30 minutes or an hour.
It’s a roguelike, it’s challenging and it’s easy to pick up any time.
Even though it has levels, the intended way to play it is in runs. You start the game, start a new run, and try to go as far as you can, you die and repeat.
Multiple paths to choose, so it never becomes boring, and the levels are generated, so you can’t memorize everything.
I play Tetravex - the 4 x 4 version. It's available for free in the games section of Linux Mint or Gnome.
There's also a free android game on the Play Store.
I have tagged this repository with the MIT license. From my understanding this means that the users are free to take the contents of the repo and try to encrypt it all and sell it to each other. Some day, maybe a user will download this repo and reprogram a modified version that only plays the DotA map and use that as a DotA engine thing that they would sell to others and prevent me from modifying or using their upgrades. In my opinion, that is not very cool – and I do not have experience playing the DotA map – but I am setting up the repo here so that it does not stop them from doing that. Also, I am guessing that since MIT license probably allows selling modified versions of the code and stuff, this hopefully would leave the door open that Blizzard could download this repo and take stuff out of it and include it in their private Warcraft III game code if they ever needed to. At the time of writing I do not think my repo has anything in particular that Warcraft III Reforged does not have, however, so this is purely hypothetical that I am intending to leave as an open door for the future.
By the time the developer wrote that passage he/she could have just read the MIT License as well as GitHub’s auto-generated bullet points several times. 😄
If the author really wants Blizzard to use his code then he doesn’t have much of a choice. Although since it has a GPL library the whole project is distributed under the GPL.
As the copyright owner you can do whatever you want. You can make your code gpl and give (written) permission to only blizzard to use the code under a different license.
You’d need a CLA for potential contributors though and I have no idea what courts think about it (not a lawyer, not legal advice).
I believe you just underestimated these general instances of Lemmy. Also it doesn’t sound like you got the approval of the dev to post this. Doesn’t feel completely right, I dunno.
Really though, there's a difference between "not wanting people to know about it" and "not wanting it to randomly trend on Reddit and get a bunch of attention from hundreds of people for no good reason". Then again, I have no idea if that would be a realistic outcome with the Reddit Linux Warcraft III community. Better safe than sorry I guess. :)
I believe you just underestimated these general instances of Lemmy. Also it doesn’t sound like you got the approval of the dev to post this. Doesn’t feel completely right, I dunno.
The developer is hosting the entire thing literally on Microsoft servers and Microsoft is currently acquiring Blizzard. “I don’t want the owner to know this, that’s why I rent a room in his office and have the doors wide open all the time and put up signs right there of what I’m doing.”
On one hand the developer is smart enough to write a game engine but then claims to not understand the very basics of open source software hosted on Github?
I assumed that he didn’t want it to get too much attention (because Bellular once covered it & the joke the dev made went wrong. It was taken seriously). I don’t know what his real stance is towards this topic.
I don’t think so, but it sounded like he isn’t sure about the correct legal license because he said once that he may need to change the license to GPL. If you wanna, you can join the Discord server (he is pretty active there) and talk with him about the proper licensing of his project.
talk with him about the proper licensing of his project.
No because luckily open source licensing does not care if a maintainer is too lazy to read a few lines of MIT License. I’m not a native speaker and I understand the MIT License just fine.
Even then, Microsoft have a very different management approach to Activision. Although they are typically fairly hands off when it comes to purchased subsidiaries, they are probably going to draw some exceptions to behaviours that hurt MS overall, something Activision's typical management would be very guilty of.
There is actually an attempt of porting it to Android. I recommend joining the Discord server (since the Android fork dev is there also). You can find the Android fork here: github.com/lintrust/WarsmashModEngine-Android
That’s really impressive. It’s also good for preservation since AFAIK Blizzard killed the possibility to play the original game legally when Reforged came out
Ooh awesome. There are a ton of great custom maps and mods for Warcraft 3. I used to hang out at wc3campaigns as a teen so I have a ton of nostalgia thinking about wc3 now.
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