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Epic's Layoffs Should Be Blamed On A Quixotic Pursuit Of The Metaverse (www.forbes.com)

Epic has rocked the video game industry by laying off 16% of its workforce, nearly 900 people. While layoffs and studio closures and game cancellations are all too common in the industry, this was worse than usual, given the context in which they took place.

Remote or hybrid workers, would you rather work a 4 day week on site, or WFH completely for 5 days a week, for the same pay?

I know this will vary a lot, so hypothetically let’s say you currently WFH/work remotely at least 3 days a week. Your commute to work takes an hour max (door to door) each way. If you were given the choice of a 4 day week working onsite, or a 5 day week WFH (or as many days as you’d like) for the same pay, which would you...

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