It wasn’t for a long time, but apparently they were able to crack it for emulation. That said, the whole appeal of the Analogue was for the genuine, native playback of physical cartridges. Emulation doesn’t seem to have basic features you’d expect from an emulation device like save states or fast-forward. If I were you, I’d go for something like the RG35xx or the Miyoo Mini +
If you don’t have cartridges, at the moment it may be hard to justify the price. The reason is the screen - it is so high resolution, it will emulate sub-pixel LCD screen characteristics from the original GB/GBC/GG screens, BUT ONLY for physical cartridges OR GB/GBC games that have been converted to .pocket files (you can do this easily, but it’s still an extra step).
So for most people, it will play similar to the much cheaper Miyoo Mini or other Chinese emulation handhelds.
However, there has been a long-held expectation that Analogue will enable display mode options in the OpenFPGA cores, which would erase this handicap and mean absolutely, if you want to get the real experience of these systems, this is the only game in town. But it hasn’t happened yet. You may not be able to buy a system later though, when it happens, so it’s kind of a gamble.
They made a range of translucent models that sold out in less than a minute and (surprise, surprise) seemingly all found their way on to eBay for three times the original price.
Just because they’re both FPGA based products does not mean they’re equivalent. The Pocket can use its FPGAs to replicate dozens of different consoles and arcade units. It also has sleep mode and save states when using original cartridges.
Without adapters or OpenFPGA, the pocket can play GB, GBC, GBA original carts. With adapters, you can add in Neo Geo and Game Gear carts, and with open FPGA, you can add in NES, SNES, Genesis, Master System, dozens of arcade units, and dozens more I’m just forgetting. I personally have DigDug, Q Bert, and all the ones I mention above on mine.
The hardware alone on the Pocket is a massive upgrade over Funnyplaying, but when you include the OpenFPGA support, they’re not even in the same league. Not to trash the funny playing one, I think it’s great. It’s just not the same product category even imo.
An $80 kit that has an FPGA and swappable cores, super-high resolution screen, to build a machine in a similarly portable form factor? Where exactly have you seen that?
Yeah check out the MKHB video about it…. It’s not reassuring that you’re logging with your iCloud credentials into a cloud server that then parses your iMessage to the phone. From a security standpoint, that’s a big no for me as all it takes is the provider getting hacked and then its spoofing galore.
Yeah I don’t get why anyone would want this. Just use Signal or something cross platform? It’s like complaining about not being able to message your friend’s Xbox from your PlayStation. Sure, it’d be nice, but I sure as hell wouldn’t provide a random third party with my PlayStation account credentials to achieve it!
I agree with you, but as always its not that simple. For a lot of people all their friends use iMessage and refuse to use anything else because “it’s what I already use”. When you have a PlayStation and all your friends use Xbox, then being able to talk to them despite the security implications becomes quite an attractive feature.
Those kinds of apps took off in other places because SMS was expensive, but in the US there has been cheap and/or unlimited SMS for a couple of decades now. So people had no reason to use anything else. That means when iMessage came along and transparently covered up SMS it became the standard.
It is especially bad for teenagers where the iPhone has almost 90% market share. If you are a teen using Android with 9 friends, chances are literally all of them are on iMessage. Good luck trying to convince all 9 of them to install another app just for you. Apple’s indoctrination marketing is so powerful that kids are actually bullied for not having an iPhone.
Also your 9 friends might just exclude you from group texts, and therefor activities, because they don't want to see the green bubbles. I shit you not.
Sure, but pricing was the main driver. There doesn’t seem to be readily available historical pricing data but even as late as 2018 the price of SMS in Europe seemed to be €0.07-0.11 . Which means it was even more expensive back in the early 2010s when WhatsApp and others were beginning to take off. For the US the price per message is and has been $0. I think the extra features were ultimately just a bonus when compared to being able to send messages for free. The fact the US still hasn’t switched is proof enough that it being a better experience is not enough to compel people to change off of the default. Money is a huge motivator.
Since at least 15 years ago, a ton of SMS were included in the contract or add-on packages for your phone, and data were much more expensive comparatively. In my country specifically, unlimited data has only been a thing for 1-2 years, and we have cheap data for less than 5-7 years. But we always had something like 1.500 SMS included in even the cheapest contracts for 10+ years
Because most Apple users don’t even know what a phone actually is and don’t give a fuck about anything related to anything technical, apart from having the newest (same as always) device. Otherwise they wouldn’t be Apple users.
This is a really disingenuous argument even for /c/android. iOS has many pitfalls with the walled garden effect but it also has many advantages with regard to software quality, consistency and performance (particularly at an API level, speaking as a developer for both platforms). If we write them off as bad, dumb or irrelevant then we forego the opportunity to improve our own apps and Android as a platform. Google does not have a monopoly on good ideas nor on technical users - one could note that Android itself is developed on Macs, as Silicon Valley developer workstations are almost universally Apple hardware…
I kinda blame Apple on this one, they’re the one forcing all these kind of insecure workaround in order to gatekeep their platform, ultimately it’s more about their bottomline than privacy.
Former Google and current Apple engineer here; this is definitely an insecure workaround with a lot of flaws. I think Beeper is basically doing the same.
The reality is that while we do have a lot of walled garden policies for business reasons (which I don’t love), iMessage and FaceTime are a bit more complicated than that, tightly coupled around the hardware encryption and keystore in the TPM in our devices. Unwinding this would be undesirable from a compatibility perspective as it would break any Apple devices not updated immediately to new OS versions that change the encryption scheme.
So the only way to plug into iMessage per se is a weird workaround like this where you basically AppleScript automate the Messages app on a Mac with its shields down.
But that said even as an employee I don’t think iMessage is a great example of a modern chat app. I mean, it’s better than SMS which is what it sought out to replace. But compared to an actual chat app - something like Telegram - it doesn’t hold up.
Looks like it’s basically the Chinese Zeekr 009 with a Volvo grill and headlights. I guess that explains why the interior design feels very very un-Volvo.
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