This is the SDK Windows has been needing to get direct access to Nvidia GPUs, so I guess this opens up some things to developers and such, but why you’d want to run DL/ML software on Windows 🤷
I didn’t realize that, though it seems to run fine on my potato (Ryzen 5: 1400, 16GB DDR4, Radeon 6770) with the occasional stutter, locked at 30fps 1080p for the most part. I haven’t tried faster frame rates yet as I’m trying to mirror the feel of the game between both this system and my Deck.
I’ll just reply to myself. According to the documentation, the combination of github.com/LizardByte/Sunshine and github.com/moonlight-stream seems to be a viable alternative that should work under Linux. (I have only tested them on Windows so far).
If anyone are looking for an alternative of streaming via Steam, this is something you might be interested in.
Sure, but I’m no expert - I’m very much in “learning mode”.
Sunshine is a drop-in replacement of Nvidias GameStream server which (under windows) can be enabled in the GeForce Experience application. This is run on the gaming computer and captures the screen and audio.
Moonlight is the replacement on the client. In my case, I run this on the small fanless PC in the TV room where I want to play the games (and sometimes on my Android phone just for fun).
Once both programs are running on the same network (a high speed wired connection is recommended even if I run it over wifi), the Moonlight client detects the Sunshine server and if you click on it, you get a four digit code that you must enter into the Sunshine config interface (web based) to authorize the pairing (this only needs to be done once).
Then - just like steam link - the client sends the keyboard, mouse and gamepad inputs back to the Sunshine server, while audio and video are sent to the client. Everything pretty much works out of the box except gamepads which required an additional driver on the server.
It seems that both Sunshine and Moonbeam supports even non-Nvidia GPU.
I’ve been using Moonlight for years but I’m still working out a few minor kinks in Sunshine. It works as good as the original server on Quake II (2023 remaster) and Red Dead Redemption 2, but under Quake II RTX the framerate is stated as 60 but looks more like 30 on the client side.
@Tersevs awesome, thanks for the explanation! I wanted something like this for a long while, especially since I usually game in weird places which are far from the computer. Also, I looked on flathub, and both apps are on there, even the server. Why would run the server as a flatpak, I don't know, but I know it's there, so yeah, gonna try this now.
I believe you need to set the file association within the settings of your desktop manager. If you use KDE, you can find these in the Settings panel under Applications/File Associations
The Steam Deck uses Wayland. Mint uses X11. That could be making the difference for the Vulkan version.
That and the 6770 is an old card, so it could be that the DX11 translated to Vulkan better takes your card’s particulars into account than the native Vulkan backend does.
I’m getting similar issues with a 7900xtx in vulkan (distro is guix). So I’ts definitely not the age of the card. I tried messing with the settings and have been unable to fix it.
Maybe switching to dx11 is the trick here? I haven’t tried it yet.
Crossover and Wine are the OG compatibility layers for Windows gameplay on Linux, and while I can’t vouch for either one now, as Wine is the only one I used–back in the days of the original Unreal, I can say now that Steam’s Proton is fairly straightforward and simple. Pretty much, unless it has some sort of anti-cheat malware, like BattleEye, everything “just works.” … and usually, if the game employs anti-cheat, and they catch you playing (fairly) on Linux, you’re usually banned.
Surprised it didn’t happen sooner, Those cash-grab pet cube and anime games with drop rates in the 0.0001% have been around for a minute but no one said anything.
I’ve only used CrossOver on Linux and actually find it harder to use than Lutris. There’s some crazy stuff like needing to declare environment variables inside a configuration file instead of having a GUI for it. But if you look at CodeWeavers’ blog and release notes, you’ll see them constantly making changes to improve gaming on macOS. That’s where they seem to be devoting most of their energy these days. CrossOver on Linux worked for Microsoft Office when I needed to use it, but that was the only reason I bought it.
I still think it was a worthwhile purchase, if only to support further Wine development. CodeWeavers has a great article about the differences between CrossOver and other Wine distributions: codeweavers.com/…/wine-crossover-and-proton-whats…
PlayOnLinux is no longer under active development (even Phoenics seems to have been stale for a while now), and Steam’s Proton, Lutris, or Bottles are what you should use on Linux nowadays.
I find Lutris so extremely annoying. I feel like sometimes it just never does what you tell it to do. Bottles is even worse, I simply feel like I am being crippled in possible actions you can perform.
Is your issue that Lutris is buggy or limiting? I haven’t encountered buggy behavior in Lutris, and it gives you a ton of options. I like some parts of bottles but I would really like to be able to change cover art without editing a config file, lol. It’s definitely the easiest way to get started with Wine though.
There’s Heroic Games Launcher too, by the way. It has less features than Lutris but it’s probably easier to use? It’s also prettier than Lutris, I think. What issues were you having with Lutris?
To me, Lutris has always been a very stubborn application.
Saying a game is running while its not
saying a game is not running while it is
unclear library override versioning (whats the difference between disabled and Manual, why can’t I provide my own version from the UI directly then)
hard to troubleshoot as I cannot see at a glance how Wine is invoked and the logs tend to be hard to read inside the logs popup window
hard to see what winetricks is trying to do when invoked from it
Yet, when I say it gets the job done I mean it. But the program itself adds some more headaches, yet I need it as I don’t know how to do half of what it does from a terminal and/ore scripts only.
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