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s_s ,

Duskwood

windowsphoneguy ,
@windowsphoneguy@feddit.org avatar

Slay the Spire.

Aaroncvx ,

This is the ultimate mobile game

mp3 ,
@mp3@lemmy.ca avatar

At least there is Stardew Valley.

Dudewitbow ,

you get the problem PC has (zillions of devices of different hardware/os configs) but at an even lower performance minimum. heavily limits what developers actually can do with it.

also doesnt help that more than half your userbase doesnt want to actually pay for the game.

Alexstarfire ,

I’ve actually paid for a game. Had a good demo/trial and I paid for the full version. However, part of the problem is that way too many mobile games are trash. I’m not putting any money in unless I can try the game first.

PC has a similar problem. It’s easy to find good games, but they’re are still so many to choose from and finding one that fits what I like is still hard without a trial/demo of some sort. The 2 hour limit on Steam isn’t enough time for a lot of games. Hell, I was just trying out a demo for a game right up my alley and I spent two hours just looking at all the options I had before I really even started the game. I think there’s too much customization for my taste. It’s cool, but that also means you can spend countless time trying to customize things to be optimal. I’ll spend all my time tweaking things rather than playing.

shneancy ,

yeah it should really be a “2 hours of playtime not counting settings fiddling and character creation if it’s an RPG” or maybe just bump it up to 4h

though i’m pretty sure Steam is leading the demo renessance, the demo fest is a good show of that. And i’ve noticed many more games have demos nowadays, though it’s mostly limited to indi games. I guess triple A with 20 franchise releases doesn’t need to convince its fantabse to buy the game

calcopiritus ,

Mobile games don’t need to be technically impressive though. It’s not like in PC/consoles where people want the most expensive high res 3D graphics.

I don’t know if this is true for most, but for me, I just want a game that is simple visually but entertaining. The last thing I want is for a game to drain my phone’s battery.

Kecessa ,

And most people want to play for a few minutes at a time and don’t have a controller to play with when they’re ready to play those few minutes.

Atrichum ,

If everything you say is the reason there aren’t many good games then explain the flash game era

Dudewitbow ,

the flash game era benefited from an era where building a PC wasn’t completely streamlined yet, and game distribution on desktop also wasn’t streamlined (early steam was reviled and most users did not like it). Steam launched in 2003, and 2005 it went to allow 3rd parties. 2005 is also coincidentally when youtube was released, which marked the start of users moving off of well established sites like newgrounds to it over time, which flash ultimately died when mobile became more mainstream and neither google nor apple wanted to support flash. down the line.

2005 also marked the release date of the Xbox 360, which realistically was the first console where indie game development took off due to the Xbox Arcade. Also notice how paid mobile games was much more regular back during there was realistically like a few mobile phones in the market(when the iPhone 3GS was launched)

Ragdoll_X ,
@Ragdoll_X@lemmy.world avatar

A year ago or so I would have said Clash Royale. But now… nah.

You’ll find plenty of videos that explain this better than I can, but at this point the devs clearly hate the community, the game is more pay to win than ever, evolutions are completely broken and the devs barely care to balance the game anymore.

It’s pretty obvious that right now they just want to squeeze as much money as possible from the game before it completely dies out.

fckreddit ,

And that describes mobile gaming in a nutshell.

ObsidianZed ,

They literally only have to pander to a small handful of whales to justify pay to win microtransactions. I’m sure the average player never spends any money on it.

TheFriendlyDickhead ,

Yea picked up the game a week ago, after not playing for 2 or 3 years and wow is this game unballanced. At this point it’s just realy anoying. And my 2013 deck is obviously not meta anymore, but to level a new deck to a point of playability takes an obscene amount of work.

NaibofTabr ,

The best game I’ve played on Android is the Kotor port.

The second best game I’ve played is the Into the Breach port.

Prunebutt ,

Into the breach might work really well on phone. 🤔

NaibofTabr ,

It does, the gameplay works well on a small screen (actually better than Kotor in some ways), and I’ve generally found that turn-based stuff works well on touchscreens. Twitchy action stuff doesn’t work so well - I found the GTA ports unplayable.

Also, I think Aspyr did a really nice job retooling the Kotor UI for smartphones, and they also did Kotor II.

chiliedogg ,

Into the Breech works well on every level.

Though I do occasionally want an endless mode…

Jumuta ,

i remember polytopia used to be good

SatansMaggotyCumFart ,

Don’t Starve. Shattered Pixel Dungeon.

Bam, there goes the next year of your life.

Xanthrax ,
@Xanthrax@lemmy.world avatar

OSRS, chess.com, lichess

OsrsNeedsF2P ,

First two are proprietary. 2009scape mobile ftw

SatansMaggotyCumFart ,

Username checks out.

I refuse to pay monthly subscriptions for games.

RisingSwell ,

That’s why I pay an annual one instead!

Osrs is worth it

polyduekes ,

HELL YEAH SHATTERED PIXEL DUNGEON MENTIONED

unn ,

I can’t play hard games 😭

bjoern_tantau ,
@bjoern_tantau@swg-empire.de avatar

Git gud -> hard game gets easy

Lemminary ,

Can’t git gud -> crying :(

Gutek8134 ,
@Gutek8134@lemmy.world avatar

How about using guides from the internet?

polyduekes ,

it’s a game of that type, you learn to win it after dying a lot and just a quick read the in game “tome of dungeon mastery” and use the search function a lot and lot

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