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all-knight-party

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i type way too much about video games and sometimes music

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all-knight-party ,
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Difficult for me to recommend since they're discontinued and likely pricey, but I still use a Steam Controller daily and find that with thorough bindings it can handle a surprising amount of PC only games, so I'd personally recommend that if it can be had at a fair price.

all-knight-party ,
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If that's a review our terminology is getting a little... Loose

all-knight-party ,
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Mafia 3 comes to mind and a lot of the game's story and themes are based around that fact

all-knight-party ,
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If you get dizzy while watching TV high you should still go to the doctor because that's not a regular side effect lol

all-knight-party , (edited )
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I suppose, but it's not a side effect that happens to everyone, so if you get dizzy smoking weed and you do it regularly then you should probably check with a doctor to be safe anyhow, it's not really an intended effect.

Edit: I'm specifically saying light headedness dizzy like OP describes. There are a myriad of crazy feelings you might have if you don't consume weed regularly, but if you do and you're getting light headed I still think that's potentially dangerous and not something that's "supposed" to happen, regardless of the variety of things that might happen to a first time or very occasional smoker. Suppose I should've clarified

Death Stranding UI is fucking horriffic.

I’m about 8 hours into Death Stranding Director’s Cut, and I just can’t do this. I love the meditative, lonely feel of the gameplay, and I’m always down for a bonkers and absurd Kojima story. I truly hope future games implement a similar traversal system where you really need to watch your footing. But this game is...

all-knight-party ,
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I beat the game and still play post game and never really thought of the UI as anything other than "gets the job done and looks kinda sci Fi and neat"

all-knight-party ,
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Weirdest comment ever. Devs even confirmed a mobile port, you tell this person to buy a new expensive device instead. What?

all-knight-party ,
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Rain World is a sidescrolling platformer in which you play a small rodent who must survive on a planet of other life forms pelted with recurring lethally powerful downpours of rain. You must learn to control your creature (who moves with dynamic physics, along with all other creatures), and learn to interact with and hunt the various other creatures (who have varied and intelligent AI and are not necessarily hostile) in order to gain food to sustain you through the next rain cycle.

Through all of this you explore a large interconnected world of different areas that show a background lore of a world that previously inhabited intelligent industrial beings (who have vanished) and uncover the mysteries within and find others of your kind.

That was as succint as I could make it to show off the unique qualities of Rain World. Its visual style is beautiful, its gameplay has a moderate learning curve due to the physics, and the AI of the creatures are successful in creating a dynamic ecosystem wherein the player feels like they're a small incidental piece of a world that has its own goals and behaviors that the player must learn to fit in with and work within.

all-knight-party ,
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It's possible people could interpret the way that the reticle follows the actual barrel position of the gun as "muggy" because it can be quite unwieldy if you're not being careful about it, but it's a very deliberate choice and makes the chaos more chaotic and really accentuates how controlled you need to be even when shit gets wild

all-knight-party , (edited )
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I play on PC so it's hard to say how that stuff feels comparatively. Can you move and use stratagems at the same time?! For me, WASD is both my movement and the stratagems, so if I press CTRL to pull up the menu I can't walk anymore.

And yeah, different guns have different aim speeds to balance them. That's where you may find the machine gun too unwieldy and want to try the stalwart LMG instead

Edit: by default on PC stratagems are done with WASD like the first game, and I just stuck with that. If I rebind to arrow keys then I can move and input stratagems at the same time, but I'll have to relearn all my Helldivers 1 muscle memory haha

all-knight-party ,
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I've done it, I'll get to practicing, moving and inputting is extremely clutch, I wish they informed you in-game that that's a thing

all-knight-party ,
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I had it maybe a week after it came out, so I'm not sure, that was default for me.

all-knight-party ,
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Seconding Soul Sacrifice Delta. Great Monster Hunter-ish game, but much more accessible and interesting world and lore.

Some I haven't seen yet in this thread: Shinobido 2. Great ninja stealth game in the vein of Tenchu (same developer), really love this one. You sort of play an evolving mission based campaign with three major factions. You can choose which faction you want to do missions for, and the outcome of the overall story is impacted by who you choose to work with.

Gundam Breaker 3 (though it runs a little poorly if you don't have the overclock patch). Amazing they got this to run on a Vita at all, really. Hopefully Breaker 4 dethrones it, but this is still the best Breaker game to date.

Gundam Extreme Vs Battle. Really tight competitive Gundam game. No customization here, more about fighting with the famous Gundam of the series, plays really well and satisfyingly.

Grand Kingdom: real fun and unique action RPG. Combat happens turn based, but you execute your combos in real time and can juggle enemies and such, hard to explain this one, but I really like it and it's a shame it never got a port or sequel somewhere.

Killzone Mercenary with Botzone DLC: the best shooter that got made for the Vita. Still looks impressive, plays pretty well!

Dragon's Crown: it's Diablo as a beat em up, what more can I say? At the same time every other Vanillaware game on Vita, but Dragon's Crown is my personal favorite for on the go.

all-knight-party ,
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I watch horribly artsy movies or put speed runs on the big TV, blast music aloud, I order a pizza, and I consume the substances you don't find appealing, and I wear the same clothes the entire time without changing

all-knight-party ,
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I have not, but something from Cronenberg sounds right up my alley!

all-knight-party ,
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Sear the name Aspyr into your mind, and look out for them when they redo old star wars games like this. An underwhelming experience is what I've come to expect from their attempts at Jedi Outcast/Academy and Republic Commando on Switch.

The best you can expect from them is bare minimum passably running games, sort of the antithesis to Night Dive

all-knight-party ,
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Night Dive should've been given some of these old Lucas Arts SW games. These were my childhood, and I've watched as Aspyr has been assigned game after game of my childhood to be released on modern platforms, and time and time again they either don't give enough of a shit to do anything more than get them running (sometimes barely that, Republic Commando runs worse on a switch than an original Xbox), or they're not given the proper time or financial budget to pull it off.

It's a crime.

all-knight-party ,
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I understand the basic idea of being upset that someone with a large platform isn't using the platform "for good", but this whole article reads like the journalist was foaming at the mouth with vitriol that a popular host wasn't posting about what they wanted him to post about. It makes me... Uncomfortable

all-knight-party ,
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I suppose the idea of someone's convictions being for sale isn't really a new idea, and I don't follow Keighley, I just found the writing style of the article interestingly venomous. I didn't place any value in his opinions as it was, so there's nowhere for my opinion to really go to given the new information, but I'm certainly not saying it doesn't matter.

I understand that given context, and agree that sounds shamefully cynical and a fall from grace for certain.

all-knight-party ,
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Not really a strong reaction, but I am definitely a strange guy

Do you have favorites or specific list preferences about trivial things like color or music?

I always feel awkward when asked my favorite color, song, or any other type of trivial question. I have my standard responses I remain consistent with over time, but they are only consistent lies. Are those types of questions fundamentally awkward to you too?...

all-knight-party ,
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I think the reason is that it becomes yet another unique identifier to make you feel like your own person. When we say our favorite color is X or our favorite song is Y, we're not just literally stating those things, we're choosing those also based on what they might say about us.

Your "favorite song" may not mean you only wanna listen to that one song forever because it's better than any other, but you might expect it to give people a certain baseline understanding of your tastes, not only artist wise, but even within their catalog, maybe that song is old and super niche, maybe it's a popular banger.

Colors have long had particular emotions or traits associated with them, and you might pick a favorite color with that in mind, and your favorite color could change, if you want to answer somebody with your immediate favorite color based off what might represent how you're feeling right now, then I think that's a fun answer, too.

These are opinion based questions, they can't be wrong, even your non answer says something about you and your analytical nature.

all-knight-party ,
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Seconding. It's rather easy since the levels have to be so small for the PSP, but goddamn it it's a fun game.

Throwing in Monster Hunter Portable 3rd (has an English patch), Rengoku 2 (sort of action looter dungeon crawler where youre a robot and the loot replaces your arms and head and shit with weapons).

SOCOM tactical strike is one I rather enjoy, the Armored Core games as well.

all-knight-party ,
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Making a new comment off my other reply because I have more niche recommendations: Carnage Hearts EXA, you program robots to fight each other, actually quite in depth.

Good RPGs: Valkyrie Profile Lenneth, Legend of Mana (originally PS1)

Phantasy Star Portable 2: pretty decent PSP version of the phantasy Star online game.

Dissidia 012 Final Fantasy, kind of a weird "fighting" game, very unique mechanics, but really fun, lots of fan service, and tons of really really excellent music from across the final fantasy series

SoulCalibur Broken Destiny: solid entry in the series even on portable

And Castlevania Symphony of the Night (originally PS1)

all-knight-party ,
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Personally, if platform doesn't matter Id say 4 golden, 3 Reload, then 5 Royal. Purely from a mechanical and dungeon standpoint I think you will progress the most naturally from worst to best from there

4 Golden is now the oldest "modern" Persona game, I personally feel that 1 and 2 are just a little too old for you to get as much out of them as 3 forward, but that's my take, if you're very tolerant of older games you may wanna start older. Each entry has an independent story and characters, so I don't think that order matters as much as the progression of quality of life and dungeon mechanics.

all-knight-party ,
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I'd say so, my order was 4, 5, 3, and I love it all the same

all-knight-party ,
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If you're talking Steam delisting just means no one can buy it, if you already bought it it remains downloadable in your library.

all-knight-party ,
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I don't think the math of the post was the takeaway there.

all-knight-party ,
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And I don't know Jack shit about either of those, but I can do a lot of different shit on a forklift efficiently and safely!

all-knight-party ,
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I feel like you're technically right, but it's funny, I don't like SMT because I play Persona for that dialogue, so I'd replay a Persona game once every few years and pick all different S-Links, but I feel like desiring pure gameplay goodness and thinking about Persona at all is sort of antithetical to what makes Persona different from other games.

in that Persona feels more like it has dungeons and battling strictly to provide contrast and variety from the dialogue and not because it's worth it in its own right.

all-knight-party ,
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The railgun is still effective, you just have to use the overcharge mode and be precise, they specifically left the overcharge mode at the same damage potential.

They also buffed other weapons, including the flamethrower and the laser Cannon's wieldiness and armor penetration. This is also the very first balance patch, it's not gonna be perfect, it already wasn't perfect, try out some other options and strategies and see how they seesaw the balance. I think if they keep it up they'll get it right.

all-knight-party ,
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They specify that to retain the damage output you have to target headshots and "other specific weakpoint shots to maintain maximum damage efficiency". That's a bit vague, but it's not quite a full range damage debuff

all-knight-party ,
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Their butt is the true unarmored weak spot, I usually main autocannon and circle around and just blast the butt, once it explodes they start bleeding out and change to a slower animation set

all-knight-party ,
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Huh, is that info in a sheet somewhere or something? They don't expose that info in-game as far as I know

all-knight-party ,
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A lot of apartment complexes will ask for paystubs to prove that you make a stable amount, but that's strictly my American experience.

Which display cable should I use for my setup?

I recently built my first rig and been using the hdmi cable that came with the MSI Optix G24C6 144hz monitor, which should be 1.4b. But now I remembered that the monitor is G-Sync compatible. Through googling I found out that majority prefers display port over hdmi but since I don’t have DP, I’m not exactly sure if it’s...

all-knight-party ,
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I actually went down this same path with my new monitor, I despise screen tearing (that vsync fixes), but I also hate the slight input latency (that vsync introduces). I ended up getting a display port cable and setting up FreeSync, which was a one time setup and now as long as I turn off vsync in all my games freesync is just permanently on, it's great!

Just really depends how much you care or notice those two things, being screen tearing or vsync's latency.

all-knight-party ,
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I don't necessarily think people are incapable of caring about it, but that waking life, work, and our current state of the world are quite stressful and complex, and people are really only capable of caring about so many things at one time, and that usually gets eaten up by immediate problems that are specific from person to person.

You won't get an otherwise good guy to care enough about this sort of thing to make a stand if he's too busy taking care of a sick, dependent family member, or if he's depressed and self medicating with alcohol. I think it's on the people for not caring enough, but it's also not on the people for having a biological limit to how much you can be engaged with and care about at a time.

all-knight-party ,
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I think the thread was titled poorly. Anything that gets a lot of hate usually has some sort of reason, even if it may not be justifiable.

all-knight-party ,
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I'm sure there are many reasons to hate on a cyclist, (not that I personally believe this, but) such as when they block a single lane road slowing traffic to a crawl and placing the responsibility of possibly accidentally killing a cyclist in the motorist's hands, though you could argue that's more about the fact that the roads don't have dedicated bike lanes, and that's not the cyclist's fault, but it is still a reason, not that that reason is justified, I like cyclists!

all-knight-party ,
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Makes a lot of sense, though I'd say that implementing a "save on exit, delete upon resuming" should be a higher priority than it usually is in games that like to restrict saving. Having to stop and do something else might mean a lot of wasted time, and I think that not being able to drop an anchor point to come back to would be a possible dealbreaker for some and really hamper enjoyment of the game for others.

There have been a good few games where I wanted to play them, but didn't because I wasn't sure I had the time to make real progress, or that I'd make real progress, but have to stop just before a save point, and lose it all. It can mean that an otherwise great game gets left on the shelf in favor or something that better respects my time.

all-knight-party ,
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This browser game/toy called Infinite Craft was doing that for me yesterday. It's very neat, you just take different words and combine them to create new things, and then use those to make more things, but its secret is that it uses a low level AI so that if you craft a combination that's never been crafted before it can accommodate that and attributes you as the first discoverer.

You start with the whole basic idea of combining elements like fire and water to make steam and such, but you can relatively quickly end up accidentally creating more complex things, and they dont even have to be objects, they can be named franchises or concepts like Star Wars or Creation.

Eventually I felt like a small kid ripping the limbs off action figures and seeing if the dinosaur head would fit on the Darth vader figure. I ended up first discovering some insane Eldritch shit like Barack Crabwich Vader-car, a part president, part crab, part sandwich, part sith lord cyborg, part car. Or Zombie Muppet Prince Kermie. Or the Jurassic Mecha-Deloreansaur.

It's free and is a ridiculously absurd hoot, I'd recommend it on a PC browser since you get a big space to drag out certain concepts you wanna keep and reuse.

all-knight-party ,
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Oh, they still do that, now it's just nefarious and hidden behind concepts like FOMO and season passes

all-knight-party ,
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I also find cold soup awful for reasons I can't describe

all-knight-party ,
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I haven't had it, though I would certainly try. It sounds gross to me right off the bat, but when it comes to the way a certain food was created to be consumed I'll always give it a try that way.

all-knight-party ,
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Absolutely fantastic game. Extremely addicting, very satisfying gunplay, animation, sounds, everything looks and feels great.

Comparatively with the first game it is a bit more difficult, though a lot of skills, weapon, and enemy knowledge carry over. Only two factions currently compared to the first game's three.

Instead of doing piecemeal DLC to unlock other equipment like the first game this one opts for a battle pass style of using points attained through gameplay to unlock new items, with each tier of possible unlocks opening up once you hit thresholds of points spent. The battle pass acts as a separate, shorter unlock track that takes the same points. You can buy the battle pass track through the Super Citizen edition or for ten dollars, or by completing most of the free upgrade tracks and using the premium currency it provides to unlock the other track for free.

Compared to the first, which had no free option for unlocking premium equipment, I would consider this more fair, as it'd be a grind, but is totally doable, and it helps that equipment from either upgrade track seem decently balanced, you are not incentivized to get the battle pass equipment because they're better.

Lastly, the game is a technical mess at the moment. It runs very well and smoothly, everything feels great, nothing is awkward or overly wonky, but then the game just crashes or disconnects you, or you can't connect in the first place. There have been rapid patches, but it isn't clear if these are helping or worsening the issue, as after two or so patches I played for a few hours yesterday and between the four of us disconnected and crashed numerous times.

Still, it's a testament to how extremely thoroughly well designed and executed the game is that I'll still come back and play more. Arrowhead know how to make an excellent game, just seems they were not prepared for this level of success, I didn't see it coming either. I only pray they get it together and smoothen it out soon so people can just enjoy it. The first game ended up really smooth and problem free, so I expect HD2 to end up the same, the only question is how long it'll take.

all-knight-party ,
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I like to wander around the environments in the Hitman reboot games. Not really trying to kill anyone or achieve anything, just enjoying the environment.

all-knight-party ,
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Stating that all future content and expansions will be free even outside of early access is a powerful idea. I'm not sure how it'll pan out for them financially, but as long as the core game is good and runs well I think that the incredible wall of paid content in the Sims and that immediate feeling of "I'm not getting the whole thing" when considering only buying the base game is definitely something that's basically stopped me from moving on from Sims 3.

Why go to 4 if I have a content robust game already, and getting a similar amount of content there would cost a small fortune? If a well playing competitor arrives with one base game price and a promise that future content comes free, I think that could be a real foot in the door for this genre.

all-knight-party ,
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Well, they failed to answer one more huge question when it comes to GaaS... Is it always online DRM?

On console platforms like the Switch, I can play Subnautica offline anywhere, and though the second game is likely far outside the switch's capabilities, I think DRM model is an important thing to clarify when it comes to GaaS definition.

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