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lemmy.today

SnowBunting , to gaming in Was Unity lying yesterday or are they lying today?

So what is a better game engine to use now?

archchan ,

Godot

VinesNFluff ,
@VinesNFluff@pawb.social avatar

Unreal for “commercial, highly documented, also an industry standard”

Godot for “this is actually libre software and you can trust it to not enshittify itself in a couple years”

nothingcorporate OP ,

This is the perfect answer.

Nioxic ,

Godot is FOSS.

Unreal is decent too i guess but… not free. (Though iirc its free if you publish your game on epic)

lloram239 , to gaming in Was Unity lying yesterday or are they lying today?

Has anybody send Unity a GDPR request? I’d be curious what data they collect to make install tracking possible.

Platform27 , to gaming in Was Unity lying yesterday or are they lying today?

Lying about collecting that data, because they do (and I block it). Not lying, but backtracking on everything else.

nothingcorporate OP ,

You’re right, they’re absolutely collecting data, but saying they can’t differentiate between activations and then saying “oh yeah, actually, we can when it comes to (piracy/bundles/charity/etc.)” less than 24 hours later tells me that not only do they not care about game devs, but they think we’re stupid too.

Tick_Dracy ,
@Tick_Dracy@lemm.ee avatar

Can you share, how are you blocking it? On the firewall?

Platform27 , (edited )

There’s a couple of ways to block it.

  1. Via an application Firewall, which will run on your PC. Safing’s Portmaster works on both Linux and Windows. Objective-See’s LuLu is a good Mac option. Both of these tools are free and open source.
  2. If you know Unity’s IPs, you could block it in your firewall. I’m guessing you do not. Though, with a little work, it can be done.
  3. If you can’t do either, you could at the very least block it at the DNS level. This will stop the software getting those IPs. It doesn’t really work if the IPs are already baked into the software, but that is incredibly unlikely in games. A great configurable DNS provider is NextDNS. If you have the know how to self-host a Pi-Hole or Adguard Home are great options.

There’s also ways to analyse that traffic, which I won’t go into here.

Tick_Dracy ,
@Tick_Dracy@lemm.ee avatar

Thank you for the inputs. I guess that it can also be blocked at a router level, I guess?

dom , to gaming in Was Unity lying yesterday or are they lying today?

Ok so if they are now only charging for the first install, why aren’t they just charging an extra fee per sale? Wouldn’t that accomplish effectively the same thing? (And actually work out in unity favour since not everyone who buys a game downloads it)

dudewitbow ,

It work for paid games, youd have to apply it to microtransaction level if by f2p game, which is the real target for the change.

TwilightVulpine ,

Which is why Unreal Engine charges by revenue rather than by sale/install. It doesn't matter if the game if F2P, money earned is money earned.

skullgiver , (edited )
@skullgiver@popplesburger.hilciferous.nl avatar

deleted_by_author

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  • amju_wolf ,
    @amju_wolf@pawb.social avatar

    That’s probably pretty negligible numbers. In fact I’d suspect that the number of people who buy a single copy that they then install on multiple devices is lower than the number of people who buy a game and never play it.

    It’s also much simpler to implement and the numbers are verifiable. Unless… that’s exactly what Unity wants; just “trust me bro this is the correct number” kind of deal.

    narc0tic_bird ,

    People eventually upgrade their computers. Swapping out mainboards and/or reinstalling Windows probably counts as a new device.

    rikudou ,

    Also Steam Deck - every install and uninstall is considered a new computer. That’s true for Linux gaming using Proton in general, but the rest of Linux gaming is not as relevant.

    lukas ,
    @lukas@lemmy.haigner.me avatar

    Trust me bro won’t work when devs phone home custom install analytics tho.

    Mkengine ,

    The only major reason I can think of is people playing on PC and Steam Deck, using the cloud save to play on both. Sometimes I want to play the same game on the big screen and sometimes in bed.

    TwilightVulpine ,

    I don't think so. Even casual players reinstall their favorite games on everything they can manage. Think of Stardew Valley.

    Veraxus ,
    @Veraxus@kbin.social avatar

    Because they realize that a huge number of their customers are small indies, and they want to be able to squeeze them - the majority of their customer base - not just the minority of big companies (who are also the most likely to fight back legally).

    Just look at how their scheme squeezes smaller, poorer developers way more than big ones. If Unity went by points like, say Epic does with Unreal, they could shake down the big developers… but wouldn’t get much out of the indies.

    Damage ,

    Which is the opposite of what smart companies like Adobe do. You facilitate the small players in hope that they grow big and keep using your products at a larger scale.

    decivex , to gaming in Was Unity lying yesterday or are they lying today?

    What does ‘install’ mean here anyway? Most unity games I play are either distributed as archives or installed through third party launchers.

    Ecksell , to gaming in Was Unity lying yesterday or are they lying today?
    @Ecksell@lemmy.one avatar

    Relevant username is relevant

    nothingcorporate OP , to games in How to improve the gaming industry

    €10 may not be much, but as a broke gamedev student, I’m really hoping this Unity exodus is just the boost Godot needs to become more competitive with Unity.

    elouboub ,
    @elouboub@kbin.social avatar

    Is there really an exodus? That would be great !

    BEZORP ,

    Can't say personally, but for many it's the first time they're even looking at what other engines have to offer.

    Elderos ,

    Too early to tell, but it could signal the start of a trend where developers and game studios at least entertain the idea of having a look at other engine before going with unity.

    Don’t underestimate the sunk cost of Unity. The commitment to Unity it big. Unity is taught in game classes, people are formed and specialized in it, and you might have years of in-house tools which you couldn’t re-use.

    I can see hobbyist switching and game studios with games that are easy to port, like arcade-style 2d games. For a lot of studio switching is a real risk of bankruptcy, more so than the extra fees. It will take more than a few days for Unity to fall, or even have an “exodus”.

    dojan ,
    @dojan@lemmy.world avatar

    Blender was around for decades, with big name studios poking around and using it here and there along the way, then it more or less exploded. Hoping to see something similar for Godot.

    Honestly, I rather hope the same for most software. FOSS is the way to go. Fuck privately owned, proprietary, spyware bullshit.

    ellabella , to gaming in Was Unity lying yesterday or are they lying today?
    @ellabella@beehaw.org avatar

    The fact that they went forward with this decision means they’re not so wise at lying. It sounds more like last-minute damage control, but I doubt this will stop their greed. What I’m wondering now is how will the Chinese game companies react? Everybody get your popcorns ready.

    neaba , to games in How to improve the gaming industry
    @neaba@lemmygrad.ml avatar

    my two braincells thought it said Snitching Godot, not sitchting Godot

    marduk ,

    I don’t think it says either of those things :/

    akatsukilevi ,
    @akatsukilevi@kbin.social avatar

    I read it as 'stitching'(as in sewing) and I was like 'wtf? did it ripped apart?'
    But it actually says 'stichting'(with the 't' before the 'ing').

    According to wikipedia: A stichting is a Dutch legal entity with limited liability, but no members or share capital, that exists for a specific purpose.
    It makes a lot more sense than 'stiching' tbh

    emanresu , to games in How to improve the gaming industry

    I like the idea of Bevy.

    colonial ,
    @colonial@lemmy.world avatar

    Bevy is definitely nice, but it’s probably a bridge too far for (say) an indie team moving off Unity. (Rust learning curve + ECS learning curve + no editor yet + still pre 1.0)

    Love it for personal projects though.

    mojo , to games in How to improve the gaming industry

    $10 may seem like nothing and all you can spare, but it definitely adds up and is very important. That $10 is still very important and making a difference.

    OsrsNeedsF2P , to games in How to improve the gaming industry

    Bigly based

    spacemanspiffy , to nostupidquestions in Will This AI Go to Heaven?

    No, its going to robot hell.

    turtlepower ,

    🎶Cigars are evil, You won’t miss em🎵

    MrPoopyButthole , to nostupidquestions in Will This AI Go to Heaven?

    As your Lord and savior Jesus Christ, I can only tell you that all of my children who accept me into their hearts will gain entry into the kingdom of Heaven.

    ryathal , to nostupidquestions in Will This AI Go to Heaven?

    Does it reject Satan in all his forms and acknowledge one baptism for the forgiveness of sins?

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